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Switch Dresser's initialization from OnAwake to OnStart -- fixes null Network.Owner case (#3474)
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Lines changed: 1 addition & 1 deletion

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  • engine/Sandbox.Engine/Scene/Components/Game

engine/Sandbox.Engine/Scene/Components/Game/Dresser.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -76,7 +76,7 @@ public enum ClothingSource
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[Property]
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public List<string> WorkshopItems { get; set; }
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79-
protected override void OnAwake()
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protected override void OnStart()
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{
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if ( IsProxy )
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return;

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