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3 | 3 | #include "editor_icons.hpp" |
4 | 4 | #include "assets/icon_uids.hpp" |
5 | 5 | #include "theatre/editor_theatre.hpp" |
6 | | -#include "assets/icon_uids.hpp" |
7 | 6 | #include "thirdparty/DearImGui/imgui.h" |
8 | 7 | #include "thirdparty/DearImGui/imgui_stdlib.h" |
9 | 8 | #include "thirdparty/DearImGui/imgui_internal.h" |
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29 | 28 | m_sEditorIcons[TYPE]->rename(#TYPE); \ |
30 | 29 | m_sEditorIconUIDs.emplace(UID_OUT = m_sEditorIcons[TYPE]->uid()); \ |
31 | 30 |
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32 | | -using namespace Icons; |
33 | 31 | using namespace ImGui; |
34 | 32 |
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35 | 33 | static ImGui_Editor sImGuiEditor{}; |
@@ -65,35 +63,35 @@ void ImDrawCallback_ImplGL_DisableSRGB(const ImDrawList*, const ImDrawCmd*) |
65 | 63 | void ImGui_Editor::Init() |
66 | 64 | { |
67 | 65 | PRINT_PRETTY_FUNCTION; |
68 | | - REGISTER_ICON(ThingType::Actor2D, _EditorIcons::actor_2d, Icons::actor_2d) |
69 | | - REGISTER_ICON(ThingType::Actor3D, _EditorIcons::actor_3d, Icons::actor_3d) |
70 | | - REGISTER_ICON(ThingType::ArrayMesh, _EditorIcons::array_mesh, Icons::array_mesh) |
71 | | - REGISTER_ICON(ThingType::Camera2D, _EditorIcons::camera_2d, Icons::camera_2d) |
72 | | - REGISTER_ICON(ThingType::Camera3D, _EditorIcons::camera_3d, Icons::camera_3d) |
73 | | - REGISTER_ICON(ThingType::Collider3D, _EditorIcons::collider_3d, Icons::collider_3d) |
74 | | - REGISTER_ICON(ThingType::Cubemap, _EditorIcons::cubemap, Icons::cubemap) |
75 | | - REGISTER_ICON(ThingType::DirectionalLight3D, _EditorIcons::directional_light_3d, Icons::directional_light_3d) |
76 | | - REGISTER_ICON(ThingType::Font, _EditorIcons::font, Icons::font) |
77 | | - REGISTER_ICON(ThingType::Image, _EditorIcons::image, Icons::image) |
78 | | - REGISTER_ICON(ThingType::ImageTexture, _EditorIcons::image_texture, Icons::image_texture) |
79 | | - REGISTER_ICON(ThingType::Light3D, _EditorIcons::light_3d, Icons::light_3d) |
80 | | - REGISTER_ICON(ThingType::Material, _EditorIcons::material, Icons::material) |
81 | | - REGISTER_ICON(ThingType::Mesh, _EditorIcons::mesh, Icons::mesh) |
82 | | - REGISTER_ICON(ThingType::MeshInstance3D, _EditorIcons::mesh_instance_3d, Icons::mesh_instance_3d) |
83 | | - REGISTER_ICON(ThingType::NostalgiaPlayer, _EditorIcons::nostalgia_player_3d, Icons::nostalgia_player_3d) |
84 | | - REGISTER_ICON(ThingType::PointLight3D, _EditorIcons::point_light_3d, Icons::point_light_3d) |
85 | | - REGISTER_ICON(ThingType::Resource, _EditorIcons::resource, Icons::resource) |
86 | | - REGISTER_ICON(ThingType::SpotLight3D, _EditorIcons::spot_light_3d, Icons::spot_light_3d) |
87 | | - REGISTER_ICON(ThingType::Sprite2D, _EditorIcons::sprite_2d, Icons::sprite_2d) |
88 | | - REGISTER_ICON(ThingType::Sprite3D, _EditorIcons::sprite_3d, Icons::sprite_3d) |
89 | | - REGISTER_ICON(ThingType::Text2D, _EditorIcons::text_2d, Icons::text_2d) |
90 | | - REGISTER_ICON(ThingType::Texture, _EditorIcons::texture, Icons::texture) |
91 | | - REGISTER_ICON(ThingType::Thing, _EditorIcons::thing, Icons::thing) |
