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Description
Name of the game:
EasyRPG Test Game 2003.
Player platform:
Windows, latest continuous build of EasyRPG Player.
Describe the issue in detail and how to reproduce it:
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In games made with RPG Maker 2003, Common Events can be call in battle, allowing to call some commands that should not be used in battle. Some of these commands don't work correctly if called from a Common Event in EasyRPG Player:
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Enemy Encounter
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Shop Process
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Inn Message
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Enter Hero Name
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Transfer Player
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Move to Variables
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Get On/Off Vehicle
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Set Vehicle Position (to Player only, the other vehicles work)
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Hide Screen
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Show Screen
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Pan Screen
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Show Battle Animation
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Flash Hero
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Wait for All Movement
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Stop All Movement
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Open Save Menu
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Open Menu
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Open Load Menu
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Toggle ATB Mode
Some commands are also not entirely accurate compared to the RPG_RT:
- Wait: key input and Key input: wait in fight will lock the game on RPG_RT, but Easy RPG Player support them like outside of a battle
- Wait during a fight will stop the heroes from moving in RPG_RT (they will stay still) but they continue to move in EasyRPG Player
- Force Escape: All Enemies on the start of a fight will partially display the fight menu in RPG_RT (only the monsters list will start to be displayed and their names will not be displayed) while EasyRPG Player will display the menus entirely.
- You can get interrupted while moving your cursor in the Fight Menu (e.g. a monster is attacking while you were moving your cursor), causing a display issue
this one can also be reproduced in other menus (like the settings input list or game browser list), by pressing Cancel while moving the cursor
- Change Enemy HP: Decrease more HP than the total HP that they still have without allowing to kill them will display the HP that were asked to be removed in EasyRPG Player, while RPG_RT display the actual HP removed
- The Level Up message is not correctly displayed while in fight (RPG_RT displays the message in the 1 line message box, while EasyRPG Player displays it in the 4 lines message box).
- The level up message of the v1.11 of RPG Maker 2003 should normally be "(Character) (Level)(X)!" on RPG_RT, but EasyRPG Player seems to forget the ! at the end "(Character) (Level)(X)".
- The arrow is still displayed for the fight menu while the level up message is displayed while it should not