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Merge pull request #1947 from EaW-Team/AATUpdate
AAT update
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TechChanges.txt

Lines changed: 19 additions & 1 deletion
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@@ -11,4 +11,22 @@ The following changes are in effect from vanilla techs. This does not include ad
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- BBA anti-ship missiles have been delayed from 1017 to 1023
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- Early ICBMs have been delayed from 1017 to 1023, and a new "Advanced Short Range Rocket" has been added in 1017
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- NSB super-heavy cannon 0.5 added as a 1007 tech
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- Increased naval output of concentrated industry
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- Increased naval output of concentrated industry
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AAT UPDATE:
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- Removed +50% IC and reliability reduction of super-heavy turrets
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- Super heavy support companies boost armor variant armor value by +15% and their own breakthrough by +15%
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- Increased entrenchment of engineers to be close to pre-AAT levels
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- Increased Rocket Engine thrust to pre-AAT levels and increased their speed as well
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- Reduced Great War Truck hardness by 2.5%
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- Increased signals initiative back to 20% (pre-AAT levels)
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- Added a "Commandeer Civilian Trucks" decision, similar to the one for trains
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- Reverted all nerfs to mines to pre-AAT levels, added a new nerf decreasing naval supremacy boost by 50% (from 100%)
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- Did not implement many of AAT's tank chassis changes. Some were still implemented
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- Did not implement AAT's changes to tank armor and engine upgrades with NSB
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- Added "Heavy AA" tank modules, at double the production and resource cost and a size category larger, with double stats aside from hard attack and piercing
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- SPAA gets buffs to air attack from small AA techs
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- Pioneers are not exclusive with engineers
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- Added close support gun secondary turret
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- Reverted terrain nerfs to SH support companies
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- Made some Heavy Tank MIO traits heavy-exclusive (ie not applying to super heavies) to further differentiate the new Super Heavy MIO

changelog.txt

Lines changed: 54 additions & 1 deletion
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@@ -1,4 +1,57 @@
1-
🔥 “The Way of Fire” 2.2.0.1 🔥
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🔥 “The Way of Fire” 2.2.1 🔥
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✢ Additions:
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- Full compatibility ensured with Arms Against Tyranny.
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- Added female generic griffon Republican general portraits.
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- Added a new cosmetic tag for the Titanic Realm, and the ability for them to research Jagers.
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- New victory points and supply hubs have been added in the hillpony region.
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- Added heavy anti-air and close support gun tank modules.
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- Implemented a decision to commandeer civilian trucks.
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- Added options to strengthen Roam, Talonsvaal and Lan Kir.
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- The Realm of Kiria can now intervene against expansionist Roam, Talonsvaal and Lan Kir.
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- The Republic of Kiria can now gain war goals against their western neighbours.
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✢ Changes:
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- The land doctrine GUI has been reorganised.
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- Improved the custom event background.
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- Replaced the background image for the Kirian technology tree.
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- Placeholder wars from Roam, Talonsvaal and Lan Kir now notify the player of their intentions.
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- Replaced Pharynx's Armour Officer trait with Veteran Jager trait.
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- Scientific Astrology now also provides better protection against resistance activities.
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- Super-heavy turrets no longer have a reliability reduction and a production cost increase.
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- Increased Rocket Engine thrust to pre-AAT levels and increased their speed as well.
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- Increased Engineer Company entrenchment to pre-AAT levels.
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- Increased Signal Company initiative to pre-AAT level.
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- Great War Truck's hardness has been reduced.
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- SPAA will now receive buffs from small AA technologies.
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- Consumer Goods modifiers have been rebalanced.
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- Pioneer and Engineer companies' mutual exclusivity has been removed.
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- Talarayi's flag has been reworked.
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✢ Fixes:
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- Corrected AI weight for Wingbardy which could result in them not invading Francistria, Talouse and Arantiga.
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- AI should be more willing to take islands in peace deals even if they don't neighbour them.
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- Implemented a proper AI template for marines.
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- Changeling Fragrance's political screen should no longer break upon reloading a save.
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- Fixed an issue where Changeling Fragrance could produce too many infiltrators on a weekly basis.
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- Corrected an issue where several characters could be active in both Changeling Lands and Free Changeling Hives.
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- Fixed magical medium/heavy cannon tank modules being available on light tanks.
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- Fixed an issue where Sicameon would not get a designer despite saying otherwise.
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- Corrected an issue where Kirian pirate raid events didn't trigger properly.
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- Various minor issues with Kirian content have been corrected.
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- Corrected many issues with starting naval and aircraft forces.
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- Fixed the joint focus tree in the River Federation.
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- Puppeting the Dread League as Viira will now remove all of their ideas.
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- Tobuck's decisions for white peace now work properly.
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- An issue with Zarantia's Tatzelwurm state modifier has been fixed.
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- Fixed ELF's Manehattan liberation news event never firing.
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- Corrected issues with various strategy plans.
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- Starting production lines have been made matching regardless of DLC ownership.
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- Miscellaneous bugfixes and improvements.
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- Miscellaneous localisation fixes.
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🔥 “The Way of Fire” 2.2.0.1 🔥
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✢ Additions:
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- New loading screen.
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- Replaced the vanilla event background with a custom one.

common/abilities/SWE_abilities.txt

Whitespace-only changes.

common/abilities/generic_leader_abilities.txt

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@@ -200,7 +200,7 @@ ability = {
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}
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unit_modifiers = {
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paratrooper_count_per_plane = 1.0
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paratrooper_weight_factor = -0.10
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paradrop_organization_factor = 2.0
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paratrooper_aa_defense = 0.5
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}

common/aces/00_aces.txt

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@@ -3,7 +3,7 @@
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modifiers = {
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### Fighters ###
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fighter_good = {
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type = { fighter interceptor }
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type = { fighter heavy_fighter interceptor }
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chance = 0.9
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effect = {
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air_attack_factor = 0.03
@@ -12,7 +12,7 @@ modifiers = {
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}
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}
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fighter_unique = {
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type = { fighter interceptor }
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type = { fighter heavy_fighter interceptor }
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chance = 0.4
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effect = {
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air_attack_factor = 0.06
@@ -21,7 +21,7 @@ modifiers = {
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}
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}
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fighter_genius = {
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type = { fighter interceptor }
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type = { fighter heavy_fighter interceptor }
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chance = 0.05
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effect = {
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air_attack_factor = 0.1

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