Skip to content

Commit fa591bf

Browse files
Merge pull request #2010 from EaW-Team/general-dev
General dev
2 parents d678edb + 7d818a9 commit fa591bf

File tree

135 files changed

+4336
-1815
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

135 files changed

+4336
-1815
lines changed

changelog.txt

Lines changed: 35 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,38 @@
1-
🧭 “Daring Do and the Yaks that SMASH!” 2.3.1.1 🏔️
1+
🧭 “Daring Do and the Yaks that SMASH!” 2.3.1.2 🏔️
2+
3+
✢ Additions:
4+
- Added unique province terrain art for Canterlot, Griffenheim, Manehattan and Vesalipolis.
5+
- Added a custom GUI for managing prefectures for Zarishat's Coltva.
6+
- Kaiser Kattail's Projekt Metropol can now also be undertaken on various large cities across the world, coring them and turning them into arcologies.
7+
- Kaiser Kattail now has two new Aeternite Relic decisions.
8+
9+
✢ Changes:
10+
- Added some breakthrough bonus effects to the generic griffon and zebra focus tree.
11+
- Katown Pyramid and Zebtropa Dam projects now spawn landmarks.
12+
- Miscellaneous DLC related improvements for Kattail's focus tree.
13+
- Separated the Imperial Palace and the Grand Temple of Boreas landmarks.
14+
- Truthahn in Greifenmarschen now destroys the Grand Temple landmarks.
15+
- The Monument to the Revolution built by Constitutionalist Colthage is now a landmark.
16+
- Francistria is now more willing to make peace with Tarrin.
17+
- Reduced damage to Highhill troops from focus "Send In Saboteurs"
18+
19+
✢ Fixes:
20+
- Eliminated causes of three different CTDs.
21+
- Fixed an issue with a special project giving knights too much armour.
22+
- Fixed the icon in the synthetic mineral growth special project tooltip.
23+
- Corrected position of monopulse radar in the tech tree.
24+
- Removed DLC requirements for the future radar special projects.
25+
- Hopefully removed the last of human infiltrators from changeling models.
26+
- Fixed the Red Sun Yak Army award not being given.
27+
- Various fixes for puppeting decisions in Hippogriffia and Chital.
28+
- Replaced various obsolete tech requirements with special project checks.
29+
- Restored supremacist Romau's special cosmetic tag for forming the Empire.
30+
- Fixed an issue with nuclear submarine engines.
31+
- Fixed Stalliongrad payment for Nova Griffonian republican planes
32+
- Miscellaneous bugfixes and improvements.
33+
- Miscellaneous localisation fixes.
34+
35+
🧭 “Daring Do and the Yaks that SMASH!” 2.3.1.1 🏔️
236
✢ Additions:
337
- Added 26 new landmarks around the world.
438
- Added unique icons for several landmarks.

