Skip to content

Commit f17442a

Browse files
committed
Minor: fixing some comments
1 parent 3c396d7 commit f17442a

File tree

1 file changed

+2
-2
lines changed

1 file changed

+2
-2
lines changed

src/game_runtime_patches.h

+2-2
Original file line numberDiff line numberDiff line change
@@ -54,7 +54,7 @@ namespace RuntimePatches {
5454
* This patch skips the normal battle startup logic whenever a random
5555
* encounter would be triggered.
5656
* Instead a switch (default: S[1018]) is set to ON and the troop ID
57-
* is stored into a variable (default: V[3355).
57+
* is stored into a variable (default: V[3355]).
5858
*
5959
* This implementation always triggers a page-refresh for all
6060
* events on the current map.
@@ -78,7 +78,7 @@ namespace RuntimePatches {
7878
* based on the contents of some in-game variables.
7979
* (Default: V[1001] - V[1010])
8080
*
81-
* When a switch is set (default: S[1001) to ON, an alternative
81+
* When a switch is set (default: S[1001]) to ON, an alternative
8282
* scaling formula, based on the average party level, is used.
8383
*
8484
* Default formula: val = val * V[...] / 1000

0 commit comments

Comments
 (0)