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[fix] add light level to exp hatch for consistency
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  • src/main/java/plus/dragons/createenchantmentindustry/common/registry

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src/main/java/plus/dragons/createenchantmentindustry/common/registry/CEIBlocks.java

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Original file line numberDiff line numberDiff line change
@@ -83,7 +83,7 @@ public class CEIBlocks {
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public static final BlockEntry<ExperienceHatchBlock> EXPERIENCE_HATCH = REGISTRATE
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.block("experience_hatch", ExperienceHatchBlock::new)
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.initialProperties(SharedProperties::copperMetal)
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.properties(p -> p.mapColor(MapColor.COLOR_GREEN))
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.properties(p -> p.mapColor(MapColor.COLOR_GREEN).lightLevel(state -> 12))
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.transform(pickaxeOnly())
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.blockstate((ctx, prov) -> prov.horizontalBlock(ctx.get(), AssetLookup.standardModel(ctx, prov)))
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.simpleItem()

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