[godot] Fix iOS build error with Vulkan headers and C++ modules #527
| Job | Run time |
|---|---|
| 1h 41m 37s | |
| 1m 11s | |
| 30m 52s | |
| 1h 2m 44s | |
| 40m 32s | |
| 33m 31s | |
| 55m 45s | |
| 1m 33s | |
| 1m 7s | |
| 0s | |
| 0s | |
| 0s | |
| 0s | |
| 1m 21s | |
| 1h 4m 22s | |
| 48m 53s | |
| 1h 0m 14s | |
| 0s | |
| 43m 3s | |
| 0s | |
| 1m 11s | |
| 3h 4m 31s | |
| 1m 22s | |
| 1s | |
| 48m 48s | |
| 1m 33s | |
| 20m 16s | |
| 47m 55s | |
| 3h 4m 31s | |
| 1s | |
| 1s | |
| 1s | |
| 1s | |
| 1s | |
| 1s | |
| 2m 21s | |
| 0s | |
| 0s | |
| 1s | |
| 1s | |
| 1s | |
| 1s | |
| 1s | |
| 1s | |
| 17h 19m 26s |