common/buildings/000_province_artwork_buildings.txt

Lines changed: 124 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -18,6 +18,130 @@ buildings = {
1818
# province_max = 1
1919
# }
2020
#}
21+
22+
#Province Art
23+
canterlot_province = {
24+
show_on_map = 0
25+
is_buildable = no
26+
base_cost = 12000
27+
per_controlled_building_extra_cost = 5000
28+
damage_factor = 0 # This building can't be damaged by regular strat bombing
29+
spawn_point = dummy_spawn
30+
disabled_in_dmz = no
31+
always_shown = yes
32+
only_display_if_exists = yes
33+
special_icon = GFX_canterlot_province
34+
level_cap = {
35+
province_max = 1
36+
}
37+
}
38+
griffenheim_province = {
39+
show_on_map = 0
40+
is_buildable = no
41+
base_cost = 12000
42+
per_controlled_building_extra_cost = 5000
43+
damage_factor = 0 # This building can't be damaged by regular strat bombing
44+
spawn_point = dummy_spawn
45+
disabled_in_dmz = no
46+
always_shown = yes
47+
only_display_if_exists = yes
48+
special_icon = GFX_griffenheim_province
49+
level_cap = {
50+
province_max = 1
51+
}
52+
}
53+
vesalipolis_province = {
54+
show_on_map = 0
55+
is_buildable = no
56+
base_cost = 12000
57+
per_controlled_building_extra_cost = 5000
58+
damage_factor = 0 # This building can't be damaged by regular strat bombing
59+
spawn_point = dummy_spawn
60+
disabled_in_dmz = no
61+
always_shown = yes
62+
only_display_if_exists = yes
63+
special_icon = GFX_vesalipolis_province
64+
level_cap = {
65+
province_max = 1
66+
}
67+
}
68+
manehattan_province = {
69+
show_on_map = 0
70+
is_buildable = no
71+
base_cost = 12000
72+
per_controlled_building_extra_cost = 5000
73+
damage_factor = 0 # This building can't be damaged by regular strat bombing
74+
spawn_point = dummy_spawn
75+
disabled_in_dmz = no
76+
always_shown = yes
77+
only_display_if_exists = yes
78+
special_icon = GFX_manehattan_province
79+
level_cap = {
80+
province_max = 1
81+
}
82+
}
83+
84+
#Kattail's Splendid Megaprojects
85+
aby_af_katown_province = { #Katown Megalopolis
86+
show_on_map = 0
87+
is_buildable = no
88+
base_cost = 12000
89+
per_controlled_building_extra_cost = 5000
90+
damage_factor = 0 # This building can't be damaged by regular strat bombing
91+
spawn_point = dummy_spawn
92+
disabled_in_dmz = no
93+
always_shown = yes
94+
only_display_if_exists = yes
95+
special_icon = GFX_aby_af_katown_province
96+
level_cap = {
97+
province_max = 1
98+
}
99+
}
100+
aby_af_grunwuste_province = { #Terraformed Zebhara
101+
show_on_map = 0
102+
is_buildable = no
103+
base_cost = 12000
104+
per_controlled_building_extra_cost = 5000
105+
damage_factor = 0 # This building can't be damaged by regular strat bombing
106+
spawn_point = dummy_spawn
107+
disabled_in_dmz = no
108+
always_shown = yes
109+
only_display_if_exists = yes
110+
special_icon = GFX_aby_af_grunwuste_province
111+
level_cap = {
112+
province_max = 1
113+
}
114+
}
115+
aby_af_burned_jungle_province = { #Burned Jungles
116+
show_on_map = 0
117+
is_buildable = no
118+
base_cost = 12000
119+
per_controlled_building_extra_cost = 5000
120+
damage_factor = 0 # This building can't be damaged by regular strat bombing
121+
spawn_point = dummy_spawn
122+
disabled_in_dmz = no
123+
always_shown = yes
124+
only_display_if_exists = yes
125+
special_icon = GFX_aby_af_burned_jungle_province
126+
level_cap = {
127+
province_max = 1
128+
}
129+
}
130+
aby_af_eiswasser_province = { #Melted Ice Caps
131+
show_on_map = 0
132+
is_buildable = no
133+
base_cost = 12000
134+
per_controlled_building_extra_cost = 5000
135+
damage_factor = 0 # This building can't be damaged by regular strat bombing
136+
spawn_point = dummy_spawn
137+
disabled_in_dmz = no
138+
always_shown = yes
139+
only_display_if_exists = yes
140+
special_icon = GFX_aby_af_eiswasser_province
141+
level_cap = {
142+
province_max = 1
143+
}
144+
}
21145
}
22146

