Description
Here I'll list work from different devs that use EasyRPG Player Source code. Those showcase interesting features that could work alongside our own fork.
@JorgeMaker8000 - ManiacPatch's Stringvars:
Source code: https://github.com/JorgeMaker8000/The-Cooler-EasyRPG-Player/tree/game_strings
Status: Implemented on Our Repo!!!
@JorgeMaker8000 - Pixel Movement, 8 directions Movement and alternative MoveTowards/MoveAway algorithms
Source code : https://github.com/JorgeMaker8000/The-Cooler-EasyRPG-Player/
Status: WIP (I guess the code is not public yet)
Demo:
https://cdn.discordapp.com/attachments/840301484259147806/1098730134682480660/Easy_Tests_-_EasyRPG_Player_-_FPS__99_2023-04-20_18-58-37.mp4
@MackValentine - New Battle System( Camera zoom, custom commands, etc ) + Roguelike mechanics (some sort of procedural map generator/navigator)
Source code: https://github.com/MackValentine/easyrpg-player-maniacs
Status: WIP
Demo:
https://mackvalentine.itch.io/rm-rogue
@MackValentine - Another Alternative Battle System (custom menu, ATB system, enemies animation, and lots of stuff)
Source code: https://github.com/MackValentine/easyrpg-player-maniacs
Status: WIP (not sure if this one has public code available, will update once I discover more about it)
@rumatsuki and @aleck099 - Multiplayer Functions to multiple easyRPG players (similar to YNO).
Source code:
Server - https://github.com/rumatsuki/multirpg-server
Client - https://github.com/aleck099/EasyRPG-Player
Status: WIP.
Demo: None.
@Primekick - Alternative event pathfinding, freeze event movement and loading events from other maps
Source code: not public yet.
Status: We are working on path finding and loading events. Freeze Event may be interesting!
Demo:
https://cdn.discordapp.com/attachments/840301585904304198/1107344249093099653/Player_20230514-032122.mp4
https://cdn.discordapp.com/attachments/840301585904304198/1107415785967722596/rpg2003_20230514-231259.mp4