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- Overview
- Architecture
- Programming Guide
- Function Reference
- Structure Reference
- mfxBitstream
- mfxBufferAllocator
- mfxDecodeStat
- mfxEncodeCtrl
- mfxEncodeStat
- mfxExtBuffer
- mfxExtAVCRefListCtrl
- mfxExtAVCRefLists
- mfxExtHEVCRefListCtrl
- mfxExtHEVCRefLists
- mfxExtCodingOption
- mfxExtCodingOption2
- mfxExtCodingOption3
- mfxExtCodingOptionSPSPPS
- mfxExtOpaqueSurfaceAlloc
- mfxExtVideoSignalInfo
- mfxExtPictureTimingSEI
- mfxExtAvcTemporalLayers
- mfxExtHEVCTemporalLayers
- mfxExtVppAuxData
- mfxExtVPPDenoise
- mfxExtVppMctf
- mfxExtVPPDetail
- mfxExtVPPDoNotUse
- mfxExtVPPDoUse
- mfxExtVPPFrameRateConversion
- mfxExtVPPProcAmp
- mfxExtVPPImageStab
- mfxExtVPPComposite
- mfxExtVPPVideoSignalInfo
- mfxExtEncoderCapability
- mfxExtEncoderResetOption
- mfxExtAVCEncodedFrameInfo
- mfxExtEncoderROI
- mfxExtMasteringDisplayColourVolume
- mfxExtContentLightLevelInfo
- mfxExtVPPDeinterlacing
- mfxFrameAllocator
- mfxFrameAllocRequest
- mfxFrameAllocResponse
- mfxFrameData
- mfxFrameInfo
- mfxFrameSurface1
- mfxInfoMFX
- mfxInfoVPP
- mfxInitParam
- mfxPlatform
- mfxPayload
- mfxVersion
- mfxVideoParam
- mfxVPPStat
- mfxENCInput
- mfxENCOutput
- mfxExtLAControl
- mfxExtLAFrameStatistics
- mfxExtVPPFieldProcessing
- mfxExtMBQP
- mfxExtMBForceIntra
- mfxExtChromaLocInfo
- mfxExtHEVCTiles
- mfxExtMBDisableSkipMap
- mfxExtDecodedFrameInfo
- mfxExtTimeCode
- mfxExtHEVCRegion
- mfxExtThreadsParam
- mfxExtHEVCParam
- mfxExtPredWeightTable
- mfxExtAVCRoundingOffset
- mfxExtDirtyRect
- mfxExtMoveRect
- mfxExtCodingOptionVPS
- mfxExtVPPRotation
- mfxExtVPPScaling
- mfxExtVPPMirroring
- mfxExtVPPColorFill
- mfxExtEncodedSlicesInfo
- mfxExtMVOverPicBoundaries
- mfxExtDecVideoProcessing
- mfxExtVP9Param
- mfxExtVP9Segmentation
- mfxExtVP9TemporalLayers
- mfxExtBRC
- mfxBRCFrameParam
- mfxBRCFrameCtrl
- mfxBRCFrameStatus
- mfxExtMultiFrameParam
- mfxExtMultiFrameControl
- mfxExtEncodedUnitsInfo
- mfxExtColorConversion
- mfxExtDecodeErrorReport
- mfxExtCencParam
- mfxExtInsertHeaders
- mfxExtEncoderIPCMArea
- Enumerator Reference
- BitstreamDataFlag
- ChromaFormatIdc
- CodecFormatFourCC
- CodecLevel
- CodecProfile
- CodingOptionValue
- ColorFourCC
- Corruption
- ExtendedBufferID
- ExtMemBufferType
- ExtMemFrameType
- FrameDataFlag
- FrameType
- MfxNalUnitType
- FrcAlgm
- GopOptFlag
- IOPattern
- mfxHandleType
- mfxIMPL
- mfxPriority
- mfxSkipMode
- mfxStatus
- PicStruct
- RateControlMethod
- TimeStampCalc
- TargetUsage
- TrellisControl
- BRefControl
- LookAheadDownSampling
- VPPFieldProcessingMode
- PicType
- SkipFrame
- DeinterlacingMode
- TelecinePattern
- HEVCRegionType
- GPUCopy
- WeightedPred
- ScenarioInfo
- ContentInfo
- PRefType
- GeneralConstraintFlags
- Angle
- PlatformCodeName
- PayloadCtrlFlags
- IntraRefreshTypes
- VP9ReferenceFrame
- SegmentIdBlockSize
- SegmentFeature
- InsertHDRPayload
- SampleAdaptiveOffset
- BRCStatus
- MFMode
- ErrorTypes
- ChromaSiting
- Protected
- Appendices
Intel® Media Software Development Kit – SDK, further referred to as the SDK, is a software development library that exposes the media acceleration capabilities of Intel platforms for decoding, encoding and video processing. The API library covers a wide range of Intel platforms.
This document describes the SDK API.
SDK version 1.35 supposed to be last in 1.xx series. Successor API is oneVPL https://docs.oneapi.com/versions/latest/onevpl/index.html
The SDK API uses the Verdana typeface for normal prose. With the exception of section headings and the table of contents, all code-related items appear in the Courier New
typeface (mxfStatus
and MFXInit)
. All class-related items appear in all cap boldface, such as DECODE and ENCODE. Member functions appear in initial cap boldface, such as Init and Reset, and these refer to members of all three classes, DECODE, ENCODE and VPP. Hyperlinks appear in underlined
boldface, such as mfxStatus.
API | Application Programming Interface |
AVC | Advanced Video Codec (same as H.264 and MPEG-4, part 10) |
Direct3D | Microsoft* Direct3D* version 9 or 11.1 |
Direct3D9 | Microsoft* Direct3D* version 9 |
Direct3D11 | Microsoft* Direct3D* version 11.1 |
DRM | Digital Right Management |
DXVA2 | Microsoft DirectX* Video Acceleration standard 2.0 |
H.264 | ISO*/IEC* 14496-10 and ITU-T* H.264, MPEG-4 Part 10, Advanced Video Coding, May 2005 |
HRD | Hypothetical Reference Decoder |
IDR | Instantaneous decoding fresh picture, a term used in the H.264 specification |
LA | Look Ahead. Special encoding mode where encoder performs pre analysis of several frames before actual encoding starts. |
MPEG | Motion Picture Expert Group |
MPEG-2 | ISO/IEC 13818-2 and ITU-T H.262, MPEG-2 Part 2, Information Technology- Generic Coding of Moving Pictures and Associate Audio Information: Video, 2000 |
NAL | Network Abstraction Layer |
NV12 | A color format for raw video frames |
PPS | Picture Parameter Set |
QP | Quantization Parameter |
RGB3 | Twenty-four-bit RGB color format. Also known as RGB24 |
RGB4 | Thirty-two-bit RGB color format. Also known as RGB32 |
SDK | Intel® Media Software Development Kit – SDK |
SEI | Supplemental Enhancement Information |
SPS | Sequence Parameter Set |
VA API | Video Acceleration API |
VBR | Variable Bit Rate |
VBV | Video Buffering Verifier |
VC-1 | SMPTE* 421M, SMPTE Standard for Television: VC-1 Compressed Video Bitstream Format and Decoding Process, August 2005 |
video memory | memory used by hardware acceleration device, also known as GPU, to hold frame and other types of video data |
VPP | Video Processing |
VUI | Video Usability Information |
YUY2 | A color format for raw video frames |
YV12 | A color format for raw video frames |
GPB | Generalized P/B picture. B-picture, containing only forward references in both L0 and L1 |
HDR | High Dynamic Range |
BRC | Bit Rate Control |
MCTF | Motion Compensated Temporal Filter. Special type of a noise reduction filter which utilizes motion to improve efficiency of video denoising |
iGPU/iGfx | Integrated Intel® HD Graphics |
dGPU/dGfx | Discrete Intel® Graphics |
SDK functions fall into the following categories:
DECODE | Decode compressed video streams into raw video frames |
ENCODE | Encode raw video frames into compressed bitstreams |
VPP | Perform video processing on raw video frames |
CORE | Auxiliary functions for synchronization |
Misc | Global auxiliary functions |
With the exception of the global auxiliary functions, SDK functions are named after their functioning domain and category, as illustrated in Figure 1. Here, SDK only exposes video domain functions.
Applications use SDK functions by linking with the SDK dispatcher library, as illustrated in Figure 2. The dispatcher library identifies the hardware acceleration device on the running platform, determines the most suitable platform library, and then redirects function calls. If the dispatcher is unable to detect any suitable platform-specific hardware, the dispatcher redirects SDK function calls to the default software library.
The DECODE class of functions takes a compressed bitstream as input and converts it to raw frames as output.
DECODE processes only pure or elementary video streams. The library cannot process bitstreams that reside in a container format, such as MP4 or MPEG. The application must first de-multiplex the bitstreams. De-multiplexing extracts pure video streams out of the container format. The application can provide the input bitstream as one complete frame of data, less than one frame (a partial frame), or multiple frames. If only a partial frame is provided, DECODE internally constructs one frame of data before decoding it.
The time stamp of a bitstream buffer must be accurate to the first byte of the frame data. That is, the first byte of a video coding layer NAL unit for H.264, or picture header for MPEG-2 and VC-1. DECODE passes the time stamp to the output surface for audio and video multiplexing or synchronization.
Decoding the first frame is a special case, since DECODE does not provide enough configuration parameters to correctly process the bitstream. DECODE searches for the sequence header (a sequence parameter set in H.264, or a sequence header in MPEG-2 and VC-1) that contains the video configuration parameters used to encode subsequent video frames. The decoder skips any bitstream prior to that sequence header. In the case of multiple sequence headers in the bitstream, DECODE adopts the new configuration parameters, ensuring proper decoding of subsequent frames.
DECODE supports repositioning of the bitstream at any time during decoding. Because there is no way to obtain the correct sequence header associated with the specified bitstream position after a position change, the application must supply DECODE with a sequence header before the decoder can process the next frame at the new position. If the sequence header required to correctly decode the bitstream at the new position is not provided by the application, DECODE treats the new location as a new “first frame” and follows the procedure for decoding first frames.
The ENCODE class of functions takes raw frames as input and compresses them into a bitstream.
Input frames usually come encoded in a repeated pattern called the Group of Picture (GOP) sequence. For example, a GOP sequence can start from an I-frame, followed by a few B-frames, a P-frame, and so on. ENCODE uses an MPEG-2 style GOP sequence structure that can specify the length of the sequence and the distance between two key frames: I- or P-frames. A GOP sequence ensures that the segments of a bitstream do not completely depend upon each other. It also enables decoding applications to reposition the bitstream.
ENCODE processes input frames in two ways:
-
Display order: ENCODE receives input frames in the display order. A few GOP structure parameters specify the GOP sequence during ENCODE initialization. Scene change results from the video processing stage of a pipeline can alter the GOP sequence.
-
Encoded order: ENCODE receives input frames in their encoding order. The application must specify the exact input frame type for encoding. ENCODE references GOP parameters to determine when to insert information such as an end-of-sequence into the bitstream.
An ENCODE output consists of one frame of a bitstream with the time stamp passed from the input frame. The time stamp is used for multiplexing subsequent video with other associated data such as audio. The SDK library provides only pure video stream encoding. The application must provide its own multiplexing.
ENCODE supports the following bitrate control algorithms: constant bitrate, variable bitrate (VBR), and constant Quantization Parameter (QP). In the constant bitrate mode, ENCODE performs stuffing when the size of the least-compressed frame is smaller than what is required to meet the Hypothetical Reference Decoder (HRD) buffer (or VBR) requirements. (Stuffing is a process that appends zeros to the end of encoded frames.)
Video processing (VPP) takes raw frames as input and provides raw frames as output.
The actual conversion process is a chain operation with many single-function filters, as Figure 3 illustrates. The application specifies the input and output format, and the SDK configures the pipeline accordingly. The application can also attach one or more hint structures to configure individual filters or turn them on and off. Unless specifically instructed, the SDK builds the pipeline in a way that best utilizes hardware acceleration or generates the best video processing quality.
Table 1 shows the SDK video processing features. The application can configure supported video processing features through the video processing I/O parameters. The application can also configure optional features through hints. See “Video Processing procedure / Configuration” for more details on how to configure optional filters.
Video Processing Features | Configuration |
---|---|
Convert color format from input to output (See Table 2 for supported conversions) | I/O parameters |
De-interlace to produce progressive frames at the output (See Table 3 for supported conversions) | I/O parameters |
Crop and resize the input frames to meet the output resolution and region of display | I/O parameters |
Convert input frame rate to match the output | I/O parameters |
Perform inverse telecine operations | I/O parameters |
Fields weaving | I/O parameters |
Fields splitting | I/O parameters |
Remove noise | hint (optional feature) |
Enhance picture details/edges | hint (optional feature) |
Adjust the brightness, contrast, saturation, and hue settings | hint (optional feature) |
Perform image stabilization | hint (optional feature) |
Convert input frame rate to match the output, based on frame interpolation | hint (optional feature) |
Perform detection of picture structure | hint (optional feature) |
Output Color> Input Color˅ |
NV12 | YUY2 | AYUV | RGB32 | P010 | P210 | NV16 | A2RGB10 | Y210 | Y410 |
---|---|---|---|---|---|---|---|---|---|---|
RGB4 (RGB32) | X limited |
X limited |
X limited |
X Limited |
X Limited |
X Limited |
X Limited |
X Limited |
X Limited |
X Limited |
NV12 | X | X | X | X | X | X | X | X | X | |
YV12 | X | X | X | X | X | X | X | |||
UYVY | X | X | X | X | X | X | X | X | ||
YUY2 | X | X | X | X | X | X | X | X | ||
AYUV | X | X | X | X | X | X | X | X | ||
P010 | X | X | X | X | X | X | X | X | X | |
P210 | X | X | X | X | X | |||||
NV16 | X | X | X | |||||||
Y210 | X | X | X | X | X | X | X | X | ||
Y410 | X | X | X | X | X | X | X | X |
X indicates a supported function
* Conversions absent in this table are unsupported
The SDK video processing pipeline supports limited functionality for RGB4 input. Only filters that are required to convert input format to output one are included in pipeline. All optional filters are skipped. See description of MFX_WRN_FILTER_SKIPPED warning for more details on how to retrieve list of active filters.
Input Field Rate (fps) Interlaced | Output Frame Rate (fps) Progressive | Output Frame Rate (fps) Progressive | Output Frame Rate (fps) Progressive | Output Frame Rate (fps) Progressive | Output Frame Rate (fps) Progressive | Output Frame Rate (fps) Progressive | Output Frame Rate (fps) Progressive |
---|---|---|---|---|---|---|---|
- | 23.976 | 25 | 29.97 | 30 | 50 | 59.94 | 60 |
29.97 | Inverse Telecine | X | |||||
50 | X | X | |||||
59.94 | X | X | |||||
60 | X | X |
X indicates a supported function.
This table describes pure deinterlacing algorithm. The application can combine it with frame rate conversion to achieve any desirable input/output frame rate ratio. Note, that in this table input rate is field rate, i.e. number of video fields in one second of video. The SDK uses frame rate in all configuration parameters, so this input field rate should be divided by two during the SDK configuration. For example, 60i to 60p conversion in this table is represented by right bottom cell. It should be described in mfxVideoParam as input frame rate equal to 30 and output 60.
SDK support two HW-accelerated deinterlacing algorithms: BOB DI (in Linux’s libVA terms VAProcDeinterlacingBob) and Advanced DI (VAProcDeinterlacingMotionAdaptive). Default is ADI (Advanced DI) which uses reference frames and has better quality. BOB DI is faster than ADI mode. So user can select as usual between speed and quality.
User can exactly configure DI modes via mfxExtVPPDeinterlacing.
There is one special mode of deinterlacing available in combination with frame rate conversion. If VPP input frame is interlaced (TFF or BFF) and output is progressive and ratio between source frame rate and destination frame rate is ½ (for example 30 to 60, 29.97 to 59.94, 25 to 50), special mode of VPP turned on: for 30 interlaced input frames application will get 60 different progressive output frames.
Color> Filter˅ |
RGB4 (RGB32) | NV12 | YV12 | YUY2 | P010 | P210 | NV16 | AYUV | Y210 | Y410 |
---|---|---|---|---|---|---|---|---|---|---|
Denoise | X | X | X | |||||||
MCTF | X | |||||||||
Deinterlace | X | X | X | |||||||
Image stabilization | X | |||||||||
Frame rate conversion | X | X | X | X | X | X | ||||
Resize | X | X | X | X | X | X | X | X | ||
Detail | X | X | X | X | ||||||
Color conversion (see table 2 for details) | X | X | X | X | X | X | X | X | X | X |
Composition | X | X | X | X | X | X | X | |||
Field copy | X | |||||||||
Fields weaving | X | |||||||||
Fields splitting | X |
X indicates a supported function Note: Supported color formats might differ depending on HW platform type. Older HW platforms might not support all described color formats
The SDK video processing pipeline supports limited HW acceleration for P010 format - zeroed mfxFrameInfo::Shift
leads to partial acceleration.
The SDK video processing pipeline does not support HW acceleration for P210 format.
This chapter describes the concepts used in programming the SDK.
The application must use the include file, mfxvideo.h (for C programming), or mfxvideo++.h (with optional C++ wrappers), and link the SDK dispatcher library, libmfx.so.
Include these files:
#include "mfxvideo.h" /* The SDK include file */
#include "mfxvideo++.h" /* Optional for C++ development */
Link this library:
libmfx.so /* The SDK dynamic dispatcher library (Linux)*/
The SDK functions organize into classes for easy reference. The classes include ENCODE (encoding functions), DECODE (decoding functions), and VPP (video processing functions).
Init, Reset and Close are member functions within the ENCODE, DECODE and VPP classes that initialize, restart and de-initialize specific operations defined for the class. Call all other member functions within a given class (except Query and QueryIOSurf) within the Init … Reset (optional) … Close sequence.
The Init and Reset member functions both set up necessary internal structures for media processing. The difference between the two is that the Init functions allocate memory while the Reset functions only reuse allocated internal memory. Therefore, Reset can fail if the SDK needs to allocate additional memory. Reset functions can also fine-tune ENCODE and VPP parameters during those processes or reposition a bitstream during DECODE.
All SDK functions return status codes to indicate whether an operation succeeded or failed. See the mfxStatus enumerator for all defined status codes. The status code MFX_ERR_NONE indicates that the function successfully completed its operation. Status codes are less than MFX_ERR_NONE for all errors and greater than MFX_ERR_NONE for all warnings.
If an SDK function returns a warning, it has sufficiently completed its operation, although the output of the function might not be strictly reliable. The application must check the validity of the output generated by the function.
If an SDK function returns an error (except MFX_ERR_MORE_DATA or MFX_ERR_MORE_SURFACE or MFX_ERR_MORE_BITSTREAM), the function aborts the operation. The application must call either the Reset function to put the class back to a clean state, or the Close function to terminate the operation. The behavior is undefined if the application continues to call any class member functions without a Reset or Close. To avoid memory leaks, always call the Close function after Init.
Before calling any SDK functions, the application must initialize the SDK library and create an SDK session. An SDK session maintains context for the use of any of DECODE, ENCODE, or VPP functions.
The function MFXInit starts (initializes) an SDK session. MFXClose closes (de-initializes) the SDK session. To avoid memory leaks, always call MFXClose after MFXInit.
The application can initialize a session as a software-based session (MFX_IMPL_SOFTWARE) or a hardware-based session (MFX_IMPL_HARDWARE,). In the former case, the SDK functions execute on a CPU, and in the latter case, the SDK functions use platform acceleration capabilities. For platforms that expose multiple graphic devices, the application can initialize the SDK session on any alternative graphic device (MFX_IMPL_HARDWARE1…MFX_IMPL_HARDWARE4).
The application can also initialize a session to be automatic (MFX_IMPL_AUTO or MFX_IMPL_AUTO_ANY), instructing the dispatcher library to detect the platform capabilities and choose the best SDK library available. After initialization, the SDK returns the actual implementation through the MFXQueryIMPL function.
Each SDK session can run exactly one instance of DECODE, ENCODE and VPP functions. This is good for a simple transcoding operation. If the application needs more than one instance of DECODE, ENCODE and VPP in a complex transcoding setting, or needs more simultaneous transcoding operations to balance CPU/GPU workloads, the application can initialize multiple SDK sessions. Each SDK session can independently be a software-based session or hardware-based session.
The application can use multiple SDK sessions independently or run a “joined” session. Independently operated SDK sessions cannot share data unless the application explicitly synchronizes session operations (to ensure that data is valid and complete before passing from the source to the destination session.)
To join two sessions together, the application can use the function MFXJoinSession. Alternatively, the application can use the function MFXCloneSession to duplicate an existing session. Joined SDK sessions work together as a single session, sharing all session resources, threading control and prioritization operations (except hardware acceleration devices and external allocators). When joined, one of the sessions (the first join) serves as a parent session, scheduling execution resources, with all others child sessions relying on the parent session for resource management.
The application can set the priority of session operations through the MFXSetPriority function. With joined session, a lower priority session receives less CPU cycles and explicitly sets the priority of hardware-accelerated tasks lower during hardware accelerator scheduling; with non-joined session, a lower priority session just explicitly sets the priority of hardware-accelerated tasks during hardware accelerator scheduling.
After the completion of all session operations, the application can use the function MFXDisjoinSession to remove the joined state of a session. Do not close the parent session until all child sessions are disjoined or closed.
In SDK terminology, a frame (or frame surface, interchangeably) contains either a progressive frame or a complementary field pair. If the frame is a complementary field pair, the odd lines of the surface buffer store the top fields and the even lines of the surface buffer store the bottom fields.
During encoding, decoding or video processing, cases arise that require reserving input or output frames for future use. In the case of decoding, for example, a frame that is ready for output must remain as a reference frame until the current sequence pattern ends. The usual approach is to cache the frames internally. This method requires a copy operation, which can significantly reduce performance.
SDK functions define a frame-locking mechanism to avoid the need for copy operations. This mechanism is as follows:
- The application allocates a pool of frame surfaces large enough to include SDK function I/O frame surfaces and internal cache needs. Each frame surface maintains a
Locked
counter, part of the mfxFrameData structure. Initially, theLocked
counter is set to zero. - The application calls an SDK function with frame surfaces from the pool, whose
Locked
counter is zero. If the SDK function needs to reserve any frame surface, the SDK function increases theLocked
counter of the frame surface. A non-zero Locked counter indicates that the calling application must treat the frame surface as “in use.” That is, the application can read, but cannot alter, move, delete or free the frame surface. - In subsequent SDK executions, if the frame surface is no longer in use, the SDK decreases the
Locked
counter. When theLocked
counter reaches zero, the application is free to do as it wishes with the frame surface.
In general, the application must not increase or decrease the Locked
counter, since the SDK manages this field. If, for some reason, the application needs to modify the Locked
counter, the operation must be atomic to avoid race condition. Modifying the Locked counter is not recommended.
Example 1 shows the pseudo code of the decoding procedure. The following describes a few key points:
- The application can use the MFXVideoDECODE_DecodeHeader function to retrieve decoding initialization parameters from the bitstream. This step is optional if such parameters are retrievable from other sources such as an audio/video splitter.
- The application uses the MFXVideoDECODE_QueryIOSurf function to obtain the number of working frame surfaces required to reorder output frames.
- The application calls the MFXVideoDECODE_DecodeFrameAsync function for a decoding operation, with the bitstream buffer (
bits
), and an unlocked working frame surface (work
) as input parameters. If decoding output is not available, the function returns a status code requesting additional bitstream input or working frame surfaces as follows:
MFX_ERR_MORE_DATA: The function needs additional bitstream input. The existing buffer contains less than a frame worth of bitstream data.
MFX_ERR_MORE_SURFACE: The function needs one more frame surface to produce any output.
MFX_ERR_REALLOC_SURFACE: Dynamic resolution change case - the function needs bigger working frame surface (work
).
- Upon successful decoding, the MFXVideoDECODE_DecodeFrameAsync function returns MFX_ERR_NONE. However, the decoded frame data (identified by the
disp
pointer) is not yet available because the MFXVideoDECODE_DecodeFrameAsync function is asynchronous. The application must use the MFXVideoCORE_SyncOperation function to synchronize the decoding operation before retrieving the decoded frame data. - At the end of the bitstream, the application continuously calls the MFXVideoDECODE_DecodeFrameAsync function with a NULL bitstream pointer to drain any remaining frames cached within the SDK decoder, until the function returns MFX_ERR_MORE_DATA.
The application can use the following procedure for bitstream reposition during decoding:
- Use the MFXVideoDECODE_Reset function to reset the SDK decoder.
- Optionally, if the application maintains a sequence header that decodes correctly the bitstream at the new position, the application may insert the sequence header to the bitstream buffer.
- Append the bitstream from the new location to the bitstream buffer.
- Resume the decoding procedure. If the sequence header is not inserted in the above steps, the SDK decoder searches for a new sequence header before starting decoding.
MFXVideoDECODE_DecodeHeader(session, bitstream, &init_param);
MFXVideoDECODE_QueryIOSurf(session, &init_param, &request);
allocate_pool_of_frame_surfaces(request.NumFrameSuggested);
MFXVideoDECODE_Init(session, &init_param);
sts=MFX_ERR_MORE_DATA;
for (;;) {
if (sts==MFX_ERR_MORE_DATA && !end_of_stream())
append_more_bitstream(bitstream);
find_unlocked_surface_from_the_pool(&work);
bits=(end_of_stream())?NULL:bitstream;
sts=MFXVideoDECODE_DecodeFrameAsync(session,bits,work,&disp,&syncp);
if (sts==MFX_ERR_MORE_SURFACE) continue;
if (end_of_bitstream() && sts==MFX_ERR_MORE_DATA) break;
if (sts==MFX_ERR_REALLOC_SURFACE) {
MFXVideoDECODE_GetVideoParam(session, ¶m);
realloc_surface(work, param.mfx.FrameInfo);
continue;
}
… // other error handling
if (sts==MFX_ERR_NONE) {
MFXVideoCORE_SyncOperation(session, syncp, INFINITE);
do_something_with_decoded_frame(disp);
}
}
MFXVideoDECODE_Close();
free_pool_of_frame_surfaces();
The bitstream can contain multiple sequence headers. The SDK function returns a status code to indicate when a new sequence header is parsed.
The MFXVideoDECODE_DecodeFrameAsync function returns MFX_WRN_VIDEO_PARAM_CHANGED if the SDK decoder parsed a new sequence header in the bitstream and decoding can continue with existing frame buffers. The application can optionally retrieve new video parameters by calling MFXVideoDECODE_GetVideoParam.
The MFXVideoDECODE_DecodeFrameAsync function returns MFX_ERR_INCOMPATIBLE_VIDEO_PARAM if the decoder parsed a new sequence header in the bitstream and decoding cannot continue without reallocating frame buffers. The bitstream pointer moves to the first bit of the new sequence header. The application must do the following:
- Retrieve any remaining frames by calling MFXVideoDECODE_DecodeFrameAsync with a NULL input bitstream pointer until the function returns MFX_ERR_MORE_DATA. This step is not necessary if the application plans to discard any remaining frames.
- De-initialize the decoder by calling the MFXVideoDECODE_Close function, and restart the decoding procedure from the new bitstream position.
Robustness and capability to handle broken input stream is important part of the decoder.
First of all, start code prefix (ITU-T H.264 3.148 and ITU-T H.265 3.142) is used to separate NAL units. Then all syntax elements in bitstream are parsed and verified. If any of elements violate the specification then input bitstream is considered as invalid and decoder tries to re-sync (find next start code). The further decoder’s behavior is depend on which syntax element is broken:
- SPS header – return MFX_ERR_INCOMPATIBLE_VIDEO_PARAM (HEVC decoder only, AVC decoder uses last valid)
- PPS header – re-sync, use last valid PPS for decoding
- Slice header – skip this slice, re-sync
- Slice data - Corruption flags are set on output surface
Note: Some requirements are relaxed because there are a lot of streams which violate the letter of standard but can be decoded without errors.
- Many streams have IDR frames with
frame_num != 0
while specification says that “If the current picture is an IDR picture,frame_num
shall be equal to 0.” (ITU-T H.265 7.4.3) - VUI is also validated, but errors doesn’t invalidate the whole SPS, decoder either doesn’t use corrupted VUI (AVC) or resets incorrect values to default (HEVC).
The corruption at reference frame is spread over all inter-coded pictures which use this reference for prediction. To cope with this problem you either have to periodically insert I-frames (intra-coded) or use ‘intra refresh’ technique. The latter allows to recover corruptions within a pre-defined time interval. The main point of ‘intra refresh’ is to insert cyclic intra-coded pattern (usually row) of macroblocks into the inter-coded pictures, restricting motion vectors accordingly. Intra-refresh is often used in combination with Recovery point SEI, where recovery_frame_cnt
is derived from intra-refresh interval.
Recovery point SEI message is well described at ITU-T H.264 D.2.7 and ITU-T H.265 D.2.8. This message can be used by the decoder to understand from which picture all subsequent (in display order) pictures contain no errors, if we start decoding from AU associated with this SEI message. In opposite to IDR, recovery point message doesn’t mark reference pictures as "unused for reference".
Besides validation of syntax elements and theirs constrains, decoder also uses various hints to handle broken streams.
- If there are no valid slices for current frame – the whole frame is skipped.
- The slices which violate slice segment header semantics (ITU-T H.265 7.4.7.1) are skipped. Only
slice_temporal_mvp_enabled_flag
is checked for now. - Since LTR (Long Term Reference) stays at DPB until it will be explicitly cleared by IDR or MMCO, the incorrect LTR could cause long standing visual artifacts. AVC decoder uses the following approaches to care about this:
- When we have DPB overflow in case incorrect MMCO command which marks reference picture as LT, we rollback this operation
- An IDR frame with
frame_num != 0
can’t be LTR
- If decoder detects frame gapping, it inserts ‘fake’ (marked as non-existing) frames, updates FrameNumWrap (ITU-T H.264 8.2.4.1) for reference frames and applies Sliding Window (ITU-T H.264 8.2.5.3) marking process. ‘Fake’ frames are marked as reference, but since they are marked as non-existing they are not really used for inter-prediction.
Example 2 shows the pseudo code of the encoding procedure. The following describes a few key points:
- The application uses the MFXVideoENCODE_QueryIOSurf function to obtain the number of working frame surfaces required for reordering input frames.
- The application calls the MFXVideoENCODE_EncodeFrameAsync function for the encoding operation. The input frame must be in an unlocked frame surface from the frame surface pool. If the encoding output is not available, the function returns the status code MFX_ERR_MORE_DATA to request additional input frames.
- Upon successful encoding, the MFXVideoENCODE_EncodeFrameAsync function returns MFX_ERR_NONE. However, the encoded bitstream is not yet available because the MFXVideoENCODE_EncodeFrameAsync function is asynchronous. The application must use the MFXVideoCORE_SyncOperation function to synchronize the encoding operation before retrieving the encoded bitstream.
- At the end of the stream, the application continuously calls the MFXVideoENCODE_EncodeFrameAsync function with NULL surface pointer to drain any remaining bitstreams cached within the SDK encoder, until the function returns MFX_ERR_MORE_DATA.
Note: It is the application's responsibility to fill pixels outside of crop window when it is smaller than frame to be encoded. Especially in cases when crops are not aligned to minimum coding block size (16 for AVC, 8 for HEVC and VP9).
The application changes configuration during encoding by calling MFXVideoENCODE_Reset function. Depending on difference in configuration parameters before and after change, the SDK encoder either continues current sequence or starts a new one. If the SDK encoder starts a new sequence it completely resets internal state and begins a new sequence with IDR frame.
The application controls encoder behavior during parameter change by attaching mfxExtEncoderResetOption to mfxVideoParam structure during reset. By using this structure, the application instructs encoder to start or not to start a new sequence after reset. In some cases request to continue current sequence cannot be satisfied and encoder fails during reset. To avoid such cases the application may query reset outcome before actual reset by calling MFXVideoENCODE_Query function with mfxExtEncoderResetOption attached to mfxVideoParam structure.
The application uses the following procedure to change encoding configurations:
-
The application retrieves any cached frames in the SDK encoder by calling the MFXVideoENCODE_EncodeFrameAsync function with a
NULL
input frame pointer until the function returns MFX_ERR_MORE_DATA. -
The application calls the MFXVideoENCODE_Reset function with the new configuration:
- If the function successfully set the configuration, the application can continue encoding as usual.
- If the new configuration requires a new memory allocation, the function returns MFX_ERR_INCOMPATIBLE_VIDEO_PARAM. The application must close the SDK encoder and reinitialize the encoding procedure with the new configuration.
MFXVideoENCODE_QueryIOSurf(session, &init_param, &request);
allocate_pool_of_frame_surfaces(request.NumFrameSuggested);
MFXVideoENCODE_Init(session, &init_param);
sts=MFX_ERR_MORE_DATA;
for (;;) {
if (sts==MFX_ERR_MORE_DATA && !end_of_stream()) {
find_unlocked_surface_from_the_pool(&surface);
fill_content_for_encoding(surface);
}
surface2=end_of_stream()?NULL:surface;
sts=MFXVideoENCODE_EncodeFrameAsync(session,NULL,surface2,bits,&syncp);
if (end_of_stream() && sts==MFX_ERR_MORE_DATA) break;
… // other error handling
if (sts==MFX_ERR_NONE) {
MFXVideoCORE_SyncOperation(session, syncp, INFINITE);
do_something_with_encoded_bits(bits);
}
}
MFXVideoENCODE_Close();
free_pool_of_frame_surfaces();
The application can make encoder use external BRC instead of native one. In order to do that it should attach to mfxVideoParam structure mfxExtCodingOption2 with ExtBRC = MFX_CODINGOPTION_ON
and callback structure mfxExtBRC during encoder initialization. Callbacks Init
, Reset
and Close
will be invoked inside MFXVideoENCODE_Init, MFXVideoENCODE_Reset and MFXVideoENCODE_Close correspondingly. Figure 4 illustrates usage of GetFrameCtrl
and Update
.
IntAsyncDepth is the SDK max internal asynchronous encoding queue size; it is always less than or equal to mfxVideoParam::AsyncDepth
.
