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3DSNintendo 3DS HomebrewNintendo 3DS HomebrewCrashPerformanceRelated to improvements on memory, less CPU or disk usage, battery savings, etc.Related to improvements on memory, less CPU or disk usage, battery savings, etc.
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Description
Name of the game:
- Violated Heroine 170122_translated_V1
- 7th Jojo
Player platform:
3ds - v113 (stable)
3ds - v114 (nightly)
3ds - 0.5.1
Attach files (as a .zip archive or link them)
No log available due to crash on load
Describe the issue in detail and how to reproduce it:
(reproduce) Load game
Hangs on loading (around 12~15 minutes) then crashes to the home screen.
Cannot reproduce on windows (but windows wasn't loading the rtp for it)
Analysis
I can get the Zelda-Links awakening to load (crashes when talking to Marin)
This might just be due to the sheer size of the game, it is around 270MB with the rtp and the new 3ds only has 256MB sysram iirc
I have tried with the rtp installed to data/rtp/2000 and with FullPackageFlag=1.
If it is a size issue then it is still a problem that needs to be looked at as there should be some sort of dynamic file loading going on right?
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3DSNintendo 3DS HomebrewNintendo 3DS HomebrewCrashPerformanceRelated to improvements on memory, less CPU or disk usage, battery savings, etc.Related to improvements on memory, less CPU or disk usage, battery savings, etc.