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Releases: Electron7-7/nostalgia-game-engine

Nostalgia v0.1.6 - Alpha 1

05 Mar 18:59
7b7a982

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Major Change

Fixed global transformation value calculation for Actor3D and Actor2D.

Nostalgia v0.1.5 - Alpha 1

04 Mar 05:56
85aa09e

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The first working build on both Windows and Linux.

Includes: Linux binaries (.a,.so) and Windows binaries (.lib).

Linux binaries compiled with: clang/clang++
Windows binaries compiled with: Visual Studio ClangCL

Nostalgia v0.1.4

24 Feb 03:24
7967c1a

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Nostalgia v0.1.4 Pre-release
Pre-release

Forgot to include .inl files when adding Jolt's headers.

Nostalgia v0.1.3

24 Feb 03:11
5d5cd04

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Nostalgia v0.1.3 Pre-release
Pre-release

Improved installation targets and some minor changes to the build system.

Nostalgia v0.1.2

24 Feb 02:23
173755c

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Nostalgia v0.1.2 Pre-release
Pre-release

Lots of changes to the build system, fixing some issues and improving the system as a whole.

Nostalgia v0.1.1

21 Feb 07:14
08c8eec

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Nostalgia v0.1.1 Pre-release
Pre-release

Forgot to push some local commits on my laptop related to the build system. Oops.

Nostalgia v0.1.0

21 Feb 06:49
v0.1.0
50ddc70

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Nostalgia v0.1.0 Pre-release
Pre-release

This is the first version of Nostalgia that I'm comfortable with creating a release for. No binaries here, though, as I'm not 100% certain the build system works for Windows and would like to be able to have all versions of the library up for download when I do include binaries.

Very much so still a WIP, hence version 0.x.