#include "mfxvideo.h"
#include "mfxbrc.h"
typedef struct {
mfxU32 EncodedOrder;
mfxI32 QP;
mfxU32 MaxSize;
mfxU32 MinSize;
mfxU16 Status;
mfxU64 StartTime;
...
} MyBrcFrame;
typedef struct {
MyBrcFrame* frame_queue;
mfxU32 frame_queue_size;
mfxU32 frame_queue_max_size;
mfxI32 max_qp[3]; //I,P,B
mfxI32 min_qp[3]; //I,P,B
...
} MyBrcContext;
mfxStatus MyBrcInit(mfxHDL pthis, mfxVideoParam* par) {
MyBrcContext* ctx = (MyBrcContext*)pthis;
mfxI32 QpBdOffset;
mfxExtCodingOption2* co2;
if (!pthis || !par)
return MFX_ERR_NULL_PTR;
if (!IsParametersSupported(par))
return MFX_ERR_UNSUPPORTED;
frame_queue_max_size = par->AsyncDepth;
frame_queue = (MyBrcFrame*)malloc(sizeof(MyBrcFrame) * frame_queue_max_size);
if (!frame_queue)
return MFX_ERR_MEMORY_ALLOC;
co2 = (mfxExtCodingOption2*)GetExtBuffer(par->ExtParam, par->NumExtParam, MFX_EXTBUFF_CODING_OPTION2);
QpBdOffset = (par->BitDepthLuma > 8) : (6 * (par->BitDepthLuma - 8)) : 0;
for (<X = I,P,B>) {
ctx->max_qp[X] = (co2 && co2->MaxQPX) ? (co2->MaxQPX - QpBdOffset) : <Default>;
ctx->min_qp[X] = (co2 && co2->MinQPX) ? (co2->MinQPX - QpBdOffset) : <Default>;
}
... //initialize other BRC parameters
frame_queue_size = 0;
return MFX_ERR_NONE;
}
mfxStatus MyBrcReset(mfxHDL pthis, mfxVideoParam* par) {
MyBrcContext* ctx = (MyBrcContext*)pthis;
if (!pthis || !par)
return MFX_ERR_NULL_PTR;
if (!IsParametersSupported(par))
return MFX_ERR_UNSUPPORTED;
if (!IsResetPossible(ctx, par))
return MFX_ERR_INCOMPATIBLE_VIDEO_PARAM;
... //reset BRC parameters if required
return MFX_ERR_NONE;
}
mfxStatus MyBrcClose(mfxHDL pthis) {
MyBrcContext* ctx = (MyBrcContext*)pthis;
if (!pthis)
return MFX_ERR_NULL_PTR;
if (ctx->frame_queue) {
free(ctx->frame_queue);
ctx->frame_queue = NULL;
ctx->frame_queue_max_size = 0;
ctx->frame_queue_size = 0;
}
return MFX_ERR_NONE;
}
mfxStatus MyBrcGetFrameCtrl(mfxHDL pthis, mfxBRCFrameParam* par, mfxBRCFrameCtrl* ctrl) {
MyBrcContext* ctx = (MyBrcContext*)pthis;
MyBrcFrame* frame = NULL;
mfxU32 cost;
if (!pthis || !par || !ctrl)
return MFX_ERR_NULL_PTR;
if (par->NumRecode > 0)
frame = GetFrame(ctx->frame_queue, ctx->frame_queue_size, par->EncodedOrder);
else if (ctx->frame_queue_size < ctx->frame_queue_max_size)
frame = ctx->frame_queue[ctx->frame_queue_size++];
if (!frame)
return MFX_ERR_UNDEFINED_BEHAVIOR;
if (par->NumRecode == 0) {
frame->EncodedOrder = par->EncodedOrder;
cost = GetFrameCost(par->FrameType, par->PyramidLayer);
frame->MinSize = GetMinSize(ctx, cost);
frame->MaxSize = GetMaxSize(ctx, cost);
frame->QP = GetInitQP(ctx, frame->MinSize, frame->MaxSize, cost); // from QP/size stat
frame->StartTime = GetTime();
}
ctrl->QpY = frame->QP;
return MFX_ERR_NONE;
}
mfxStatus MyBrcUpdate(mfxHDL pthis, mfxBRCFrameParam* par, mfxBRCFrameCtrl* ctrl, mfxBRCFrameStatus* status) {
MyBrcContext* ctx = (MyBrcContext*)pthis;
MyBrcFrame* frame = NULL;
bool panic = false;
if (!pthis || !par || !ctrl || !status)
return MFX_ERR_NULL_PTR;
frame = GetFrame(ctx->frame_queue, ctx->frame_queue_size, par->EncodedOrder);
if (!frame)
return MFX_ERR_UNDEFINED_BEHAVIOR;
...// update QP/size stat
if ( frame->Status == MFX_BRC_PANIC_BIG_FRAME
|| frame->Status == MFX_BRC_PANIC_SMALL_FRAME_FRAME)
panic = true;
if (panic || (par->CodedFrameSize >= frame->MinSize && par->CodedFrameSize <= frame->MaxSize)) {
UpdateBRCState(par->CodedFrameSize, ctx);
RemoveFromQueue(ctx->frame_queue, ctx->frame_queue_size, frame);
ctx->frame_queue_size--;
status->BRCStatus = MFX_BRC_OK;
...//update Min/MaxSize for all queued frames
return MFX_ERR_NONE;
}
panic = ((GetTime() - frame->StartTime) >= GetMaxFrameEncodingTime(ctx));
if (par->CodedFrameSize > frame->MaxSize) {
if (panic || (frame->QP >= ctx->max_qp[X])) {
frame->Status = MFX_BRC_PANIC_BIG_FRAME;
} else {
frame->Status = MFX_BRC_BIG_FRAME;
frame->QP = <increase QP>;
}
}
if (par->CodedFrameSize < frame->MinSize) {
if (panic || (frame->QP <= ctx->min_qp[X])) {
frame->Status = MFX_BRC_PANIC_SMALL_FRAME;
status->MinFrameSize = frame->MinSize;
} else {
frame->Status = MFX_BRC_SMALL_FRAME;
frame->QP = <decrease QP>;
}
}
status->BRCStatus = frame->Status;
return MFX_ERR_NONE;
}
...
//initialize encoder
MyBrcContext brc_ctx;
mfxExtBRC ext_brc;
mfxExtCodingOption2 co2;
mfxExtBuffer* ext_buf[2] = {&co2.Header, &ext_brc.Header};
memset(&brc_ctx, 0, sizeof(MyBrcContext));
memset(&ext_brc, 0, sizeof(mfxExtBRC));
memset(&co2, 0, sizeof(mfxExtCodingOption2));
vpar.ExtParam = ext_buf;
vpar.NumExtParam = sizeof(ext_buf) / sizeof(ext_buf[0]);
co2.Header.BufferId = MFX_EXTBUFF_CODING_OPTION2;
co2.Header.BufferSz = sizeof(mfxExtCodingOption2);
co2.ExtBRC = MFX_CODINGOPTION_ON;
ext_brc.Header.BufferId = MFX_EXTBUFF_BRC;
ext_brc.Header.BufferSz = sizeof(mfxExtBRC);
ext_brc.pthis = &brc_ctx;
ext_brc.Init = MyBrcInit;
ext_brc.Reset = MyBrcReset;
ext_brc.Close = MyBrcClose;
ext_brc.GetFrameCtrl = MyBrcGetFrameCtrl;
ext_brc.Update = MyBrcUpdate;
status = MFXVideoENCODE_Query(session, &vpar, &vpar);
if (status == MFX_ERR_UNSUPPOERTED || co2.ExtBRC != MFX_CODINGOPTION_ON)
...//unsupported
else
status = MFXVideoENCODE_Init(session, &vpar);
...
Example 4 shows the pseudo code of the video processing procedure. The following describes a few key points:
- The application uses the MFXVideoVPP_QueryIOSurf function to obtain the number of frame surfaces needed for input and output. The application must allocate two frame surface pools, one for the input and the other for the output.
- The video processing function MFXVideoVPP_RunFrameVPPAsync is asynchronous. The application must synchronize to make the output result ready, through the MFXVideoCORE_SyncOperation function.
- The body of the video processing procedures covers three scenarios as follows:
- If the number of frames consumed at input is equal to the number of frames generated at output, VPP returns MFX_ERR_NONE when an output is ready. The application must process the output frame after synchronization, as the MFXVideoVPP_RunFrameVPPAsync function is asynchronous. At the end of a sequence, the application must provide a
NULL
input to drain any remaining frames. - If the number of frames consumed at input is more than the number of frames generated at output, VPP returns MFX_ERR_MORE_DATA for additional input until an output is ready. When the output is ready, VPP returns MFX_ERR_NONE. The application must process the output frame after synchronization and provide a
NULL
input at the end of sequence to drain any remaining frames. - If the number of frames consumed at input is less than the number of frames generated at output, VPP returns either MFX_ERR_MORE_SURFACE (when more than one output is ready), or MFX_ERR_NONE (when one output is ready and VPP expects new input). In both cases, the application must process the output frame after synchronization and provide a
NULL
input at the end of sequence to drain any remaining frames.
MFXVideoVPP_QueryIOSurf(session, &init_param, response);
allocate_pool_of_surfaces(in_pool, response[0].NumFrameSuggested);
allocate_pool_of_surfaces(out_pool, response[1].NumFrameSuggested);
MFXVideoVPP_Init(session, &init_param);
in=find_unlocked_surface_and_fill_content(in_pool);
out=find_unlocked_surface_from_the_pool(out_pool);
for (;;) {
sts=MFXVideoVPP_RunFrameVPPAsync(session,in,out,aux,&syncp);
if (sts==MFX_ERR_MORE_SURFACE || sts==MFX_ERR_NONE) {
MFXVideoCore_SyncOperation(session,syncp,INFINITE);
process_output_frame(out);
out=find_unlocked_surface_from_the_pool(out_pool);
}
if (sts==MFX_ERR_MORE_DATA && in==NULL)
break;
if (sts==MFX_ERR_NONE || sts==MFX_ERR_MORE_DATA) {
in=find_unlocked_surface(in_pool);
fill_content_for_video_processing(in);
if (end_of_input_sequence())
in=NULL;
}
}
MFXVideoVPP_Close(session);
free_pool_of_surfaces(in_pool);
free_pool_of_surfaces(out_pool);
The SDK configures the video processing pipeline operation based on the difference between the input and output formats, specified in the mfxVideoParam structure. A few examples follow:
- When the input color format is YUY2 and the output color format is NV12, the SDK enables color conversion from YUY2 to NV12.
- When the input is interleaved and the output is progressive, the SDK enables de-interlacing.
- When the input is single field and the output is interlaced or progressive, the SDK enables field weaving, optionally with deinterlacing.
- When the input is interlaced and the output is single field, the SDK enables field splitting.
In addition to specifying the input and output formats, the application can provide hints to fine-tune the video processing pipeline operation. The application can disable filters in pipeline by using mfxExtVPPDoNotUse structure; enable them by using mfxExtVPPDoUse structure and configure them by using dedicated configuration structures. See Table 4 for complete list of configurable video processing filters, their IDs and configuration structures. See the ExtendedBufferID enumerator for more details.
The SDK ensures that all filters necessary to convert input format to output one are included in pipeline. However, the SDK can skip some optional filters even if they are explicitly requested by the application, for example, due to limitation of underlying hardware. To notify application about this skip, the SDK returns warning MFX_WRN_FILTER_SKIPPED
. The application can retrieve list of active filters by attaching mfxExtVPPDoUse structure to
mfxVideoParam structure and calling MFXVideoVPP_GetVideoParam function. The application must allocate enough memory for filter list.
Filter ID | Configuration structure |
MFX_EXTBUFF_VPP_DENOISE |
mfxExtVPPDenoise |
MFX_EXTBUFF_VPP_MCTF |
mfxExtVppMctf |
MFX_EXTBUFF_VPP_DETAIL |
mfxExtVPPDetail |
MFX_EXTBUFF_VPP_FRAME_RATE_CONVERSION |
mfxExtVPPFrameRateConversion |
MFX_EXTBUFF_VPP_IMAGE_STABILIZATION |
mfxExtVPPImageStab |
MFX_EXTBUFF_VPP_PICSTRUCT_DETECTION |
none |
MFX_EXTBUFF_VPP_PROCAMP |
mfxExtVPPProcAmp |
MFX_EXTBUFF_VPP_FIELD_PROCESSING |
mfxExtVPPFieldProcessing |
Example 5 shows how to configure the SDK video processing.
/* enable image stabilization filter with default settings */
mfxExtVPPDoUse du;
mfxU32 al=MFX_EXTBUFF_VPP_IMAGE_STABILIZATION;
du.Header.BufferId=MFX_EXTBUFF_VPP_DOUSE;
du.Header.BufferSz=sizeof(mfxExtVPPDoUse);
du.NumAlg=1;
du.AlgList=&al;
/* configure the mfxVideoParam structure */
mfxVideoParam conf;
mfxExtBuffer *eb=&du;
memset(&conf,0,sizeof(conf));
conf.IOPattern=MFX_IOPATTERN_IN_SYSTEM_MEMORY|
MFX_IOPATTERN_OUT_SYSTEM_MEMORY;
conf.NumExtParam=1;
conf.ExtParam=&eb;
conf.vpp.In.FourCC=MFX_FOURCC_YV12;
conf.vpp.Out.FourCC=MFX_FOURCC_NV12;
conf.vpp.In.Width=conf.vpp.Out.Width=1920;
conf.vpp.In.Height=conf.vpp.Out.Height=1088;
/* video processing initialization */
MFXVideoVPP_Init(session, &conf);
During video processing operations, the application can specify a region of interest for each frame, as illustrated in Figure 5.
Specifying a region of interest guides the resizing function to achieve special effects such as resizing from 16:9 to 4:3 while keeping the aspect ratio intact. Use the CropX
, CropY
, CropW
and CropH
parameters in the mfxVideoParam structure to specify a region of interest. Table 5 shows some examples.
Operation | VPP Input | VPP Input | VPP Output | VPP Output |
---|---|---|---|---|
Width/Height | CropX, CropY, CropW, CropH | Width/Height | CropX, CropY, CropW, CropH | |
Cropping | 720x480 | 16,16,688,448 | 720x480 | 16,16,688,448 |
Resizing | 720x480 | 0,0,720,480 | 1440x960 | 0,0,1440,960 |
Horizontal stretching | 720x480 | 0,0,720,480 | 640x480 | 0,0,640,480 |
16:9 4:3 with letter boxing at the top and bottom | 1920x1088 | 0,0,1920,1088 | 720x480 | 0,36,720,408 |
4:3 16:9 with pillar boxing at the left and right | 720x480 | 0,0,720,480 | 1920x1088 | 144,0,1632,1088 |
The application can use the SDK encoding, decoding and video processing functions together for transcoding operations. This section describes the key aspects of connecting two or more SDK functions together.
The application passes the output of an upstream SDK function to the input of the downstream SDK function to construct an asynchronous pipeline. Such pipeline construction is done at runtime and can be dynamically changed, as illustrated in Example 6.
mfxSyncPoint sp_d, sp_e;
MFXVideoDECODE_DecodeFrameAsync(session,bs,work,&vin, &sp_d);
if (going_through_vpp) {
MFXVideoVPP_RunFrameVPPAsync(session,vin,vout, &sp_d);
MFXVideoENCODE_EncodeFrameAsync(session,NULL,vout,bits2,&sp_e);
} else {
MFXVideoENCODE_EncodeFrameAsync(session,NULL,vin,bits2,&sp_e);
}
MFXVideoCORE_SyncOperation(session,sp_e,INFINITE);
The SDK simplifies the requirement for asynchronous pipeline synchronization. The application only needs to synchronize after the last SDK function. Explicit synchronization of intermediate results is not required and in fact can slow performance.
The SDK tracks the dynamic pipeline construction and verifies dependency on input and output parameters to ensure the execution order of the pipeline function. In Example 6, the SDK will ensure MFXVideoENCODE_EncodeFrameAsync does not begin its operation until MFXVideoDECODE_DecodeFrameAsync or MFXVideoVPP_RunFrameVPPAsync has finished.
During the execution of an asynchronous pipeline, the application must consider the input data in use and must not change it until the execution has completed. The application must also consider output data unavailable until the execution has finished. In addition, for encoders, the application must consider extended and payload buffers in use while the input surface is locked.
The SDK checks dependencies by comparing the input and output parameters of each SDK function in the pipeline. Do not modify the contents of input and output parameters before the previous asynchronous operation finishes. Doing so will break the dependency check and can result in undefined behavior. An exception occurs when the input and output parameters are structures, in which case overwriting fields in the structures is allowed. (Note that the dependency check works on the pointers to the structures only.)
There are two exceptions with respect to intermediate synchronization:
- The application must synchronize any input before calling the SDK function MFXVideoDECODE_DecodeFrameAsync, if the input is from any asynchronous operation.
- When the application calls an asynchronous function to generate an output surface in video memory and passes that surface to a non-SDK component, it must explicitly synchronize the operation before passing the surface to the non-SDK component.
mfxENCInput enc_in = ...;
mfxENCOutput enc_out = ...;
mfxSyncPoint sp_e, sp_n;
mfxFrameSurface1* surface = get_frame_to_encode();
mfxExtBuffer dependency;
dependency.BufferId = MFX_EXTBUFF_TASK_DEPENDENCY;
dependency.BufferSz = sizeof(mfxExtBuffer);
enc_in.InSurface = surface;
enc_out.ExtParam[enc_out.NumExtParam++] = &dependency;
MFXVideoENC_ProcessFrameAsync(session, &enc_in, &enc_out, &sp_e);
surface->Data.ExtParam[surface->Data.NumExtParam++] = &dependency;
MFXVideoENCODE_EncodeFrameAsync(session, NULL, surface, &bs, &sp_n);
MFXVideoCORE_SyncOperation(session, sp_n, INFINITE);
surface->Data.NumExtParam--;
When connecting SDK function A to SDK function B, the application must take into account the needs of both functions to calculate the number of frame surfaces in the surface pool. Typically, the application can use the formula Na+Nb, where Na is the frame surface needs from SDK function A output, and Nb is the frame surface needs from SDK function B input.
For performance considerations, the application must submit multiple operations and delays synchronization as much as possible, which gives the SDK flexibility to organize internal pipelining. For example, the operation sequence, ENCODE(f1)->ENCODE(f2)->SYNC(f1)->SYNC(f2) is recommended, compared with ENCODE(f1)->SYNC(f1)->ENCODE(f2)->SYNC(f2).
In this case, the surface pool needs additional surfaces to take into account multiple asynchronous operations before synchronization. The application can use the AsyncDepth parameter of the mfxVideoParam structure to inform an SDK function that how many asynchronous operations the application plans to perform before synchronization. The corresponding SDK QueryIOSurf function will reflect such consideration in the NumFrameSuggested
value. Example 8 shows a way of calculating the surface needs based on NumFrameSuggested
values.
async_depth=4;
init_param_v.AsyncDepth=async_depth;
MFXVideoVPP_QueryIOSurf(session, &init_param_v, response_v);
init_param_e.AsyncDepth=async_depth;
MFXVideoENCODE_QueryIOSurf(session, &init_param_e, &response_e);
num_surfaces= response_v[1].NumFrameSuggested
+response_e.NumFrameSuggested
-async_depth; /* double counted in ENCODE & VPP */
During asynchronous pipeline construction, each stage SDK function will return a synchronization point (sync point). These synchronization points are useful in tracking errors during the asynchronous pipeline operation.
Assume the pipeline is A->B->C. The application synchronizes on sync point C. If the error occurs in SDK function C, then the synchronization returns the exact error code. If the error occurs before SDK function C, then the synchronization returns MFX_ERR_ABORTED. The application can then try to synchronize on sync point B. Similarly, if the error occurs in SDK function B, the synchronization returns the exact error code, or else MFX_ERR_ABORTED. Same logic applies if the error occurs in SDK function A.
If your system has multiple Intel Gen Graphics adapters you may need hints on which adapter suits better to process some particular workload. The SDK provides helper API to select best suitable adapter for your workload based on passed workload description. See Example 9 that showcases workload initialization on discrete adapter.
mfxU32 num_adapters_available;
// Query number of Intel Gen Graphics adapters available on system
mfxStatus sts = MFXQueryAdaptersNumber(&num_adapters_available);
MSDK_CHECK_STATUS(sts, "MFXQueryAdaptersNumber failed");
// Allocate memory for response
std::vector<mfxAdapterInfo> displays_data(num_adapters_available);
mfxAdaptersInfo adapters = { displays_data.data(), mfxU32(displays_data.size()), 0u };
// Query information about all adapters (mind that first parameter is NULL)
sts = MFXQueryAdapters(nullptr, &adapters);
MSDK_CHECK_STATUS(sts, "MFXQueryAdapters failed");
// Find dGfx adapter in list of adapters
auto idx_d = std::find_if(adapters.Adapters, adapters.Adapters + adapters.NumActual,
[](const mfxAdapterInfo info)
{
return info.Platform.MediaAdapterType == mfxMediaAdapterType::MFX_MEDIA_DISCRETE;
});
// No dGfx in list
if (idx_d == adapters.Adapters + adapters.NumActual)
{
printf("Warning: No dGfx detected on machine\n");
return -1;
}
mfxU32 idx = static_cast<mfxU32>(std::distance(adapters.Adapters, idx));
// Choose correct implementation for discrete adapter
switch (adapters.Adapters[idx].Number)
{
case 0:
impl = MFX_IMPL_HARDWARE;
break;
case 1:
impl = MFX_IMPL_HARDWARE2;
break;
case 2:
impl = MFX_IMPL_HARDWARE3;
break;
case 3:
impl = MFX_IMPL_HARDWARE4;
break;
default:
// Try searching on all display adapters
impl = MFX_IMPL_HARDWARE_ANY;
break;
}
// Initialize mfxSession in regular way with obtained implementation
As you see in Example 9, after obtaining adapter list with MFXQueryAdapters further initialization of mfxSession is performed in regular way. Particular adapter choice is performed with MFX_IMPL_HARDWARE...MFX_IMPL_HARDWARE4 values of mfxIMPL (see Multiple Monitors section for details).
Example 10 showcases usage of MFXQueryAdapters for querying best suitable adapter for particular encode workload (see MFXQueryAdapters description for adapter priority rules).
mfxU32 num_adapters_available;
// Query number of Intel Gen Graphics adapters available on system
mfxStatus sts = MFXQueryAdaptersNumber(&num_adapters_available);
MSDK_CHECK_STATUS(sts, "MFXQueryAdaptersNumber failed");
// Allocate memory for response
std::vector<mfxAdapterInfo> displays_data(num_adapters_available);
mfxAdaptersInfo adapters = { displays_data.data(), mfxU32(displays_data.size()), 0u };
// Fill description of Encode workload
mfxComponentInfo interface_request = { MFX_COMPONENT_ENCODE, Encode_mfxVideoParam };
// Query information about suitable adapters for Encode workload described by Encode_mfxVideoParam
sts = MFXQueryAdapters(&interface_request, &adapters);
if (sts == MFX_ERR_NOT_FOUND)
{
printf("Error: No adapters on machine capable to process desired workload\n");
return -1;
}
MSDK_CHECK_STATUS(sts, "MFXQueryAdapters failed");
// Choose correct implementation for discrete adapter. Mind usage of index 0, this is best suitable adapter from MSDK perspective
switch (adapters.Adapters[0].Number)
{
case 0:
impl = MFX_IMPL_HARDWARE;
break;
case 1:
impl = MFX_IMPL_HARDWARE2;
break;
case 2:
impl = MFX_IMPL_HARDWARE3;
break;
case 3:
impl = MFX_IMPL_HARDWARE4;
break;
default:
// Try searching on all display adapters
impl = MFX_IMPL_HARDWARE_ANY;
break;
}
// Initialize mfxSession in regular way with obtained implementation
To fully utilize the SDK acceleration capability, the application should support OS specific infrastructures, Microsoft* DirectX* for Micorosoft* Windows* and VA API for Linux*. The exception is transcoding scenario where opaque memory type may be used. See Surface Type Neutral Transcoding for more details.
The hardware acceleration support in application consists of video memory support and acceleration device support.
Depending on usage model, the application can use video memory on different stages of pipeline. Three major scenarios are illustrated on Figure 6.
The application must use the IOPattern field of the mfxVideoParam structure to indicate the I/O access pattern during initialization. Subsequent SDK function calls must follow this access pattern. For example, if an SDK function operates on video memory surfaces at both input and output, the application must specify the access pattern IOPattern at initialization in MFX_IOPATTERN_IN_VIDEO_MEMORY for input and MFX_IOPATTERN_OUT_VIDEO_MEMORY for output. This particular I/O access pattern must not change inside the Init … Close sequence.
Initialization of any hardware accelerated SDK component requires the acceleration device handle. This handle is also used by SDK component to query HW capabilities. The application can share its device with the SDK by passing device handle through the MFXVideoCORE_SetHandle function. It is recommended to share the handle before any actual usage of the SDK.
The SDK supports two different infrastructures for hardware acceleration on Microsoft* Windows* OS, “Direct3D 9 DXVA2” and “Direct3D 11 Video API”. In the first one the application should use the IDirect3DDeviceManager9 interface as the acceleration device handle, in the second one - ID3D11Device interface. The application should share one of these interfaces with the SDK through the MFXVideoCORE_SetHandle function. If the application does not provide it, then the SDK creates its own internal acceleration device. This internal device could not be accessed by the application and as a result, the SDK input and output will be limited to system memory only. That in turn will reduce SDK performance. If the SDK fails to create a valid acceleration device, then SDK cannot proceed with hardware acceleration and returns an error status to the application.
The application must create the Direct3D9* device with the flag D3DCREATE_MULTITHREADED. Additionally the flag D3DCREATE_FPU_PRESERVE is recommended. This influences floating-point calculations, including PTS values.
The application must also set multithreading mode for Direct3D11* device. Example 11 Setting multithreading mode illustrates how to do it.
ID3D11Device *pD11Device;
ID3D11DeviceContext *pD11Context;
ID3D10Multithread *pD10Multithread;
pD11Device->GetImmediateContext(&pD11Context);
pD11Context->QueryInterface(IID_ID3D10Multithread, &pD10Multithread);
pD10Multithread->SetMultithreadProtected(true);
During hardware acceleration, if a Direct3D* “device lost” event occurs, the SDK operation terminates with the return status MFX_ERR_DEVICE_LOST. If the application provided the Direct3D* device handle, the application must reset the Direct3D* device.
When the SDK decoder creates auxiliary devices for hardware acceleration, it must allocate the list of Direct3D* surfaces for I/O access, also known as the surface chain, and pass the surface chain as part of the device creation command. In most cases, the surface chain is the frame surface pool mentioned in the Frame Surface Locking section.
The application passes the surface chain to the SDK component Init function through an SDK external allocator callback. See the Memory Allocation and External Allocators section for details.
Only decoder Init function requests external surface chain from the application and uses it for auxiliary device creation. Encoder and VPP Init functions may only request internal surfaces. See the ExtMemFrameType enumerator for more details about different memory types.
Depending on configuration parameters, SDK requires different surface types. It is strongly recommended to call one of the MFXVideoENCODE_QueryIOSurf, MFXVideoDECODE_QueryIOSurf or MFXVideoVPP_QueryIOSurf functions to determine the appropriate type.
Table 6: Supported SDK Surface Types and Color Formats for Direct3D9 shows supported Direct3D9 surface types and color formats. Table 7: Supported SDK Surface Types and Color Formats for Direct3D11 shows Direct3D11 types and formats. Note, that NV12 is the major encoding and decoding color format. Additionally, JPEG/MJPEG decoder supports RGB32 and YUY2 output, JPEG/MJPEG encoder supports RGB32 and YUY2 input for Direct3D9/Direct3D11 and YV12 input for Direct3D9 only, and VPP supports RGB32 output.
SDK Class | SDK Function Input | SDK Function Input | SDK Function Output | SDK Function Output |
---|---|---|---|---|
Surface Type | Color Format | Surface Type | Color Format | |
DECODE | Not Applicable | Not Applicable | Decoder Render Target | NV12 |
Decoder Render Target | RGB32, YUY2 JPEG only |
|||
VPP | Decoder/Processor Render Target | Listed in ColorFourCC | Decoder Render Target | NV12 |
Processor Render Target | RGB32 | |||
ENCODE | Decoder Render Target | NV12 | Not Applicable | Not Applicable |
Decoder Render Target | RGB32, YUY2, YV12 JPEG only |
Note: “Decoder Render Target” corresponds to DXVA2_ VideoDecoderRenderTarget type, “Processor Render Target” to DXVA2_ VideoProcessorRenderTarget.
SDK Class | SDK Function Input | SDK Function Input | SDK Function Output | SDK Function Output |
---|---|---|---|---|
Surface Type | Color Format | Surface Type | Color Format | |
DECODE | Not Applicable | Not Applicable | Decoder Render Target | NV12 |
Decoder /Processor Render Target | RGB32, YUY2 JPEG only |
|||
VPP | Decoder/Processor Render Target | Listed in ColorFourCC | Processor Render Target | NV12 |
Processor Render Target | RGB32 | |||
ENCODE | Decoder/Processor Render Target | NV12 | Not Applicable | Not Applicable |
Decoder/Processor Render Target | RGB32, YUY2 JPEG only |
Note: “Decoder Render Target” corresponds to D3D11_BIND_DECODER flag, “Processor Render Target” to D3D11_BIND_RENDER_TARGET.
The SDK supports single infrastructure for hardware acceleration on Linux* - “VA API”. The application should use the VADisplay interface as the acceleration device handle for this infrastructure and share it with the SDK through the MFXVideoCORE_SetHandle function. Because the SDK does not create internal acceleration device on Linux, the application must always share it with the SDK. This sharing should be done before any actual usage of the SDK, including capability query and component initialization. If the application fails to share the device, the SDK operation will fail.
Example 12 Obtaining VA display from X Window System and Example 13 Obtaining VA display from Direct Rendering Manager show how to obtain and share VA display with the SDK.
Display *x11_display;
VADisplay va_display;
x11_display = XOpenDisplay(current_display);
va_display = vaGetDisplay(x11_display);
MFXVideoCORE_SetHandle(session, MFX_HANDLE_VA_DISPLAY,
(mfxHDL) va_display);
int card;
VADisplay va_display;
card = open("/dev/dri/card0", O_RDWR); /* primary card */
va_display = vaGetDisplayDRM(card);
vaInitialize(va_display, &major_version, &minor_version);
MFXVideoCORE_SetHandle(session, MFX_HANDLE_VA_DISPLAY,
(mfxHDL) va_display);
When the SDK decoder creates hardware acceleration device, it must allocate the list of video memory surfaces for I/O access, also known as the surface chain, and pass the surface chain as part of the device creation command. The application passes the surface chain to the SDK component Init function through an SDK external allocator callback. See the Memory Allocation and External Allocators section for details.
Only decoder Init function requests external surface chain from the application and uses it for device creation. Encoder and VPP Init functions may only request internal surfaces. See the ExtMemFrameType enumerator for more details about different memory types.
The VA API does not define any surface types and the application can use either MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET or MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET to indicate data in video memory.
Table 8: Supported SDK Surface Types and Color Formats for VA API shows supported by VA API color formats.
SDK Class | SDK Function Input | SDK Function Output |
---|---|---|
DECODE | Not Applicable | NV12 |
RGB32, YUY2 JPEG only |
||
VPP | Listed in ColorFourCC | NV12, RGB32 |
ENCODE | NV12 | Not Applicable |
RGB32, YUY2, YV12 JPEG only |
All SDK implementations delegate memory management to the application. The application must allocate sufficient memory for input and output parameters and buffers, and de-allocate it when SDK functions complete their operations. During execution, the SDK functions use callback functions to the application to manage memory for video frames through external allocator interface mfxFrameAllocator.
mfxBufferAllocator
interface is deprecated.
If an application needs to control the allocation of video frames, it can use callback functions through the mfxFrameAllocator interface. If an application does not specify an allocator, an internal allocator is used. However, if an application uses video memory surfaces for input and output, it must specify the hardware acceleration device and an external frame allocator using mfxFrameAllocator.
The external frame allocator can allocate different frame types:
- in system memory and
- in video memory, as “decoder render targets” or “processor render targets.” See the section Working with hardware acceleration for additional details.
The external frame allocator responds only to frame allocation requests for the requested memory type and returns MFX_ERR_UNSUPPORTED for all others. The allocation request uses flags, part of memory type field, to indicate which SDK class initiates the request, so the external frame allocator can respond accordingly. Example 14 illustrates a simple external frame allocator.
typedef struct {
mfxU16 width, height;
mfxU8 *base;
} mid_struct;
mfxStatus fa_alloc(mfxHDL pthis, mfxFrameAllocRequest *request, mfxFrameAllocResponse *response) {
if (!(request->type&MFX_MEMTYPE_SYSTEM_MEMORY))
return MFX_ERR_UNSUPPORTED;
if (request->Info->FourCC!=MFX_FOURCC_NV12)
return MFX_ERR_UNSUPPORTED;
response->NumFrameActual=request->NumFrameMin;
for (int i=0;i<request->NumFrameMin;i++) {
mid_struct *mmid=(mid_struct *)malloc(sizeof(mid_struct));
mmid->width=ALIGN32(request->Info->Width);
mmid->height=ALIGN32(request->Info->Height);
mmid->base=(mfxU8*)malloc(mmid->width*mmid->height*3/2);
response->mids[i]=mmid;
}
return MFX_ERR_NONE;
}
mfxStatus fa_lock(mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr) {
mid_struct *mmid=(mid_struct *)mid;
ptr->pitch=mmid->width;
ptr->Y=mmid->base;
ptr->U=ptr->Y+mmid->width*mmid->height;
ptr->V=ptr->U+1;
return MFX_ERR_NONE;
}
mfxStatus fa_unlock(mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr) {
if (ptr) ptr->Y=ptr->U=ptr->V=ptr->A=0;
return MFX_ERR_NONE;
}
mfxStatus fa_gethdl(mfxHDL pthis, mfxMemId mid, mfxHDL *handle) {
return MFX_ERR_UNSUPPORTED;
}
mfxStatus fa_free(mfxHDL pthis, mfxFrameAllocResponse *response) {
for (int i=0;i<response->NumFrameActual;i++) {
mid_struct *mmid=(mid_struct *)response->mids[i];
free(mmid->base); free(mid);
}
return MFX_ERR_NONE;
}
For system memory, it is highly recommended to allocate memory for all planes of the same frame as a single buffer (using one single malloc
call).
