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Runtime MP4 loading support #64

@ismailivanov

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@ismailivanov

Hello,

I wanted to ask if this project currently supports loading MP4 files at runtime in Godot (not just converting them beforehand).

  • If it already exists, could you point me to an example of how to use it?
  • If it does not exist, is adding such a feature technically difficult or out of scope for this project?

Thanks in advance for your time and work on this project!

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