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Correct my past change back to Color on the color parameter node
So that the ColorEditor shows up on the node for the RGBA out :)
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game/editor/ShaderGraph/Code/Nodes/Parameter.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -192,7 +192,7 @@ public override Vector4 GetRangeMax()
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[Title( "Color" ), Category( "Constants" ), Icon( "palette" )]
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public sealed class Float4 : ParameterNode<Color>
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{
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[Output( typeof( Vector4 ) ), Title( "RGBA" )]
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[Output( typeof( Color ) ), Title( "RGBA" )]
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[Hide, Editor( nameof( Value ) )]
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public NodeResult.Func Result => ( GraphCompiler compiler ) =>
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{

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