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chore: fix naming conventions in MessageWindow.cs
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src/AvalonDock/Controls/Shell/Standard/MessageWindow.cs

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ internal sealed class MessageWindow : DispatcherObject, IDisposable
3333
// Alias this to a static so the wrapper doesn't get GC'd
3434
private static readonly WNDPROC s_WndProc = new WNDPROC(_WndProc);
3535

36-
private static readonly Dictionary<IntPtr, MessageWindow> s_windowLookup = new Dictionary<IntPtr, MessageWindow>();
36+
private static readonly Dictionary<IntPtr, MessageWindow> s_windowLookup = new();
3737

3838
private readonly WNDPROC _wndProcCallback;
3939
private string _className;
@@ -92,18 +92,18 @@ public unsafe MessageWindow(
9292

9393
~MessageWindow()
9494
{
95-
_Dispose(false, false);
95+
Dispose(false, false);
9696
}
9797

9898
public void Dispose()
9999
{
100-
_Dispose(true, false);
100+
Dispose(true, false);
101101
GC.SuppressFinalize(this);
102102
}
103103

104104
// This isn't right if the Dispatcher has already started shutting down.
105105
// It will wind up leaking the class ATOM...
106-
private void _Dispose(bool disposing, bool isHwndBeingDestroyed)
106+
private void Dispose(bool disposing, bool isHwndBeingDestroyed)
107107
{
108108
// Block against reentrancy.
109109
if (_isDisposed)
@@ -117,17 +117,17 @@ private void _Dispose(bool disposing, bool isHwndBeingDestroyed)
117117

118118
if (isHwndBeingDestroyed)
119119
{
120-
Dispatcher.BeginInvoke(DispatcherPriority.Normal, (DispatcherOperationCallback)(arg => _DestroyWindow(IntPtr.Zero, className)));
120+
Dispatcher.BeginInvoke(DispatcherPriority.Normal, (DispatcherOperationCallback)(arg => DestroyWindow(IntPtr.Zero, className)));
121121
}
122122
else if (Handle != IntPtr.Zero)
123123
{
124124
if (CheckAccess())
125125
{
126-
_DestroyWindow(hwnd, className);
126+
DestroyWindow(hwnd, className);
127127
}
128128
else
129129
{
130-
Dispatcher.BeginInvoke(DispatcherPriority.Normal, (DispatcherOperationCallback)(arg => _DestroyWindow(hwnd, className)));
130+
Dispatcher.BeginInvoke(DispatcherPriority.Normal, (DispatcherOperationCallback)(arg => DestroyWindow(hwnd, className)));
131131
}
132132
}
133133
s_windowLookup.Remove(hwnd);
@@ -157,14 +157,14 @@ private unsafe static LRESULT _WndProc(HWND hwnd, uint msg, WPARAM wParam, LPARA
157157

158158
if (msg == PInvoke.WM_NCDESTROY)
159159
{
160-
hwndWrapper._Dispose(true, true);
160+
hwndWrapper.Dispose(true, true);
161161
GC.SuppressFinalize(hwndWrapper);
162162
}
163163

164164
return ret;
165165
}
166166

167-
private static object _DestroyWindow(IntPtr hwnd, string className)
167+
private static object DestroyWindow(IntPtr hwnd, string className)
168168
{
169169
Utility.SafeDestroyWindow(ref hwnd);
170170
PInvoke.UnregisterClass(className, PInvoke.GetModuleHandle(string.Empty));

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