23147
spawn_points = {

common/buildings/01_landmark_buildings.txt

Lines changed: 104 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -750,6 +750,110 @@ buildings = {
750750
}
751751
}
752752
}
753+
landmark_grand_temple_boreas = {
754+
show_on_map = 1
755+
base_cost = 20000
756+
damage_factor = 0 # This building can't be damaged by regular strat bombing
757+
icon_frame = 22
758+
value = 5
759+
760+
is_buildable = no
761+
disable_grow_animation = yes
762+
spawn_point = landmark_spawn
763+
repair_speed_factor = @landmark_repair_speed_factor
764+
only_display_if_exists = yes
765+
special_icon = GFX_palace_of_the_soviets_icon_small # TO CHANGE
766+
level_cap = {
767+
province_max = 1
768+
}
769+
always_shown = yes
770+
show_modifier = yes
771+
country_modifiers = {
772+
enable_for_controllers = { GRI }
773+
modifiers = {
774+
political_power_gain = 0.05
775+
}
776+
}
777+
}
778+
landmark_monument_to_revolution = {
779+
show_on_map = 1
780+
base_cost = 20000
781+
damage_factor = 0 # This building can't be damaged by regular strat bombing
782+
icon_frame = 22
783+
value = 5
784+
785+
is_buildable = no
786+
disable_grow_animation = yes
787+
spawn_point = landmark_spawn
788+
repair_speed_factor = @landmark_repair_speed_factor
789+
only_display_if_exists = yes
790+
special_icon = GFX_palace_of_the_soviets_icon_small # TO CHANGE
791+
level_cap = {
792+
province_max = 1
793+
}
794+
always_shown = yes
795+
show_modifier = yes
796+
country_modifiers = {
797+
enable_for_controllers = { CTH }
798+
modifiers = {
799+
army_core_defence_factor = 0.05
800+
}
801+
}
802+
}
803+
#EaW ABY stuff
804+
landmark_aby_af_katown_pyramid = {
805+
show_on_map = 1
806+
base_cost = 20000
807+
damage_factor = 0 # This building can't be damaged by regular strat bombing
808+
icon_frame = 22
809+
value = 5
810+
811+
is_buildable = no
812+
disable_grow_animation = yes
813+
spawn_point = landmark_spawn
814+
repair_speed_factor = @landmark_repair_speed_factor
815+
only_display_if_exists = yes
816+
special_icon = GFX_landmark_aby_af_katown_pyramid_small
817+
level_cap = {
818+
province_max = 1
819+
}
820+
always_shown = yes
821+
show_modifier = yes
822+
country_modifiers = {
823+
enable_for_controllers = { ABY }
824+
modifiers = {
825+
army_org_factor = 0.10
826+
max_planning_factor = 0.20
827+
planning_speed = 0.40
828+
}
829+
}
830+
}
831+
landmark_aby_af_zebtropa_dam = {
832+
show_on_map = 1
833+
base_cost = 20000
834+
damage_factor = 0 # This building can't be damaged by regular strat bombing
835+
icon_frame = 22
836+
value = 5
837+
838+
is_buildable = no
839+
disable_grow_animation = yes
840+
spawn_point = landmark_spawn
841+
repair_speed_factor = @landmark_repair_speed_factor
842+
only_display_if_exists = yes
843+
special_icon = GFX_landmark_aby_af_zebtropa_dam_small
844+
level_cap = {
845+
province_max = 1
846+
}
847+
always_shown = yes
848+
show_modifier = yes
849+
country_modifiers = {
850+
enable_for_controllers = { ABY }
851+
modifiers = {
852+
industrial_capacity_factory = 0.10
853+
monthly_population = 0.20
854+
}
855+
}
856+
}
753857
}
754858

755859
spawn_points = {

common/characters/GRI.txt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1133,7 +1133,7 @@ characters={
11331133
name=conrad
11341134
portraits={
11351135
army={
1136-
large = "gfx/leaders/scientists/GRI/Conrad_Grimclaw.tga"
1136+
large = "gfx/leaders/scientists/GRI/Conrad_Darkclaw.tga"
11371137
small="GFX_idea_GRI_conrad"
11381138
}
11391139
}

common/characters/TBK.txt

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -394,7 +394,7 @@ characters={
394394
has_completed_focus = TBK_blame_giggle
395395
}
396396
}
397-
traits = { captains_of_industry }
397+
traits = { captain_of_industry }
398398
}
399399
}
400400
TBK_hazrumenian_agricultural_comission = {
@@ -550,7 +550,7 @@ characters={
550550
has_completed_focus = TBK_alesia_start
551551
}
552552
}
553-
traits = { captains_of_industry }
553+
traits = { captain_of_industry }
554554
}
555555
}
556556
TBK_warlord_political_advisor_4 = {

0 commit comments

Comments
 (0)