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Description
This has been an issue for me through a couple version updates now, but no bones or skeleton of any sort will show up on any actors when I turn on the overlay in GPose. Even if I try to manually select a bone through the drop-down bone selection tool, nothing shows up.
I also can't seem to select any actors except via clicking on their name in the Scene Manager, but even doing that doesn't let me actually "select" them - regardless of whether I have the options under GPose set to default (None selected) Disable GPose Mouse Select, Brio Target Changes with GPose Target, or Gpose Target Changes with Brio Target. I've tried every combination; can't target anything unless I right-click in the scene manager and say "target". I suspect these two issues are related (as in, it isn't showing me bones because it doesn't think any actor is selected?) but I'm admittedly super unfamiliar with how any of this is coded.
The actor selection thing is honestly pretty minimal as far as being a problem goes, but the bones! I really appreciate the Brio tools and all the work that's gone into them, so this has me pretty bummed out as it makes it functionally unusable for me!
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