Performance wise, software SDK library (running CPU instructions) prefers system memory I/O, and SDK platform implementation (accelerated by platform graphic devices) prefers video memory surface I/O. The application needs to manage both surface types (thus two data paths in a transcoding A****B) to achieve the best performance in both cases.
The SDK provides a third surface type: opaque surface. With opaque surface, the SDK will map the surface type to either system memory buffer or video memory surface at runtime. The application only needs to manage one surface type, or one transcoding data path.
It is recommended the application use opaque surfaces for any transcoding intermediate data. For example, the transcoding pipeline can be DECODE Opaque Surfaces VPP Opaque Surfaces ENCODE. It is possible to copy an opaque surface to a “real” surface through a VPP operation.
The application uses the following procedure to use opaque surface, assuming a transcoding pipeline SDK A -> SDK B:
- As described in section Surface Pool Allocation, the application queries SDK component A and B and calculates the surface pool size. The application needs to use MFX_IOPATTERN_IN_OPAQUE_MEMORY and/or MFX_IOPATTERN_OUT_OPAQUE_MEMORY while specifying the I/O pattern. It is possible that SDK component A returns a different memory type than SDK component B, as the QueryIOSurf function returns the native allocation type and size. In this case, the surface pool type and size should follow only one SDK component: either A or B.
- The application allocates the surface pool, which is an array of the mfxFrameSurface1 structures. Within the structure, specify Data.Y= Data.U= Data.V= Data.A= Data.MemId=0 for all array members.
- During initialization, the application communicates the allocated surface pool to both SDK components by attaching the mfxExtOpaqueSurfaceAlloc structure as part of the initialization parameters. The application needs to use MFX_IOPATTERN_IN_OPAQUE_MEMORY and/or MFX_IOPATTERN_OUT_OPAQUE_MEMORY while specifying the I/O pattern.
- During decoding, encoding, and video processing, the application manages the surface pool and passes individual frame surface to SDK component A and B as described in section Decoding Procedures, section Encoding Procedures, and section Video Processing Procedures, respectively.
Example 15 shows the opaque procedure sample code.
Since the SDK manages the association of opaque surface to “real” surface types internally, the application cannot read the content of opaque surfaces. Also the application does not get any opaque-type surface allocation requests if the application specifies an external frame allocator.
If the application shares opaque surfaces among different SDK sessions, the application must join the sessions before SDK component initialization and ensure that all joined sessions have the same hardware acceleration device handle. Setting device handle is optional only if all components in pipeline belong to the same session. The application should not disjoin the session which share opaque memory until the SDK components are not closed.
mfxExtOpqueSurfaceAlloc osa, *posa=&osa;
memset(&osa,0,sizeof(osa));
// query frame surface allocation needs
MFXVideoDECODE_QueryIOSurf(session, &decode_param, &request_decode);
MFXVideoENCODE_QueryIOSurf(session, &encode_param, &request_encode);
// calculate the surface pool surface type and numbers
if (MFX_MEMTYPE_BASE(request_decode.Type) ==
MFX_MEMTYPE_BASE(request_encode.Type)) {
osa.Out.NumSurface = request_decode.NumFrameSuggested +
request_encode.NumFrameSuggested - decode_param.AsyncDepth;
osa.Out.Type=request_decode.Type;
} else {
// it is also ok to use decode's NumFrameSuggested and Type.
osa.Out.NumSurface=request_encode.NumFrameSuggested;
osa.Out.Type=request_encode.Type;
}
// allocate surface pool and zero MemId/Y/U/V/A pointers
osa.Out.Surfaces=allocmfxFrameSurface(osa.Out.NumSurface);
// attach the surface pool during decode & encode initialization
osa.Header.BufferId=MFX_EXTBUFF_OPAQUE_SURFACE_ALLOCATION;
osa.Header.BufferSz=sizeof(osa);
decode_param.NumExtParam=1;
decode_param.ExtParam=&posa;
MFXVideoDECODE_Init(session, &decode_param);
memcpy(&osa.In, &osa.Out, sizeof(osa.Out));
encode_param.NumExtParam=1;
encode_param.ExtParam=&posa;
MFXVideoENCODE_Init(session, &encode_param);
The SDK accelerates decoding, encoding and video processing through a hardware device. The SDK functions may return the following errors or warnings if the hardware device encounters errors:
MFX_ERR_DEVICE_FAILED |
Hardware device returned unexpected errors. SDK was unable to restore operation. |
MFX_ERR_DEVICE_LOST |
Hardware device was lost due to system lock or shutdown. |
MFX_WRN_PARTIAL_ACCELERATION |
The hardware does not fully support the specified configuration. The encoding, decoding, or video processing operation may be partially accelerated. |
MFX_WRN_DEVICE_BUSY |
Hardware device is currently busy. |
SDK functions Query, QueryIOSurf, and Init return MFX_WRN_PARTIAL_ACCELERATION to indicate that the encoding, decoding or video processing operation can be partially hardware accelerated or not hardware accelerated at all. The application can ignore this warning and proceed with the operation. (Note that SDK functions may return errors or other warnings overwriting MFX_WRN_PARTIAL_ACCELERATION, as it is a lower priority warning.)
SDK functions return MFX_WRN_DEVICE_BUSY to indicate that the hardware device is busy and unable to take commands at this time. Resume the operation by waiting for a few milliseconds and resubmitting the request. Example 16 shows the decoding pseudo-code. The same procedure applies to encoding and video processing.
SDK functions return MFX_ERR_DEVICE_LOST or MFX_ERR_DEVICE_FAILED to indicate that there is a complete failure in hardware acceleration. The application must close and reinitialize the SDK function class. If the application has provided a hardware acceleration device handle to the SDK, the application must reset the device.
mfxStatus sts=MFX_ERR_NONE;
for (;;) {
…
sts=MFXVideoDECODE_DecodeFrameAsync(session, bitstream, surface_work, &surface_disp, &syncp);
if (sts == MFX_WRN_DEVICE_BUSY) Sleep(5);
}
This section describes SDK functions and their operations.
In each function description, only commonly used status codes are documented. The function may return additional status codes, such as MFX_ERR_INVALID_HANDLE or MFX_ERR_NULL_PTR, in certain case. See the mfxStatus enumerator for a list of all status codes.
Global functions initialize and de-initialize the SDK library and perform query functions on a global scale within an application. Please, note that result of MFXQueryAdapters*** functions corresponds only to DX11 adapters enumeration (see Multiple Monitors section and each function description for details).
Member Functions | Description |
---|---|
MFXInit | Initializes an SDK session |
MFXQueryIMPL | Queries the implementation type |
MFXQueryVersion | Queries the implementation version |
MFXJoinSession | Join two sessions together |
MFXCloneSession | Clone the current session |
MFXSetPriority | Set session priority |
MFXGetPriority | Obtain session priority |
MFXDisjoinSession | Remove the join state of the current session |
MFXClose | De-initializes an SDK session |
MFXQueryAdaptersNumber | Queries number of Intel Gen Graphics adapters |
MFXQueryAdapters | Queries information about suitable adapters for given workload |
MFXQueryAdaptersDecode | Queries information about suitable adapters for decode workload |
Syntax
mfxStatus MFXQueryAdaptersNumber(mfxU32* num_adapters);
Parameters
num_adapters |
Pointer for output number of detected Intel Gen Graphics adapters |
Description
This function returns number of Intel Gen Graphics adapters. It can be used before MFXQueryAdapters call to determine size of input data which user needs to allocate. Result of this function corresponds only to DX11 adapters enumeration.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_NULL_PTR |
num_adapters pointer is NULL. |
Change History
This function is available since SDK API 1.31.
Syntax
mfxStatus MFXQueryAdapters(mfxComponentInfo* input_info, mfxAdaptersInfo* adapters);
Parameters
input_info |
Pointer to workload description. See mfxComponentInfo description for details. |
adapters |
Pointer to output description of all suitable adapters for input workload. See mfxAdaptersInfo description for details. |
Description
This function returns list of adapters suitable to handle workload input_info
. The list is sorted in priority order: iGPU has advantage over dGPU with only exception when workload is HEVC encode and iGPU is less than Gen12. This rule might be changed in future. If input_info
pointer is NULL, list of all available Intel adapters will be returned. Result of this function corresponds only to DX11 adapters enumeration.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_NULL_PTR |
input_info or adapters pointer is NULL. |
MFX_ERR_NOT_FOUND |
No suitable adapters found. |
MFX_WRN_OUT_OF_RANGE |
Not enough memory to report back entire list of adapters. In this case as many adapters as possible will be returned. |
Change History
This function is available since SDK API 1.31.
Syntax
mfxStatus MFXQueryAdaptersDecode(mfxBitstream* bitstream, mfxU32 codec_id, mfxAdaptersInfo* adapters);
Parameters
bitstream |
Pointer to bitstream with input data. |
codec_id |
Codec id to determine type of codec for input bitstream. |
adapters |
Pointer for output list of adapters. Memory should be allocated by user. See mfxAdaptersInfo description for details. |
Description
This function returns list of adapters suitable to decode input bitstream
. The list is sorted in priority order where iGPU has advantage. This rule might be changed in future. This function is actually a simplification of MFXQueryAdapters, because bitstream
is description of workload itself. Result of this function corresponds only to DX11 adapters enumeration.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_NULL_PTR |
bitstream or adapters pointer is NULL. |
MFX_ERR_NOT_FOUND |
No suitable adapters found. |
MFX_WRN_OUT_OF_RANGE |
Not enough memory to report back entire list of adapters. In this case as many adapters as possible will be returned. |
Change History
This function is available since SDK API 1.31.
Syntax
mfxStatus MFXCloneSession(mfxSession session, mfxSession *clone);
Parameters
session |
SDK session handle |
clone |
Pointer to the cloned session handle |
Description
This function creates a clean copy of the current session. The cloned session is an independent session. It does not inherit any user-defined buffer, frame allocator, or device manager handles from the current session. This function is a light-weight equivalent of MFXJoinSession after MFXInit.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.1.
Syntax
mfxStatus MFXClose(mfxSession session);
Parameters
session |
SDK session handle |
Description
This function completes and de-initializes an SDK session. Any active tasks in execution or in queue are aborted. The application cannot call any SDK function after this function.
All child sessions must be disjoined before closing a parent session.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Deprecated in 1.35 and removed starting from 2.0
Syntax
mfxStatus MFXDoWork(mfxSession session);
Parameters
session |
SDK session handle |
Description
This function complements MFXInitEx
with external threading mode on. Application expected to create no less than two work threads per session and pass them to SDK via this function. This function won’t return control to application unless session is closed.
In case of joined sessions, application should call MFXDoWork
only for parent session.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.14.
Syntax
mfxStatus MFXDisjoinSession(mfxSession session);
Parameters
session |
SDK session handle |
Description
This function removes the joined state of the current session. After disjoining, the current session becomes independent. The application must ensure there is no active task running in the session before calling this function.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_WRN_IN_EXECUTION |
Active tasks are in execution or in queue. Wait for the completion of the tasks and then call this function again. |
MFX_ERR_UNDEFINED_BEHAVIOR |
The session is independent, or this session is the parent of all joined sessions. |
Change History
This function is available since SDK API 1.1.
Syntax
mfxStatus MFXGetPriority(mfxSession session,
mfxPriority *priority);
Parameters
session |
SDK session handle |
priority |
Pointer to the priority value |
Description
This function returns the current session priority.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.1.
Syntax
mfxStatus MFXInit(
mfxIMPL impl,
mfxVersion *ver, mfxSession *session);
Parameters
impl |
mfxIMPL enumerator that indicates the desired SDK implementation |
ver |
Pointer to the minimum library version or zero, if not specified |
session |
Pointer to the SDK session handle |
Description
This function creates and initializes an SDK session. Call this function before calling any other SDK functions. If the desired implementation specified by impl
is MFX_IMPL_AUTO, the function will search for the platform-specific SDK implementation. If the function cannot find it, it will use the software implementation.
The argument ver
indicates the desired version of the library implementation. The loaded SDK will have an API version compatible to the specified version (equal in the major version number, and no less in the minor version number.) If the desired version is not specified, the default is to use the API version from the SDK release, with which an application is built.
We recommend that production applications always specify the minimum API version that meets their functional requirements. For example, if an application uses only H.264 decoding as described in API v1.0, have the application initialize the library with API v1.0. This ensures backward compatibility.
Return Status
MFX_ERR_NONE |
The function completed successfully. The output parameter contains the handle of the session. |
MFX_ERR_UNSUPPORTED |
The function cannot find the desired SDK implementation or version. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXInitEx(
mfxInitParam par, mfxSession *session);
Parameters
par |
mfxInitParam structure that indicates the desired SDK implementation, minimum library version and desired threading mode |
session |
Pointer to the SDK session handle |
Description
This function creates and initializes an SDK session. Call this function before calling any other SDK functions. If the desired implementation specified by par. Implementation
is MFX_IMPL_AUTO, the function will search for the platform-specific SDK implementation. If the function cannot find it, it will use the software implementation.
The argument par.Version
indicates the desired version of the library implementation. The loaded SDK will have an API version compatible to the specified version (equal in the major version number, and no less in the minor version number.) If the desired version is not specified, the default is to use the API version from the SDK release, with which an application is built.
We recommend that production applications always specify the minimum API version that meets their functional requirements. For example, if an application uses only H.264 decoding as described in API v1.0, have the application initialize the library with API v1.0. This ensures backward compatibility.
The argument par.ExternalThreads
specifies threading mode. Value 0 means that SDK should internally create and handle work threads (this essentially equivalent of regular MFXInit
). If this parameter set to 1 then SDK will expect that application should create work threads and pass them to SDK via single-entry function MFXDoWork
. Setting par.ExternalThreads
to 1 requires setting minimum API version to 1.14, as previous versions of SDK didn’t have such functionality.
Return Status
MFX_ERR_NONE |
The function completed successfully. The output parameter contains the handle of the session. |
MFX_ERR_UNSUPPORTED |
The function cannot find the desired SDK implementation or version. |
Change History
This function is available since SDK API 1.14.
Syntax
mfxStatus MFXJoinSession(mfxSession session, mfxSession child);
Parameters
session |
The current session handle |
child |
The child session handle to be joined |
Description
This function joins the child session to the current session.
After joining, the two sessions share thread and resource scheduling for asynchronous operations. However, each session still maintains its own device manager and buffer/frame allocator. Therefore, the application must use a compatible device manager and buffer/frame allocator to share data between two joined sessions.
The application can join multiple sessions by calling this function multiple times. When joining the first two sessions, the current session becomes the parent responsible for thread and resource scheduling of any later joined sessions.
Joining of two parent sessions is not supported.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_WRN_IN_EXECUTION |
Active tasks are executing or in queue in one of the sessions. Call this function again after all tasks are completed. |
MFX_ERR_UNSUPPORTED |
The child session cannot be joined with the current session. |
Change History
This function is available since SDK API 1.1.
Syntax
mfxStatus MFXQueryIMPL(mfxSession session,
mfxIMPL *impl);
Parameters
session |
SDK session handle |
impl |
Pointer to the implementation type |
Description
This function returns the implementation type of a given session.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXQueryVersion(mfxSession session,
mfxVersion *version);
Parameters
session |
SDK session handle |
version |
Pointer to the returned implementation version |
Description
This function returns the SDK implementation version.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXSetPriority(mfxSession session,
mfxPriority priority);
Parameters
session |
SDK session handle |
priority |
Priority value |
Description
This function sets the current session priority.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.1.
This class of functions consists of auxiliary functions that all functions of the SDK implementation can call.
Member Functions | |
---|---|
MFXVideoCORE_SetHandle | Sets system handles that the SDK implementation might need |
MFXVideoCORE_GetHandle | Obtains system handles previously set |
MFXVideoCORE_SetBufferAllocator | Sets the external system buffer allocator |
MFXVideoCORE_SetFrameAllocator | Sets the external frame allocator |
MFXVideoCORE_SyncOperation | Initializes execution of the specified sync point and returns a status code |
Syntax
mfxStatus MFXVideoCORE_SetHandle(mfxSession session,
mfxHandleType type, mfxHDL hdl);
Parameters
session |
SDK session handle |
type |
Handle type |
hdl |
Handle to be set |
Description
This function sets any essential system handle that SDK might use.
If the specified system handle is a COM interface, the reference counter of the COM interface will increase. The counter will decrease when the SDK session closes.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_UNDEFINED_BEHAVIOR |
The same handle is redefined. For example, the function has been called twice with the same handle type or internal handle has been created by the SDK before this function call. |
MFX_ERR_DEVICE_FAILED |
The SDK cannot initialize using the handle. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoCORE_GetHandle(mfxSession session,
mfxHandleType type, mfxHDL *hdl);
Parameters
session |
SDK session handle |
type |
Handle type |
hdl |
Pointer to the handle to be set |
Description
This function obtains system handles previously set by the MFXVideoCORE_SetHandle function. If the handler is a COM interface, the reference counter of the interface increases. The calling application must release the COM interface.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_NOT_FOUND |
Specified handle type not found. |
Change History
This function is available since SDK API 1.0.
Deprecated in 1.35 and removed starting from 2.0
Syntax
mfxStatus MFXVideoCORE_SetBufferAllocator(mfxSession session,
mfxBufferAllocator *allocator);
Parameters
session |
SDK session handle |
allocator |
Pointer to the mfxBufferAllocator structure |
Description
This function is deprecated.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Deprecated since SDK API 1.17.
Syntax
mfxStatus MFXVideoCORE_SetFrameAllocator(mfxSession session,
mfxFrameAllocator *allocator);
Parameters
session |
SDK session handle |
allocator |
Pointer to the mfxFrameAllocator structure |
Description
This function sets the external allocator callback structure for frame allocation. If the allocator
argument is NULL
, the SDK uses the default allocator, which allocates frames from system memory or hardware devices.
The behavior of the SDK is undefined if it uses this function while the previous allocator is in use. A general guideline is to set the allocator immediately after initializing the session.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoCORE_QueryPlatform(mfxSession session,
mfxPlatform *platform);
Parameters
session |
SDK session handle |
platform |
Pointer to the mfxPlatform structure |
Description
This function returns information about current hardware platform.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.19.
Syntax
mfxStatus MFXVideoCORE_SyncOperation(mfxSession session, mfxSyncPoint syncp, mfxU32 wait);
Parameters
session |
SDK session handle |
syncp |
Sync point |
wait |
Wait time in milliseconds |
Description
This function initiates execution of an asynchronous function not already started and returns the status code after the specified asynchronous operation completes. If wait
is zero, the function returns immediately.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_NONE_PARTIAL_OUTPUT |
The function completed successfully, bitstream contains a portion of the encoded frame according to required granularity. |
MFX_WRN_IN_EXECUTION |
The specified asynchronous function is in execution. |
MFX_ERR_ABORTED |
The specified asynchronous function aborted due to data dependency on a previous asynchronous function that did not complete. |
Change History
This function is available since SDK API 1.0. Return code MFX_ERR_NONE_PARTIAL_OUTPUT is introduced in SDK API 1.31.
Remarks
See status codes for specific asynchronous functions.
In partial output mode, enabled during encoder initialization mfxExtPartialBitstreamParam or reset, application is expected to call SyncOperation with the same sync point repeatedly until it receives the MFX_ERR_NONE or some error; when MFX_ERR_NONE_PARTIAL_OUTPUT code is returned, new portion of the encoded frame is appended to the last bitstream portion located at DataOffset and increment a DataLength size accoding to new portion size in the associated mfxBitstream buffer. Finally, when MFX_ERR_NONE returned the bitstream buffer contains full bitstream for encoded frame with DataLengh equal to it length. Any processing on app level of the partial result returned in bitstream buffer must be finished before next SyncOperation call.
This class of functions performs the entire encoding pipeline from the input video frames to the output bitstream.
Member Functions | |
---|---|
MFXVideoENCODE_Query | Queries the feature capability |
MFXVideoENCODE_QueryIOSurf | Queries the number of input surface frames required for encoding |
MFXVideoENCODE_Init | Initializes the encoding operation |
MFXVideoENCODE_Reset | Resets the current encoding operation and prepares for the next encoding operation |
MFXVideoENCODE_Close | Terminates the encoding operation and de-allocates any internal memory |
MFXVideoENCODE_GetVideoParam | Obtains the current working parameter set |
MFXVideoENCODE_GetEncodeStat | Obtains the statistics collected during encoding |
MFXVideoENCODE_EncodeFrameAsync | Performs the encoding and returns the compressed bitstream |
Syntax
mfxStatus MFXVideoENCODE_Query(mfxSession session, mfxVideoParam *in, mfxVideoParam *out);
Parameters
session |
SDK session handle |
in |
Pointer to the mfxVideoParam structure as input |
out |
Pointer to the mfxVideoParam structure as output |
Description
This function works in either of four modes:
If the in
pointer is zero, the function returns the class configurability in the output structure. A non-zero value in each field of the output structure indicates that the SDK implementation can configure the field with Init.
If the in
parameter is non-zero, the function checks the validity of the fields in the input structure. Then the function returns the corrected values in the output structure. If there is insufficient information to determine the validity or correction is impossible, the function zeroes the fields. This feature can verify whether the SDK implementation supports certain profiles, levels or bitrates.
If the in
parameter is non-zero and mfxExtEncoderResetOption structure is attached to it, then the function queries for the outcome of the MFXVideoENCODE_Reset function and returns it in the mfxExtEncoderResetOption structure attached to out
. The query function succeeds if such reset is possible and returns error otherwise. Unlike other modes that are independent of the SDK encoder state, this one checks if reset is possible in the present SDK encoder state. This mode also requires completely defined mfxVideoParam structure, unlike other modes that support partially defined configurations. See mfxExtEncoderResetOption description for more details.
If the in
parameter is non-zero and mfxExtEncoderCapability structure is attached to it, then the function returns encoder capability in mfxExtEncoderCapability structure attached to out
. It is recommended to fill in mfxVideoParam structure and set hardware acceleration device handle before calling the function in this mode.
The application can call this function before or after it initializes the encoder. The CodecId field of the output structure is a mandated field (to be filled by the application) to identify the coding standard.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_UNSUPPORTED |
The function failed to identify a specific implementation for the required features. |
MFX_WRN_PARTIAL_ACCELERATION |
The underlying hardware does not fully support the specified video parameters; The encoding may be partially accelerated. Only SDK HW implementations may return this status code. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoENCODE_QueryIOSurf(mfxSession session, mfxVideoParam *par, mfxFrameAllocRequest *request);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure as input |
request |
Pointer to the mfxFrameAllocRequest structure as output |
Description
This function returns minimum and suggested numbers of the input frame surfaces required for encoding initialization and their type. Init will call the external allocator for the required frames with the same set of numbers.
The use of this function is recommended. For more information, see the section Working with hardware acceleration.
This function does not validate I/O parameters except those used in calculating the number of input surfaces.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_WRN_PARTIAL_ACCELERATION |
The underlying hardware does not fully support the specified video parameters. The encoding may be partially accelerated. Only SDK HW implementations may return this status code. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected invalid video parameters. These parameters may be out of the valid range, or the combination of them resulted in incompatibility. Incompatibility not resolved. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoENCODE_Init(mfxSession session,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure |
Description
This function allocates memory and prepares tables and necessary structures for encoding. This function also does extensive validation to ensure if the configuration, as specified in the input parameters, is supported.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_WRN_PARTIAL_ACCELERATION |
The underlying hardware does not fully support the specified video parameters. The encoding may be partially accelerated. Only SDK HW implementations may return this status code. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected invalid video parameters. These parameters may be out of the valid range, or the combination of them resulted in incompatibility. Incompatibility not resolved. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
MFX_ERR_UNDEFINED_BEHAVIOR |
The function is called twice without a close; |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoENCODE_Reset(mfxSession session,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure |
Description
This function stops the current encoding operation and restores internal structures or parameters for a new encoding operation, possibly with new parameters.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected that video parameters are wrong or they conflict with initialization parameters. Reset is impossible. |
MFX_ERR_INCOMPATIBLE_VIDEO_PARAM |
The function detected that provided by the application video parameters are incompatible with initialization parameters. Reset requires additional memory allocation and cannot be executed. The application should close the SDK component and then reinitialize it. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoENCODE_Close(mfxSession session);
Parameters
session |
SDK session handle |
Description
This function terminates the current encoding operation and de-allocates any internal tables or structures.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoENCODE_GetVideoParam(mfxSession session,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
par |
Pointer to the corresponding parameter structure |
Description
This function retrieves current working parameters to the specified output structure. If extended buffers are to be returned, the application must allocate those extended buffers and attach them as part of the output structure.
The application can retrieve a copy of the bitstream header, by attaching the mfxExtCodingOptionSPSPPS structure to the mfxVideoParam structure.
Returned information
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoENCODE_GetEncodeStat(mfxSession session,
mfxEncodeStat *stat);
Parameters
session |
SDK session handle |
stat |
Pointer to the mfxEncodeStat structure |
Description
This function obtains statistics collected during encoding.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoENCODE_EncodeFrameAsync(mfxSession session,
mfxEncodeCtrl *ctrl,
mfxFrameSurface1 *surface,
mfxBitstream *bs, mfxSyncPoint *syncp);
Parameters
Session |
SDK session handle |
ctrl |
Pointer to the mfxEncodeCtrl structure for per-frame encoding control; this parameter is optional(it can be NULL ) if the encoder works in the display order mode. |
surface |
Pointer to the frame surface structure |
bs |
Pointer to the output bitstream |
syncp |
Pointer to the returned sync point associated with this operation |
Description
This function takes a single input frame in either encoded or display order and generates its output bitstream. In the case of encoded ordering the mfxEncodeCtrl structure must specify the explicit frame type. In the case of display ordering, this function handles frame order shuffling according to the GOP structure parameters specified during initialization.
Since encoding may process frames differently from the input order, not every call of the function generates output and the function returns MFX_ERR_MORE_DATA. If the encoder needs to cache the frame, the function locks the frame. The application should not alter the frame until the encoder unlocks the frame. If there is output (with return status MFX_ERR_NONE), the return is a frame worth of bitstream.
It is the calling application’s responsibility to ensure that there is sufficient space in the output buffer. The value BufferSizeInKB
in the mfxVideoParam structure at encoding initialization specifies the maximum possible size for any compressed frames. This value can also be obtained from MFXVideoENCODE_GetVideoParam after encoding initialization.
To mark the end of the encoding sequence, call this function with a NULL
surface pointer. Repeat the call to drain any remaining internally cached bitstreams(one frame at a time) until MFX_ERR_MORE_DATA is returned.
This function is asynchronous.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_NOT_ENOUGH_BUFFER |
The bitstream buffer size is insufficient. |
MFX_ERR_MORE_DATA |
The function requires more data to generate any output. |
MFX_ERR_DEVICE_LOST |
Hardware device was lost; See Working with Microsoft* DirectX* Applications section for further information. |
MFX_WRN_DEVICE_BUSY |
Hardware device is currently busy. Call this function again in a few milliseconds. |
MFX_ERR_INCOMPATIBLE_VIDEO_PARAM |
Inconsistent parameters detected not conforming to Appendix A. |
Change History
This function is available since SDK API 1.0.
Remarks
If the EncodedOrder
field in the mfxInfoMFX structure is true, input frames enter the encoder in the order of their encoding. However, the FrameOrder field in the mfxFrameData structure of each frame must be set to the display order. If EncodedOrder
is false, the function ignores the FrameOrder field.
This class of functions performs the first step of encoding process – motion estimation, intra prediction and mode decision. These functions are declared in mfxenc.h file.
Member Functions | |
---|---|
MFXVideoENC_Query | Queries the feature capability |
MFXVideoENC_QueryIOSurf | Queries the number of input surface frames required for encoding |
MFXVideoENC_Init | Initializes the encoding operation |
MFXVideoENC_Reset | Resets the current encoding operation and prepares for the next encoding operation |
MFXVideoENC_Close | Terminates the encoding operation and de-allocates any internal memory |
MFXVideoENC_ProcessFrameAsync | Performs the first step of encoding process and returns intermediate data. |
Syntax
mfxStatus MFXVideoENC_Query(mfxSession session,
mfxVideoParam *in,
mfxVideoParam *out);
Parameters
session |
SDK session handle |
in |
Pointer to the mfxVideoParam structure as input |
out |
Pointer to the mfxVideoParam structure as output |
Description
This function works in either of two modes:
If the in
pointer is zero, the function returns the class configurability in the output structure. A non-zero value in each field of the output structure indicates that the SDK implementation can configure the field with Init.
If the in
parameter is non-zero, the function checks the validity of the fields in the input structure. Then the function returns the corrected values in the output structure. If there is insufficient information to determine the validity or correction is impossible, the function zeroes the fields. This feature can verify whether the SDK implementation supports certain profiles, levels or bitrates.
The application can call this function before or after it initializes the ENC.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_UNSUPPORTED |
The function failed to identify a specific implementation for the required features. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.10.
Syntax
mfxStatus MFXVideoENC_QueryIOSurf(mfxSession session,
mfxVideoParam *par,
mfxFrameAllocRequest *request);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure as input |
request |
Pointer to the mfxFrameAllocRequest structure as output |
Description
This function returns minimum and suggested numbers of the input frame surfaces required for ENC initialization and their type.
This function does not validate I/O parameters except those used in calculating the number of input surfaces.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected invalid video parameters. These parameters may be out of the valid range, or the combination of them resulted in incompatibility. Incompatibility not resolved. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.10.
Syntax
mfxStatus MFXVideoENC_Init(mfxSession session,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure |
Description
This function performs ENC initialization.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected invalid video parameters. These parameters may be out of the valid range, or the combination of them resulted in incompatibility. Incompatibility not resolved. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
MFX_ERR_UNDEFINED_BEHAVIOR |
The function is called twice without a close; |
Change History
This function is available since SDK API 1.10.
Syntax
mfxStatus MFXVideoENC_Reset(mfxSession session,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure |
Description
This function stops the current encoding operation and restores internal structures or parameters for a new encoding operation, possibly with new parameters.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected that video parameters are wrong or they conflict with initialization parameters. Reset is impossible. |
MFX_ERR_INCOMPATIBLE_VIDEO_PARAM |
The function detected that provided by the application video parameters are incompatible with initialization parameters. Reset requires additional memory allocation and cannot be executed. The application should close the SDK component and then reinitialize it. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.10.
Syntax
mfxStatus MFXVideoENC_Close(mfxSession session);
Parameters
session |
SDK session handle |
Description
This function terminates the current encoding operation and de-allocates any internal tables or structures.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.10.
Syntax
mfxStatus MFXVideoENC_GetVideoParam(mfxSession session,
*par);
Parameters
session |
SDK session handle |
par |
Pointer to the corresponding parameter structure |
Description
This function retrieves current working parameters to the specified output structure. If extended buffers are to be returned, the application must allocate those extended buffers and attach them as part of the output structure.
Returned information
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.19.
Syntax
mfxStatus MFXVideoENC_ProcessFrameAsync(mfxSession session, mfxENCInput *in,
mfxENCOutput *out, mfxSyncPoint *syncp);
Parameters
Session |
SDK session handle |
in |
Input parameters for ENC operation. |
out |
Output parameters of encoding operation. |
syncp |
Pointer to the returned sync point associated with this operation |
Description
This function performs the first step of encoding process – motion estimation, intra prediction and mode decision. Its exact operation, input and output parameters depend on usage model.
This function is stateless, i.e. each function call is independent from other calls.
This function is asynchronous.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.10.
This class of functions implements a complete decoder that decompresses input bitstreams directly to output frame surfaces.
Member Functions | |
---|---|
MFXVideoDECODE_Query | Queries the feature capability |
MFXVideoDECODE_QueryIOSurf | Queries the number of frames required for decoding |
MFXVideoDECODE_DecodeHeader | Parses the bitstream to obtain the video parameters for initialization |
MFXVideoDECODE_Init | Initializes the decoding operation |
MFXVideoDECODE_Reset | Resets the current decoding operation and prepares for the next decoding operation |
MFXVideoDECODE_Close | Terminates the decoding operation and de-allocates any internal memory |
MFXVideoDECODE_GetVideoParam | Obtains the current working parameter set |
MFXVideoDECODE_GetDecodeStat | Obtains statistics during decoding |
MFXVideoDECODE_GetPayload | Obtains user data or SEI messages embedded in the bitstream |
MFXVideoDECODE_SetSkipMode | Set decoder skip mode |
MFXVideoDECODE_DecodeFrameAsync | Performs decoding from the input bitstream to the output frame surface |
Syntax
mfxStatus MFXVideoDECODE_DecodeHeader(mfxSession session,
mfxBitstream *bs,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
bs |
Pointer to the bitstream |
par |
Pointer to the mfxVideoParam structure |
Description
This function parses the input bitstream and fills the mfxVideoParam structure with appropriate values, such as resolution and frame rate, for the Init function. The application can then pass the resulting structure to the MFXVideoDECODE_Init function for decoder initialization.
An application can call this function at any time before or after decoder initialization. If the SDK finds a sequence header in the bitstream, the function moves the bitstream pointer to the first bit of the sequence header. Otherwise, the function moves the bitstream pointer close to the end of thebitstream buffer but leaves enough data in the buffer to avoid possible loss of start code.
The CodecId
field of the mfxVideoParam structure is a mandated field (to be filled by the application) to identify the coding standard.
The application can retrieve a copy of the bitstream header, by attaching the mfxExtCodingOptionSPSPPS structure to the mfxVideoParam structure.
Return Status
MFX_ERR_NONE |
The function successfully filled structure. It does not mean that the stream can be decoded by SDK. The application should call MFXVideoDECODE_Query function to check if decoding of the stream is supported. |
MFX_ERR_MORE_DATA |
The function requires more bitstream data. |
MFX_ERR_UNSUPPORTED |
CodecId field of the mfxVideoParam structure indicates some unsupported codec. |
MFX_ERR_INVALID_HANDLE |
session is not initialized. |
MFX_ERR_NULL_PTR |
bs or par pointer is NULL. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoDECODE_Query(mfxSession session,
mfxVideoParam *in,
mfxVideoParam *out);
Parameters
session |
SDK session handle |
in |
Pointer to the mfxVideoParam structure as input |
out |
Pointer to the mfxVideoParam structure as output |
Description
This function works in one of two modes:
-
If the
in
pointer is zero, the function returns the class configurability in the output structure. A non-zero value in each field of the output structure indicates that the field is configurable by the SDK implementation with the MFXVideoDECODE_Init function). -
If the
in
parameter is non-zero, the function checks the validity of the fields in the input structure. Then the function returns the corrected values to the output structure. If there is insufficient information to determine the validity or correction is impossible, the function zeros the fields. This feature can verify whether the SDK implementation supports certain profiles, levels or bitrates.
