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extension.xml
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33 lines (29 loc) · 1.68 KB
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<?xml version="1.0" encoding="iso-8859-1"?>
<!-- Please see the LICENSE.md file included with this distribution for attribution and copyright information. -->
<root version='3.3' release='3'>
<properties>
<name>Feature: Item Durability</name>
<version>2.14</version>
<author>bmos (Ramona T)</author>
<description>This extension adds hardness, hitpoints, and damage fields to item sheets. Damage rolled can be dragged to the item damage field to have hardness subtracted and the damaged added to the previous field contents. Weapons and Armor that gain the damaged condition are penalised accordingly and destroyed items are automatically un-equipped (but not removed--yet).</description>
<loadorder>61</loadorder>
<ruleset>
<name>3.5E</name>
</ruleset>
<ruleset>
<name>PFRPG</name>
</ruleset>
</properties>
<announcement text="https://github.com/bmos/FG-PFRPG-Item-Durability\nPFRPG Item Durability v2.14:\nThis extension adds hardness, hitpoints, and damage fields to item sheets. Damage rolled can be dragged to the item damage field, broken weapons and armor are penalised accordingly, and destroyed items are un-equipped." font="emotefont" icon="module_loaded" />
<base>
<!-- Campaign Records -->
<includefile source="campaign/record_item.xml" />
<!-- Strings -->
<includefile source="strings/strings_item_durability.xml" />
<!-- Scripts -->
<script name="ItemDurabilityInfo" file="scripts/info_itemdurability.lua" />
<script name="ItemDurabilityHHP" file="scripts/hhp_itemdurability.lua" />
<script name="ItemDurabilityDamage" file="scripts/damage_itemdurability.lua" />
<script name="ItemDurabilityBroken" file="scripts/broken_itemdurability.lua" />
</base>
</root>