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Description
I made two mock-ups:
One has added 16x16 icons in front of the game titles:
I would suggest searching for a fitting icon graphic in the following order:
- Check for a icon.png in the game folder.
Allows the user to easily overwrite the (default maker) icon (in case the game doesn't has an own icon). - Check for a *.ico file in the game folder
Some older rm2k(3) games came with a custom *.ico-file that the player could use for the desktop shortcut but the .exe still had the default maker icon. - Use the icon that is baked into the rpg_rt.exe file
This should cover both hacked .exe files with custom icons and the default maker icon as the fall back. - [Some solution in case there is no rpg_rt.exe in the game folder and its a native EasyRPG game (if not already covered by point 1 or 2)]
I could imagine such checks could cause a delay if run on a slower machine with a big game list. Maybe some sort of icon-cache would be handy so the checks don't have to be performed at every start but just once.
And heres the one with thumbnails:
This would be a bit simpler as you can grab the (first) *.png inside the /Game/Title/ folder (and scale it down to 118x88, bilinear filtering keeps the game titles more readable compared to nearest neighbor).