The application can call this function before or after it initializes the decoder. The CodecId
field of the output structure is a mandated field (to be filled by the application) to identify the coding standard.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_UNSUPPORTED |
The function failed to identify a specific implementation. |
MFX_WRN_PARTIAL_ACCELERATION |
The underlying hardware does not fully support the specified video parameters; The decoding may be partially accelerated. Only SDK HW implementations may return this status code. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoDECODE_QueryIOSurf(mfxSession session,
mfxVideoParam *par,
mfxFrameAllocRequest *request);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure as input |
request |
Pointer to the mfxFrameAllocRequest structure as output |
Description
The function returns minimum and suggested numbers of the output frame surfaces required for decoding initialization and their type. Init will call the external allocator for the required frames with the same set of numbers.
The use of this function is recommended. For more information, see the section Working with hardware acceleration.
The CodecId
field of the mfxVideoParam structure is a mandated field (to be filled by the application) to identify the coding standard.
This function does not validate I/O parameters except those used in calculating the number of output surfaces.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_WRN_PARTIAL_ACCELERATION |
The underlying hardware does not fully support the specified video parameters; The decoding may be partially accelerated. Only SDK HW implementations may return this status code. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected invalid video parameters. These parameters may be out of the valid range, or the combination of them resulted in incompatibility. Incompatibility not resolved. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoDECODE_Init(mfxSession session,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure |
Description
This function allocates memory and prepares tables and necessary structures for decoding. This function also does extensive validation to determine whether the configuration is supported as specified in the input parameters.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_WRN_PARTIAL_ACCELERATION |
The underlying hardware does not fully support the specified video parameters; The decoding may be partially accelerated. Only SDK hardware implementations return this status code. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected invalid video parameters. These parameters may be out of the valid range, or the combination of parameters resulted in an incompatibility error. Incompatibility was not resolved. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible; Incompatibility resolved. |
MFX_ERR_UNDEFINED_BEHAVIOR |
The function is called twice without a close. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoDECODE_Reset(mfxSession session,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure |
Description
This function stops the current decoding operation and restores internal structures or parameters for a new decoding operation.
Reset serves two purposes:
- It recovers the decoder from errors.
- It restarts decoding from a new position.
The function resets the old sequence header (sequence parameter set in H.264, or sequence header in MPEG-2 and VC-1). The decoder will expect a new sequence header before it decodes the next frame and will skip any bitstream before encountering the new sequence header.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected that video parameters are wrong or they conflict with initialization parameters. Reset is impossible. |
MFX_ERR_INCOMPATIBLE_VIDEO_PARAM |
The function detected that provided by the application video parameters are incompatible with initialization parameters. Reset requires additional memory allocation and cannot be executed. The application should close the SDK component and then reinitialize it. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible; Incompatibility resolved. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoDECODE_Close(mfxSession session);
Parameters
session |
SDK session handle |
Description
This function terminates the current decoding operation and de-allocates any internal tables or structures.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoDECODE_GetVideoParam(mfxSession session,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
par |
Pointer to the corresponding parameter structure |
Description
This function retrieves current working parameters to the specified output structure. If extended buffers are to be returned, the application must allocate those extended buffers and attach them as part of the output structure.
The application can retrieve a copy of the bitstream header, by attaching the mfxExtCodingOptionSPSPPS structure to the mfxVideoParam structure.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoDECODE_GetDecodeStat(mfxSession session,
mfxDecodeStat *stat);
Parameters
session |
SDK session handle |
stat |
Pointer to the mfxDecodeStat structure |
Description
This function obtains statistics collected during decoding.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoDECODE_GetPayload(mfxSession session, mfxU64 *ts,
mfxPayload *payload);
Parameters
session |
SDK session handle |
ts |
Pointer to the user data time stamp in units of 90 KHz; divide ts by 90,000 (90 KHz) to obtain the time in seconds; the time stamp matches the payload with a specific decoded frame. |
payload |
Pointer to the mfxPayload structure; the payload contains user data in MPEG-2 or SEI messages in H.264. |
Description
This function extracts user data (MPEG-2) or SEI (H.264) messages from the bitstream. Internally, the decoder implementation stores encountered user data or SEI messages. The application may call this function multiple times to retrieve the user data or SEI messages, one at a time.
If there is no payload available, the function returns with payload->NumBit=0
.
Return Status
MFX_ERR_NONE |
The function completed successfully and the output buffer is ready for decoding. |
MFX_ERR_NOT_ENOUGH_BUFFER |
The payload buffer size is insufficient. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoDECODE_SetSkipMode(mfxSession session,
mfxSkipMode mode);
Parameters
session |
SDK session handle |
mode |
Decoder skip mode. See the mfxSkipMode enumerator for details. |
Description
This function sets the decoder skip mode. The application may use it to increase decoding performance by sacrificing output quality. The rising of skip level firstly results in skipping of some decoding operations like deblocking and then leads to frame skipping; firstly, B then P. Particular details are platform dependent.
Return Status
MFX_ERR_NONE |
The function completed successfully and the output surface is ready for decoding. |
MFX_WRN_VALUE_NOT_CHANGED |
The skip mode is not affected as the maximum or minimum skip range is reached. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoDECODE_DecodeFrameAsync(mfxSession session,
mfxBitstream *bs,
mfxFrameSurface1 *surface_work,
mfxFrameSurface1 **surface_out, mfxSyncPoint *syncp);
Parameters
Session |
SDK session handle |
Bs |
Pointer to the input bitstream |
surface_work |
Pointer to the working frame buffer for the decoder |
surface_out |
Pointer to the output frame in the display order |
Syncp |
Pointer to the sync point associated with this operation |
Description
This function decodes the input bitstream to a single output frame.
The surface_work
parameter provides a working frame buffer for the decoder. The application should allocate the working frame buffer, which stores decoded frames. If the function requires caching frames after decoding, the function locks the frames and the application must provide a new frame buffer in the next call.
If, and only if, the function returns MFX_ERR_NONE, the pointer surface_out
points to the output frame in the display order. If there are no further frames, the function will reset the pointer to zero and return the appropriate status code.
Before decoding the first frame, a sequence header(sequence parameter set in H.264 or sequence header in MPEG-2 and VC-1) must be present. The function skips any bitstreams before it encounters the new sequence header.
The input bitstream bs
can be of any size. If there are not enough bits to decode a frame, the function returns MFX_ERR_MORE_DATA, and consumes all input bits except if a partial start code or sequence header is at the end of the buffer. In this case, the function leaves the last few bytes in the bitstream buffer. If there is more incoming bitstream, the application should append the incoming bitstream to the bitstream buffer. Otherwise, the application should ignore the remaining bytes in the bitstream buffer and apply the end of stream procedure described below.
The application must set bs
to NULL
to signal end of stream. The application may need to call this function several times to drain any internally cached frames until the function returns MFX_ERR_MORE_DATA.
If more than one frame is in the bitstream buffer, the function decodes until the buffer is consumed. The decoding process can be interrupted for events such as if the decoder needs additional working buffers, is readying a frame for retrieval, or encountering a new header. In these cases, the function returns appropriate status code and moves the bitstream pointer to the remaining data.
The decoder may return MFX_ERR_NONE without taking any data from the input bitstream buffer. If the application appends additional data to the bitstream buffer, it is possible that the bitstream buffer may contain more than 1 frame. It is recommended that the application invoke the function repeatedly until the function returns MFX_ERR_MORE_DATA, before appending any more data to the bitstream buffer.
This function is asynchronous.
Return Status
MFX_ERR_NONE |
The function completed successfully and the output surface is ready for decoding. |
MFX_ERR_MORE_DATA |
The function requires more bitstream at input before decoding can proceed. |
MFX_ERR_MORE_SURFACE |
The function requires more frame surface at output before decoding can proceed. |
MFX_ERR_DEVICE_LOST |
Hardware device was lost; See the Working with Microsoft* DirectX* Applications section for further information. |
MFX_WRN_DEVICE_BUSY |
Hardware device is currently busy. Call this function again in a few milliseconds. |
MFX_WRN_VIDEO_PARAM_CHANGED |
The decoder detected a new sequence header in the bitstream. Video parameters may have changed. |
MFX_ERR_INCOMPATIBLE_VIDEO_PARAM |
The decoder detected incompatible video parameters in the bitstream and failed to follow them. |
MFX_ERR_REALLOC_SURFACE |
Bigger surface_work required. May be returned only if mfxInfoMFX::EnableReallocRequest was set to ON during initialization. |
Change History
This function is available since SDK API 1.0.
This class of functions performs video processing before encoding.
Member Functions | |
---|---|
MFXVideoVPP_Query | Queries the feature capability |
MFXVideoVPP_QueryIOSurf | Queries the number of input and output surface frames required for video processing |
MFXVideoVPP_Init | Initializes the VPP operation |
MFXVideoVPP_Reset | Resets the current video processing operation and prepares for the next operation |
MFXVideoVPP_Close | Terminates the video processing operation and de-allocates internal memory |
MFXVideoVPP_GetVideoParam | Obtains the current working parameter set |
MFXVideoVPP_GetVPPStat | Obtains statistics collected during video processing |
MFXVideoVPP_RunFrameVPPAsync | Performs video processing on the frame level |
Syntax
mfxStatus MFXVideoVPP_Query(mfxSession session,
mfxVideoParam *in,
mfxVideoParam *out);
Parameters
session |
SDK session handle |
in |
Pointer to the mfxVideoParam structure as input |
out |
Pointer to the mfxVideoParam structure as output |
Description
This function works in either of two modes:
If in
is zero, the function returns the class configurability in the output structure. A non-zero value in a field indicates that the SDK implementation can configure it with Init.
If in
is non-zero, the function checks the validity of the fields in the input structure. Then the function returns the corrected values in the output structure. If there is insufficient information to determine the validity or correction is impossible, the function zeroes the fields.
The application can call this function before or after it initializes the preprocessor.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_UNSUPPORTED |
The SDK implementation does not support the specified configuration. |
MFX_WRN_PARTIAL_ACCELERATION |
The underlying hardware does not fully support the specified video parameters; The video processing may be partially accelerated. Only SDK HW implementations may return this status code. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoVPP_QueryIOSurf(mfxSession session,
mfxVideoParam *par,
mfxFrameAllocRequest request[2]);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure as input |
request |
Pointer to the output mfxFrameAllocRequest structure; use request[0] for input requirements and request[1] for output requirements for video processing. |
Description
This function returns minimum and suggested numbers of input and output frame surfaces required for video processing initialization and their type. The parameter request[0]
refers to the input requirements; request[1]
refers to output requirements. Init will call the external allocator for the required frames with the same set of numbers.
The function is recommended. For more information, see the Working with hardware acceleration.
This function does not validate I/O parameters except those used in calculating the number of input and output surfaces.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_WRN_PARTIAL_ACCELERATION |
The underlying hardware does not fully support the specified video parameters; The video processing may be partially accelerated. Only SDK HW implementation may return this status code. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected invalid video parameters. These parameters may be out of the valid range, or the combination of them resulted in incompatibility. Incompatibility not resolved. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoVPP_Init(mfxSession session,
mfxVideoParam *par);
Parameters
Session |
SDK session handle |
Par |
Pointer to the mfxVideoParam structure |
Description
This function allocates memory and prepares tables and necessary structures for video processing. This function also does extensive validation to ensure the configuration, as specified in the input parameters, is supported.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_WRN_PARTIAL_ACCELERATION |
The underlying hardware does not fully support the specified video parameters; The video processing may be partially accelerated. Only SDK HW implementation may return this status code. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected invalid video parameters. These parameters may be out of the valid range, or the combination of them resulted in incompatibility. Incompatibility not resolved. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
MFX_ERR_UNDEFINED_BEHAVIOR |
The function was called twice without a close. |
MFX_WRN_FILTER_SKIPPED |
The VPP skipped one or more filters requested by the application. |
Change History
This function is available since SDK API 1.0. SDK API 1.6 added new return status,
MFX_WRN_FILTER_SKIPPED
.
Syntax
mfxStatus MFXVideoVPP_Reset(mfxSession session,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
par |
Pointer to the mfxVideoParam structure |
Description
This function stops the current video processing operation and restores internal structures or parameters for a new operation.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
MFX_ERR_INVALID_VIDEO_PARAM |
The function detected that video parameters are wrong or they conflict with initialization parameters. Reset is impossible. |
MFX_ERR_INCOMPATIBLE_VIDEO_PARAM |
The function detected that provided by the application video parameters are incompatible with initialization parameters. Reset requires additional memory allocation and cannot be executed. The application should close the SDK component and then reinitialize it. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
The function detected some video parameters were incompatible with others; incompatibility resolved. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoVPP_Close(mfxSession session);
Parameters
session |
SDK session handle |
Description
This function terminates the current video processing operation and de-allocates internal tables and structures.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoVPP_GetVideoParam(mfxSession session,
mfxVideoParam *par);
Parameters
session |
SDK session handle |
par |
Pointer to the corresponding parameter structure |
Description
This function obtains current working parameters to the specified output structure. To return extended buffers, the application must allocate those extended buffers and attach them as part of the output structure.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoVPP_GetVPPStat(mfxSession session,
mfxVPPStat *stat);
Parameters
session |
SDK session handle |
stat |
Pointer to the mfxVPPStat structure |
Description
This function obtains statistics collected during video processing.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus MFXVideoVPP_RunFrameVPPAsync(mfxSession session,
mfxFrameSurface1 *in,
mfxFrameSurface1 *out,
mfxExtVppAuxData *aux, mfxSyncPoint *syncp);
Parameters
session |
SDK session handle |
in |
Pointer to the input video surface structure |
out |
Pointer to the output video surface structure |
aux |
Optional pointer to the auxiliary data structure |
syncp |
Pointer to the output sync point |
Description
This function processes a single input frame to a single output frame. Retrieval of the auxiliary data is optional; the encoding process may use it.
The video processing process may not generate an instant output given an input. See section Video Processing Procedures for details on how to correctly send input and retrieve output.
At the end of the stream, call this function with the input argument in=NULL
to retrieve any remaining frames, until the function returns MFX_ERR_MORE_DATA.
This function is asynchronous.
Return Status
MFX_ERR_NONE |
The output frame is ready after synchronization. |
MFX_ERR_MORE_DATA |
Need more input frames before VPP can produce an output |
MFX_ERR_MORE_SURFACE |
The output frame is ready after synchronization. Need more surfaces at output for additional output frames available. |
MFX_ERR_DEVICE_LOST |
Hardware device was lost; See the Working with Microsoft* DirectX* Applications section for further information. |
MFX_WRN_DEVICE_BUSY |
Hardware device is currently busy. Call this function again in a few milliseconds. |
Change History
This function is available since SDK API 1.0.
In the following structure references, all reserved fields must be zero.
Definition
typedef struct mfxBitStream {
union {
struct {
mfxEncryptedData* EncryptedData;
mfxExtBuffer **ExtParam;
mfxU16 NumExtParam;
};
mfxU32 reserved[6];
};
mfxI64 DecodeTimeStamp;
mfxU64 TimeStamp;
mfxU8* Data;
mfxU32 DataOffset;
mfxU32 DataLength;
mfxU32 MaxLength;
mfxU16 PicStruct;
mfxU16 FrameType;
mfxU16 DataFlag;
mfxU16 reserved2;
} mfxBitstream;
Description
The mfxBitstream
structure defines the buffer that holds compressed video data.
Members
EncryptedData |
Reserved and must be zero. |
ExtParam |
Array of extended buffers for additional bitstream configuration. See the ExtendedBufferID enumerator for a complete list of extended buffers. |
NumExtParam |
The number of extended buffers attached to this structure. |
DecodeTimeStamp |
Decode time stamp of the compressed bitstream in units of 90KHz. A value of MFX_TIMESTAMP_UNKNOWN indicates that there is no time stamp. This value is calculated by the SDK encoder from presentation time stamp provided by the application in mfxFrameSurface1 structure and from frame rate provided by the application during the SDK encoder initialization. |
TimeStamp |
Time stamp of the compressed bitstream in units of 90KHz. A value of MFX_TIMESTAMP_UNKNOWN indicates that there is no time stamp. |
Data |
Bitstream buffer pointer—32-bytes aligned |
DataOffset |
Next reading or writing position in the bitstream buffer |
DataLength |
Size of the actual bitstream data in bytes |
MaxLength |
Allocated bitstream buffer size in bytes |
PicStruct |
Type of the picture in the bitstream; this is an output parameter. |
FrameType |
Frame type of the picture in the bitstream; this is an output parameter. |
DataFlag |
Indicates additional bitstream properties; see the BitstreamDataFlag enumerator for details. |
Change History
This structure is available since SDK API 1.0.
SDK API 1.1 extended the DataFlag
field definition.
SDK API 1.6 adds DecodeTimeStamp
field.
SDK API 1.7 adds ExtParam
and NumExtParam
fields.
Definition
typedef struct {
mfxU32 reserved[4];
mfxHDL pthis;
mfxStatus (*Alloc)(mfxHDL pthis, mfxU32 nbytes,
mfxU16 type, mfxMemId *mid);
mfxStatus (*Lock)(mfxHDL pthis, mfxMemId mid, mfxU8 **ptr);
mfxStatus (*Unlock)(mfxHDL pthis, mfxMemId mid);
mfxStatus (*Free)(mfxHDL pthis, mfxMemId mid);
} mfxBufferAllocator;
Description
The mfxBufferAllocator
structure is deprecated.
Members
pthis |
Pointer to the allocator object |
Alloc | Pointer to the function that allocates a linear buffer |
Lock | Pointer to the function that locks a memory block and returns the pointer to the buffer |
Unlock | Pointer to the function that unlocks a linear buffer; after unlocking, any pointer to the linear buffer is invalid. |
Free | Pointer to the function that de-allocates memory |
Change History
This structure is available since SDK API 1.0.
Deprecated since API 1.17
Syntax
mfxStatus (*Alloc)(mfxHDL pthis, mfxU32 nbytes, mfxU16 type, mfxMemId *mid);
Parameters
pthis |
Pointer to the allocator object |
nbytes |
Number of bytes in the linear buffer |
type |
Memory type; see the ExtMemBufferType enumerator for details. |
mid |
Pointer to the allocated memory ID |
Description
This function allocates a linear buffer and returns its block ID. The allocated memory must be 32-byte aligned.
Return Status
MFX_ERR_NONE |
The function successfully allocated the memory block. |
MFX_ERR_MEMORY_ALLOC |
The function ran out of the specified type of memory. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus (*Free)(mfxHDL pthis, mfxMemId mid);
Parameters
pthis |
Pointer to the allocator object |
mid |
Memory block ID |
Description
This function de-allocates memory specified by mid.
Return Status
MFX_ERR_NONE |
The function successfully de-allocated the memory block. |
MFX_ERR_INVALID_HANDLE |
The memory block ID is invalid. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus (*Lock)(mfxHDL pthis, mfxMemId mid, mfxU8 **ptr);
Parameters
pthis |
Pointer to the allocator object |
mid |
Memory block ID |
ptr |
Pointer to the returned linear buffer pointer |
Description
This function locks the linear buffer and returns its pointer. The returned buffer must be 32-byte aligned.
Return Status
MFX_ERR_NONE |
The function successfully locked the memory block. |
MFX_ERR_INVALID_HANDLE |
The memory block ID is invalid. |
MFX_ERR_LOCK_MEMORY |
The function failed to lock the linear buffer. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus (*Unlock)(mfxHDL pthis, mfxMemId mid);
Parameters
pthis |
Pointer to the allocator object |
mid |
Memory block ID |
Description
This function unlocks the linear buffer and invalidates its pointer.
Return Status
MFX_ERR_NONE |
The function successfully unlocked the memory block. |
MFX_ERR_INVALID_HANDLE |
The memory block ID is invalid. |
Change History
This function is available since SDK API 1.0.
Definition
typedef struct {
mfxU32 reserved[16];
mfxU32 NumFrame;
mfxU32 NumSkippedFrame;
mfxU32 NumError;
mfxU32 NumCachedFrame;
} mfxDecodeStat;
Description
The mfxDecodeStat
structure returns statistics collected during decoding.
Members
NumFrame |
Number of total decoded frames |
NumSkippedFrame |
Number of skipped frames |
NumError |
Number of errors recovered |
NumCachedFrame |
Number of internally cached frames |
Change History
This structure is available since SDK API 1.0.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 reserved[4];
mfxU16 reserved1;
mfxU16 MfxNalUnitType;
mfxU16 SkipFrame;
mfxU16 QP;
mfxU16 FrameType;
mfxU16 NumExtParam;
mfxU16 NumPayload;
mfxU16 reserved2;
mfxExtBuffer **ExtParam;
mfxPayload **Payload;
} mfxEncodeCtrl;
Description
The mfxEncodeCtrl
structure contains parameters for per-frame based encoding control.
Members
SkipFrame |
Indicates that current frame should be skipped or number of missed frames before the current frame. See the mfxExtCodingOption2::SkipFrame for details. |
QP |
If nonzero, this value overwrites the global QP value for the current frame in the constant QP mode. |
FrameType |
Encoding frame type; see the FrameType enumerator for details. If the encoder works in the encoded order, the application must specify the frame type. If the encoder works in the display order, only key frames are enforceable. |
MfxNalUnitType |
Type of NAL unit that contains encoding frame. All supported values are defined by MfxNalUnitType enumerator. Other values defined in ITU-T H.265 specification are not supported. The SDK encoder uses this field only if application sets mfxExtCodingOption3::EnableNalUnitType option to ON during encoder initialization. Only encoded order is supported. If application specifies this value in display order or uses value inappropriate for current frame or invalid value, then SDK encoder silently ignores it. |
NumExtParam |
Number of extra control buffers. |
NumPayload |
Number of payload records to insert into the bitstream. |
ExtParam |
Pointer to an array of pointers to external buffers that provide additional information or control to the encoder for this frame or field pair; a typical usage is to pass the VPP auxiliary data generated by the video processing pipeline to the encoder. See the ExtendedBufferID for the list of extended buffers. |
Payload |
Pointer to an array of pointers to user data (MPEG-2) or SEI messages (H.264) for insertion into the bitstream; for field pictures, odd payloads are associated with the first field and even payloads are associated with the second field. See the mfxPayload structure for payload definitions. |
Change History
This structure is available since SDK API 1.0. SDK API 1.1 extended the QP
field. Since SDK API 1.3 specification of QP
in display order mode is allowed. SDK API 1.25 adds MfxNalUnitType field.
Definition
typedef struct {
mfxU32 reserved[16];
mfxU32 NumFrame;
mfxU64 NumBit;
mfxU32 NumCachedFrame;
} mfxEncodeStat;
Description
The mfxEncodeStat
structure returns statistics collected during encoding.
Members
NumFrame |
Number of encoded frames |
NumCachedFrame |
Number of internally cached frames |
NumBit |
Number of bits for all encoded frames |
Change History
This structure is available since SDK API 1.0.
Definition
typedef struct {
mfxU32 BufferId;
mfxU32 BufferSz;
} mfxExtBuffer;
Description
The mfxExtBuffer
structure is the common header definition for external buffers and video processing hints.
Members
BufferId |
Identifier of the buffer content. See the ExtendedBufferID enumerator for a complete list of extended buffers. |
BufferSz |
Size of the buffer |
Change History
This structure is available since SDK API 1.0.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 NumRefIdxL0Active;
mfxU16 NumRefIdxL1Active;
struct {
mfxU32 FrameOrder;
mfxU16 PicStruct;
mfxU16 ViewId;
mfxU16 LongTermIdx;
mfxU16 reserved[3];
} PreferredRefList[32], RejectedRefList[16], LongTermRefList[16];
mfxU16 ApplyLongTermIdx;
mfxU16 reserved[15];
} mfxExtAVCRefListCtrl;
Description
The mfxExtAVCRefListCtrl
structure configures reference frame options for the H.264 encoder. See Reference List Selection and Long-term Reference frame chapters for more details.
Not all implementations of the SDK encoder support LongTermIdx
and ApplyLongTermIdx
fields in this structure. The application has to use query mode 1 to determine if such functionality is supported. To do so, the application has to attach this extended buffer to mfxVideoParam structure and call MFXVideoENCODE_Query function. If function returns MFX_ERR_NONE
and these fields were set to one, then such functionality is supported. If function fails or sets fields to zero then this functionality is not supported.
Members
Header.BufferId |
Must be MFX_EXTBUFF_AVC_REFLIST_CTRL |
NumRefIdxL0Active |
Specify the number of reference frames in the active reference list L0. This number should be less or equal to the NumRefFrame parameter from encoding initialization. |
NumRefIdxL1Active |
Specify the number of reference frames in the active reference list L1. This number should be less or equal to the NumRefFrame parameter from encoding initialization. |
PreferredRefList |
Specify list of frames that should be used to predict the current frame. |
RejectedRefList |
Specify list of frames that should not be used for prediction. |
LongTermRefList |
Specify list of frames that should be marked as long-term reference frame. |
FrameOrder , PicStruct |
Together these fields are used to identify reference picture. Use FrameOrder = MFX_FRAMEORDER_UNKNOWN to mark unused entry. |
ViewID |
Reserved and must be zero. |
LongTermIdx |
Index that should be used by the SDK encoder to mark long-term reference frame. |
ApplyLongTermIdx |
If it is equal to zero, the SDK encoder assigns long-term index according to internal algorithm. If it is equal to one, the SDK encoder uses LongTermIdx value as long-term index. |
Change History
This structure is available since SDK API 1.3.
The SDK API 1.7 adds LongTermIdx
and ApplyLongTermIdx
fields.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 NumRefIdxL0Active;
mfxU16 NumRefIdxL1Active;
mfxU16 reserved[2];
struct mfxRefPic{
mfxU32 FrameOrder;
mfxU16 PicStruct;
mfxU16 reserved[5];
} RefPicList0[32], RefPicList1[32];
}mfxExtAVCRefLists;
Description
The mfxExtAVCRefLists
structure specifies reference lists for the SDK encoder. It may be used together with the mfxExtAVCRefListCtrl
structure to create customized reference lists. If both structures are used together, then the SDK encoder takes reference lists from mfxExtAVCRefLists
structure and modifies them according to the mfxExtAVCRefListCtrl
instructions. In case of interlaced coding, the first mfxExtAVCRefLists
structure affects TOP field and the second – BOTTOM field.
Not all implementations of the SDK encoder support this structure. The application has to use query function to determine if it is supported
Members
Header.BufferId |
Must be MFX_EXTBUFF_AVC_REFLISTS |
NumRefIdxL0Active |
Specify the number of reference frames in the active reference list L0. This number should be less or equal to the NumRefFrame parameter from encoding initialization. |
NumRefIdxL1Active |
Specify the number of reference frames in the active reference list L1. This number should be less or equal to the NumRefFrame parameter from encoding initialization. |
RefPicList0, RefPicList1 |
Specify L0 and L1 reference lists. |
FrameOrder , PicStruct |
Together these fields are used to identify reference picture. Use FrameOrder = MFX_FRAMEORDER_UNKNOWN to mark unused entry. Use PicStruct = MFX_PICSTRUCT_FIELD_TFF for TOP field, PicStruct = MFX_PICSTRUCT_FIELD_BFF for BOTTOM field. |
Change History
This structure is available since SDK API 1.9.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 NumRefIdxL0Active;
mfxU16 NumRefIdxL1Active;
struct {
mfxU32 FrameOrder;
mfxU16 PicStruct;
mfxU16 ViewId;
mfxU16 LongTermIdx;
mfxU16 reserved[3];
} PreferredRefList[32], RejectedRefList[16], LongTermRefList[16];
mfxU16 ApplyLongTermIdx;
mfxU16 reserved[15];
} mfxExtHEVCRefListCtrl;
Description
The mfxExtHEVCRefListCtrl
structure configures reference frame options for the HEVC encoder. See Reference List Selection and Long-term Reference frame chapters for more details.
Not all implementations of the SDK encoder support LongTermIdx
and ApplyLongTermIdx
fields in this structure. The application has to use query mode 1 to determine if such functionality is supported. To do so, the application has to attach this extended buffer to mfxVideoParam structure and call MFXVideoENCODE_Query function. If function returns MFX_ERR_NONE
and these fields were set to one, then such functionality is supported. If function fails or sets fields to zero then this functionality is not supported.
Members
Header.BufferId |
Must be MFX_EXTBUFF_HEVC_REFLIST_CTRL |
NumRefIdxL0Active |
Specify the number of reference frames in the active reference list L0. This number should be less or equal to the NumRefFrame parameter from encoding initialization. |
NumRefIdxL1Active |
Specify the number of reference frames in the active reference list L1. This number should be less or equal to the NumRefFrame parameter from encoding initialization. |
PreferredRefList |
Specify list of frames that should be used to predict the current frame. |
RejectedRefList |
Specify list of frames that should not be used for prediction. |
LongTermRefList |
Specify list of frames that should be marked as long-term reference frame. |
FrameOrder , PicStruct |
Together these fields are used to identify reference picture. Use FrameOrder = MFX_FRAMEORDER_UNKNOWN to mark unused entry. |
ViewID |
Reserved and must be zero. |
LongTermIdx |
Index that should be used by the SDK encoder to mark long-term reference frame. |
ApplyLongTermIdx |
If it is equal to zero, the SDK encoder assigns long-term index according to internal algorithm. If it is equal to one, the SDK encoder uses LongTermIdx value as long-term index. |
Change History
This structure is available since SDK API 1.17.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 NumRefIdxL0Active;
mfxU16 NumRefIdxL1Active;
mfxU16 reserved[2];
struct mfxRefPic{
mfxU32 FrameOrder;
mfxU16 PicStruct;
mfxU16 reserved[5];
} RefPicList0[32], RefPicList1[32];
} mfxExtHEVCRefLists;
Description
The mfxExtHEVCRefLists
structure specifies reference lists for the SDK encoder. It may be used together with the mfxExtHEVCRefListCtrl
structure to create customized reference lists. If both structures are used together, then the SDK encoder takes reference lists from mfxExtHEVCRefLists
structure and modifies them according to the mfxExtHEVCRefListCtrl
instructions. In case of interlaced coding, the first mfxExtHEVCRefLists
structure affects TOP field and the second – BOTTOM field.
Not all implementations of the SDK encoder support this structure. The application has to use query function to determine if it is supported
Members
Header.BufferId |
Must be MFX_EXTBUFF_AVC_REFLISTS |
NumRefIdxL0Active |
Specify the number of reference frames in the active reference list L0. This number should be less or equal to the NumRefFrame parameter from encoding initialization. |
NumRefIdxL1Active |
Specify the number of reference frames in the active reference list L1. This number should be less or equal to the NumRefFrame parameter from encoding initialization. |
RefPicList0, RefPicList1 |
Specify L0 and L1 reference lists. |
FrameOrder , PicStruct |
Together these fields are used to identify reference picture. Use FrameOrder = MFX_FRAMEORDER_UNKNOWN to mark unused entry. Use PicStruct = MFX_PICSTRUCT_FIELD_TFF for TOP field, PicStruct = MFX_PICSTRUCT_FIELD_BFF for BOTTOM field. |
Change History
This structure is available since SDK API 1.17.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 reserved1;
mfxU16 RateDistortionOpt;
mfxU16 MECostType;
mfxU16 MESearchType;
mfxI16Pair MVSearchWindow;
mfxU16 EndOfSequence;
mfxU16 FramePicture;
union {
struct { /* AVC */
mfxU16 CAVLC;
mfxU16 reserved2[2];
mfxU16 RecoveryPointSEI;
mfxU16 ViewOutput;
mfxU16 NalHrdConformance;
mfxU16 SingleSeiNalUnit;
mfxU16 VuiVclHrdParameters;
mfxU16 RefPicListReordering;
mfxU16 ResetRefList;
mfxU16 RefPicMarkRep;
mfxU16 FieldOutput;
mfxU16 IntraPredBlockSize;
mfxU16 InterPredBlockSize;
mfxU16 MVPrecision;
mfxU16 MaxDecFrameBuffering;
mfxU16 AUDelimiter;
mfxU16 EndOfStream;
mfxU16 PicTimingSEI;
mfxU16 VuiNalHrdParameters;
};
};
} mfxExtCodingOption;
Description
The mfxExtCodingOption
structure specifies additional options for encoding.
The application can attach this extended buffer to the mfxVideoParam structure to configure initialization.
