Releases: EasyRPG/Player
Releases · EasyRPG/Player
Codename Carol
- Movements: implement locking of pictures to the map position #44
- Movements: face to hero when triggering, implement spinning rotation and movement with fixed orientation #253
- Movements: fix passability between events of the same layer #259
- Movements: fix HaltAllMovement with repeating move routes #259
- Movements: improve jumping, allow to jump in the same tile #259
- Movements: block player movements when a window message is shown #259
- Movements: don't cancel forced move routes when a new page is set up #259
- Events: fix events execution when placed on upper layer (above hero) #264
- Events: fix priority when calling replace tile command #142
- Events: fix incorrect termination of parallel processes #255
- Events: fix passability of upper layer characters over the hero #265
- Events: fix parallel events bug not clearing command list when leaving the map #267
- Events: fix counters (tiles with "counter" flag to talk over a table) #274
- Images: fix BMP images loading #248
- Images: allow to load image files with incorrect extension #163
- Images: don't show error when an image is not found and display a warning and a checkerboard with the image name when not found #32
- Images: allow to set picture transparency #86
- Images: don't try to load undefined graphics in database #139
- Music: allow to load music files with incorrect extension, enables module support for games with mods from audieremony patch #74
- Music: fade in support (except on Windows due to a platform bug) #62
- Sound: Increase channel limit from 8 to 32 to prevent "no free channels available" warnings. #247
- Font: full Cyrillic and Latin Extended A to cover all Central and Eastern European languages #245
- Internationalization: Add automatic encoding detection, encoding setting in RPG_RT.ini is not required anymore #258
- Messages: fix text background "gradient" colors misalignment and for wide chars and symbols. #145
- Messages: support yen and won as command triggers for Japanese and Korean encodings. #259
- Messages: show faces on the right side and display input choices correctly #246
- Messages: allow fast-forwarding of message boxes in test play mode using the Shift key #196
- Skills: Implement skills which change switches and fix null skills #274
- Battles: allow creating of monsters without graphics #125
- Menus: fix save/load menu cursor positions #265
- Menus: handle correctly null items #254
- Transitions: implement map transitions to show proper teleport transition set #141
- Transitions: adjust default transitions speed #49
- Screen: tone fixes #265
- Scenes: fix title scene window position, opening window animation speed, transition speeds, and hide title support with right window position and behavior #49
- Filesystem: Add subfolders support with yen and won as folder separators for Japanese and Korean encodings. #259
- RTP support: warn when RTP has not been found. #247
- RTP support: translation table fixes and improvements, nows supports more 2003 RTP translations. #244 #283 #291
- RTP support: fix WINE registry UTF-16 parsing #238 and add fallback support #250
- Messages output: handle linebreaks in on-screen console #256
- Messages output: support message output without window and for tests #237
- Command line interface: Add --start-party option to overwrite starting party members #259
- Command line inteface: Fix crashes when passing arguments without values #259
- Developers: allow to double interpreter resolution #249
- Android: support Xperia Play buttons #232
- Android: add more encoding languages and a default autodetect option #291
- Android: ini writer failed when [EasyRPG] was the last line #291
- Android: fix layout issues in encoding selection dialog #291
- Android: fix MIDI tempo (SDL2_mixer backported patch) #291
- Android: make OSD buttons less transparent #291
- Android: add standalone mode to package independent games in .apk and run them automatically #291
- Wii: updated all libraries and fixes for newlib
Codename Alex
Codename Alex