@@ -5114,129 +5114,65 @@ int Game_Interpreter::ManiacBitmask(int value, int mask) const {
5114
5114
5115
5115
return value;
5116
5116
}
5117
- std::vector<double > parseBezier (const std::string& bezierParams) {
5118
- std::vector<double > params;
5119
- std::string temp;
5120
- size_t startPos = bezierParams.find (" (" ) + 1 ;
5121
- size_t endPos = bezierParams.find (" )" );
5122
- std::string valuesString = bezierParams.substr (startPos, endPos - startPos);
5123
5117
5124
- size_t commaPos = valuesString.find (" ," );
5125
- while (commaPos != std::string::npos) {
5126
- temp = valuesString.substr (0 , commaPos);
5127
- params.push_back (std::stod (temp));
5128
- valuesString = valuesString.substr (commaPos + 1 );
5129
- commaPos = valuesString.find (" ," );
5130
- }
5131
- // Push the last value into the vector
5132
- params.push_back (std::stod (valuesString));
5133
-
5134
- return params;
5135
- }
5136
-
5137
- // FIXME: cubicBezier is completely Broken
5138
- // references to how it should work:
5118
+ // references for cubic bezier:
5139
5119
// https://matthewlein.com/tools/ceaser
5140
5120
// https://cubic-bezier.com/
5121
+ double cubicBezier (float t, const double & p0,const double & p1, const double & p2, const double & p3) {
5141
5122
5142
- double cubicBezier (double t, double p0, double p1, double p2, double p3) {
5143
- double u = 1 - t;
5144
- double tt = t * t;
5145
- double uu = u * u;
5146
- double uuu = uu * u;
5147
- double ttt = tt * t;
5123
+ float u = 1 - t;
5124
+ float tt = t * t;
5125
+ float uu = u * u;
5126
+ float uuu = uu * u;
5127
+ float ttt = tt * t;
5148
5128
5149
- double p = uuu * p0; // (1-t)^3
5150
- double q = 3 * uu * t * p1; // 3t(1-t)^2
5151
- double r = 3 * u * tt * p2; // 3(1-t)t^2
5152
- double s = ttt * p3; // t^3
5129
+ // Point2d p = {0,0};
5130
+ // p.x = uuu * 0 + 3 * uu * t * p0 + 3 * u * tt * p2 + ttt * 1;
5131
+ return uuu * 0 + 3 * uu * t * p1 + 3 * u * tt * p3 + ttt * 1 ;
5153
5132
5154
- return p + q + r + s ;
5133
+ // return p.y ;
5155
5134
}
5156
5135
5157
- double getEasedT (const std::string& easingType, double t, double b, double c, double d) {
5158
- if (easingType == " linear" ) {
5159
- return c * t / d + b;
5160
- }
5161
- else if (easingType == " quadIn" ) {
5162
- t /= d;
5163
- return c * t * t + b;
5164
- }
5165
- else if (easingType == " quadOut" ) {
5166
- t /= d;
5167
- return -c * t * (t - 2 ) + b;
5168
- }
5169
- else if (easingType == " quadInOut" ) {
5170
- t /= d / 2 ;
5171
- if (t < 1 ) {
5172
- return c / 2 * t * t + b;
5173
- }
5174
- else {
5175
- t -= 1 ;
5176
- return -c / 2 * (t * (t - 2 ) - 1 ) + b;
5177
- }
5178
- }
5179
- else if (easingType == " cubicIn" ) {
5180
- t /= d;
5181
- return c * t * t * t + b;
5182
- }
5183
- else if (easingType == " cubicOut" ) {
5184
- t = (t / d) - 1 ;
5185
- return c * (t * t * t + 1 ) + b;
5186
- }
5187
- else if (easingType == " cubicInOut" ) {
5188
- t /= d / 2 ;
5189
- if (t < 1 ) {
5190
- return c / 2 * t * t * t + b;
5191
- }
5192
- else {
5193
- t -= 2 ;
5194
- return c / 2 * (t * t * t + 2 ) + b;
5195
- }
5196
- }
5197