Members
Header.BufferId |
Must be MFX_EXTBUFF_CODING_OPTION |
RateDistortionOpt |
Set this flag if rate distortion optimization is needed. See the CodingOptionValue enumerator for values of this option. |
MECostType |
Motion estimation cost type; this value is reserved and must be zero. |
MESearchType |
Motion estimation search algorithm; this value is reserved and must be zero. |
MVSearchWindow |
Rectangular size of the search window for motion estimation; this parameter is reserved and must be (0, 0). |
EndOfSequence |
Deprecated. |
CAVLC |
If set, CAVLC is used; if unset, CABAC is used for encoding. See the CodingOptionValue enumerator for values of this option. |
NalHrdConformance |
If this option is turned ON, then AVC encoder produces HRD conformant bitstream. If it is turned OFF, then AVC encoder may, but not necessary does, violate HRD conformance. I.e. this option can force encoder to produce HRD conformant stream, but cannot force it to produce unconformant stream. See the CodingOptionValue enumerator for values of this option. |
SingleSeiNalUnit |
If set, encoder puts all SEI messages in the singe NAL unit. It includes both kinds of messages, provided by application and created by encoder. It is three states option, see CodingOptionValue enumerator for values of this option:UNKNOWN - put each SEI in its own NAL unit,ON - put all SEI messages in the same NAL unit,OFF - the same as unknown |
VuiVclHrdParameters |
If set and VBR rate control method is used then VCL HRD parameters are written in bitstream with identical to NAL HRD parameters content. See the CodingOptionValue enumerator for values of this option. |
RefPicListReordering |
Set this flag to activate reference picture list reordering; this value is reserved and must be zero. |
ResetRefList |
Set this flag to reset the reference list to non-IDR I-frames of a GOP sequence. See the CodingOptionValue enumerator for values of this option. |
RefPicMarkRep |
Set this flag to write the reference picture marking repetition SEI message into the output bitstream. See the CodingOptionValue enumerator for values of this option. |
FieldOutput |
Set this flag to instruct the AVC encoder to output bitstreams immediately after the encoder encodes a field, in the field-encoding mode. See the CodingOptionValue enumerator for values of this option. |
ViewOutput |
Set this flag to instruct the MVC encoder to output each view in separate bitstream buffer. See the CodingOptionValue enumerator for values of this option and SDK Reference Manual for Multi-View Video Coding for more details about usage of this flag. |
IntraPredBlockSize |
Minimum block size of intra-prediction; This value is reserved and must be zero. |
InterPredBlockSize |
Minimum block size of inter-prediction; This value is reserved and must be zero. |
MVPrecision |
Specify the motion estimation precision; this parameter is reserved and must be zero. |
MaxDecFrameBuffering |
Specifies the maximum number of frames buffered in a DPB. A value of zero means “unspecified.” |
AUDelimiter |
Set this flag to insert the Access Unit Delimiter NAL. See the CodingOptionValue enumerator for values of this option. |
EndOfStream |
Deprecated. |
PicTimingSEI |
Set this flag to insert the picture timing SEI with pic_struct syntax element. See sub-clauses D.1.2 and D.2.2 of the ISO*/IEC* 14496-10 specification for the definition of this syntax element. See the CodingOptionValue enumerator for values of this option. The default value is ON. |
VuiNalHrdParameters |
Set this flag to insert NAL HRD parameters in the VUI header. See the CodingOptionValue enumerator for values of this option. |
FramePicture |
Set this flag to encode interlaced fields as interlaced frames; this flag does not affect progressive input frames. See the CodingOptionValue enumerator for values of this option. |
RecoveryPointSEI |
Set this flag to insert the recovery point SEI message at the beginning of every intra refresh cycle. See the description of IntRefType in mfxExtCodingOption2 structure for details on how to enable and configure intra refresh. If intra refresh is not enabled then this flag is ignored. See the CodingOptionValue enumerator for values of this option. |
Change History
This structure is available since SDK API 1.0.
SDK API 1.3 adds RefPicMarkRep,
FieldOutput, NalHrdConformance, SingleSeiNalUnit
and
VuiVclHrdParameters
fields.
SDK API 1.4 adds ViewOutput
field.
SDK API 1.6 adds RecoveryPointSEI
field.
SDK API 1.17 deprecates EndOfSequence
and EndOfStream
fields.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 IntRefType;
mfxU16 IntRefCycleSize;
mfxI16 IntRefQPDelta;
mfxU32 MaxFrameSize;
mfxU32 MaxSliceSize;
mfxU16 BitrateLimit; /* tri-state option */
mfxU16 MBBRC; /* tri-state option */
mfxU16 ExtBRC; /* tri-state option */
mfxU16 LookAheadDepth;
mfxU16 Trellis;
mfxU16 RepeatPPS; /* tri-state option */
mfxU16 BRefType;
mfxU16 AdaptiveI; /* tri-state option */
mfxU16 AdaptiveB; /* tri-state option */
mfxU16 LookAheadDS;
mfxU16 NumMbPerSlice;
mfxU16 SkipFrame;
mfxU8 MinQPI; /* 1..51, 0 = default */
mfxU8 MaxQPI; /* 1..51, 0 = default */
mfxU8 MinQPP; /* 1..51, 0 = default */
mfxU8 MaxQPP; /* 1..51, 0 = default */
mfxU8 MinQPB; /* 1..51, 0 = default */
mfxU8 MaxQPB; /* 1..51, 0 = default */
mfxU16 FixedFrameRate; /* tri-state option */
mfxU16 DisableDeblockingIdc;
mfxU16 DisableVUI;
mfxU16 BufferingPeriodSEI;
mfxU16 EnableMAD; /* tri-state option */
mfxU16 UseRawRef; /* tri-state option */
} mfxExtCodingOption2;
Description
The mfxExtCodingOption2
structure together with mfxExtCodingOption structure specifies additional options for encoding.
The application can attach this extended buffer to the mfxVideoParam structure to configure initialization and to the mfxEncodeCtrl during runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_CODING_OPTION2. |
IntRefType |
Specifies intra refresh type. See the IntraRefreshTypes. The major goal of intra refresh is improvement of error resilience without significant impact on encoded bitstream size caused by I frames. The SDK encoder achieves this by encoding part of each frame in refresh cycle using intra MBs. MFX_REFRESH_NO means no refresh. MFX_REFRESH_VERTICAL means vertical refresh, by column of MBs. MFX_REFRESH_HORIZONTAL means horizontal refresh, by rows of MBs. MFX_REFRESH_SLICE means horizontal refresh by slices without overlapping. In case of MFX_REFRESH_SLICE SDK ignores IntRefCycleSize (size of refresh cycle equals number slices). This parameter is valid during initialization and runtime. When used with temporal scalability, intra refresh applied only to base layer. |
IntRefCycleSize |
Specifies number of pictures within refresh cycle starting from 2. 0 and 1 are invalid values. This parameter is valid only during initialization |
IntRefQPDelta |
Specifies QP difference for inserted intra MBs. This is signed value in [-51, 51] range if target encoding bit-depth for luma samples is 8 and this range is [-63, 63] for 10 bit-depth or [-75, 75] for 12 bit-depth respectively. This parameter is valid during initialization and runtime. |
MaxFrameSize |
Specify maximum encoded frame size in byte. This parameter is used in VBR based bitrate control modes and ignored in others. The SDK encoder tries to keep frame size below specified limit but minor overshoots are possible to preserve visual quality. This parameter is valid during initialization and runtime. It is recommended to set MaxFrameSize to 5x-10x target frame size ((TargetKbps*1000)/(8* FrameRateExtN/FrameRateExtD) ) for I frames and 2x-4x target frame size for P/B frames. |
MaxSliceSize |
Specify maximum slice size in bytes. If this parameter is specified other controls over number of slices are ignored. Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
BitrateLimit |
Modifies bitrate to be in the range imposed by the SDK encoder. Setting this flag off may lead to violation of HRD conformance. Mind that specifying bitrate below the SDK encoder range might significantly affect quality. If on this option takes effect in non CQP modes: if TargetKbps is not in the range imposed by the SDK encoder, it will be changed to be in the range. See the CodingOptionValue enumerator for values of this option. The default value is ON, i.e. bitrate is limited. This parameter is valid only during initialization. Flag works with MFX_CODEC_AVC only, it is ignored with other codecs. |
MBBRC |
Setting this flag enables macroblock level bitrate control that generally improves subjective visual quality. Enabling this flag may have negative impact on performance and objective visual quality metric. See the CodingOptionValue enumerator for values of this option. The default value depends on target usage settings. |
ExtBRC |
Turn ON this option to enable external BRC. See the CodingOptionValue enumerator for values of this option. Use Query function to check if this feature is supported. |
LookAheadDepth |
Specifies the depth of look ahead rate control algorithm. It is the number of frames that SDK encoder analyzes before encoding. Valid value range is from 10 to 100 inclusive. To instruct the SDK encoder to use the default value the application should zero this field. |
Trellis |
This option is used to control trellis quantization in AVC encoder. See TrellisControl enumerator for possible values of this option. This parameter is valid only during initialization. |
RepeatPPS |
This flag controls picture parameter set repetition in AVC encoder. Turn ON this flag to repeat PPS with each frame. See the CodingOptionValue enumerator for values of this option. The default value is ON. This parameter is valid only during initialization. |
BRefType |
This option controls usage of B frames as reference. See BRefControl enumerator for possible values of this option. This parameter is valid only during initialization. |
AdaptiveI |
This flag controls insertion of I frames by the SDK encoder. Turn ON this flag to allow changing of frame type from P and B to I. This option is ignored if GopOptFlag in mfxInfoMFX structure is equal to MFX_GOP_STRICT . See the CodingOptionValue enumerator for values of this option. This parameter is valid only during initialization. |
AdaptiveB |
This flag controls changing of frame type from B to P. Turn ON this flag to allow such changing. This option is ignored if GopOptFlag in mfxInfoMFX structure is equal to MFX_GOP_STRICT . See the CodingOptionValue enumerator for values of this option. This parameter is valid only during initialization. |
LookAheadDS |
This option controls down sampling in look ahead bitrate control mode. See LookAheadDownSampling enumerator for possible values of this option. This parameter is valid only during initialization. |
NumMbPerSlice |
This option specifies suggested slice size in number of macroblocks. The SDK can adjust this number based on platform capability. If this option is specified, i.e. if it is not equal to zero, the SDK ignores mfxInfoMFX::NumSlice parameter. |
SkipFrame |
This option enables usage of mfxEncodeCtrl::SkipFrame parameter. See the SkipFrame enumerator for values of this option.Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
MinQPI, MaxQPI , MinQPP, MaxQPP , MinQPB, MinQPB |
Minimum and maximum allowed QP values for different frame types. Valid range is 1..51 inclusive if target encoding bit-depth for luma samples is 8. QP range is extended to the higher QP values depending on bit-depth: [1; 51+6*(bits-8)]. Zero means default value, i.e.no limitations on QP. Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
FixedFrameRate |
This option sets fixed_frame_rate_flag in VUI. Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
DisableDeblockingIdc |
This option disable deblocking. Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
DisableVUI |
This option completely disables VUI in output bitstream. Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
BufferingPeriodSEI |
This option controls insertion of buffering period SEI in the encoded bitstream. It should be one of the following values:MFX_BPSEI_DEFAULT – encoder decides when to insert BP SEI,MFX_BPSEI_IFRAME – BP SEI should be inserted with every I frame. |
EnableMAD |
Turn ON this flag to enable per-frame reporting of Mean Absolute Difference. This parameter is valid only during initialization. |
UseRawRef |
Turn ON this flag to use raw frames for reference instead of reconstructed frames. This parameter is valid during initialization and runtime (only if was turned ON during initialization). Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
Change History
This structure is available since SDK API 1.6.
The SDK API 1.7 added LookAheadDepth
and Trellis
fields.
The SDK API 1.8 adds RepeatPPS
, BRefType
, AdaptiveI
, AdaptiveB,
LookAheadDS
and
NumMbPerSlice
fields.
The SDK API 1.9 adds MaxSliceSize
, SkipFrame
, MinQPI
, MaxQPI
, MinQPP
, MaxQPP
, MinQPB
,
MinQPB
, FixedFrameRate
and DisableDeblockingIdc
fields.
The SDK API 1.10 adds DisableVUIfields
and BufferingPeriodSEI
fields.
The SDK API 1.11 adds EnableMAD
field.
The SDK API 1.13 adds UseRawRef
field.
The SDK API 1.17 deprecates ExtBRC
field.
The SDK API 1.24 returns ExtBRC
field.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 NumSliceI;
mfxU16 NumSliceP;
mfxU16 NumSliceB;
mfxU16 WinBRCMaxAvgKbps;
mfxU16 WinBRCSize;
mfxU16 QVBRQuality;
mfxU16 EnableMBQP;
mfxU16 IntRefCycleDist;
mfxU16 DirectBiasAdjustment; /* tri-state option */
mfxU16 GlobalMotionBiasAdjustment; /* tri-state option */
mfxU16 MVCostScalingFactor;
mfxU16 MBDisableSkipMap; /* tri-state option */
mfxU16 WeightedPred;
mfxU16 WeightedBiPred;
mfxU16 AspectRatioInfoPresent; /* tri-state option */
mfxU16 OverscanInfoPresent; /* tri-state option */
mfxU16 OverscanAppropriate; /* tri-state option */
mfxU16 TimingInfoPresent; /* tri-state option */
mfxU16 BitstreamRestriction; /* tri-state option */
mfxU16 LowDelayHrd; /* tri-state option */
mfxU16 MotionVectorsOverPicBoundaries; /* tri-state option */
mfxU16 reserved1[2];
mfxU16 ScenarioInfo;
mfxU16 ContentInfo;
mfxU16 PRefType;
mfxU16 FadeDetection; /* tri-state option */
mfxU16 reserved2[2];
mfxU16 GPB; /* tri-state option */
mfxU32 MaxFrameSizeI;
mfxU32 MaxFrameSizeP;
mfxU32 reserved3[3];
mfxU16 EnableQPOffset; /* tri-state option */
mfxI16 QPOffset[8]; /* FrameQP = QPX + QPOffset[pyramid_layer];
QPX = QPB for B-pyramid, QPP for P-pyramid */
mfxU16 NumRefActiveP[8];
mfxU16 NumRefActiveBL0[8];
mfxU16 NumRefActiveBL1[8];
mfxU16 reserved6;
mfxU16 TransformSkip; /* tri-state option */
mfxU16 TargetChromaFormatPlus1;
mfxU16 TargetBitDepthLuma;
mfxU16 TargetBitDepthChroma;
mfxU16 BRCPanicMode; /* tri-state option */
mfxU16 LowDelayBRC; /* tri-state option */
mfxU16 EnableMBForceIntra; /* tri-state option */
mfxU16 AdaptiveMaxFrameSize; /* tri-state option */
mfxU16 RepartitionCheckEnable; /* tri-state option */
mfxU16 QuantScaleType;
mfxU16 IntraVLCFormat;
mfxU16 ScanType;
mfxU16 EncodedUnitsInfo; /* tri-state option */
mfxU16 EnableNalUnitType; /* tri-state option */
mfxU16 ExtBrcAdaptiveLTR; /* tri-state option */
mfxU16 reserved[163];
} mfxExtCodingOption3;
Description
The mfxExtCodingOption3
structure together with mfxExtCodingOption and mfxExtCodingOption2 structures specifies additional options for encoding.
The application can attach this extended buffer to the mfxVideoParam structure to configure initialization and to the mfxEncodeCtrl during runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_CODING_OPTION3. |
NumSliceI , NumSliceP , NumSliceB |
The number of slices for I, P and B frames separately. Not all codecs and SDK implementations support these values. Use Query function to check if this feature is supported |
WinBRCMaxAvgKbps |
When rate control method is MFX_RATECONTROL_VBR, MFX_RATECONTROL_LA, MFX_RATECONTROL_LA_HRD or MFX_RATECONTROL_QVBR this parameter specifies the maximum bitrate averaged over a sliding window specified by WinBRCSize . For MFX_RATECONTROL_CBR this parameter is ignored and equals TargetKbps . |
WinBRCSize |
When rate control method is MFX_RATECONTROL_CBR, MFX_RATECONTROL_VBR, MFX_RATECONTROL_LA, MFX_RATECONTROL_LA_HRD or MFX_RATECONTROL_QVBR this parameter specifies sliding window size in frames. Set this parameter to zero to disable sliding window. |
QVBRQuality |
When rate control method is MFX_RATECONTROL_QVBR this parameter specifies quality factor.It is a value in the 1…51 range, where 1 corresponds to the best quality. |
EnableMBQP |
Turn ON this option to enable per-macroblock QP control, rate control method must be MFX_RATECONTROL_CQP. See the CodingOptionValue enumerator for values of this option. This parameter is valid only during initialization. |
IntRefCycleDist |
Distance between the beginnings of the intra-refresh cycles in frames. Zero means no distance between cycles. |
DirectBiasAdjustment |
Turn ON this option to enable the ENC mode decision algorithm to bias to fewer B Direct/Skip types. Applies only to B frames, all other frames will ignore this setting. See the CodingOptionValue enumerator for values of this option. |
GlobalMotionBiasAdjustment |
Enables global motion bias. See the CodingOptionValue enumerator for values of this option. |
MVCostScalingFactor |
MV cost scaling ratio. It is used when GlobalMotionBiasAdjustment is ON.Values are: 0: set MV cost to be 0 1: scale MV cost to be 1/2 of the default value 2: scale MV cost to be 1/4 of the default value 3: scale MV cost to be 1/8 of the default value |
MBDisableSkipMap |
Turn ON this option to enable usage of mfxExtMBDisableSkipMap. See the CodingOptionValue enumerator for values of this option. This parameter is valid only during initialization. |
WeightedPred , WeightedBiPred |
Weighted prediction mode. See the WeightedPred enumerator for values of these options. |
AspectRatioInfoPresent |
Instructs encoder whether aspect ratio info should present in VUI parameters. See the CodingOptionValue enumerator for values of this option. |
OverscanInfoPresent |
Instructs encoder whether overscan info should present in VUI parameters. See the CodingOptionValue enumerator for values of this option. |
OverscanAppropriate |
ON indicates that the cropped decoded pictures output are suitable for display using overscan. OFF indicates that the cropped decoded pictures output contain visually important information in the entire region out to the edges of the cropping rectangle of the picture. See the CodingOptionValue enumerator for values of this option. |
TimingInfoPresent |
Instructs encoder whether frame rate info should present in VUI parameters. See the CodingOptionValue enumerator for values of this option. |
BitstreamRestriction |
Instructs encoder whether bitstream restriction info should present in VUI parameters. See the CodingOptionValue enumerator for values of this option. |
ScenarioInfo |
Provides a hint to encoder about the scenario for the encoding session. See the ScenarioInfo enumerator for values of this option. |
ContentInfo |
Provides a hint to encoder about the content for the encoding session. See the ContentInfo enumerator for values of this option. |
PRefType |
When GopRefDist=1, specifies the model of reference list construction and DPB management. See the PRefType enumerator for values of this option. |
FadeDetection |
Instructs encoder whether internal fade detection algorithm should be used for calculation of weigh/offset values for pred_weight_table unless application provided mfxExtPredWeightTable for this frame. See the CodingOptionValue enumerator for values of this option. |
GPB |
Turn this option OFF to make HEVC encoder use regular P-frames instead of GPB. See the CodingOptionValue enumerator for values of this option |
LowDelayHrd |
Corresponds to AVC syntax element low_delay_hrd_flag (VUI). See the CodingOptionValue enumerator for values of this option. |
MotionVectorsOverPicBoundaries |
When set to OFF, no sample outside the picture boundaries and no sample at a fractional sample position for which the sample value is derived using one or more samples outside the picture boundaries is used for inter prediction of any sample. When set to ON, one or more samples outside picture boundaries may be used in inter prediction. See the CodingOptionValue enumerator for values of this option. |
MaxFrameSizeI |
Same as mfxExtCodingOption2::MaxFrameSize but affects only I-frames. MaxFrameSizeI must be set if MaxFrameSizeP is set. If MaxFrameSizeI is not specified or greater than spec limitation, spec limitation will be applied to the sizes of I-frames. |
MaxFrameSizeP |
Same as mfxExtCodingOption2::MaxFrameSize but affects only P/B-frames. If MaxFrameSizeP equals 0, the SDK sets MaxFrameSizeP equal to MaxFrameSizeI. If MaxFrameSizeP is not specified or greater than spec limitation, spec limitation will be applied to the sizes of P/B-frames. |
EnableQPOffset |
Enables QPOffset control.See the CodingOptionValue enumerator for values of this option. |
QPOffset |
When EnableQPOffset set to ON and RateControlMethod is CQP specifies QP offset per pyramid layer.For B-pyramid, B-frame QP = QPB + QPOffset[layer]. For P-pyramid, P-frame QP = QPP + QPOffset[layer]. |
NumRefActiveP , NumRefActiveBL0 , NumRefActiveBL1 |
Max number of active references for P and B frames in reference picture lists 0 and 1 correspondingly. Array index is pyramid layer. Use Query function to check the maximum values. |
TransformSkip |
For HEVC if this option turned ON, transform_skip_enabled_flag will be set to 1 in PPS, OFF specifies that transform_skip_enabled_flag will be set to 0. |
BRCPanicMode |
Controls panic mode in AVC and MPEG2 encoders. |
LowDelayBRC |
When rate control method is MFX_RATECONTROL_VBR , MFX_RATECONTROL_QVBR or MFX_RATECONTROL_VCM this parameter specifies frame size tolerance. Set this parameter to MFX_CODINGOPTION_ON to allow strictly obey average frame size set by MaxKbps , e.g. cases when MaxFrameSize == (MaxKbps*1000)/(8* FrameRateExtN/FrameRateExtD) .Also MaxFrameSizeI and MaxFrameSizeP can be set separately. |
EnableMBForceIntra |
Turn ON this option to enable usage of mfxExtMBForceIntra for AVC encoder. See the CodingOptionValue enumerator for values of this option. This parameter is valid only during initialization. |
AdaptiveMaxFrameSize |
If this option is ON, BRC may decide a larger P or B frame size than what MaxFrameSizeP dictates when the scene change is detected. It may benefit the video quality. AdaptiveMaxFrameSize feature is not supported with LowPower ON or if the value of MaxFrameSizeP = 0. |
RepartitionCheckEnable |
Controls AVC encoder attempts to predict from small partitions. Default value allows encoder to choose preferred mode, MFX_CODINGOPTION_ON forces encoder to favor quality, MFX_CODINGOPTION_OFF forces encoder to favor performance. |
QuantScaleType |
For MPEG2 specifies mapping between quantiser_scale_code and quantiser_scale (see QuantScaleType enum). |
IntraVLCFormat |
For MPEG2 specifies which table shall be used for coding of DCT coefficients of intra macroblocks (see IntraVLCFormat enum). |
ScanType |
For MPEG2 specifies transform coefficients scan pattern (see ScanType enum). |
EncodedUnitsInfo |
Turn this option ON to make encoded units info available in mfxExtEncodedUnitsInfo. |
EnableNalUnitType |
If this option is turned ON, then HEVC encoder uses NAL unit type provided by application in mfxEncodeCtrl::MfxNalUnitType field. This parameter is valid only during initialization. Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
ExtBrcAdaptiveLTR |
Turn OFF to prevent Adaptive marking of Long Term Reference Frames when using ExtBRC. When ON and using ExtBRC, encoders will mark, modify, or remove LTR frames based on encoding parameters and content properties. The application must set each input frame's mfxFrameData::FrameOrder for correct operation of LTR. |
TargetChromaFormatPlus1 |
Minus 1 specifies target encoding chroma format (see ChromaFormatIdc enumerator). May differ from source one. TargetChromaFormatPlus1 = 0 mean default target chroma format which is equal to source (mfxVideoParam::mfx::FrameInfo::ChromaFormat + 1 ), except RGB4 source format.In case of RGB4 source format default target chroma format is 4:2:0 (instead of 4:4:4) for the purpose of backward compatibility. |
TargetBitDepthLuma |
Target encoding bit-depth for luma samples. May differ from source one. 0 mean default target bit-depth which is equal to source (mfxVideoParam::mfx::FrameInfo::BitDepthLuma ). |
TargetBitDepthChroma |
Target encoding bit-depth for chroma samples. May differ from source one. 0 mean default target bit-depth which is equal to source (mfxVideoParam::mfx::FrameInfo::BitDepthChroma ). |
Change History
This structure is available since SDK API 1.11.
The SDK API 1.13 adds EnableMBQP, MBDisableSkipMap, DirectBiasAdjustment, GlobalMotionBiasAdjustment
and MVCostScalingFactor
fields.
The SDK API 1.16 adds IntRefCycleDist, WeightedPred, WeightedBiPred, AspectRatioInfoPresent, OverscanInfoPresent, OverscanAppropriate, TimingInfoPresent, BitstreamRestriction, ScenarioInfo, ContentInfo, PRefType
fields.
The SDK API 1.17 adds FadeDetection
field.
The SDK API 1.18 adds GPB
field.
The SDK API 1.19 adds LowDelayHrd, MotionVectorsOverPicBoundaries, MaxFrameSizeI, MaxFrameSizeP, EnableQPOffset, QPOffset, NumRefActiveP, NumRefActiveBL0, NumRefActiveBL1
fields.
The SDK API 1.21 adds BRCPanicMode
field.
The SDK API 1.23 adds LowDelayBRC
, EnableMBForceIntra
, AdaptiveMaxFrameSize
, RepartitionCheckEnable
fields.
The SDK API 1.25 adds EncodedUnitsInfo
field.
The SDK API 1.25 adds EnableNalUnitType
field.
The SDK API 1.26 adds TransformSkip
, ExtBrcAdaptiveLTR
fields.
The SDK API 1.27 adds TargetChromaFormatPlus1
, TargetBitDepthLuma
and TargetBitDepthChroma
fields.
The SDK API TBD adds QuantScaleType
, IntraVLCFormat
, ScanType
fields.
Definition
struct {
mfxExtBuffer Header;
mfxU8 *SPSBuffer;
mfxU8 *PPSBuffer;
mfxU16 SPSBufSize;
mfxU16 PPSBufSize;
mfxU16 SPSId;
mfxU16 PPSId;
} mfxExtCodingOptionSPSPPS;
Description
Attach this structure as part of the extended buffers to configure the SDK encoder during MFXVideoENCODE_Init. The sequence or picture parameters specified by this structure overwrite any such parameters specified by the structure or any other extended buffers attached therein.
For H.264, SPSBuffer
and PPSBuffer
must point to valid bitstreams that contain the sequence parameter set and picture parameter set, respectively. For MPEG-2, SPSBuffer
must point to valid bitstreams that contain the sequence header followed by any sequence header extension. The PPSBuffer
pointer is ignored. The SDK encoder imports parameters from these buffers. If the encoder does not support the specified parameters, the encoder does not initialize and returns the status code MFX_ERR_INCOMPATIBLE_VIDEO_PARAM.
Check with the MFXVideoENCODE_Query function for the support of this multiple segment encoding feature. If this feature is not supported, the query returns MFX_ERR_UNSUPPORTED.
Members
Header.BufferId |
Must be MFX_EXTBUFF_CODING_OPTION_SPSPPS. |
SPSBuffer |
Pointer to a valid bitstream that contains the SPS (sequence parameter set for H.264 or sequence header followed by any sequence header extension for MPEG-2) buffer; can be NULL to skip specifying the SPS. |
PPSBuffer |
Pointer to a valid bitstream that contains the PPS (picture parameter set for H.264 or picture header followed by any picture header extension for MPEG-2) buffer; can be NULL to skip specifying the PPS. |
SPSBufSize |
Size of the SPS in bytes |
PPSBufSize |
Size of the PPS in bytes |
SPSId |
SPS identifier; the value is reserved and must be zero. |
PPSId |
PPS identifier; the value is reserved and must be zero. |
Change History
This structure is available since SDK API 1.0.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 reserved1[2];
struct {
mfxFrameSurface1 **Surfaces;
mfxU32 reserved2[4];
mfxU16 Type;
mfxU16 NumSurface;
} In, Out;
} mfxExtOpaqueSurfaceAlloc;
Description
The mfxExtOpaqueSurfaceAlloc
structure defines the opaque surface allocation information.
Members
Header.BufferId |
Must be MFX_EXTBUFF_OPAQUE_SURFACE_ALLOCATION |
Type |
Surface type chosen by the application. Any valid combination of flags may be used, for example: `MFX_MEMTYPE_SYSTEM_MEMORY |
NumSurface |
The number of allocated frame surfaces. |
Surfaces |
The array pointers of allocated frame surfaces. |
In, Out |
In refers to surface allocation for input and out refers to surface allocation for output. For decoding, In is ignored. For encoding, Out is ignored. |
Change History
This structure is available since SDK API 1.3.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 VideoFormat;
mfxU16 VideoFullRange;
mfxU16 ColourDescriptionPresent;
mfxU16 ColourPrimaries;
mfxU16 TransferCharacteristics;
mfxU16 MatrixCoefficients;
} mfxExtVideoSignalInfo;
Description
The mfxExtVideoSignalInfo
structure defines the video signal information.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VIDEO_SIGNAL_INFO |
VideoFormat , VideoFullRange , ColourPrimaries , TransferCharacteristics , MatrixCoefficients , ColourDescriptionPresent |
These parameters define the video signal information. For H.264, see Annex E of the ISO*/IEC* 14496-10 specification for the definition of these parameters. For MPEG-2, see section 6.3.6 of the ITU* H.262 specification for the definition of these parameters. The field VideoFullRange is ignored.For VC-1, see section 6.1.14.5 of the SMPTE* 421M specification. The fields VideoFormat and VideoFullRange are ignored.If ColourDescriptionPresent is zero, the color description information (including ColourPrimaries , TransferCharacteristics , and MatrixCoefficients ) will/does not present in the bitstream. |
Change History
This structure is available since SDK API 1.3.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 reserved[14];
struct {
mfxU16 ClockTimestampFlag;
mfxU16 CtType;
mfxU16 NuitFieldBasedFlag;
mfxU16 CountingType;
mfxU16 FullTimestampFlag;
mfxU16 DiscontinuityFlag;
mfxU16 CntDroppedFlag;
mfxU16 NFrames;
mfxU16 SecondsFlag;
mfxU16 MinutesFlag;
mfxU16 HoursFlag;
mfxU16 SecondsValue;
mfxU16 MinutesValue;
mfxU16 HoursValue;
mfxU32 TimeOffset;
} TimeStamp[3];
} mfxExtPictureTimingSEI;
Description
The mfxExtPictureTimingSEI
structure configures the H.264 picture timing SEI message. The encoder ignores it if HRD information in stream is absent and PicTimingSEI option in mfxExtCodingOption structure is turned off. See mfxExtCodingOption for details.
If the application attaches this structure to the mfxVideoParam structure during initialization, the encoder inserts the picture timing SEI message based on provided template in every access unit of coded bitstream.
If application attaches this structure to the mfxEncodeCtrl structure at runtime, the encoder inserts the picture timing SEI message based on provided template in access unit that represents current frame.
Members
Header.BufferId |
Must be MFX_EXTBUFF_PICTURE_TIMING_SEI |
ClockTimestampFlag ,CtType ,NuitFieldBasedFlag ,CountingType ,FullTimestampFlag ,DiscontinuityFlag ,CntDroppedFlag ,NFrames ,SecondsFlag ,MinutesFlag ,HoursFlag ,SecondsValue ,MinutesValue ,HoursValue ,TimeOffset |
These parameters define the picture timing information. An invalid value of 0xFFFF indicates that application does not set the value and encoder must calculate it. See Annex D of the ISO*/IEC* 14496-10 specification for the definition of these parameters. |
Change History
This structure is available since SDK API 1.3.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 reserved1[4];
mfxU16 reserved2;
mfxU16 BaseLayerPID;
struct {
mfxU16 Scale;
mfxU16 reserved[3];
} Layer[8];
} mfxExtAvcTemporalLayers;
Description
The mfxExtAvcTemporalLayers
structure configures the H.264 temporal layers hierarchy. If application attaches it to the mfxVideoParam structure during initialization, the SDK encoder generates the temporal layers and inserts the prefix NAL unit before each slice to indicate the temporal and priority IDs of the layer.
This structure can be used with the display-order encoding mode only.
Members
Header.BufferId |
Must be MFX_EXTBUFF_AVC_TEMPORAL_LAYERS |
BaseLayerPID |
The priority ID of the base layer; the SDK encoder increases the ID for each temporal layer and writes to the prefix NAL unit. |
Scale |
The ratio between the frame rates of the current temporal layer and the base layer. |
Layer |
The array of temporal layers; Use Scale=0 to specify absent layers. |
Change History
This structure is available since SDK API 1.3.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 reserved1[4];
mfxU16 reserved2;
mfxU16 BaseLayerPID;
struct {
mfxU16 Scale;
mfxU16 reserved[3];
} Layer[8];
} mmfxExtHEVCTemporalLayers;
Description
The mfxExtHEVCTemporalLayers
structure configures the HEVC temporal layers hierarchy. If application attaches it to the mfxVideoParam structure during initialization, the SDK encoder generates the temporal layers and inserts the prefix NAL unit before each slice to indicate the temporal and priority IDs of the layer.
This structure can be used with the display-order encoding mode only.
Members
Header.BufferId |
Must be MFX_EXTBUFF_HEVC_TEMPORAL_LAYERS |
BaseLayerPID |
The priority ID of the base layer; the SDK encoder increases the ID for each temporal layer and writes to the prefix NAL unit. |
Scale |
The ratio between the frame rates of the current temporal layer and the base layer. |
Layer |
The array of temporal layers; Use Scale=0 to specify absent layers. |
Change History
This structure is available since SDK API 1.17.
Definition
typedef struct {
mfxExtBuffer Header;
union{
struct{
mfxU32 SpatialComplexity;
mfxU32 TemporalComplexity;
};
struct{
mfxU16 PicStruct;
mfxU16 reserved[3];
};
};
mfxU16 SceneChangeRate;
mfxU16 RepeatedFrame;
} mfxExtVppAuxData;
Description
The mfxExtVppAuxData
structure returns auxiliary data generated by the video processing pipeline. The encoding process may use the auxiliary data by attaching this structure to the mfxEncodeCtrl structure.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_AUXDATA |
PicStruct |
Detected picture structure - top field first, bottom field first, progressive or unknown if video processor cannot detect picture structure. See the PicStruct enumerator for definition of these values. By default, detection is turned off and the application should explicitly enable it by using mfxExtVPPDoUse buffer and MFX_EXTBUFF_VPP_PICSTRUCT_DETECTION algorithm. |
SpatialComplexity |
Deprecated |
TemporalComplexity |
Deprecated |
SceneChangeRate |
Deprecated |
RepeatedFrame |
Deprecated |
Change History
This structure is available since SDK API 1.0. SDK API 1.6 adds PicStruct
field and deprecates SpatialComplexity, TemporalComplexity, SceneChangeRate
and RepeatedFrame
fields.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 DenoiseFactor;
} mfxExtVppDenoise;
Description
The mfxExtVPPDenoise
structure is a hint structure that configures the VPP denoise filter algorithm.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_DENOISE |
DenoiseFactor |
Value of 0-100 (inclusive) indicates the level of noise to remove. |
Change History
This structure is available since SDK API 1.1.
