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[godot] Update Godot 3.6 build to use 3.6.2-stable and Emscripten 4.0.20 #529

[godot] Update Godot 3.6 build to use 3.6.2-stable and Emscripten 4.0.20

[godot] Update Godot 3.6 build to use 3.6.2-stable and Emscripten 4.0.20 #529

Triggered via push November 19, 2025 09:49
Status Cancelled
Total duration 2h 43m 12s
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Matrix: build-versions
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41 errors
build-versions (4.3-stable, 4.3.stable, true) / godot-editor-windows
Process completed with exit code 1.
build-versions (4.3-stable, 4.3.stable, false) / godot-editor-windows
Process completed with exit code 1.
build-versions (4.4.1-stable, 4.4.1.stable, false) / godot-editor-windows
Process completed with exit code 1.
build-versions (4.3-stable, 4.3.stable, true) / godot-template-windows
Process completed with exit code 1.
build-versions (4.4.1-stable, 4.4.1.stable, true) / godot-editor-windows
Process completed with exit code 1.
build-versions (4.3-stable, 4.3.stable, false) / godot-template-windows
Process completed with exit code 1.
build-versions (4.4.1-stable, 4.4.1.stable, false) / godot-template-windows
Process completed with exit code 1.
build-versions (4.3-stable, 4.3.stable, false) / godot-template-web
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, true) / godot-editor-linux
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, true) / godot-template-linux
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, false) / godot-editor-linux
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, true) / godot-template-macos
The operation was canceled.
Build spine-godot (All Godot 4.x versions)
The run was canceled by @badlogic.
Build spine-godot (All Godot 4.x versions)
The run was canceled by @badlogic.
Build spine-godot (All Godot 4.x versions)
The run was canceled by @badlogic.
Build spine-godot (All Godot 4.x versions)
The run was canceled by @badlogic.
Build spine-godot (All Godot 4.x versions)
The run was canceled by @badlogic.