92 | | - REGISTER_ICON(ThingType::Thinker, _EditorIcons::thinker, Icons::thinker) |
93 | | - REGISTER_ICON(ThingType::Viewport, _EditorIcons::viewport, Icons::viewport) |
94 | | - REGISTER_ICON(ThingType::ViewportTexture, _EditorIcons::viewport_texture, Icons::viewport_texture) |
95 | | - REGISTER_ICON(ThingType::Visual2D, _EditorIcons::visual_2d, Icons::visual_2d) |
96 | | - REGISTER_ICON(ThingType::Visual3D, _EditorIcons::visual_3d, Icons::visual_3d) |
| 66 | + REGISTER_ICON(ThingType::Actor2D, _EditorIcons::actor_2d, UID::actor_2d) |
| 67 | + REGISTER_ICON(ThingType::Actor3D, _EditorIcons::actor_3d, UID::actor_3d) |
| 68 | + REGISTER_ICON(ThingType::ArrayMesh, _EditorIcons::array_mesh, UID::array_mesh) |
| 69 | + REGISTER_ICON(ThingType::Camera2D, _EditorIcons::camera_2d, UID::camera_2d) |
| 70 | + REGISTER_ICON(ThingType::Camera3D, _EditorIcons::camera_3d, UID::camera_3d) |
| 71 | + REGISTER_ICON(ThingType::Collider3D, _EditorIcons::collider_3d, UID::collider_3d) |
| 72 | + REGISTER_ICON(ThingType::Cubemap, _EditorIcons::cubemap, UID::cubemap) |
| 73 | + REGISTER_ICON(ThingType::DirectionalLight3D, _EditorIcons::directional_light_3d, UID::directional_light_3d) |
| 74 | + REGISTER_ICON(ThingType::Font, _EditorIcons::font, UID::font) |
| 75 | + REGISTER_ICON(ThingType::Image, _EditorIcons::image, UID::image) |
| 76 | + REGISTER_ICON(ThingType::ImageTexture, _EditorIcons::image_texture, UID::image_texture) |
| 77 | + REGISTER_ICON(ThingType::Light3D, _EditorIcons::light_3d, UID::light_3d) |
| 78 | + REGISTER_ICON(ThingType::Material, _EditorIcons::material, UID::material) |
| 79 | + REGISTER_ICON(ThingType::Mesh, _EditorIcons::mesh, UID::mesh) |
| 80 | + REGISTER_ICON(ThingType::MeshInstance3D, _EditorIcons::mesh_instance_3d, UID::mesh_instance_3d) |
| 81 | + REGISTER_ICON(ThingType::NostalgiaPlayer, _EditorIcons::nostalgia_player_3d, UID::nostalgia_player_3d) |
| 82 | + REGISTER_ICON(ThingType::PointLight3D, _EditorIcons::point_light_3d, UID::point_light_3d) |
| 83 | + REGISTER_ICON(ThingType::Resource, _EditorIcons::resource, UID::resource) |
| 84 | + REGISTER_ICON(ThingType::SpotLight3D, _EditorIcons::spot_light_3d, UID::spot_light_3d) |
| 85 | + REGISTER_ICON(ThingType::Sprite2D, _EditorIcons::sprite_2d, UID::sprite_2d) |
| 86 | + REGISTER_ICON(ThingType::Sprite3D, _EditorIcons::sprite_3d, UID::sprite_3d) |
| 87 | + REGISTER_ICON(ThingType::Text2D, _EditorIcons::text_2d, UID::text_2d) |
| 88 | + REGISTER_ICON(ThingType::Texture, _EditorIcons::texture, UID::texture) |
| 89 | + REGISTER_ICON(ThingType::Thing, _EditorIcons::thing, UID::thing) |
| 90 | + REGISTER_ICON(ThingType::Thinker, _EditorIcons::thinker, UID::thinker) |
| 91 | + REGISTER_ICON(ThingType::Viewport, _EditorIcons::viewport, UID::viewport) |
| 92 | + REGISTER_ICON(ThingType::ViewportTexture, _EditorIcons::viewport_texture, UID::viewport_texture) |
| 93 | + REGISTER_ICON(ThingType::Visual2D, _EditorIcons::visual_2d, UID::visual_2d) |
| 94 | + REGISTER_ICON(ThingType::Visual3D, _EditorIcons::visual_3d, UID::visual_3d) |
97 | 95 | } |
98 | 96 |
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99 | 97 | void ImGui_Editor::Shutdown() |
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