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Update changelog
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CHANGELOG.md

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@@ -12,6 +12,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/).
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- Added Simulate, which causes the next pattern drawn to be simulated (to check for mishaps) rather than executed ([#1194](https://github.com/FallingColors/HexMod/pull/1194)) @Robotgiggle
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- Added the `hex_unbreakable` tag for blocks that should be immune to Break Block regardless of the configured mining tier ([#1186](https://github.com/FallingColors/HexMod/pull/1186)) @Robotgiggle @slava110
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- Added a new Ancient Cypher hex that impulses nearby items towards the caster ([#1106](https://github.com/FallingColors/HexMod/pull/1106)) @IridescentVoid
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- Added a recipe to copy a spellbook's contents into another blank spellbook using dragon's breath ([#????](TODO)) @Robotgiggle
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### Changed
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@@ -26,6 +27,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/).
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- Fixed Entity Iota comparison to use `equals` on entity IDs instead of reference equality ([#1101](https://github.com/FallingColors/HexMod/pull/1101)) @IridescentVoid
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- Corrected field names of the codec for Pattern Iotas and add a graceful fallback for upgrading ([#1120](https://github.com/FallingColors/HexMod/pull/1120), [#1131](https://github.com/FallingColors/HexMod/pull/1131), [#1140](https://github.com/FallingColors/HexMod/pull/1140)) @Master-Bw3 @IridescentVoid
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- Fixed the iota-holder sealing recipe also consuming anything else placed into the crafting grid ([#????](TODO)) @Robotgiggle
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### Internal
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