Definition
/* MCTFTemporalMode */
enum {
MFX_MCTF_TEMPORAL_MODE_UNKNOWN = 0,
MFX_MCTF_TEMPORAL_MODE_SPATIAL = 1,
MFX_MCTF_TEMPORAL_MODE_1REF = 2,
MFX_MCTF_TEMPORAL_MODE_2REF = 3,
MFX_MCTF_TEMPORAL_MODE_4REF = 4
};
/* MVPrecision */
enum {
MFX_MVPRECISION_UNKNOWN = 0,
MFX_MVPRECISION_INTEGER = (1 << 0),
MFX_MVPRECISION_HALFPEL = (1 << 1),
MFX_MVPRECISION_QUARTERPEL = (1 << 2)
};
typedef struct {
mfxExtBuffer Header;
mfxU16 FilterStrength;
mfxU16 Overlap; /* tri-state option */
mfxU32 BitsPerPixelx100k;
mfxU16 Deblocking; /* tri-state option */
mfxU16 TemporalMode;
mfxU16 MVPrecision;
mfxU16 reserved[21];
} mfxExtVppMctf;
Description
mfxExtVppMctf
structure allows to setup Motion-Compensated Temporal Filter (MCTF) during the VPP initialization and to control parameters at runtime. By default, MCTF is off; an application may enable it by adding MFX_EXTBUFF_VPP_MCTF to mfxExtVPPDoUse buffer or by attaching mfxExtVppMctf
to mfxVideoParam during initialization or reset.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_MCTF |
FilterStrength |
0..20 value (inclusive) to indicate the filter-strength of MCTF. A strength of MCTF process controls degree of possible changes of pixel values eligible for MCTF; the bigger the strength the larger the change is; it is a dimensionless quantity, values 1..20 inclusively imply strength; value 0 stands for AUTO mode and is valid during initialization or reset only; if invalid value is given, it is fixed to default value which is 0. If this field is 1..20 inclusive, MCTF operates in fixed-strength mode with the given strength of MCTF process. At runtime, value 0 and values greater than 20 are ignored. |
Overlap |
Turn off or turn on overlap during motion estimation/compensation. See the CodingOptionValue enumerator for values of this option. |
BitsPerPixelx100k |
Carries information of a compressed bitstream which is a result of an encoding process followed after MCTF (if any); actual average number of bits spent per pixel in the compressed bitstream is derived as BitsPerPixelx100k divided by 100000.0. MCTF process may use this information as an additional hint to optimize filtering process for particular encoding applied afterwards. |
Deblocking |
Turn off or turn on deblocking filter within MCTF process. See the CodingOptionValue enumerator for values of this option. |
TemporalMode |
See the MCTFTemporalMode enumerator for values of this option. These modes are all different both in terms of quality improvements and performance; in general, 4-reference filtering provides highest quality while 1-reference filtering provides highest speed; spatial filtering process is essentially different as it does not use any processing between frames; thus it provides lowerest memory footprint. |
MVPrecision |
Determines how precise motion compensation process is. See the MVPrecision enumerator for values of this option; integer and quarter-pixel are supported. |
Change History
This structure is available since SDK API 1.26.
The SDK API TBD adds Overlap
, BitsPerPixelx100k
, Deblocking
, TemporalMode
and MVPrecision
fields.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 DetailFactor;
} mfxExtVppDetail;
Description
The mfxExtVPPDetail
structure is a hint structure that configures the VPP detail/edge enhancement filter algorithm.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_DETAIL |
DetailFactor |
0-100 value (inclusive) to indicate the level of details to be enhanced. |
Change History
This structure is available since SDK API 1.1.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 NumAlg;
mfxU32 *AlgList;
} mfxExtVPPDoNotUse;
Description
The mfxExtVPPDoNotUse
structure tells the VPP not to use certain filters in pipeline. See “Table 4 Configurable VPP filters” for complete list of configurable filters.
The user can attach this structure to the mfxVideoParam structure when initializing video processing.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_DONOTUSE |
NumAlg |
Number of filters (algorithms) not to use |
AlgList |
Pointer to a list of filters (algorithms) not to use |
Change History
This structure is available since SDK API 1.0.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 NumAlg;
mfxU32 *AlgList;
} mfxExtVPPDoUse;
Description
The mfxExtVPPDoUse
structure tells the VPP to include certain filters in pipeline.
Each filter may be included in pipeline by two different ways. First one, by adding filter ID to this structure. In this case, default filter parameters are used. Second one, by attaching filter configuration structure directly to the mfxVideoParam structure. In this case, adding filter ID to mfxExtVPPDoUse
structure is optional. See “Table 4 Configurable VPP filters” for complete list of configurable filters, their IDs and configuration structures.
The user can attach this structure to the mfxVideoParam structure when initializing video processing.
NOTE: MFX_EXTBUFF_VPP_COMPOSITE cannot be enabled using mfxExtVPPDoUse
because default parameters are undefined for this filter. Application must attach appropriate filter configuration structure directly to the mfxVideoParam structure to enable it.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_DOUSE |
NumAlg |
Number of filters (algorithms) to use |
AlgList |
Pointer to a list of filters (algorithms) to use |
Change History
This structure is available since SDK API 1.3.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 Algorithm;
mfxU16 reserved;
mfxU32 reserved2[15];
} mfxExtVPPFrameRateConversion;
Description
The mfxExtVPPFrameRateConversion
structure configures the VPP frame rate conversion filter. The user can attach this structure to the mfxVideoParam structure when initializing video processing, resetting it or query its capability.
On some platforms advanced frame rate conversion algorithm, algorithm based on frame interpolation, is not supported. To query its support the application should add MFX_FRCALGM_FRAME_INTERPOLATION
flag to Algorithm
value in mfxExtVPPFrameRateConversion
structure, attach it to structure and call MFXVideoVPP_Query function. If filter is supported the function returns MFX_ERR_NONE
status and copies content of input structure to output one. If advanced filter is not supported then simple filter will be used and function returns MFX_WRN_INCOMPATIBLE_VIDEO_PARAM
, copies content of input structure to output one and corrects Algorithm
value.
If advanced FRC algorithm is not supported both MFXVideoVPP_Init and MFXVideoVPP_Reset functions returns MFX_WRN_INCOMPATIBLE_VIDEO_PARAM
status.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_FRAME_RATE_CONVERSION. |
Algorithm |
See the FrcAlgm enumerator for a list of frame rate conversion algorithms. |
Change History
This structure is available since SDK API 1.3.
Definition
typedef struct {
mfxExtBuffer Header;
mfxF64 Brightness;
mfxF64 Contrast;
mfxF64 Hue;
mfxF64 Saturation;
} mfxExtVPPProcAmp;
Description
The mfxExtVPPProcAmp
structure is a hint structure that configures the VPP ProcAmp filter algorithm. The structure parameters will be clipped to their corresponding range and rounded by their corresponding increment.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_PROCAMP |
Brightness |
The brightness parameter is in the range of -100.0F to 100.0F, in increments of 0.1F. Setting this field to 0.0F will disable brightness adjustment. |
Contrast |
The contrast parameter in the range of 0.0F to 10.0F, in increments of 0.01F, is used for manual contrast adjustment. Setting this field to 1.0F will disable contrast adjustment. If the parameter is negative, contrast will be adjusted automatically. |
Hue |
The hue parameter is in the range of -180F to 180F, in increments of 0.1F. Setting this field to 0.0F will disable hue adjustment. |
Saturation |
The saturation parameter is in the range of 0.0F to 10.0F, in increments of 0.01F. Setting this field to 1.0F will disable saturation adjustment. |
Note: There are no default values for fields in this structure, all settings must be explicitly specified every time this buffer is submitted for processing.
Change History
This structure is available since SDK API 1.1.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 Mode;
mfxU16 reserved[11];
} mfxExtVPPImageStab;
Description
The mfxExtVPPImageStab
structure is a hint structure that configures the VPP image stabilization filter.
On some platforms this filter is not supported. To query its support, the application should use the same approach that it uses to configure VPP filters - by adding filter ID to mfxExtVPPDoUse structure or by attaching mfxExtVPPImageStab
structure directly to the mfxVideoParam structure and calling MFXVideoVPP_Query function. If this filter is supported function returns MFX_ERR_NONE
status and copies content of input structure to output one. If filter is not supported function returns MFX_WRN_FILTER_SKIPPED,
removes filter from mfxExtVPPDoUse structure and zeroes mfxExtVPPImageStab
structure.
If image stabilization filter is not supported, both MFXVideoVPP_Init and MFXVideoVPP_Reset functions returns MFX_WRN_FILTER_SKIPPED
status.
The application can retrieve list of active filters by attaching mfxExtVPPDoUse structure to mfxVideoParam structure and calling MFXVideoVPP_GetVideoParam function. The application must allocate enough memory for filter list.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_IMAGE_STABILIZATION |
Mode |
Specify the image stabilization mode. It should be one of the next values:MFX_IMAGESTAB_MODE_UPSCALE MFX_IMAGESTAB_MODE_BOXING |
Change History
This structure is available since SDK API 1.6.
Definition
typedef struct mfxVPPCompInputStream {
mfxU32 DstX;
mfxU32 DstY;
mfxU32 DstW;
mfxU32 DstH;
mfxU16 LumaKeyEnable;
mfxU16 LumaKeyMin;
mfxU16 LumaKeyMax;
mfxU16 GlobalAlphaEnable;
mfxU16 GlobalAlpha;
mfxU16 PixelAlphaEnable;
mfxU16 TileId;
mfxU16 reserved2[17];
} mfxVPPCompInputStream;
typedef struct {
mfxExtBuffer Header;
/* background color*/
union {
mfxU16 Y;
mfxU16 R;
};
union {
mfxU16 U;
mfxU16 G;
};
union {
mfxU16 V;
mfxU16 B;
};
mfxU16 NumTiles;
mfxU16 reserved1[23];
mfxU16 NumInputStream;
mfxVPPCompInputStream *InputStream;
} mfxExtVPPComposite;
Description
The mfxExtVPPComposite
structure is used to control composition of several input surfaces in the one output. In this mode, the VPP skips any other filters. The VPP returns error if any mandatory filter is specified and filter skipped warning for optional filter. The only supported filters are deinterlacing and interlaced scaling. The only supported combinations of input and output color formats are:
- RGB to RGB,
- NV12 to NV12,
- RGB and NV12 to NV12, for per pixel alpha blending use case.
The VPP returns MFX_ERR_MORE_DATA
for additional input until an output is ready. When the output is ready, VPP returns MFX_ERR_NONE
. The application must process the output frame after synchronization.
Composition process is controlled by:
mfxFrameInfo::CropXYWH
in input surface- defines location of picture in the input frame,InputStream[i].DstXYWH
defines location of the cropped input picture in the output frame,mfxFrameInfo::CropXYWH
in output surface - defines actual part of output frame. All pixels in output frame outside this region will be filled by specified color.
If the application uses composition process on video streams with different frame sizes, the application should provide maximum frame size in mfxVideoParam during initialization, reset or query operations.
If the application uses composition process, MFXVideoVPP_QueryIOSurf function returns cumulative number of input surfaces, i.e. number required to process all input video streams. The function sets frame size in the mfxFrameAllocRequest equal to the size provided by application in the mfxVideoParam.
Composition process supports all types of surfaces, but opaque type has next limitations:
- all input surfaces should have the same size,
- all input surfaces should have the same color format,
- all input surfaces should be described in one mfxExtOpaqueSurfaceAlloc structure.
All input surfaces should have the same type and color format, except per pixel alpha blending case, where it is allowed to mix NV12 and RGB surfaces.
There are three different blending use cases:
- Luma keying. In this case, all input surfaces should have NV12 color format specified during VPP initialization. Part of each surface, including first one, may be rendered transparent by using
LumaKeyEnable
,LumaKeyMin
andLumaKeyMax
values. - Global alpha blending. In this case, all input surfaces should have the same color format specified during VPP initialization. It should be either NV12 or RGB. Each input surface, including first one, can be blended with underling surfaces by using
GlobalAlphaEnable
andGlobalAlpha
values. - Per pixel alpha blending. In this case, it is allowed to mix NV12 and RGB input surfaces. Each RGB input surface, including first one, can be blended with underling surfaces by using
PixelAlphaEnable
value.
It is not allowed to mix different blending use cases in the same function call.
In special case where destination region of the output surface defined by output crops is fully covered with destination sub-regions of the surfaces, the fast compositing mode can be enabled. The main use case for this mode is a video-wall scenario with fixed destination surface partition into sub-regions of potentialy different size.
In order to trigger this mode, application must cluster input surfaces into tiles, defining at least one tile by setting the NumTiles
field to be greater then 0 and assigning surfaces to the corresponding tiles setting TileId
field to the value within [0..NumTiles
) range per input surface. Tiles should also satisfy following additional constraints:
- each tile should not have more than 8 surfaces assigned to it;
- tile bounding boxes, as defined by the enclosing rectangles of a union of a surfaces assigned to this tile, should not intersect;
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_COMPOSITE |
Y, U, V , R, G, B |
background color, may be changed dynamically through Reset. No default value. YUV black is (0;128;128) or (16;128;128) depending on the sample range. The SDK uses YUV or RGB triple depending on output color format. |
NumTiles |
Number of input surface clusters grouped together to enable fast compositing. May be changed dynamically at runtime through Reset. |
NumInputStream |
Number of input surfaces to compose one output. May be changed dynamically at runtime through Reset. Number of surfaces can be decreased or increased, but should not exceed number specified during initialization. Query mode 2 should be used to find maximum supported number. |
InputStream |
This array of mfxVPPCompInputStream structures describes composition of input video streams. It should consist of exactly NumInputStream elements. |
DstX, DstY, DstW, DstH |
Location of input stream in output surface. |
LumaKeyEnable |
None zero value enables luma keying for the input stream. Luma keying is used to mark some of the areas of the frame with specified luma values as transparent. It may be used for closed captioning, for example. |
LumaKeyMin, LumaKeyMax |
Minimum and maximum values of luma key, inclusive. Pixels whose luma values fit in this range are rendered transparent. |
GlobalAlphaEnable |
None zero value enables global alpha blending for this input stream. |
GlobalAlpha |
Alpha value for this stream in [0..255] range. 0 – transparent, 255 – opaque. |
PixelAlphaEnable |
None zero value enables per pixel alpha blending for this input stream. The stream should have RGB color format. |
TileId |
Specify the tile this video stream assigned to. Should be in range [0..NumTiles ). Valid only if NumTiles > 0. |
Change History
This structure is available since SDK API 1.8.
The SDK API 1.9 adds LumaKeyEnable, LumaKeyMin, LumaKeyMax, GlobalAlphaEnable, GlobalAlpha
and
PixelAlphaEnable
fields.
The SDK API 1.24 adds 'TileId' and 'NumTiles' fields.
Definition
/* TransferMatrix */
enum {
MFX_TRANSFERMATRIX_UNKNOWN = 0,
MFX_TRANSFERMATRIX_BT709 = 1,
MFX_TRANSFERMATRIX_BT601 = 2
};
/* NominalRange */
enum {
MFX_NOMINALRANGE_UNKNOWN = 0,
MFX_NOMINALRANGE_0_255 = 1,
MFX_NOMINALRANGE_16_235 = 2
};
typedef struct {
mfxExtBuffer Header;
mfxU16 reserved1[4];
union {
struct { // Init
struct {
mfxU16 TransferMatrix;
mfxU16 NominalRange;
mfxU16 reserved2[6];
} In, Out;
};
struct { // Runtime
mfxU16 TransferMatrix;
mfxU16 NominalRange;
mfxU16 reserved3[14];
};
};
} mfxExtVPPVideoSignalInfo;
Description
The mfxExtVPPVideoSignalInfo
structure is used to control transfer matrix and nominal range of YUV frames. The application should provide it during initialization. It is supported for all kinds of conversion YUV->YUV, YUV->RGB, RGB->YUV.
This structure is used by VPP only and is not compatible with mfxExtVideoSignalInfo.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_VIDEO_SIGNAL_INFO |
TransferMatrix |
Transfer matrix |
NominalRange |
Nominal range |
Change History
This structure is available since SDK API 1.8.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 MBPerSec;
mfxU16 reserved[58];
} mfxExtEncoderCapability;
Description
The mfxExtEncoderCapability
structure is used to retrieve SDK encoder capability. See description of mode 4 of the MFXVideoENCODE_Query function for details how to use this structure.
Not all implementations of the SDK encoder support this extended buffer. The application has to use query mode 1 to determine if such functionality is supported. To do so, the application has to attach this extended buffer to mfxVideoParam structure and call MFXVideoENCODE_Query function. If function returns MFX_ERR_NONE then such functionality is supported.
Members
Header.BufferId |
Must be MFX_EXTBUFF_ENCODER_CAPABILITY |
MBPerSec |
Specify the maximum processing rate in macro blocks per second. |
Change History
This structure is available since SDK API 1.7.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 StartNewSequence;
mfxU16 reserved[11];
} mfxExtEncoderResetOption;
Description
The mfxExtEncoderResetOption
structure is used to control the SDK encoder behavior during reset. By using this structure, the application instructs the SDK encoder to start new coded sequence after reset or continue encoding of current sequence.
This structure is also used in mode 3 of MFXVideoENCODE_Query function to check for reset outcome before actual reset. The application should set StartNewSequence
to required behavior and call query function. If query fails, see status codes below, then such reset is not possible in current encoder state. If the application sets StartNewSequence
to MFX_CODINGOPTION_UNKNOWN
then query function replaces it by actual reset type: MFX_CODINGOPTION_ON
if the SDK encoder will begin new sequence after reset or MFX_CODINGOPTION_OFF
if the SDK encoder will continue current sequence.
Using this structure may cause next status codes from MFXVideoENCODE_Reset and MFXVideoENCODE_Queryfunctions:
MFX_ERR_INVALID_VIDEO_PARAM
- if such reset is not possible. For example, the application setsStartNewSequence
to off and requests resolution change.MFX_ERR_INCOMPATIBLE_VIDEO_PARAM
- if the application requests change that leads to memory allocation. For example, the application setStartNewSequence
to on and requests resolution change to bigger than initialization value.MFX_ERR_NONE
- if such reset is possible.
There is limited list of parameters that can be changed without starting a new coded sequence:
- bitrate parameters,
TargetKbps
andMaxKbps
in the mfxInfoMFX structure. - number of slices,
NumSlice
in the mfxInfoMFX structure. Number of slices should be equal or less than number of slices during initialization. - number of temporal layers in mfxExtAvcTemporalLayers structure. Reset should be called immediately before encoding of frame from base layer and number of reference frames should be big enough for new temporal layers structure.
- Quantization parameters,
QPI
,QPP
andQPB
in the mfxInfoMFX structure.
As it is described in Configuration Change chapter, the application should retrieve all cached frames before calling reset. When query function checks for reset outcome, it expects that this requirement be satisfied. If it is not true and there are some cached frames inside the SDK encoder, then query result may differ from reset one, because the SDK encoder may insert IDR frame to produce valid coded sequence.
Not all implementations of the SDK encoder support this extended buffer. The application has to use query mode 1 to determine if such functionality is supported. To do so, the application has to attach this extended buffer to mfxVideoParam structure and call MFXVideoENCODE_Query function. If function returns MFX_ERR_NONE then such functionality is supported.
See also Appendix C: Streaming and Video Conferencing Features.
Members
Header.BufferId |
Must be MFX_EXTBUFF_ENCODER_RESET_OPTION |
StartNewSequence |
Instructs encoder to start new sequence after reset. It is one of the CodingOptionValue options:MFX_CODINGOPTION_ON – the SDK encoder completely reset internal state and begins new coded sequence after reset, including insertion of IDR frame, sequence and picture headers.MFX_CODINGOPTION_OFF – the SDK encoder continues encoding of current coded sequence after reset, without insertion of IDR frame.MFX_CODINGOPTION_UNKNOWN – depending on the current encoder state and changes in configuration parameters the SDK encoder may or may not start new coded sequence. This value is also used to query reset outcome. |
Change History
This structure is available since SDK API 1.7.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 FrameOrder;
mfxU16 PicStruct;
mfxU16 LongTermIdx;
mfxU32 MAD;
mfxU16 BRCPanicMode;
mfxU16 QP;
mfxU32 SecondFieldOffset;
mfxU16 reserved[2];
struct {
mfxU32 FrameOrder;
mfxU16 PicStruct;
mfxU16 LongTermIdx;
mfxU16 reserved[4];
} UsedRefListL0[32], UsedRefListL1[32];
} mfxExtAVCEncodedFrameInfo;
Description
The mfxExtAVCEncodedFrameInfo
is used by the SDK encoder to report additional information about encoded picture. The application can attach this buffer to the mfxBitstream structure before calling MFXVideoENCODE_EncodeFrameAsync function. For interlaced content the SDK encoder requires two such structures. They correspond to fields in encoded order.
Not all implementations of the SDK encoder support this extended buffer. The application has to use query mode 1 to determine if such functionality is supported. To do so, the application has to attach this extended buffer to mfxVideoParam structure and call MFXVideoENCODE_Query function. If function returns MFX_ERR_NONE
then such functionality is supported.
Members
Header.BufferId |
Must be MFX_EXTBUFF_ENCODED_FRAME_INFO |
FrameOrder |
Frame order of encoded picture. |
PicStruct |
Picture structure of encoded picture. |
LongTermIdx |
Long term index of encoded picture if applicable. |
MAD |
Mean Absolute Difference between original pixels of the frame and motion compensated (for inter macroblocks) or spatially predicted (for intra macroblocks) pixels. Only luma component, Y plane, is used in calculation. |
BRCPanicMode |
Bitrate control was not able to allocate enough bits for this frame. Frame quality may be unacceptably low. |
QP |
Luma QP. |
SecondFieldOffset |
Offset to second field. Second field starts atmfxBitstream::Data + mfxBitstream::DataOffset + mfxExtAVCEncodedFrameInfo::SecondFieldOffset |
UsedRefListL0 UsedRefListL1 |
Reference lists that have been used to encode picture. |
FrameOrder |
Frame order of reference picture. |
PicStruct |
Picture structure of reference picture. |
LongTermIdx |
Long term index of reference picture if applicable. |
Change History
This structure is available since SDK API 1.7.
The SDK API 1.8 adds MAD
and BRCPanicMode
fields.
The SDK API 1.9 adds SecondFieldOffset
fields.
Definition
/* ROI QP adjustment mode */
enum {
MFX_ROI_MODE_PRIORITY = 0,
MFX_ROI_MODE_QP_DELTA = 1,
MFX_ROI_MODE_QP_VALUE = 2
};
typedef struct {
mfxExtBuffer Header;
mfxU16 NumROI;
mfxU16 ROIMode;
mfxU16 reserved1[1011];
struct {
mfxU32 Left;
mfxU32 Top;
mfxU32 Right;
mfxU32 Bottom;
union {
mfxI16 Priority;
mfxI16 DeltaQP;
};
mfxU16 reserved2[7];
} ROI[256];
} mfxExtEncoderROI;
Description
The mfxExtEncoderROI
structure is used by the application to specify different Region Of Interests during encoding. It may be used at initialization or at runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_ENCODER_ROI |
NumROI |
Number of ROI descriptions in array. The Query function mode 2 returns maximum supported value (set it to 256 and Query will update it to maximum supported value). |
ROIMode |
QP adjustment mode for ROIs. Defines if Priority, DeltaQP or absolute value is used during encoding. |
ROI |
Array of ROIs. Different ROI may overlap each other. If macroblock belongs to several ROI, Priority from ROI with lowest index is used. |
Left, Top, Right, Bottom |
ROI location rectangle. ROI rectangle definition is using end-point exclusive notation. In other words, the pixel with (Right, Bottom) coordinates lies immediately outside of the ROI. Left, Top, Right, Bottom should be aligned by codec-specific block boundaries (should be dividable by 16 for AVC, or by 32 for HEVC). Every ROI with unaligned coordinates will be expanded by SDK to minimal-area block-aligned ROI, enclosing the original one. For example (5, 5, 15, 31) ROI will be expanded to (0, 0, 16, 32) for AVC encoder, or to (0, 0, 32, 32) for HEVC. |
DeltaQP |
Delta QP of ROI. Used if ROIMode = MFX_ROI_MODE_QP_DELTA . This is absolute value in the -51…51 range, which will be added to the MB QP. Lesser value produces better quality. |
Priority |
Priority of ROI. Used if ROIMode = MFX_ROI_MODE_PRIORITY .This is absolute value in the -3…3 range, which will be added to the MB QP. Priority is deprecated mode and is used only for backward compatibility. Bigger value produces better quality. |
Change History
This structure is available since SDK API 1.8.
The SDK API 1.22 adds ROIMode
and DeltaQP
fields.
The SDK API 1.25 adds clarification that ROI rectangle Right, Bottom are considered exclusive and aligment rules changed.
The SDK API 1.34 adds new mode MFX_ROI_MODE_QP_VALUE
- absolute value of QP.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 reserved[13];
mfxU16 InsertPayloadToggle;
mfxU16 DisplayPrimariesX[3];
mfxU16 DisplayPrimariesY[3];
mfxU16 WhitePointX;
mfxU16 WhitePointY;
mfxU32 MaxDisplayMasteringLuminance;
mfxU32 MinDisplayMasteringLuminance;
} mfxExtMasteringDisplayColourVolume;
Description
The mfxExtMasteringDisplayColourVolume
configures the HDR SEI message. If application attaches this structure to the mfxEncodeCtrl at runtime, the encoder inserts the HDR SEI message for current frame and ignores InsertPayloadToggle
. If application attaches this structure to the mfxVideoParam during initialization or reset, the encoder inserts HDR SEI message based on InsertPayloadToggle
. Fields semantic defined in ITU-T* H.265 Annex D.
Members
Header.BufferId |
Must be MFX_EXTBUFF_MASTERING_DISPLAY_COLOUR_VOLUME |
InsertPayloadToggle |
InsertHDRPayload. |
DisplayPrimariesX[3], DisplayPrimariesY[3], WhitePointX, WhitePointY |
Color primaries for a video source in increments of 0.00002. Consist of RGB x,y coordinates and define how to convert colors from RGB color space to CIE XYZ color space. These fields belong to the [0..50000] range. |
MaxDisplayMasteringLuminance, MinDisplayMasteringLuminance |
Specify maximum and minimum luminance of the display on which the content was authored in units of 0.00001 candelas per square meter. These fields belong to the [1..65535] range. |
Change History
This structure is available since SDK API 1.25.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 reserved[3];
mfxU16 InsertPayloadToggle;
mfxU16 MaxContentLightLevel;
mfxU16 MaxPicAverageLightLevel;
} mfxExtContentLightLevelInfo;
Description
The mfxExtContentLightLevelInfo
structure configures the HDR SEI message. If application attaches this structure to the mfxEncodeCtrl structure at runtime, the encoder inserts the HDR SEI message for current frame and ignores InsertPayloadToggle
. If application attaches this structure to the mfxVideoParam structure during initialization or reset, the encoder inserts HDR SEI message based on InsertPayloadToggle
. Fields semantic defined in ITU-T* H.265 Annex D.
Members
Header.BufferId |
Must be MFX_EXTBUFF_CONTENT_LIGHT_LEVEL_INFO |
InsertPayloadToggle |
InsertHDRPayload. |
MaxContentLightLevel |
Maximum luminance level of the content. The field belongs to the [1..65535] range. |
MaxPicAverageLightLevel |
Maximum average per-frame luminance level of the content. The field belongs to the [1..65535] range. |
Change History
This structure is available since SDK API 1.25.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 Mode;
mfxU16 TelecinePattern;
mfxU16 TelecineLocation;
mfxU16 reserved[9];
} mfxExtVPPDeinterlacing;
Description
The mfxExtVPPDeinterlacing
structure is used by the application to specify different deinterlacing
algorithms.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_DEINTERLACING |
Mode |
Deinterlacing algorithm. See the DeinterlacingMode enumerator for details. |
TelecinePattern |
Specifies telecine pattern when Mode = MFX_DEINTERLACING_FIXED_TELECINE_PATTERN . See the TelecinePattern enumerator for details. |
TelecineLocation |
Specifies position inside a sequence of 5 frames where the artifacts start when TelecinePattern = MFX_TELECINE_POSITION_PROVIDED . |
Change History
This structure is available since SDK API 1.8.
The SDK API 1.13 adds TelecinePattern
and TelecineLocation
fields.
Definition
typedef struct {
mfxU32 reserved[4];
mfxHDL pthis;
mfxStatus (*Alloc) (mfxHDL pthis, mfxFrameAllocRequest *request, mfxFrameAllocResponse *response);
mfxStatus (*Lock) (mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr);
mfxStatus (*Unlock) (mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr);
mfxStatus (*GetHDL) (mfxHDL pthis, mfxMemId mid, mfxHDL *handle);
mfxStatus (*Free) (mfxHDL pthis, mfxFrameAllocResponse *response);
} mfxFrameAllocator;
Description
The mfxFrameAllocator
structure describes the callback functions Alloc, Lock, Unlock, GetHDL
and Free
that the SDK implementation might use for allocating internal frames. Applications that operate on OS-specific video surfaces must implement these callback functions.
Using the default allocator implies that frame data passes in or out of SDK functions through pointers, as opposed to using memory IDs.
The SDK behavior is undefined when using an incompletely defined external allocator. See the section Memory Allocation and External Allocators for additional information.
Members
pthis |
Pointer to the allocator object |
Alloc | Pointer to the function that allocates frames |
Lock | Pointer to the function that locks a frame and obtain its pointers |
Unlock | Pointer to the function that unlocks a frame; after unlocking, any pointers to the frame are invalid. |
GetHDL | Pointer to the function that obtains the OS-specific handle |
Free | Pointer to the function that de-allocates a frame |
Change History
This structure is available since SDK API 1.0.
Syntax
mfxStatus (*Alloc)(mfxHDL pthis,
mfxFrameAllocRequest *request,
mfxFrameAllocResponse *response);
Parameters
pthis |
Pointer to the allocator object |
request |
Pointer to the mfxFrameAllocRequest structure that specifies the type and number of required frames |
response |
Pointer to the mfxFrameAllocResponse structure that retrieves frames actually allocated |
Description
This function allocates surface frames. For decoders, MFXVideoDECODE_Init calls Alloc
only once. That call includes all frame allocation requests. For encoders, MFXVideoENCODE_Init calls Alloc
twice: once for the input surfaces and again for the internal reconstructed surfaces.
If two SDK components must share DirectX* surfaces, this function should pass the pre-allocated surface chain to SDK instead of allocating new DirectX surfaces. See the Surface Pool Allocation section for additional information.
Return Status
MFX_ERR_NONE |
The function successfully allocated the memory block. |
MFX_ERR_MEMORY_ALLOC |
The function failed to allocate the video frames. |
MFX_ERR_UNSUPPORTED |
The function does not support allocating the specified type of memory. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus (*Free)(mfxHDL pthis,
mfxFrameAllocResponse
*response);
Parameters
pthis |
Pointer to the allocator object |
response |
Pointer to the mfxFrameAllocResponse structure returned by the Alloc function |
Description
This function de-allocates all allocated frames.
Return Status
MFX_ERR_NONE |
The function successfully de-allocated the memory block. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus (*Lock)(mfxHDL pthis, mfxMemId mid,
mfxFrameData *ptr);
Parameters
pthis |
Pointer to the allocator object |
mid |
Memory block ID |
ptr |
Pointer to the returned frame structure |
Description
This function locks a frame and returns its pointer.
Return Status
MFX_ERR_NONE |
The function successfully locked the memory block. |
MFX_ERR_LOCK_MEMORY |
This function failed to lock the frame. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus (*Unlock)(mfxHDL pthis, mfxMemId mid,
mfxFrameData *ptr);
Parameters
pthis |
Pointer to the allocator object |
mid |
Memory block ID |
ptr |
Pointer to the frame structure; This pointer can be NULL . |
Description
This function unlocks a frame and invalidates the specified frame structure.
Return Status
MFX_ERR_NONE |
The function successfully unlocked the frame. |
Change History
This function is available since SDK API 1.0.
Syntax
mfxStatus (*GetHDL)(mfxHDL pthis, mfxMemId mid, mfxHDL *hdl);
Parameters
pthis |
Pointer to the allocator object |
mid |
Memory block ID |
hdl |
Pointer to the returned OS-specific handle |
Description
This function returns the OS-specific handle associated with a video frame. If the handle is a COM interface, the reference counter must increase. The SDK will release the interface afterward.
Return Status
MFX_ERR_NONE |
The function successfully returned the OS-specific handle. |
MFX_ERR_UNSUPPORTED |
The function does not support obtaining OS-specific handle. |
Change History
This function is available since SDK API 1.0.
Definition
typedef struct {
union {
mfxU32 AllocId;
mfxU32 reserved[1];
};
mfxU32 reserved3[3];
mfxFrameInfo Info;
mfxU16 Type; /* decoder or processor render targets */
mfxU16 NumFrameMin;
mfxU16 NumFrameSuggested;
mfxU16 reserved2;
} mfxFrameAllocRequest;
Description
The mfxFrameAllocRequest
structure describes multiple frame allocations when initializing encoders, decoders and video preprocessors. A range specifies the number of video frames. Applications are free to allocate additional frames. In any case, the minimum number of frames must be at least NumFrameMin
or the called function will return an error.
Members
AllocId |
Unique (within the session) ID of component requested the allocation. |
Info |
Describes the properties of allocated frames |
Type |
Allocated memory type; see the ExtMemFrameType enumerator for details. |
NumFrameMin |
Minimum number of allocated frames |
NumFrameSuggested |
Suggested number of allocated frames |
Change History
This structure is available since SDK API 1.0.
The SDK API 1.16 adds AllocId
field.
Definition
typedef struct {
mfxU32 AllocId;
mfxU32 reserved[3];
mfxMemId *mids; /* the array allocated by application */
mfxU16 NumFrameActual;
mfxU16 reserved2;
} mfxFrameAllocResponse;
Description
The mfxFrameAllocResponse
structure describes the response to multiple frame allocations. The calling function returns the number of video frames actually allocated and pointers to their memory IDs.
Members
AllocId |
Unique (within the session) ID of component requested the allocation. |
mids |
Pointer to the array of the returned memory IDs; the application allocates or frees this array. |
NumFrameActual |
Number of frames actually allocated |
Change History
This structure is available since SDK API 1.0.
The SDK API 1.16 adds AllocId
field.