- else if (easingType == " sinIn" ) {
5198
- return -c * cos (t / d * (M_PI / 2 )) + c + b;
5199
- }
5200
- else if (easingType == " sinOut" ) {
5201
- return c * sin (t / d * (M_PI / 2 )) + b;
5202
- }
5203
- else if (easingType == " sinInOut" ) {
5204
- return -c / 2 * (cos (M_PI * t / d) - 1 ) + b;
5205
- }
5206
- else if (easingType == " expoIn" ) {
5207
- return c * pow (2 , 10 * (t / d - 1 )) + b;
5208
- }
5209
- else if (easingType == " expoOut" ) {
5210
- return c * (-pow (2 , -10 * t / d) + 1 ) + b;
5211
- }
5212
- else if (easingType == " expoInOut" ) {
5213
- t /= d / 2 ;
5214
- if (t < 1 ) {
5215
- return c / 2 * pow (2 , 10 * (t - 1 )) + b;
5216
- }
5217
- else {
5218
- t -= 1 ;
5219
- return c / 2 * (-pow (2 , -10 * t) + 2 ) + b;
5220
- }
5221
- }
5222
- else if (easingType == " circIn" ) {
5223
- t /= d;
5224
- return -c * (sqrt (1 - t * t) - 1 ) + b;
5225
- }
5226
- else if (easingType == " circOut" ) {
5227
- t = (t / d) - 1 ;
5228
- return c * sqrt (1 - t * t) + b;
5229
- }
5230
- else if (easingType == " circInOut" ) {
5231
- t /= d / 2 ;
5232
- if (t < 1 ) {
5233
- return -c / 2 * (sqrt (1 - t * t) - 1 ) + b;
5234
- }
5235
- else {
5236
- t -= 2 ;
5237
- return c / 2 * (sqrt (1 - t * t) + 1 ) + b;
5238
- }
5239
- }
5136
+ double getEasedTime (const std::string& easingType, double t, double b, double c, double d) {
5137
+ if (easingType == " linear" ) return cubicBezier (t, 0.250 , 0.250 , 0.750 , 0.750 );
5138
+
5139
+ else if (easingType == " ease" ) return cubicBezier (t, 0.250 , 0.100 , 0.250 , 1.000 );
5140
+ else if (easingType == " easeIn" ) return cubicBezier (t, 0.420 , 0.000 , 1.000 , 1.000 );
5141
+ else if (easingType == " easeOut" ) return cubicBezier (t, 0.000 , 0.000 , 0.580 , 1.000 );
5142
+ else if (easingType == " easeInOut" ) return cubicBezier (t, 0.420 , 0.000 , 0.580 , 1.000 );
5143
+
5144
+ else if (easingType == " quadIn" ) return cubicBezier (t, 0.550 , 0.085 , 0.680 , 0.530 );
5145
+ else if (easingType == " quadOut" ) return cubicBezier (t, 0.250 , 0.460 , 0.450 , 0.940 );
5146
+ else if (easingType == " quadInOut" ) return cubicBezier (t, 0.455 , 0.030 , 0.515 , 0.955 );
5147
+
5148
+ else if (easingType == " cubicIn" ) return cubicBezier (t, 0.550 , 0.055 , 0.675 , 0.190 );
5149
+ else if (easingType == " cubicOut" ) return cubicBezier (t, 0.215 , 0.610 , 0.355 , 1.000 );
5150
+ else if (easingType == " cubicInOut" ) return cubicBezier (t, 0.645 , 0.045 , 0.355 , 1.000 );
5151
+
5152
+ else if (easingType == " quartIn" ) return cubicBezier (t, 0.895 , 0.030 , 0.685 , 0.220 );
5153
+ else if (easingType == " quartOut" ) return cubicBezier (t, 0.165 , 0.840 , 0.440 , 1.000 );
5154
+ else if (easingType == " quartInOut" ) return cubicBezier (t, 0.770 , 0.000 , 0.175 , 1.000 );
5155
+
5156
+ else if (easingType == " quintIn" ) return cubicBezier (t, 0.755 , 0.050 , 0.855 , 0.060 );
5157
+ else if (easingType == " quintOut" ) return cubicBezier (t, 0.230 , 1.000 , 0.320 , 1.000 );
5158
+ else if (easingType == " quintInOut" ) return cubicBezier (t, 0.860 , 0.000 , 0.070 , 1.000 );
5159
+
5160
