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Epoch-Remastered

BANNER BANNER2 BANNER3

to-do

  • Runtime HeightMap Generation
  • Async / Multi-thread Generation
  • Cubemap mapping to Sphere
  • Procedurally Skybox (using noise)
  • Runtime SplatMap Generation
  • ColorMap Based On HeightMap
  • Terrain Shader
  • HeightMap to Mesh Generation
  • Voxels? Or Triangles
  • QuadTree
  • Advanced Texture Mapping
  • Atomsphere & Ocean Shader
  • Object Spawing
  • 3D Touch Stuff

Download them before build

Using OpenCV Framework
OpenCV for iOS