Definition
typedef struct
{
mfxU32 U : 10;
mfxU32 Y : 10;
mfxU32 V : 10;
mfxU32 A : 2;
} mfxY410;
typedef struct
{
mfxU32 B : 10;
mfxU32 G : 10;
mfxU32 R : 10;
mfxU32 A : 2;
} mfxA2RGB10;
typedef struct {
union {
mfxExtBuffer **ExtParam;
mfxU64 reserved2;
};
mfxU16 NumExtParam;
mfxU16 reserved[9];
mfxU16 MemType;
mfxU16 PitchHigh;
mfxU64 TimeStamp;
mfxU32 FrameOrder;
mfxU16 Locked;
union{
mfxU16 Pitch;
mfxU16 PitchLow;
};
/* color planes */
union {
mfxU8 *Y;
mfxU16 *Y16;
mfxU8 *R;
};
union {
mfxU8 *UV; /* for UV merged formats */
mfxU8 *VU; /* for VU merged formats */
mfxU8 *CbCr; /* for CbCr merged formats */
mfxU8 *CrCb; /* for CrCb merged formats */
mfxU8 *Cb;
mfxU8 *U;
mfxU16 *U16;
mfxU8 *G;
mfxY410 *Y410; /* for Y410 format (merged AVYU) */
};
union {
mfxU8 *Cr;
mfxU8 *V;
mfxU16 *V16;
mfxU8 *B;
mfxA2RGB10 *A2RGB10; /* for A2RGB10 format (merged ARGB) */
};
mfxU8 *A;
mfxMemId MemId;
/* Additional Flags */
mfxU16 Corrupted;
mfxU16 DataFlag;
} mfxFrameData;
Description
The mfxFrameData
structure describes frame buffer pointers.
Members
TimeStamp |
Time stamp of the video frame in units of 90KHz (divide TimeStamp by 90,000 (90 KHz) to obtain the time in seconds). A value of MFX_TIMESTAMP_UNKNOWN indicates that there is no time stamp. |
Pitch |
Deprecated. |
PitchHigh, PitchLow |
Distance in bytes between the start of two consecutive rows in a frame. |
FrameOrder |
Current frame counter for the top field of the current frame; an invalid value of MFX_FRAMEORDER_UNKNOWN indicates that SDK functions that generate the frame output do not use this frame. |
Locked |
Counter flag for the application; if Locked is greater than zero then the application locks the frame or field pair. Do not move, alter or delete the frame. |
Y, U, V, A; ,R, G, B, A; ,Y, Cr, Cb, A; ,Y, CbCr; ,Y, CrCb; ,Y, UV; ,Y, VU; Y16, U16, V16; A2RGB10; Y410; |
Data pointers to corresponding color channels. The frame buffer pointers must be 16-byte aligned. The application has to specify pointers to all color channels even for packed formats. For example, for YUY2 format the application has to specify Y, U and V pointers. For RGB32 – R, G, B and A pointers. |
MemId |
Memory ID of the data buffers; if any of the preceding data pointers is non-zero then the SDK ignores MemId . |
DataFlag |
Additional flags to indicate frame data properties. See the FrameDataFlag enumerator for details. |
Corrupted |
Some part of the frame or field pair is corrupted. See the Corruption enumerator for details. |
NumExtParam |
The number of extra configuration structures attached to this structure. |
ExtParam |
Points to an array of pointers to the extra configuration structures; see the ExtendedBufferID enumerator for a list of extended configurations. |
MemType |
Allocated memory type; see the ExtMemFrameType enumerator for details. Used for better integration of 3rd party plugins into SDK pipeline. |
Change History
This structure is available since SDK API 1.0.
SDK API 1.3 extended the Corrupted
and DataFlag
fields.
SDK 1.8 replaced Pitch
by PitchHigh
and PitchLow
fields.
SDK API 1.11 added NumExtParam
and ExtParam
fields.
SDK API 1.19 added MemType
field.
SDK API 1.25 added A2RGB10
field.
SDK API 1.27 added Y410
field.
Definition
typedef struct {
mfxU32 reserved[4];
mfxU16 reserved4;
mfxU16 BitDepthLuma;
mfxU16 BitDepthChroma;
mfxU16 Shift;
mfxFrameId FrameId;
mfxU32 FourCC;
union {
struct { /* Frame parameters */
mfxU16 Width;
mfxU16 Height;
mfxU16 CropX;
mfxU16 CropY;
mfxU16 CropW;
mfxU16 CropH;
};
struct { /* Buffer parameters (for plain formats like P8) */
mfxU64 BufferSize;
mfxU32 reserved5;
};
};
mfxU32 FrameRateExtN;
mfxU32 FrameRateExtD;
mfxU16 reserved3;
mfxU16 AspectRatioW;
mfxU16 AspectRatioH;
mfxU16 PicStruct;
mfxU16 ChromaFormat;
mfxU16 reserved2;
} mfxFrameInfo;
Description
The mfxFrameInfo
structure specifies properties of video frames. See also Appendix A: Configuration Parameter Constraints.
Members
BitDepthLuma |
Number of bits used to represent luma samples. Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
BitDepthChroma |
Number of bits used to represent chroma samples. Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
Shift |
When not zero indicates that values of luma and chroma samples are shifted. Use BitDepthLuma and BitDepthChroma to calculate shift size. Use zero value to indicate absence of shift.![]() Not all codecs and SDK implementations support this value. Use Query function to check if this feature is supported. |
FourCC |
FourCC code of the color format; see the ColorFourCC enumerator for details. |
Width , Height |
Width and height of the video frame in pixels; Width must be a multiple of 16. Height must be a multiple of 16 for progressive frame sequence and a multiple of 32 otherwise. |
CropX, CropY, CropW, CropH |
Display the region of interest of the frame; specify the display width and height in mfxVideoParam. |
BufferSize |
Size of frame buffer in bytes. Valid only for plain formats (when FourCC is P8); Width, Height and crops in this case are invalid. |
AspectRatioW , AspectRatioH |
These parameters specify the sample aspect ratio. If sample aspect ratio is explicitly defined by the standards (see Table 6-3 in the MPEG-2 specification or Table E-1 in the H.264 specification), AspectRatioW and AspectRatioH should be the defined values. Otherwise, the sample aspect ratio can be derived as follows:AspectRatioW=display_aspect_ratio_width*display_height; AspectRatioH=display_aspect_ratio_height*display_width; For MPEG-2, the above display aspect ratio must be one of the defined values in Table 6-3. For H.264, there is no restriction on display aspect ratio values. If both parameters are zero, the encoder uses default value of sample aspect ratio. |
FrameRateExtN , FrameRateExtD |
Specify the frame rate by the formula: FrameRateExtN / FrameRateExtD .For encoding, frame rate must be specified. For decoding, frame rate may be unspecified ( FrameRateExtN and FrameRateExtD are all zeros.) In this case, the frame rate is default to 30 frames per second. |
PicStruct |
Picture type as specified in the PicStruct enumerator |
ChromaFormat |
Color sampling method; the value of ChromaFormat is the same as that of ChromaFormatIdc. ChromaFormat is not defined if FourCC is zero. |
Change History
This structure is available since SDK API 1.0.
SDK API 1.9 added BitDepthLuma
, BitDepthChroma
and Shift
fields.
SDK API 1.15 adds BufferSize
field.
Remarks
See Appendix A for constraints of specifying certain parameters during SDK class initialization and operation.
Definition
typedef struct {
mfxU32 reserved[4];
mfxFrameInfo Info;
mfxFrameData Data;
} mfxFrameSurface1;
Description
The mfxFrameSurface1
structure defines the uncompressed frames surface information and data buffers. The frame surface is in the frame or complementary field pairs of pixels up to four color-channels, in two parts: mfxFrameInfo and mfxFrameData.
Members
Info |
mfxFrameInfo structure specifies surface properties |
Data |
mfxFrameData structure describes the actual frame buffer. |
Change History
This structure is available since SDK API 1.0.
Definition
typedef struct {
mfxU32 reserved[7];
mfxU16 LowPower;
mfxU16 BRCParamMultiplier;
mfxFrameInfo FrameInfo;
mfxU32 CodecId;
mfxU16 CodecProfile;
mfxU16 CodecLevel;
mfxU16 NumThread;
union {
struct { /* Encoding Options */
mfxU16 TargetUsage;
mfxU16 GopPicSize;
mfxU16 GopRefDist;
mfxU16 GopOptFlag;
mfxU16 IdrInterval;
mfxU16 RateControlMethod;
union {
mfxU16 InitialDelayInKB;
mfxU16 QPI;
mfxU16 Accuracy;
};
mfxU16 BufferSizeInKB;
union {
mfxU16 TargetKbps;
mfxU16 QPP;
mfxU16 ICQQuality;
};
union {
mfxU16 MaxKbps;
mfxU16 QPB;
mfxU16 Convergence;
};
mfxU16 NumSlice;
mfxU16 NumRefFrame;
mfxU16 EncodedOrder;
};
struct { /* Decoding Options */
mfxU16 DecodedOrder;
mfxU16 ExtendedPicStruct;
mfxU16 TimeStampCalc;
mfxU16 SliceGroupsPresent;
mfxU16 MaxDecFrameBuffering;
mfxU16 EnableReallocRequest;
mfxU16 FilmGrain;
mfxU16 IgnoreLevelConstrain;
mfxU16 reserved2[5];
};
struct { /* JPEG Decoding Options */
mfxU16 JPEGChromaFormat;
mfxU16 Rotation;
mfxU16 JPEGColorFormat;
mfxU16 InterleavedDec;
mfxU8 SamplingFactorH[4];
mfxU8 SamplingFactorV[4];
mfxU16 reserved3[5];
};
struct { /* JPEG Encoding Options */
mfxU16 Interleaved;
mfxU16 Quality;
mfxU16 RestartInterval;
mfxU16 reserved5[10];
};
};
} mfxInfoMFX;
Description
This structure specifies configurations for decoding, encoding and transcoding processes. A zero value in any of these fields indicates that the field is not explicitly specified.
Members
LowPower |
For encoders set this flag to ON to reduce power consumption and GPU usage. See the CodingOptionValue enumerator for values of this option. Use Query function to check if this feature is supported. |
BRCParamMultiplier |
Specifies a multiplier for bitrate control parameters. Affects next four variables InitialDelayInKB, BufferSizeInKB, TargetKbps, MaxKbps . If this value is not equal to zero encoder calculates BRC parameters as value * BRCParamMultiplier . |
FrameInfo |
mfxFrameInfo structure that specifies frame parameters |
CodecId |
Specifies the codec format identifier in the FOURCC code; see the CodecFormatFourCC enumerator for details. This is a mandated input parameter for QueryIOSurf and Init functions. |
CodecProfile |
Specifies the codec profile; see the CodecProfile enumerator for details. Specify the codec profile explicitly or the SDK functions will determine the correct profile from other sources, such as resolution and bitrate. |
CodecLevel |
Codec level; see the CodecLevel enumerator for details. Specify the codec level explicitly or the SDK functions will determine the correct level from other sources, such as resolution and bitrate. |
GopPicSize |
Number of pictures within the current GOP (Group of Pictures); if GopPicSize = 0 , then the GOP size is unspecified. If GopPicSize = 1 , only I-frames are used. See Example 17 for pseudo-code that demonstrates how SDK uses this parameter. |
GopRefDist |
Distance between I- or P (or GPB) - key frames; if it is zero, the GOP structure is unspecified. Note: If GopRefDist = 1 , there are no regular B-frames used (only P or GPB); if mfxExtCodingOption3::GPB is ON, GPB frames (B without backward references) are used instead of P. See Example 17 for pseudo-code that demonstrates how SDK uses this parameter. |
GopOptFlag |
ORs of the GopOptFlag enumerator indicate the additional flags for the GOP specification; see Example 17 for an example of pseudo-code that demonstrates how to use this parameter. |
IdrInterval |
For H.264, IdrInterval specifies IDR-frame interval in terms of I-frames; if IdrInterval = 0 , then every I-frame is an IDR-frame. If IdrInterval = 1 , then every other I-frame is an IDR-frame, etc.For HEVC, if IdrInterval = 0 , then only first I-frame is an IDR-frame. If IdrInterval = 1 , then every I-frame is an IDR-frame. If IdrInterval = 2 , then every other I-frame is an IDR-frame, etc.For MPEG2, IdrInterval defines sequence header interval in terms of I-frames. If IdrInterval = N , SDK inserts the sequence header before every Nth I-frame. If IdrInterval = 0 (default), SDK inserts the sequence header once at the beginning of the stream.If GopPicSize or GopRefDist is zero, IdrInterval is undefined. |
TargetUsage |
Target usage model that guides the encoding process; see the TargetUsage enumerator for details. |
RateControlMethod |
Rate control method; see the RateControlMethod enumerator for details. |
InitialDelayInKB , TargetKbps , MaxKbps |
These parameters are for the constant bitrate (CBR), variable bitrate control (VBR) and CQP HRD algorithms. The SDK encoders follow the Hypothetical Reference Decoding (HRD) model. The HRD model assumes that data flows into a buffer of the fixed size BufferSizeInKB with a constant bitrate TargetKbps . (Estimate the targeted frame size by dividing the framerate by the bitrate.)The decoder starts decoding after the buffer reaches the initial size InitialDelayInKB , which is equivalent to reaching an initial delay of InitialDelayInKB*8000/TargetKbps ms. Note: In this context, KB is 1000 bytes and Kbps is 1000 bps.If InitialDelayInKB or BufferSizeInKB is equal to zero, the value is calculated using bitrate, frame rate, profile, level, and so on.TargetKbps must be specified for encoding initialization.For variable bitrate control, the MaxKbps parameter specifies the maximum bitrate at which the encoded data enters the Video Buffering Verifier (VBV) buffer. If MaxKbps is equal to zero, the value is calculated from bitrate, frame rate, profile, level, and so on. |
QPI, QPP, QPB |
Quantization Parameters (QP ) for I , P and B frames for constant QP mode (CQP). Zero QP is not valid and means that default value is assigned by MediaSDK. Non-zero QPs might be clipped to supported QP range.Note: Default QPI/QPP/QPB values are implementation dependent and subject to change without additional notice in this document. |
TargetKbps , Accuracy , Convergence |
These parameters are for the average variable bitrate control (AVBR) algorithm. The algorithm focuses on overall encoding quality while meeting the specified bitrate, TargetKbps , within the accuracy range Accuracy , after a Convergence period. This method does not follow HRD and the instant bitrate is not capped or padded.The Accuracy value is specified in the unit of tenth of percent.The Convergence value is specified in the unit of 100 frames.The TargetKbps value is specified in the unit of 1000 bits per second. |
ICQQuality |
This parameter is for Intelligent Constant Quality (ICQ) bitrate control algorithm. It is value in the 1…51 range, where 1 corresponds the best quality. |
BufferSizeInKB |
BufferSizeInKB represents the maximum possible size of any compressed frames. |
NumSlice |
Number of slices in each video frame; each slice contains one or more macro-block rows. If NumSlice equals zero, the encoder may choose any slice partitioning allowed by the codec standard. See also mfxExtCodingOption2::NumMbPerSlice . |
NumRefFrame |
Max number of all available reference frames (for AVC/HEVC NumRefFrame defines DPB size); if NumRefFrame = 0 , this parameter is not specified.See also mfxExtCodingOption3 ::NumRefActiveP , NumRefActiveBL0 and NumRefActiveBL1 which set a number of active references. |
EncodedOrder |
If not zero, EncodedOrder specifies that ENCODE takes the input surfaces in the encoded order and uses explicit frame type control. Application still must provide GopRefDist and mfxExtCodingOption2::BRefType so SDK can pack headers and build reference lists correctly. |
NumThread |
Deprecated; Used to represent the number of threads the underlying implementation can use on the host processor. Always set this parameter to zero. |
DecodedOrder |
For AVC and HEVC, used to instruct the decoder to return output frames in the decoded order. Must be zero for all other decoders. When enabled, correctness of mfxFrameData ::TimeStamp and FrameOrder for output surface is not guaranteed, the application should ignore them. |
ExtendedPicStruct |
Instructs DECODE to output extended picture structure values for additional display attributes. See the PicStruct description for details. |
TimeStampCalc |
Time stamp calculation method; see the TimeStampCalc description for details. |
SliceGroupsPresent |
Nonzero value indicates that slice groups are present in the bitstream. Only AVC decoder uses this field. |
MaxDecFrameBuffering |
Nonzero value specifies the maximum required size of the decoded picture buffer in frames for AVC and HEVC decoders. |
EnableReallocRequest |
For decoders supporting dynamic resolution change (VP9), set this option to ON to allow MFXVideoDECODE_DecodeFrameAsync return MFX_ERR_REALLOC_SURFACE.See the CodingOptionValue enumerator for values of this option. Use Query function to check if this feature is supported. |
FilmGrain |
For AV1 decoder. Indicates presence/absence of film grain parameters in bitstream. Also controls SDK decoding behavior for streams with film grain parameters.MFXVideoDECODE_DecodeHeader returns nonzero FilmGrain for streams with film grain parameters and zero for streams w/o them.Decoding with film grain requires additional output surfaces. If FilmGrain is nonzero then MFXVideoDECODE_QueryIOSurf will request more surfaces in case of video memory at decoder output.FilmGrain is passed to MFXVideoDECODE_Init function to control SDK decoding operation for AV1 streams with film grain parameters.If FilmGrain is nonzero decoding of each frame require two output surfaces (one for reconstructed frame and one for output frame with film grain applied). The SDK returns MFX_ERR_MORE_SURFACE from MFXVideoDECODE_DecodeFrameAsync if it has insufficient output surfaces to decode frame.Application of film grain can be forcibly disabled by passing zero FilmGrain to MFXVideoDECODE_Init . In this case SDK will output reconstructed frames w/o film grain applied. Application can retrieve film grain parameters for a frame by attaching extended buffer mfxExtAV1FilmGrainParam to mfxFrameSurface1.If stream has no film grain parameters FilmGrain passed to MFXVideoDECODE_Init is ignored by the SDK during decode operation. |
IgnoreLevelConstrain |
If not zero, it forces SDK to attempt to decode bitstream even if a decoder may not support all features associated with given CodecLevel . Decoder may produce visual artifacts. Only AVC decoder supports this field. |
Change History
This structure is available since SDK API 1.0.
SDK API 1.1 extended the QPI, QPP, QPB
fields.
SDK API 1.3 extended the Accuracy, Convergence, TimeStampCalc, ExtendedPicStruct
and
BRCParamMultiplier
fields.
SDK API 1.6 added SliceGroupsPresent
field.
SDK API 1.8 added ICQQuality
field.
SDK API 1.15 adds LowPower
field.
SDK API 1.16 adds MaxDecFrameBuffering
field.
SDK API 1.19 adds EnableReallocRequest
field.
SDK API 1.34 adds FilmGrain
and IgnoreLevelConstrain
fields.
mfxU16 get_gop_sequence (…) {
pos=display_frame_order;
if (pos == 0)
return MFX_FRAMETYPE_I | MFX_FRAMETYPE_IDR | MFX_FRAMETYPE_REF;
/* Only I-frames */
If (GopPicSize == 1)
return MFX_FRAMETYPE_I | MFX_FRAMETYPE_REF;
if (GopPicSize == 0)
frameInGOP = pos; //Unlimited GOP
else
frameInGOP = pos%GopPicSize;
if (frameInGOP == 0)
return MFX_FRAMETYPE_I | MFX_FRAMETYPE_REF;
if (GopRefDist == 1 || GopRefDist == 0) // Only I,P frames
return MFX_FRAMETYPE_P | MFX_FRAMETYPE_REF;
frameInPattern = (frameInGOP-1)%GopRefDist;
if (frameInPattern == GopRefDist - 1)
return MFX_FRAMETYPE_P | MFX_FRAMETYPE_REF;
return MFX_FRAMETYPE_B;
}
Definition
typedef struct _mfxInfoVPP {
mfxU32 reserved[8];
mfxFrameInfo In;
mfxFrameInfo Out;
} mfxInfoVPP;
Description
The mfxInfoVPP
structure specifies configurations for video processing. A zero value in any of the fields indicates that the corresponding field is not explicitly specified.
Members
In |
Input format for video processing |
Out |
Output format for video processing |
Change History
This structure is available since SDK API 1.0.
Definition
typedef struct {
mfxIMPL Implementation;
mfxVersion Version;
mfxU16 ExternalThreads;
union {
struct {
mfxExtBuffer **ExtParam;
mfxU16 NumExtParam;
};
mfxU16 reserved2[5];
};
mfxU16 GPUCopy;
mfxU16 reserved[21];
} mfxInitParam;
Description
The mfxInitParam
structure specifies advanced initialization parameters. A zero value in any of the fields indicates that the corresponding field is not explicitly specified.
Members
Implementation |
mfxIMPL enumerator that indicates the desired SDK implementation |
Version |
Structure which specifies minimum library version or zero, if not specified |
ExternalThreads |
Desired threading mode. Value 0 means internal threading, 1 – external. |
NumExtParam |
The number of extra configuration structures attached to this structure. |
ExtParam |
Points to an array of pointers to the extra configuration structures; see the ExtendedBufferID enumerator for a list of extended configurations. |
GPUCopy |
Enables or disables GPU accelerated copying between video and system memory in the SDK components. See the GPUCopy enumerator for a list of valid values. |
Change History
This structure is available since SDK API 1.14.
The SDK API 1.15 adds NumExtParam
and ExtParam
fields.
The SDK API 1.16 adds GPUCopy
field.
Definition
typedef struct {
mfxU16 CodeName;
mfxU16 DeviceId;
mfxU16 MediaAdapterType;
mfxU16 reserved[13];
} mfxPlatform;
Description
The mfxPlatform
structure contains information about hardware platform.
Members
CodeName |
Intel® microarchitecture code name. See the PlatformCodeName enumerator for a list of possible values. |
DeviceId |
Unique identifier of graphics device. |
MediaAdapterType |
Description of Intel Gen Graphics adapter type. See the mfxMediaAdapterType enumerator for a list of possible values. |
Change History
This structure is available since SDK API 1.19.
Starting with SDK API 1.31 DeviceId
field is properly filled.
The SDK API 1.31 adds MediaAdapterType
field.
Definition
typedef struct {
mfxU32 CtrlFlags;
mfxU32 reserved[3];
mfxU8 *Data; /* buffer pointer */
mfxU32 NumBit; /* number of bits */
mfxU16 Type; /* SEI message type in H.264 or user data start_code in MPEG-2 */
mfxU16 BufSize; /* payload buffer size in bytes */
} mfxPayload;
Description
The mfxPayload
structure describes user data payload in MPEG-2 or SEI message payload in H.264. For encoding, these payloads can be inserted into the bitstream. The payload buffer must contain a valid formatted payload. For H.264, this is the sei_message() as specified in the section 7.3.2.3.1 “Supplemental enhancement information message syntax” of the ISO*/IEC* 14496-10 specification. For MPEG-2, this is the section 6.2.2.2.2 “User data” of the ISO*/IEC* 13818-2 specification, excluding the user data start_code. For decoding, these payloads can be retrieved as the decoder parses the bitstream and caches them in an internal buffer.
Payloads insertion support in encoders:
Codec | Supported Types |
MPEG2 | 0x01B2 //User Data |
AVC | 02 //pan_scan_rect 03 //filler_payload 04 //user_data_registered_itu_t_t35 05 //user_data_unregistered 06 //recovery_point 09 //scene_info 13 //full_frame_freeze 14 //full_frame_freeze_release 15 //full_frame_snapshot 16 //progressive_refinement_segment_start 17 //progressive_refinement_segment_end 19 //film_grain_characteristics 20 //deblocking_filter_display_preference 21 //stereo_video_info 45 //frame_packing_arrangement |
HEVC | All |
Members
Type |
MPEG-2 user data start code or H.264 SEI message type |
NumBit |
Number of bits in the payload data |
Data |
Pointer to the actual payload data buffer |
BufSize |
Payload buffer size in bytes |
CtrlFlags |
Additional payload properties. See the PayloadCtrlFlags enumerator for details. |
Change History
This structure is available since SDK API 1.0.
The SDK API 1.19 adds CtrlFlags
field.
Definition
typedef union _mfxVersion {
struct {
mfxU16 Minor;
mfxU16 Major;
};
mfxU32 Version;
} mfxVersion;
Description
The mfxVersion
structure describes the version of the SDK implementation.
Members
Version |
SDK implementation version number |
Major |
Major number of the SDK implementation |
Minor |
Minor number of the SDK implementation |
Change History
This structure is available since SDK API 1.0.
Definition
typedef struct {
mfxU32 AllocId;
mfxU32 reserved[2];
mfxU16 reserved3;
mfxU16 AsyncDepth;
union {
mfxInfoMFX mfx;
mfxInfoVPP vpp;
}
mfxU16 Protected;
mfxU16 IOPattern;
mfxExtBuffer **ExtParam;
mfxU16 NumExtParam;
mfxU16 reserved2;
} mfxVideoParam;
Description
The mfxVideoParam
structure contains configuration parameters for encoding, decoding, transcoding and video processing.
Members
AllocId |
Unique component ID that will be passed by SDK to mfxFrameAllocRequest . Useful in pipelines where several components of the same type share the same allocator. |
AsyncDepth |
Specifies how many asynchronous operations an application performs before the application explicitly synchronizes the result. If zero, the value is not specified. |
mfx |
Configurations related to encoding, decoding and transcoding; see the definition of the mfxInfoMFX structure for details. |
vpp |
Configurations related to video processing; see the definition of the mfxInfoVPP structure for details. |
Protected |
Specifies the content protection mechanism; see the Protected enumerator for a list of supported protection schemes. |
IOPattern |
Input and output memory access types for SDK functions; see the enumerator IOPattern for details. The Query functions return the natively supported IOPattern if the Query input argument is NULL . This parameter is a mandated input for QueryIOSurf and Init functions. For DECODE, the output pattern must be specified; for ENCODE, the input pattern must be specified; and for VPP, both input and output pattern must be specified. |
NumExtParam |
The number of extra configuration structures attached to this structure. |
ExtParam |
Points to an array of pointers to the extra configuration structures; see the ExtendedBufferID enumerator for a list of extended configurations. The list of extended buffers should not contain duplicated entries, i.e. entries of the same type. If mfxVideoParam structure is used to query the SDK capability, then list of extended buffers attached to input and output mfxVideoParam structure should be equal, i.e. should contain the same number of extended buffers of the same type. |
Change History
This structure is available since SDK API 1.0. SDK API 1.1 extended the AsyncDepth
field.
SDK API 1.17 adds AllocId
field.
Definition
typedef struct
{
mfxComponentType Type;
mfxVideoParam Requirements;
mfxU16 reserved[4];
} mfxComponentInfo;
Description
The mfxComponentInfo
structure contains wokload description, which is accepted by MFXQueryAdapters function.
Members
Type |
Type of workload: Encode, Decode, VPP. |
Requirements |
Detailed description of workload, see mfxVideoParam for details. |
Change History
This structure is available since SDK API 1.31.
Definition
typedef struct
{
mfxPlatform Platform;
mfxU32 Number;
mfxU16 reserved[14];
} mfxAdapterInfo;
Description
The mfxAdapterInfo
structure contains description of Intel Gen Graphics adapter.
Members
Platform |
Platform type description, see mfxPlatform for details. |
Number |
Value which uniquely characterizes media adapter. On windows this number can be used for initialization through DXVA interface (see example). |
Change History
This structure is available since SDK API 1.31.
Definition
typedef struct
{
mfxAdapterInfo * Adapters;
mfxU32 NumAlloc;
mfxU32 NumActual;
mfxU16 reserved[4];
} mfxAdaptersInfo;
Description
The mfxAdaptersInfo
structure contains description of all Intel Gen Graphics adapters available on current system.
Members
Adapters |
Pointer to array of mfxAdapterInfo structs allocated by user. |
NumAlloc |
Length of Adapters array. |
NumActual |
Number of Adapters entries filled by MFXQueryAdapters. |
Change History
This structure is available since SDK API 1.31.
Definition
typedef struct _mfxVPPStat {
mfxU32 reserved[16];
mfxU32 NumFrame;
mfxU32 NumCachedFrame;
} mfxVPPStat;
Description
The mfxVPPStat
structure returns statistics collected during video processing.
Members
NumFrame |
Total number of frames processed |
NumCachedFrame |
Number of internally cached frames |
Change History
This structure is available since SDK API 1.0.
Definition
typedef struct _mfxENCInput mfxENCInput;
struct _mfxENCInput{
mfxU32 reserved[32];
mfxFrameSurface1 *InSurface;
mfxU16 NumFrameL0;
mfxFrameSurface1 **L0Surface;
mfxU16 NumFrameL1;
mfxFrameSurface1 **L1Surface;
mfxU16 NumExtParam;
mfxExtBuffer **ExtParam;
};
Description
The mfxENCInput
structure specifies input for the ENC class of functions.
Members
InSurface |
Input surface. |
NumFrameL0 , NumFrameL1 |
Number of surfaces in L0 and L1 reference lists. |
L0Surface , L1Surface |
L0 and L1 reference lists |
NumExtParam |
Number of extended buffers. |
ExtParam |
List of extended buffers. |
Change History
This structure is available since SDK API 1.10.
Definition
typedef struct _mfxENCOutput mfxENCOutput;
struct _mfxENCOutput{
mfxU32 reserved[32];
mfxU16 NumExtParam;
mfxExtBuffer **ExtParam;
} ;
Description
The mfxENCOutput
structure specifies output of the ENC class of functions.
Members
NumExtParam |
Number of extended buffers. |
ExtParam |
List of extended buffers. |
Change History
This structure is available since SDK API 1.10.
Definition
typedef struct
{
mfxExtBuffer Header;
mfxU16 LookAheadDepth;
mfxU16 DependencyDepth;
mfxU16 DownScaleFactor;
mfxU16 BPyramid;
mfxU16 reserved1[23];
mfxU16 NumOutStream;
struct mfxStream{
mfxU16 Width;
mfxU16 Height;
mfxU16 reserved2[14];
} OutStream[16];
} mfxExtLAControl;
Description
The mfxExtLAControl
structure is used to control standalone look ahead behavior. This LA is performed by ENC class of functions and its results are used later by ENCODE class of functions to improve coding efficiency.
This LA is intended for one to N transcoding scenario, where one input bitstream is transcoded to several output ones with different bitrates and resolutions. Usage of integrated into the SDK encoder LA in this scenario is also possible but not efficient in term of performance and memory consumption. Standalone LA by ENC class of functions is executed only once for input bitstream in contrast to the integrated LA where LA is executed for each of output streams.
This structure is used at ENC initialization time and should be attached to the mfxVideoParam structure.
The algorithm of QP calculation is the following:
- Analyze
LookAheadDepth
frames to find per-frame costs using a sliding window ofDependencyDepth
frames. - After such analysis we have costs for
(LookAheadDepth - DependencyDepth)
frames. Cost is the estimation of frame complexity based on inter-prediction. - Calculate QP for the first frame using costs of
(LookAheadDepth - DependencyDepth)
frames.
Members
Header.BufferId |
Must be MFX_EXTBUFF_LOOKAHEAD_CTRL. |
LookAheadDepth |
Look ahead depth. This parameter has exactly the same meaning as LookAheadDepth in the mfxExtCodingOption2 structure. |
DependencyDepth |
Dependency depth. This parameter specifies the number of frames that SDK analyzes to calculate inter-frame dependency. The recommendation is to set this parameter in the following range: greater than (GopRefDist + 1) and less than (LookAheadDepth/4). |
DownScaleFactor |
Down scale factor. This parameter has exactly the same meaning as LookAheadDS in the mfxExtCodingOption2 structure. It is recommended to execute LA on downscaled image to improve performance without significant quality degradation. |
BPyramid |
Turn ON this flag to enable BPyramid feature (this mode is not supported by h264 encoder). See the CodingOptionValue enumerator for values of this option. |
NumOutStream |
Number of output streams in one to N transcode scenario. |
OutStream |
Output stream parameters. |
`Width` | Output stream width.
`Height` | Output stream height.
Change History
This structure is available since SDK API 1.10.
The SDK API 1.15 adds BPyramid
field.
Definition
typedef struct
{
mfxU16 Width;
mfxU16 Height;
mfxU32 FrameType;
mfxU32 FrameDisplayOrder;
mfxU32 FrameEncodeOrder;
mfxU32 IntraCost;
mfxU32 InterCost;
mfxU32 DependencyCost;
mfxU16 Layer;
mfxU16 reserved[23];
mfxU64 EstimatedRate[52];
}mfxLAFrameInfo;
typedef struct {
mfxExtBuffer Header;
mfxU16 reserved[20];
mfxU16 NumAlloc;
mfxU16 NumStream;
mfxU16 NumFrame;
mfxLAFrameInfo *FrameStat;
mfxFrameSurface1 *OutSurface;
} mfxExtLAFrameStatistics;
Description
The mfxExtLAFrameStatistics
structure is used to pass standalone look ahead statistics to the SDK encoder in one to N transcode scenario. This structure is used at runtime and should be attached to the mfxENCOutput structure and then passed, attached, to the mfxEncodeCtrl structure.
Members
Header.BufferId |
Must be MFX_EXTBUFF_LOOKAHEAD_STAT. |
NumAlloc |
Number of allocated elements in the FrameStat array. |
NumStream |
Number of streams in the FrameStat array. |
NumFrame |
Number of frames for each stream in the FrameStat array. |
FrameStat |
LA statistics for each frame in output stream. |
Width |
Output stream width. |
Height |
Output stream height. |
FrameType |
Output frame type. |
FrameDisplayOrder |
Output frame number in display order. |
FrameEncodeOrder |
Output frame number in encoding order. |
IntraCost |
Intra cost of output frame. |
InterCost |
Inter cost of output frame. |
DependencyCost |
Aggregated dependency cost. It shows how this frame influences subsequent frames. |
Layer |
BPyramid layer number. zero if BPyramid is not used. |
EstimatedRate |
Estimated rate for each QP. |
OutSurface |
Output surface. |
Change History
This structure is available since SDK API 1.10.
The SDK API 1.15 adds Layer
field.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 Mode;
mfxU16 InField;
mfxU16 OutField;
mfxU16 reserved[25];
} mfxExtVPPFieldProcessing;
Description
The mfxExtVPPFieldProcessing structure configures the VPP field processing algorithm. The application can attach this extended buffer to the mfxVideoParam structure to configure initialization and/or to the mfxFrameData during runtime, runtime configuration has priority over initialization configuration. If field processing algorithm was activated via mfxExtVPPDoUse structure and mfxExtVPPFieldProcessing extended buffer was not provided during initialization, this buffer must be attached to mfxFrameData of each input surface.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_FIELD_PROCESSING. |
Mode |
Specifies the mode of field processing algorithm. See the VPPFieldProcessingMode enumerator for values of this option |
InField |
When Mode is MFX_VPP_COPY_FIELD specifies input field. See the PicType enumerator for values of this parameter. |
OutField |
When Mode is MFX_VPP_COPY_FIELD specifies output field. See the PicType enumerator for values of this parameter. |
Change History
This structure is available since SDK API 1.11.