+ else if (easingType == " sineIn" ) return cubicBezier (t, 0.470 , 0.000 , 0.745 , 0.715 );
5161
+ else if (easingType == " sineOut" ) return cubicBezier (t, 0.390 , 0.575 , 0.565 , 1.000 );
5162
+ else if (easingType == " sineInOut" ) return cubicBezier (t, 0.445 , 0.050 , 0.550 , 0.950 );
5163
+
5164
+ else if (easingType == " ExpoIn" ) return cubicBezier (t, 0.950 , 0.050 , 0.795 , 0.035 );
5165
+ else if (easingType == " expoOut" ) return cubicBezier (t, 0.190 , 1.000 , 0.220 , 1.000 );
5166
+ else if (easingType == " expoInOut" ) return cubicBezier (t, 1.000 , 0.000 , 0.000 , 1.000 );
5167
+
5168
+ else if (easingType == " circIn" ) return cubicBezier (t, 0.600 , 0.040 , 0.980 , 0.335 );
5169
+ else if (easingType == " circOut" ) return cubicBezier (t, 0.075 , 0.820 , 0.165 , 1.000 );
5170
+ else if (easingType == " circInOut" ) return cubicBezier (t, 0.785 , 0.135 , 0.150 , 0.860 );
5171
+
5172
+ else if (easingType == " backIn" ) return cubicBezier (t, 0.600 , -0.280 , 0.735 , 0.045 );
5173
+ else if (easingType == " backOut" ) return cubicBezier (t, 0.175 , 0.885 , 0.320 , 1.275 );
5174
+ else if (easingType == " backInOut" ) return cubicBezier (t, 0.680 , -0.550 , 0.265 , 1.550 );
5175
+
5240
5176
else if (easingType == " elasticIn" ) {
5241
5177
if (t == 0 ) {
5242
5178
return b;
@@ -5286,8 +5222,9 @@ double getEasedT(const std::string& easingType, double t, double b, double c, do
5286
5222
double postFix = a * pow (2 , -10 * (t -= 1 )); // this is a fix, again, with post-increment operators
5287
5223
return postFix * sin ((t * d - s) * (2 * M_PI) / p) * 0.5 + c + b;
5288
5224
}
5225
+
5289
5226
else if (easingType == " bounceIn" ) {
5290
- return c - getEasedT (" bounceOut" , d - t, 0 , c, d) + b;
5227
+ return c - getEasedTime (" bounceOut" , d - t, 0 , c, d) + b;
5291
5228
}
5292
5229
else if (easingType == " bounceOut" ) {
5293
5230
if ((t /= d) < (1 / 2.75 )) {
@@ -5308,65 +5245,30 @@ double getEasedT(const std::string& easingType, double t, double b, double c, do
5308
5245
}
5309
5246
else if (easingType == " bounceInOut" ) {
5310
5247
if (t < d / 2 ) {
5311
- return getEasedT (" bounceIn" , t * 2 , 0 , c, d) * 0.5 + b;
5248
+ return getEasedTime (" bounceIn" , t * 2 , 0 , c, d) * 0.5 + b;
5312
5249
}
5313
5250
else {
5314
- return getEasedT (" bounceOut" , t * 2 - d, 0 , c, d) * 0.5 + c * 0.5 + b;
5315
- }
5316
- }
5317
- if (easingType.substr (0 , 6 ) == " bezier" ) {
5318
- std::vector < double > bezierParams = parseBezier (easingType.substr (7 ));
5319
- if (bezierParams.size () == 4 ) {
5320
- return cubicBezier (t / d, bezierParams[0 ], bezierParams[1 ], bezierParams[2 ], bezierParams[3 ]);
5251
+ return getEasedTime (" bounceOut" , t * 2 - d, 0 , c, d) * 0.5 + c * 0.5 + b;
5321
5252
}
5322
5253
}
5323
5254
5324
- return c * t / d + b; // Default to linear easing if the easing type is not recognized
5325
- }
5326
-
5327
- std::vector<double > interpolate (double start, double end, double duration, const std::string& easingTypeAtStart, const std::string& easingTypeAtEnd) {
5328
- std::vector<double > interpolatedValues;
5329
- interpolatedValues.push_back (start);
5255
