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Feature Request - Custom Runtime Path #3166

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@jetrotal

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@jetrotal

Sometimes, I want to test changes mande inside the rm2k3 editor in easyRPG player,
for that I rename player.exe to RPG_RT.exe and RPG_RT.exe to RPG_RT_old.exe:
image

The problem with that approach happens when I rename the old RPG_RT.exe file.
It loses a lot of important info indexed to it, such as:

  • exfont
  • logos
  • engine version

Would be interesting to have a pointer that let the player know that the Runtime file has custom name and extension.
So people could use rpg_rt_old.exe or even runtime.file or whatever.

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