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Description
Player platform:
Player 0.7 under Windows 10 x64
Describe the issue in detail and how to reproduce it:
I've couldn't catch video or screenshot of this problem (not visible on them).
- Create a map larger than 20x15 (tested on a 60x15 map).
- Create an event with the graphic of any NPC at 2x speed. Now, in a parallel process, we will scroll map at the same speed (2x) and in the same direction as the event.
- At this point, a blur should be visible on the Chara graphic.
- Detected only with 2x speed, from 3 onwards I have not noticed it and in 1 maybe there is something strange, but it is not exactly the same as 2.