+ if (easingType.substr (0 , 6 ) == " bezier" ) {
5256
+ std::vector<double > bezierParams;
5330
5257
5331
- // Calculate the number of steps based on the duration
5332
- int numSteps = static_cast < int >(duration); // Convert duration to an integer
5333
- double stepSize = 1.0 / numSteps ;
5258
+ size_t startPos = easingType. find ( " ( " ) + 1 ;
5259
+ size_t endPos = easingType. find ( " ) " );
5260
+ std::string valuesString = easingType. substr (startPos, endPos - startPos) ;
5334
5261
5335
- // Calculate the halfway point
5336
- double halfway = start + (end - start) * 0.5 ;
5262
+ std::istringstream iss (valuesString);
5263
+ double value ;
5337
5264
5338
- if (easingTypeAtEnd == " null" ) {
5339
- // Use easingTypeAtStart for the entire animation
5340
- for (int step = 1 ; step <= numSteps; ++step) {
5341
- double t = step * stepSize;
5342
- double easedT = getEasedT (easingTypeAtStart, t, 0 , 1 , 1 ); // Call getEasedT with appropriate parameters
5343
- double interpolatedValue = start + easedT * (end - start);
5344
- interpolatedValues.push_back (interpolatedValue);
5345
- }
5346
- }
5347
- else {
5348
- // Generate the first half of the interpolation
5349
- for (int step = 1 ; step <= numSteps / 2 ; ++step) {
5350
- double t = step * stepSize;
5351
- double normalizedT = t / 0.5 ; // Normalize the time for the first half
5352
- double easedT = getEasedT (easingTypeAtStart, normalizedT, 0 , 1 , 1 ); // Call getEasedT with appropriate parameters
5353
- double interpolatedValue = start + easedT * (halfway - start);
5354
- interpolatedValues.push_back (interpolatedValue);
5355
- }
5265
+ while (iss >> value) bezierParams.push_back (value), iss.ignore ();
5356
5266
5357
- // Generate the second half of the interpolation
5358
- for (int step = numSteps / 2 + 1 ; step <= numSteps; ++step) {
5359
- double t = step * stepSize;
5360
- double normalizedT = (t - 0.5 ) / 0.5 ; // Normalize the time for the second half
5361
- double easedT = getEasedT (easingTypeAtEnd, normalizedT, 0 , 1 , 1 ); // Call getEasedT with appropriate parameters
5362
- double interpolatedValue = halfway + easedT * (end - halfway);
5363
- interpolatedValues.push_back (interpolatedValue);
5364
- }
5267
+ if (bezierParams.size () == 4 )
5268
+ return cubicBezier (t, bezierParams[0 ], bezierParams[1 ], bezierParams[2 ], bezierParams[3 ]);
5365
5269
}
5366
5270
5367
- interpolatedValues.push_back (end);
5368
-
5369
- return interpolatedValues;
5271
+ return c * t / d + b; // Default to linear easing if the easing type is not recognized
5370
5272
}
5371
5273
5372
5274
bool Game_Interpreter::CommandAnimateVariable (lcf::rpg::EventCommand const & com) {
@@ -5377,42 +5279,67 @@ bool Game_Interpreter::CommandAnimateVariable(lcf::rpg::EventCommand const& com)
5377
5279
int32_t end = ValueOrVariable (com.parameters [4 ], com.parameters [5 ]);
5378
5280
int32_t duration = ValueOrVariable (com.parameters [6 ], com.parameters [7 ]);
5379
5281
5282
+ // Extract easing information
5283
+ std::string easingTypeAtStart = ToString (com.string );
5284
+ std::string easingTypeAtEnd = " null" ;
5285
+
5286
