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RM2003 Battle System (ATB wait on) not working as expected with Battle Interface A #2929

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@Cetros

Description

@Cetros

Player platform:

Windows 10

Describe the issue in detail and how to reproduce it:

RPGMaker's 2003 ATB wait mode is working different if using Battle Interface A or C:

  • On the first case, once the turn bar is charged the game stops and waits for the player to choose which action wants to do.
  • On the second case, the bar charges and the enemies will attack the heroes UNLESS they are navigating inside a Battle Command.
    EasyRPG Player works as the second case whatever Battle Interface is using.
    That makes a game using Interface A become harder when playing it on EasyRPG Player.

I attach the same example using both battles interface so you can apreciate the difference.

BattleInterfaceA.zip
BattleInterfaceC.zip

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