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DX9 problems when building with visual studio 2017 #5

@geranim0

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@geranim0

Solution was to comment VideoBackendBase.cpp::43
//g_available_video_backends.push_back(std::make_unique<DX9::VideoBackend>());

and if linker complains about dx9.lib then copy dx11.lib to the dx9 directory and rename it dx9.lib.

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