+ std::size_t pos = easingTypeAtStart.find (' /' );
5287
+
5288
+ if (pos != std::string::npos) {
5289
+ easingTypeAtEnd = easingTypeAtStart.substr (pos + 1 );
5290
+ easingTypeAtStart = easingTypeAtStart.substr (0 , pos);
5291
+ }
5292
+
5380
5293
// Prepare animation-related commands
5381
5294
lcf::rpg::EventCommand waitCom;
5382
5295
waitCom.code = int (Cmd::Wait);
5383
5296
5384
5297
lcf::rpg::EventCommand animatedCom;
5385
5298
animatedCom.code = int (Cmd::ControlVars);
5386
5299
std::vector<int32_t > animatedVarParams = { 0 , static_cast <int32_t >(target), 0 , 0 , 0 , static_cast <int32_t >(end) };
5387
- animatedCom.parameters = lcf::DBArray<int32_t >(animatedVarParams.begin (), animatedVarParams.end ());
5388
5300
5389
5301
std::vector<lcf::rpg::EventCommand> cmdList;
5390
5302
5391
- // Extract easing information
5392
- std::string easeStart = ToString (com.string );
5393
- std::string easeEnd = " null" ;
5303
+ int numSteps = static_cast <int >(duration);
5304
+ double stepSize = 1.0 / numSteps;
5394
5305
5395
- std::size_t pos = easeStart.find (' /' );
5306
+ for (int step = 1 ; step <= numSteps; ++step) {
5307
+ double normalizedTime;
5308
+ double currentTime = step * stepSize;
5309
+ double halfway;
5396
5310
5397
- if (pos != std::string::npos) {
5398
- easeEnd = easeStart.substr (pos + 1 );
5399
- easeStart = easeStart.substr (0 , pos);
5400
- }
5311
+ std::string easingType;
5312
+
5313
+ if (easingTypeAtEnd == " null" ) { // use a single interpolation.
5314
+ normalizedTime = currentTime;
5315
+ easingType = easingTypeAtStart;
5316
+ halfway = (step <= numSteps / 2 ) ? end : start;
5317
+ }
5318
+ else {
5319
+ if (step <= numSteps / 2 ) { // use 2 interpolations: start and end.
5320
+ normalizedTime = currentTime / 0.5 ;
5321
+ easingType = easingTypeAtStart;
5322
+ }
5323
+ else {
5324
+ normalizedTime = (currentTime - 0.5 ) / 0.5 ;
5325
+ easingType = easingTypeAtEnd;
5326
+ }
5327
+ halfway = start + 0.5 * (end - start);
5328
+ }
5329
+
5330
+ double easedTime = getEasedTime (easingType, normalizedTime, 0 , 1 , 1 );
5401
5331
5402
- // Insert animation commands
5403
- std::vector<double > interpolatedValues = interpolate (start, end, duration, easeStart, easeEnd);
5332
+ double startValue = (step <= numSteps / 2 ) ? start : halfway;
5333
+ double endValue = (step <= numSteps / 2 ) ? halfway : end;
5334
+ double interpolatedValue = startValue + easedTime * (endValue - startValue);
5404
5335
5405
- // Insert animatedCom and waitCom commands for each interpolated value
5406
- for (int value : interpolatedValues) {
5407
- animatedVarParams.back () = value;
5336
+ animatedVarParams.back () = interpolatedValue;
5408
5337
animatedCom.parameters = lcf::DBArray<int32_t >(animatedVarParams.begin (), animatedVarParams.end ());
5409
- animatedCom.indent = com.indent + 1 ;
5410
5338
5411
5339
cmdList.push_back (animatedCom);
5412
5340
cmdList.push_back (waitCom);
5413
5341
}
5414
5342
5415
- // Update current_command index and return true to indicate success
5416
5343
Push (cmdList, 0 , false );
5417
5344
return true ;
5418
5345
}
0 commit comments