You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Mar 1, 2024. It is now read-only.
Copy file name to clipboardExpand all lines: Frontend/Docs/Settings Panel.md
-1Lines changed: 0 additions & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -19,7 +19,6 @@ This page will be updated with new features and commands as they become availabl
19
19
|**Browser send offer**| The browser will start the WebRTC handshake instead of the Unreal Engine application. This is an advanced setting for users customising the frontend. Primarily for backwards compatibility for 4.x versions of the engine. |
20
20
|**Use microphone**| Will start receiving audio input from your microphone and transmit it to the Unreal Engine. |
21
21
|**Start video muted**| Muted audio when the stream starts. |
22
-
|**Prefer SFU**| Will attempt to use the Selective Forwarding Unit (SFU), if you have one running. |
23
22
|**Is quality controller?**| Makes the encoder of the Pixel Streaming Plugin use the current browser connection to determine the bandwidth available, and therefore the quality of the stream encoding. **See notes below**|
24
23
|**Force mono audio**| Force the browser to request mono audio in the SDP. |
25
24
|**Force TURN**| Will attempt to connect exclusively via the TURN server. Will not work without an active TURN server. |
0 commit comments