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Updated NPM changelogs
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.changeset/cold-toys-arrive.md

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.changeset/silent-lemons-shine.md

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Frontend/library/CHANGELOG.md

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# @epicgames-ps/lib-pixelstreamingfrontend-ue5.6
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## 0.3.0
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### Minor Changes
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- 72c5c53: Added Viewport Resolution Scale parameter to request higher resolution streams on small screens
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## 0.2.2
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### Patch Changes

Frontend/library/package.json

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{
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"name": "@epicgames-ps/lib-pixelstreamingfrontend-ue5.7",
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"version": "0.2.2",
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"version": "0.3.0",
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"description": "Frontend library for Unreal Engine 5.7 Pixel Streaming",
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"main": "dist/cjs/pixelstreamingfrontend.js",
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"module": "dist/esm/pixelstreamingfrontend.js",

Frontend/ui-library/CHANGELOG.md

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# @epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.6
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## 0.2.0
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### Minor Changes
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- 72c5c53: Added Viewport Resolution Scale parameter to request higher resolution streams on small screens
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### Patch Changes
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- Updated dependencies [72c5c53]
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- @epicgames-ps/lib-pixelstreamingfrontend-ue5.7@0.3.0
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## 0.1.3
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### Patch Changes

Frontend/ui-library/package.json

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{
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"name": "@epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.7",
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"version": "0.1.3",
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"version": "0.2.0",
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"description": "Reference frontend UI library for Unreal Engine 5.7 Pixel Streaming - gives the stock look and feel.",
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"main": "dist/cjs/pixelstreamingfrontend-ui.js",
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"module": "dist/esm/pixelstreamingfrontend-ui.js",
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"typescript-eslint": "^8.26.1"
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},
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"dependencies": {
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"@epicgames-ps/lib-pixelstreamingfrontend-ue5.7": "^0.2.2",
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"@epicgames-ps/lib-pixelstreamingfrontend-ue5.7": "^0.3.0",
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"@babel/runtime": "^7.26.10",
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"jss": "^10.10.0",
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"jss-plugin-camel-case": "^10.10.0",

Signalling/CHANGELOG.md

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# @epicgames-ps/lib-pixelstreamingsignalling-ue5.6
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## 0.3.0
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### Minor Changes
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- 9308aa4: Make the REST API reachable when Wilbur is started with `--rest_api` but without `--serve`. Previously the Express app that hosts the `/api/*` routes was only bound to an HTTP listener inside the `serve` branch, so with `--serve=false --rest_api=true` the listener never started and requests were answered by the WebSocket upgrade handler on the player port (`426 Upgrade Required`). The HTTP listener now starts whenever `rest_api` or `serve` is set. Static file serving and the homepage route are gated by a new `IWebServerConfig.serveStatic` flag (the port listener runs independently of static serving), and the rate limiter is registered before any route handlers so the homepage and any downstream-registered routes are all rate-limited. Wilbur logs at startup which mode it is running in.
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## 0.2.1
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Signalling/package.json

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"name": "@epicgames-ps/lib-pixelstreamingsignalling-ue5.7",
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"version": "0.2.1",
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"version": "0.3.0",
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"description": "Basic signalling library for developers wishing to build applications that signal a Pixel Streaming application.",
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"main": "dist/cjs/pixelstreamingsignalling.js",
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"module": "dist/esm/pixelstreamingsignalling.js",

SignallingWebServer/CHANGELOG.md

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# @epicgames-ps/wilbur
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## 3.0.2
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### Patch Changes
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- 9308aa4: Make the REST API reachable when Wilbur is started with `--rest_api` but without `--serve`. Previously the Express app that hosts the `/api/*` routes was only bound to an HTTP listener inside the `serve` branch, so with `--serve=false --rest_api=true` the listener never started and requests were answered by the WebSocket upgrade handler on the player port (`426 Upgrade Required`). The HTTP listener now starts whenever `rest_api` or `serve` is set. Static file serving and the homepage route are gated by a new `IWebServerConfig.serveStatic` flag (the port listener runs independently of static serving), and the rate limiter is registered before any route handlers so the homepage and any downstream-registered routes are all rate-limited. Wilbur logs at startup which mode it is running in.
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- Updated dependencies [9308aa4]
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- @epicgames-ps/lib-pixelstreamingsignalling-ue5.7@0.3.0
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## 2.3.0
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### Minor Changes
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- 3bb3101: Updates to platform_scripts to fix argument passing to Wilbur.
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- Added separator between script parameters and signalling server parameters when using platform scripts
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- From now on, anything after the `--` marker on the command line is passed directly to Wilbur.
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- Parameters before this marker are intended for the scripts. These parameters are validated and unknown parameters will cause an error.

SignallingWebServer/package.json

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{
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"name": "@epicgames-ps/wilbur",
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"version": "3.0.1",
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"version": "3.0.2",
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"description": "A basic signalling server application for Unreal Engine's Pixel Streaming applications.",
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"main": "dist/index.js",
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"private": true,

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