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Merge pull request #351 from glynnc/master
Remove stray CR characters
2 parents 1b59d0e + ad22887 commit 8026374

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src/window_varlist.cpp

Lines changed: 26 additions & 26 deletions
Original file line numberDiff line numberDiff line change
@@ -15,31 +15,31 @@
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* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Headers
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#include <sstream>
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#include <iomanip>
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#include "window_varlist.h"
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#include "game_switches.h"
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#include "game_variables.h"
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#include "bitmap.h"
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Window_VarList::Window_VarList(std::vector<std::string> commands) :
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Window_Command(commands, 224, 10), show_switch(true), first_var(0) {
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SetX(0);
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SetY(32);
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SetHeight(176);
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SetWidth(224);
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hidden_index = 0;
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}
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Window_VarList::~Window_VarList() {
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}
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void Window_VarList::Refresh() {
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// Headers
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#include <sstream>
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#include <iomanip>
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#include "window_varlist.h"
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#include "game_switches.h"
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#include "game_variables.h"
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#include "bitmap.h"
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Window_VarList::Window_VarList(std::vector<std::string> commands) :
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Window_Command(commands, 224, 10), show_switch(true), first_var(0) {
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SetX(0);
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SetY(32);
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SetHeight(176);
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SetWidth(224);
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hidden_index = 0;
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}
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Window_VarList::~Window_VarList() {
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}
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void Window_VarList::Refresh() {
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contents->Clear();
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for (int i = 0; i < 10; i++) {
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if (!show_switch && Game_Variables.isValidVar(first_var+i)) {
@@ -95,4 +95,4 @@ void Window_VarList::SetActive(bool nactive) {
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int Window_VarList::GetIndex() {
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return GetActive() ? index : hidden_index;
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}
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}

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