Definition
typedef struct{
union {
mfxU8 QP;
mfxI8 DeltaQP;
};
mfxU16 Mode;
} mfxQPandMode;
Description
The mfxQPandMode structure specifies specifies per-MB or per-CU mode and QP or deltaQP value depending on the mode type.
Members
QP |
QP for MB or CU. Valid when Mode = MFX_MBQP_MODE_QP_VALUE. For AVC valid range is 1..51. For HEVC valid range is 1..51 inclusive if target encoding bit-depth for luma samples is 8 and this range is 1..63 for 10 bit-depth or 1..75 for 12 bit-depth respectively. Application’s provided QP values should be valid; otherwise invalid QP values may cause undefined behavior. MBQP map should be aligned for 16x16 block size. (align rule is (width +15 /16) && (height +15 /16)) For MPEG2 QP corresponds to quantizer_scale of the ISO*/IEC* 13818-2 specification and have valid range 1..112. |
DeltaQP |
Per-macroblock QP delta. Valid when Mode = MFX_MBQP_MODE_QP_DELTA . |
Mode |
Defines QP update mode. Can be equal to MFX_MBQP_MODE_QP_VALUE or MFX_MBQP_MODE_QP_DELTA . |
Change History
This structure is available since SDK API 1.34.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 reserved[11];
mfxU32 NumQPAlloc;
union {
mfxU8 *QP;
mfxQPandMode *QPmode;
mfxU64 reserved2;
};
} mfxExtMBQP;
Description
The mfxExtMBQP structure specifies per-macroblock QP for current frame if mfxExtCodingOption3::EnableMBQP
was turned ON during encoder initialization. The application can attach this extended buffer to the mfxEncodeCtrl during runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_MBQP. |
NumQPAlloc |
The allocated QP array size. |
QP |
Pointer to a list of per-macroblock QP in raster scan order. In case of interlaced encoding the first half of QP array affects top field and the second – bottom field. For AVC valid range is 1..51. For HEVC valid range is 1..51 inclusive if target encoding bit-depth for luma samples is 8 and this range is 1..63 for 10 bit-depth or 1..75 for 12 bit-depth respectively. Application’s provided QP values should be valid; otherwise invalid QP values may cause undefined behavior. MBQP map should be aligned for 16x16 block size. (align rule is (width +15 /16) && (height +15 /16)) For MPEG2 QP corresponds to quantizer_scale of the ISO*/IEC* 13818-2 specification and have valid range 1..112. |
QPmode |
Block-granularity modes when MFX_MBQP_MODE_QP_ADAPTIVE is set. |
Change History
This structure is available since SDK API 1.13.
SDK API 1.34 adds QPmode
field.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 SPS;
mfxU16 PPS;
mfxU16 reserved[8];
} mfxExtInsertHeaders;
Description
Runtime ctrl buffer for SPS/PPS insertion with current encoding frame.
Members
Header.BufferId |
Extension buffer header. Header.BufferId must be equal to MFX_EXTBUFF_INSERT_HEADERS. |
SPS |
Tri-state option to insert SPS. |
PPS |
Tri-state option to insert PPS. |
Change History
This structure is available since SDK API 1.34.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 reserve1[10];
mfxU16 NumArea;
struct area {
mfxU32 Left;
mfxU32 Top;
mfxU32 Right;
mfxU32 Bottom;
mfxU16 reserved2[8];
} * Areas;
} mfxExtEncoderIPCMArea;
Description
The mfxExtEncoderIPCMArea specifies rectangle areas for IPCM coding mode.
Members
Header.BufferId |
Must be MFX_EXTBUFF_ENCODER_IPCM_AREA. |
NumArea |
Number of areas. |
Areas |
Array of areas. |
Areas[i].Left |
Left Area's coordinate. |
Areas[i].Top |
Top Area's coordinate. |
Areas[i].Right |
Right Area's coordinate. |
Areas[i].Bottom |
Bottom Area's coordinate. |
Change History
This structure is available since SDK API 1.34.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 reserved[11];
mfxU32 MapSize;
union {
mfxU8 *Map;
mfxU64 reserved2;
};
} mfxExtMBForceIntra;
Description
The mfxExtMBForceIntra structure specifies macroblock map for current frame which forces specified macroblocks to be encoded as Intra if mfxExtCodingOption3::EnableMBForceIntra
was turned ON during encoder initialization. The application can attach this extended buffer to the mfxEncodeCtrl during runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_MB_FORCE_INTRA. |
MapSize |
Macroblock map size. |
Map |
Pointer to a list of force intra macroblock flags in raster scan order. Each flag is one byte in map. Set flag to 1 to force corresponding macroblock to be encoded as intra. In case of interlaced encoding, the first half of map affects top field and the second – bottom field. |
Change History
This structure is available since SDK API 1.23.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 ChromaLocInfoPresentFlag;
mfxU16 ChromaSampleLocTypeTopField;
mfxU16 ChromaSampleLocTypeBottomField;
mfxU16 reserved[9];
} mfxExtChromaLocInfo;
Description
The mfxExtChromaLocInfo
structure defines the location of chroma samples information.
Members
Header.BufferId |
Must be MFX_EXTBUFF_CHROMA_LOC_INFO. |
ChromaLocInfoPresentFlag ,ChromaSampleLocTypeTopField ,ChromaSampleLocTypeBottomField |
These parameters define the location of chroma samples information. See Annex E of the ISO*/IEC* 14496-10 specification for the definition of these parameters. |
Change History
This structure is available since SDK API 1.13.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 NumTileRows;
mfxU16 NumTileColumns;
mfxU16 reserved[74];
}mfxExtHEVCTiles;
Description
The mfxExtHEVCTiles
structure configures tiles options for the HEVC encoder. The application can attach this extended buffer to the mfxVideoParam structure to configure initialization.
Members
Header.BufferId |
Must be MFX_EXTBUFF_HEVC_TILES. |
NumTileRows |
Number of tile rows. |
NumTileColumns |
Number of tile columns. |
Change History
This structure is available since SDK API 1.13.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 reserved[11];
mfxU32 MapSize;
union {
mfxU8 *Map;
mfxU64 reserved2;
};
} mfxExtMBDisableSkipMap;
Description
The mfxExtMBDisableSkipMap structure specifies macroblock map for current frame which forces specified macroblocks to be non skip if mfxExtCodingOption3::MBDisableSkipMap
was turned ON during encoder initialization. The application can attach this extended buffer to the mfxEncodeCtrl during runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_MB_DISABLE_SKIP_MAP. |
MapSize |
Macroblock map size. |
Map |
Pointer to a list of non-skip macroblock flags in raster scan order. Each flag is one byte in map. Set flag to 1 to force corresponding macroblock to be non-skip. In case of interlaced encoding the first half of map affects top field and the second – bottom field. |
Change History
This structure is available since SDK API 1.13.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 FrameType;
mfxU16 reserved[59];
} mfxExtDecodedFrameInfo;
Description
This structure is used by the SDK decoders to report additional information about decoded frame. The application can attach this extended buffer to the mfxFrameSurface1::mfxFrameData structure at runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_DECODED_FRAME_INFO |
FrameType |
Frame type. See FrameType enumerator for the list of possible types. |
Change History
This structure is available since SDK API 1.14.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 DropFrameFlag;
mfxU16 TimeCodeHours;
mfxU16 TimeCodeMinutes;
mfxU16 TimeCodeSeconds;
mfxU16 TimeCodePictures;
mfxU16 reserved[7];
} mfxExtTimeCode;
Description
This structure is used by the SDK to pass MPEG 2 specific timing information.
Members
Header.BufferId |
Must be MFX_EXTBUFF_TIME_CODE |
DropFrameFlag , TimeCodeHours , TimeCodeMinutes , TimeCodeSeconds , TimeCodePictures |
These parameters define timing information. See ISO/IEC 13818-2 and ITU-T H.262, MPEG-2 Part 2 for the definition of these parameters. |
Change History
This structure is available since SDK API 1.14.
Definition
enum {
MFX_HEVC_REGION_ENCODING_ON = 0,
MFX_HEVC_REGION_ENCODING_OFF = 1
};
typedef struct {
mfxExtBuffer Header;
mfxU32 RegionId;
mfxU16 RegionType;
mfxU16 RegionEncoding;
mfxU16 reserved[24];
} mfxExtHEVCRegion;
Description
Attached to the mfxVideoParam structure during HEVC encoder initialization, specifies the region to encode.
Members
Header.BufferId |
Must be MFX_EXTBUFF_HEVC_REGION. |
RegionId |
Id of region. |
RegionType |
Type of region. See HEVCRegionType enumerator for the list of possible types. |
RegionEncoding |
Set to MFX_HEVC_REGION_ENCODING_ON to encode only specified region. |
Change History
This structure is available since SDK API 1.15.
The SDK API 1.16 adds RegionEncoding
field.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 NumThread;
mfxI32 SchedulingType;
mfxI32 Priority;
mfxU16 reserved[55];
} mfxExtThreadsParam;
Description
Attached to the mfxInitParam structure during the SDK session initialization, mfxExtThreadsParam
stracture specifies options for threads created by this session.
Members
Header.BufferId |
Must be MFX_EXTBUFF_THREADS_PARAM. |
NumThread |
The number of threads. |
SchedulingType |
Scheduling policy for all threads. |
Priority |
Priority for all threads. |
Change History
This structure is available since SDK API 1.15.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 PicWidthInLumaSamples;
mfxU16 PicHeightInLumaSamples;
mfxU64 GeneralConstraintFlags;
mfxU16 SampleAdaptiveOffset;
mfxU16 LCUSize;
mfxU16 reserved[116];
} mfxExtHEVCParam;
Description
Attached to the mfxVideoParam structure extends it with HEVC-specific parameters. Used by both decoder and encoder.
Members
Header.BufferId |
Must be MFX_EXTBUFF_HEVC_PARAM. |
PicWidthInLumaSamples |
Specifies the width of each coded picture in units of luma samples. |
PicHeightInLumaSamples |
Specifies the height of each coded picture in units of luma samples. |
GeneralConstraintFlags |
Additional flags to specify exact profile/constraints. See the GeneralConstraintFlags enumerator for values of this field. |
SampleAdaptiveOffset |
Controls SampleAdaptiveOffset encoding feature. See enum SampleAdaptiveOffset for supported values (bit-ORed). Valid during encoder Init and Runtime. |
LCUSize |
Specifies largest coding unit size (max luma coding block). Valid during encoder Init. |
Change History
This structure is available since SDK API 1.14.
The SDK API 1.16 adds GeneralConstraintFlags
field.
The SDK API 1.26 adds SampleAdaptiveOffset
and LCUSize
fields.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 LumaLog2WeightDenom; // 0..7
mfxU16 ChromaLog2WeightDenom; // 0..7
mfxU16 LumaWeightFlag[2][32]; // [list] 0,1
mfxU16 ChromaWeightFlag[2][32]; // [list] 0,1
mfxI16 Weights[2][32][3][2]; // [list][list entry][Y, Cb, Cr][weight, offset]
mfxU16 reserved[58];
} mfxExtPredWeightTable;
Description
When mfxExtCodingOption3::WeightedPred
was set to explicit during encoder Init or Reset and the current frame is P-frame or mfxExtCodingOption3::WeightedBiPred
was set to explicit during encoder Init or Reset and the current frame is B-frame, attached to mfxEncodeCtrl, this structure specifies weighted prediction table for current frame.
Members
Header.BufferId |
Must be MFX_EXTBUFF_PRED_WEIGHT_TABLE. |
LumaLog2WeightDenom |
Base 2 logarithm of the denominator for all luma weighting factors. Value shall be in the range of 0 to 7, inclusive. |
ChromaLog2WeightDenom |
Base 2 logarithm of the denominator for all chroma weighting factors. Value shall be in the range of 0 to 7, inclusive. |
LumaWeightFlag |
LumaWeightFlag[L][R] equal to 1 specifies that the weighting factors for the luma component are specified for R’s entry of RefPicList L. |
ChromaWeightFlag |
ChromaWeightFlag[L][R] equal to 1 specifies that the weighting factors for the chroma component are specified for R’s entry of RefPicList L. |
Weights |
The values of the weights and offsets used in the encoding processing. The value of Weights[i][j][k][m] is interpreted as: i refers to reference picture list 0 or 1; j refers to reference list entry 0-31; k refers to data for the luma component when it is 0, the Cb chroma component when it is 1 and the Cr chroma component when it is 2; m refers to weight when it is 0 and offset when it is 1 |
Change History
This structure is available since SDK API 1.16.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 EnableRoundingIntra; // tri-state option
mfxU16 RoundingOffsetIntra; // valid value [0,7]
mfxU16 EnableRoundingInter; // tri-state option
mfxU16 RoundingOffsetInter; // valid value [0,7]
mfxU16 reserved[24];
} mfxExtAVCRoundingOffset;
Description
This structure is used by the SDK encoders to set rounding offset parameters for quantization. It is per-frame based encoding control, and can be attached to some frames and skipped for others. When the extension buffer is set the application can attach it to the mfxEncodeCtrl during runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_AVC_ROUNDING_OFFSET. |
EnableRoundingIntra |
Enable rounding offset for intra blocks. See the CodingOptionValue enumerator for values of this option. |
RoundingOffsetIntra |
Intra rounding offset. Value shall be in the range of 0 to 7, inclusive. |
EnableRoundingInter |
Enable rounding offset for inter blocks. See the CodingOptionValue enumerator for values of this option. |
RoundingOffsetInter |
Inter rounding offset. Value shall be in the range of 0 to 7, inclusive. |
Change History
This structure is available since SDK API 1.27.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 NumRect;
mfxU16 reserved1[11];
struct {
mfxU32 Left;
mfxU32 Top;
mfxU32 Right;
mfxU32 Bottom;
mfxU16 reserved2[8];
} Rect[256];
} mfxExtDirtyRect;
Description
Used by the application to specify dirty regions within a frame during encoding. It may be used at initialization or at runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_DIRTY_RECTANGLES. |
NumRect |
Number of dirty rectangles. |
Rect |
Array of dirty rectangles. |
Left , Top , Right , Bottom |
Dirty region location. Dirty rectangle definition is using end-point exclusive notation. In other words, the pixel with (Right, Bottom) coordinates lies immediately outside of the Dirty rectangle. Left, Top, Right, Bottom should be aligned by codec-specific block boundaries (should be dividable by 16 for AVC, or by block size (8, 16, 32 or 64, depends on platform) for HEVC). Every Dirty rectangle with unaligned coordinates will be expanded by SDK to minimal-area block-aligned Dirty rectangle, enclosing the original one. For example (5, 5, 15, 31) Dirty rectangle will be expanded to (0, 0, 16, 32) for AVC encoder, or to (0, 0, 32, 32) for HEVC, if block size is 32. Dirty rectangle (0, 0, 0, 0) is a valid dirty rectangle and means that frame is not changed. |
Change History
This structure is available since SDK API 1.16. The SDK API 1.25 adds clarification that Dirty rectangle Right, Bottom are considered exclusive and alignment rules changed. Added clarification about (0, 0, 0, 0) Dirty rectangle case.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 NumRect;
mfxU16 reserved1[11];
struct {
mfxU32 DestLeft;
mfxU32 DestTop;
mfxU32 DestRight;
mfxU32 DestBottom;
mfxU32 SourceLeft;
mfxU32 SourceTop;
mfxU16 reserved2[4];
} Rect[256];
} mfxExtMoveRect;
Description
Used by the application to specify moving regions within a frame during encoding.
Members
Header.BufferId |
Must be MFX_EXTBUFF_MOVING_RECTANGLES. |
NumRect |
Number of moving rectangles. |
Rect |
Array of moving rectangles. |
DestLeft , DestTop , DestRight , DestBottom |
Destination rectangle location. Should be aligned to MB boundaries (should be dividable by 16). If not, the SDK encoder truncates it to MB boundaries, for example, both 17 and 31 will be truncated to 16. |
SourceLeft , SourceTop , |
Source rectangle location. |
Change History
This structure is available since SDK API 1.16.
Definition
typedef struct {
mfxExtBuffer Header;
union {
mfxU8 *VPSBuffer;
mfxU64 reserved1;
};
mfxU16 VPSBufSize;
mfxU16 VPSId;
mfxU16 reserved[6];
} mfxExtCodingOptionVPS;
Description
Attach this structure as part of the extended buffers to configure the SDK encoder during MFXVideoENCODE_Init. The sequence or picture parameters specified by this structure overwrite any such parameters specified by the structure or any other extended buffers attached therein.
If the encoder does not support the specified parameters, the encoder does not initialize and returns the status code MFX_ERR_INCOMPATIBLE_VIDEO_PARAM.
Check with the MFXVideoENCODE_Query function for the support of this multiple segemnt encoding feature. If this feature is not supported, the query returns MFX_ERR_UNSUPPORTED.
Members
Header.BufferId |
Must be MFX_EXTBUFF_CODING_OPTION_VPS. |
VPSBuffer |
Pointer to a valid bitstream that contains the VPS (video parameter set for HEVC) buffer. |
VPSBufSize |
Size of the VPS in bytes |
VPSId |
VPS identifier; the value is reserved and must be zero. |
Change History
This structure is available since SDK API 1.17.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 Angle;
mfxU16 reserved[11];
} mfxExtVPPRotation;
Description
The mfxExtVPPRotation
structure configures the VPP Rotation filter algorithm.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_ROTATION |
Angle |
Rotation angle. See Angle enumerator for supported values. |
Change History
This structure is available since SDK API 1.17.
Definition
/* ScalingMode */
enum {
MFX_SCALING_MODE_DEFAULT = 0,
MFX_SCALING_MODE_LOWPOWER = 1,
MFX_SCALING_MODE_QUALITY = 2
};
/* Interpolation Method */
enum {
MFX_INTERPOLATION_DEFAULT = 0,
MFX_INTERPOLATION_NEAREST_NEIGHBOR = 1,
MFX_INTERPOLATION_BILINEAR = 2,
MFX_INTERPOLATION_ADVANCED = 3
};
typedef struct {
mfxExtBuffer Header;
mfxU16 ScalingMode;
mfxU16 InterpolationMethod;
mfxU16 reserved[10];
} mfxExtVPPScaling;
Description
The mfxExtVPPScaling
structure configures the VPP Scaling filter algorithm.
The interpolation method supports MFX_INTERPOLATION_NEAREST_NEIGHBOR
, MFX_INTERPOLATION_BILINEAR
, MFX_INTERPOLATION_DEFAULT
and MFX_INTERPOLATION_ADVANCED
.
MFX_INTERPOLATION_NEAREST_NEIGHBOR
and MFX_INTERPOLATION_BILINEAR
are well known algorithm, MFX_INTERPOLATION_ADVANCED
is a proprietary implementation.
Not all combinations of ScalingMode
and InterpolationMethod
are supported in the SDK. The application has to use query function to determine if a combination is supported.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_SCALING |
ScalingMode |
Scaling mode |
InterpolationMethod |
Interpolation Method |
Change History
The SDK API 1.33 adds InterpolationMethod fields.
This structure is available since SDK API 1.19.
Definition
/* MirroringType */
enum
{
MFX_MIRRORING_DISABLED = 0,
MFX_MIRRORING_HORIZONTAL = 1,
MFX_MIRRORING_VERTICAL = 2
};
typedef struct {
mfxExtBuffer Header;
mfxU16 Type;
mfxU16 reserved[11];
} mfxExtVPPMirroring;
Description
The mfxExtVPPMirroring
structure configures the VPP Mirroring filter algorithm.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_MIRRORING |
Type |
Mirroring type |
Change History
This structure is available since SDK API 1.19.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 Enable; /* tri-state option */
mfxU16 reserved[11];
} mfxExtVPPColorFill;
Description
The mfxExtVPPColorFill
structure configures the VPP ColorFill filter algorithm.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_COLORFILL |
Enable |
Set to ON makes VPP fill the area between Width/Height and Crop borders. See the CodingOptionValue enumerator for values of this option. |
Change History
This structure is available since SDK API 1.19.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 SliceSizeOverflow;
mfxU16 NumSliceNonCopliant;
mfxU16 NumEncodedSlice;
mfxU16 NumSliceSizeAlloc;
union {
mfxU16 *SliceSize;
mfxU64 reserved1;
};
mfxU16 reserved[20];
} mfxExtEncodedSlicesInfo;
Description
The mfxExtEncodedSlicesInfo
is used by the SDK encoder to report additional information about encoded slices. The application can attach this buffer to the mfxBitstream structure before calling MFXVideoENCODE_EncodeFrameAsync function.
Not all implementations of the SDK encoder support this extended buffer. The application has to use query mode 1 to determine if such functionality is supported. To do so, the application has to attach this extended buffer to mfxVideoParam structure and call MFXVideoENCODE_Query function. If function returns MFX_ERR_NONE then such functionality is supported.
Members
Header.BufferId |
Must be MFX_EXTBUFF_ENCODED_SLICES_INFO |
SliceSizeOverflow |
When mfxExtCodingOption2::MaxSliceSize is used, indicates the requested slice size was not met for one or more generated slices |
NumSliceNonCopliant |
When mfxExtCodingOption2::MaxSliceSize is used, indicates the number of generated slices exceeds specification limits |
NumEncodedSlice |
Number of encoded slices. |
NumSliceSizeAlloc |
SliceSize array allocation size. Must be specified by application. |
SliceSize |
Slice size in bytes. Array must be allocated by application. |
Change History
This structure is available since SDK API 1.19.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 StickTop; /* tri-state option */
mfxU16 StickBottom; /* tri-state option */
mfxU16 StickLeft; /* tri-state option */
mfxU16 StickRight; /* tri-state option */
mfxU16 reserved[8];
} mfxExtMVOverPicBoundaries;
Description
Attached to the mfxVideoParam structure instructs encoder to use or not use samples over specified picture border for inter prediction.
Members
Header.BufferId |
Must be MFX_EXTBUFF_MV_OVER_PIC_BOUNDARIES. |
StickTop , StickBottom , StickLeft , StickRight |
When set to OFF, one or more samples outside corresponding picture boundary may be used in inter prediction. See the CodingOptionValue enumerator for values of this option. |
Change History
This structure is available since SDK API 1.19.
Definition
typedef struct {
mfxExtBuffer Header;
struct mfxIn{
mfxU16 CropX;
mfxU16 CropY;
mfxU16 CropW;
mfxU16 CropH;
mfxU16 reserved[12];
}In;
struct mfxOut{
mfxU32 FourCC;
mfxU16 ChromaFormat;
mfxU16 reserved1;
mfxU16 Width;
mfxU16 Height;
mfxU16 CropX;
mfxU16 CropY;
mfxU16 CropW;
mfxU16 CropH;
mfxU16 reserved[22];
}Out;
mfxU16 reserved[13];
} mfxExtDecVideoProcessing;
Description
If attached to the mfxVideoParam structure during the Init stage this buffer will instruct decoder to resize output frames via fixed function resize engine (if supported by HW) utilizing direct pipe connection bypassing intermediate memory operations. Main benefits of this mode of pipeline operation are offloading resize operation to dedicated engine reducing power consumption and memory traffic.
Members
Header.BufferId |
Must be MFX_EXTBUFF_DEC_VIDEO_PROCESSING. | |
In |
Input surface description | |
CropX , CropY , CropW , CropH |
Region of interest of the input surface Note: CropX and CropY must be 0 |
|
Out |
Output surface description | |
FourCC |
FourCC of output surface Note: Should be MFX_FOURCC_NV12 |
|
ChromaFormat |
Chroma Format of output surface Note: Should be MFX_CHROMAFORMAT_YUV420 |
|
Width , Height |
Width and Height of output surface | |
CropX , CropY , CropW , CropH |
Region of interest of the output surface |
Note: There are three places for crops values already (one in mfxVideoParam and two in mfxExtDecVideoProcessing); and two for Width and Height values (in mfxVideoParam and in mfxExtDecVideoProcessing). Example of relationship between structures below.
Example 1: For instance, input stream has resolution 1920x1088. Need to do resize to 352x288 resolution.
mfxVideoParam.Width = 1920;
mfxVideoParam.Height = 1088;
mfxVideoParam.CropX = 0;
mfxVideoParam.CropY = 0;
mfxVideoParam.CropW = 1920;
mfxVideoParam.CropH = 1088;
mfxExtDecVideoProcessing.In.CropX = 0;
mfxExtDecVideoProcessing.In.CropY = 0;
mfxExtDecVideoProcessing.In.CropW = 1920;
mfxExtDecVideoProcessing.In.CropH = 1088;
mfxExtDecVideoProcessing.Out.Width = 352;
mfxExtDecVideoProcessing.Out.Heigth = 288
mfxExtDecVideoProcessing.Out.CropX = 0;
mfxExtDecVideoProcessing.Out.CropY = 0;
mfxExtDecVideoProcessing.Out.CropW = 352;
mfxExtDecVideoProcessing.Out.CropH = 288;
Example 2: For instance, input stream has resolution 1920x1080. Required to do (1) cropping of decoded image to 1280x720, and then to do (2) resize 352x288 (3) into surface with SD resolution like 720x480
mfxVideoParam.Width = 1920;
mfxVideoParam.Height = 1088;
mfxVideoParam.CropX = 0;
mfxVideoParam.CropY = 0;
mfxVideoParam.CropW = 1920;
mfxVideoParam.CropH = 1080;
mfxExtDecVideoProcessing.In.CropX = 0;
mfxExtDecVideoProcessing.In.CropY = 0;
mfxExtDecVideoProcessing.In.CropW = 1280;
mfxExtDecVideoProcessing.In.CropH = 720;
mfxExtDecVideoProcessing.Out.Width = 720;
mfxExtDecVideoProcessing.Out.Heigth = 480;
mfxExtDecVideoProcessing.Out.CropX = 0;
mfxExtDecVideoProcessing.Out.CropY = 0;
mfxExtDecVideoProcessing.Out.CropW = 352;
mfxExtDecVideoProcessing.Out.CropH = 288;
Change History
This structure is available since SDK API 1.22.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 FrameWidth;
mfxU16 FrameHeight;
mfxU16 WriteIVFHeaders; /* tri-state option */
mfxI16 LoopFilterRefDelta[4];
mfxI16 LoopFilterModeDelta[2];
mfxI16 QIndexDeltaLumaDC;
mfxI16 QIndexDeltaChromaAC;
mfxI16 QIndexDeltaChromaDC;
mfxU16 NumTileRows;
mfxU16 NumTileColumns;
mfxU16 reserved[110];
} mfxExtVP9Param;
Description
Attached to the mfxVideoParam structure extends it with VP9-specific parameters. Used by both decoder and encoder.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VP9_PARAM. |
FrameWidth |
Width of the coded frame in pixels. |
FrameHeight |
Height of the coded frame in pixels. |
WriteIVFHeaders |
Turn this option ON to make encoder insert IVF container headers to output stream. NumFrame field of IVF sequence header will be zero, it’s responsibility of application to update it with correct value. See the CodingOptionValue enumerator for values of this option. |
LoopFilterRefDelta[4] |
Contains the adjustment needed for the filter level based on the chosen reference frame, see VP9ReferenceFrame enum for array idx. |
LoopFilterModeDelta[2] |
Contains the adjustment needed for the filter level based on the chosen mode. |
QIndexDeltaLumaDC ,QIndexDeltaChromaAC ,QIndexDeltaChromaDC |
Specifies an offset for a particular quantization parameter. |
NumTileRows |
Number of tile rows. Should be power of two. Maximum number of tile rows is 4 (per VP9 specification). In addition maximum supported number of tile rows may depend on underlying hardware platform. Use Query function to check if particular pair of values (NumTileRows, NumTileColumns) is supported. In VP9 tile rows have dependencies and cannot be encoded/decoded in parallel. So tile rows are always encoded by the SDK in serial mode (one-by-one). |
NumTileColumns |
Number of tile columns. Should be power of two. Restricted with maximum and minimum tile width in luma pixels defined in VP9 specification (4096 and 256 respectively). In addition maximum supported number of tile columns may depend on underlying hardware platform. Use Query function to check if particular pair of values (NumTileRows, NumTileColumns) is supported. In VP9 tile columns don't have dependencies and can be encoded/decoded in parallel. So tile columns can be encoded by the SDK in both parallel and serial modes. Parallel mode is automatically utilized by the SDK when NumTileColumns exceeds 1 and doesn't exceed number of tile coding engines on the platform. In other cases serial mode is used. Parallel mode is capable to encode more than 1 tile row (within limitations provided by VP9 specification and particular platform). Serial mode supports only tile grids 1xN and Nx1. |
Change History
This structure is available since SDK API 1.26.
The SDK API 1.29 adds NumTileRows
and NumTileColumns
fields.
The SDK API TBD adds LoopFilterRefDelta
,LoopFilterModeDelta
and DynamicScaling
fields.
Definition
typedef struct {
mfxU16 FeatureEnabled;
mfxI16 QIndexDelta;
mfxI16 LoopFilterLevelDelta;
mfxU16 ReferenceFrame;
mfxU16 reserved[12];
} mfxVP9SegmentParam;
typedef struct {
mfxExtBuffer Header;
mfxU16 NumSegments;
mfxVP9SegmentParam Segment[8];
mfxU16 SegmentIdBlockSize;
mfxU32 NumSegmentIdAlloc;
union {
mfxU8 *SegmentId;
mfxU64 reserved1;
};
mfxU16 reserved[52];
} mfxExtVP9Segmentation;
Description
In VP9 encoder it’s possible to divide a frame to up to 8 segments and apply particular features (like delta for quantization index or for loop filter level) on segment basis. “Uncompressed header” of every frame indicates if segmentation is enabled for current frame, and (if segmentation enabled) contains full information about features applied to every segment. Every “Mode info block” of coded frame has segment_id in the range [0, 7].
To enable Segmentation mfxExtVP9Segmentation
structure with correct settings should be passed to the encoder. It can be attached to the mfxVideoParam structure during initialization or MFXVideoENCODE_Reset call (static configuration). If mfxExtVP9Segmentation
buffer isn’t attached during initialization, segmentation is disabled for static configuration. If the buffer isn’t attached for Reset call, encoder continues to use static configuration for segmentation which was actual before this Reset call. If mfxExtVP9Segmentation
buffer with NumSegments=0
is provided during initialization or Reset call, segmentation becomes disabled for static configuration.
Also the buffer can be attached to the mfxEncodeCtrl structure during runtime (dynamic configuration). Dynamic configuration is applied to current frame only (after encoding of current frame SDK Encoder will switch to next dynamic configuration, or to static configuration if dynamic isn’t provided for next frame).
Members
FeatureEnabled |
Indicates which features are enabled for the segment. See SegmentFeature enumerator for values for this option. Values from the enumerator can be bit-OR’ed. Support of particular feature depends on underlying HW platform. Application can check which features are supported by calling of Query. |
QIndexDelta |
Quantization index delta for the segment. Ignored if MFX_VP9_SEGMENT_FEATURE_QINDEX isn’t set in FeatureEnabled . Valid range for this parameter is [-255, 255]. If QIndexDelta is out of this range, it will be ignored. If QIndexDelta is within valid range, but sum of base quantization index and QIndexDelta is out of [0, 255], QIndexDelta will be clamped. |
LoopFilterLevelDelta |
Loop filter level delta for the segment. Ignored if MFX_VP9_SEGMENT_FEATURE_LOOP_FILTER isn’t set in FeatureEnabled . Valid range for this parameter is [-63, 63]. If LoopFilterLevelDelta is out of this range, it will be ignored. If LoopFilterLevelDelta is within valid range, but sum of base loop filter level and LoopFilterLevelDelta is out of [0, 63], LoopFilterLevelDelta will be clamped. |
ReferenceFrame |
Reference frame for the segment. See VP9ReferenceFrame enumerator for values for this option. Ignored if MFX_VP9_SEGMENT_FEATURE_REFERENCE isn’t set in FeatureEnabled . |
Header.BufferId |
Must be MFX_EXTBUFF_VP9_SEGMENTATION. |
NumSegments |
Number of segments for frame. Value 0 means that segmentation is disabled. Sending of 0 for particular frame will disable segmentation for this frame only. Sending of 0 to Reset function will disable segmentation permanently (can be enabled again by subsequent Reset call). |
Segment |
Array of structures mfxVP9SegmentParam containing features and parameters for every segment. Entries with indexes bigger than NumSegments-1 are ignored. See the mfxVP9SegmentParam structure for definitions of segment features and their parameters. |
SegmentIdBlockSize ,NumSegmentIdAlloc ,SegmentId |
These three parameters represent segmentation map. Here, segmentation map is array of segment_ids (one byte per segment_id) for blocks of size NxN in raster scan order. Size NxN is specified by application and is constant for whole frame. If mfxExtVP9Segmentation is attached during initialization and/or during runtime, all three parameters should be set to proper values not conflicting with each other and with NumSegments . If any of them not set, or any conflict/error in these parameters detected by SDK, segmentation map discarded. |
SegmentIdBlockSize |
Size of block (NxN) for segmentation map. See SegmentIdBlockSize enumerator for values for this option. Encoded block which is bigger than SegmentIdBlockSize uses segment_id taken from it’s top-left sub-block from segmentation map. Application can check if particular block size is supported by calling of Query. |
NumSegmentIdAlloc |
Size of buffer allocated for segmentation map (in bytes). Application must assure that NumSegmentIdAlloc is enough to cover frame resolution with blocks of size SegmentIdBlockSize . Otherwise segmentation map will be discarded. |
SegmentId |
Pointer to segmentation map buffer which holds array of segment_ids in raster scan order. Application is responsible for allocation and release of this memory. Buffer pointed by SegmentId provided during initialization or Reset call should be considered in use until another SegmentId is provided via Reset call (if any), or until call of MFXVideoENCODE_Close. Buffer pointed by SegmentId provided with mfxEncodeCtrl should be considered in use while input surface is locked by SDK. Every segment_id in the map should be in the range of [0, NumSegments-1 ]. If some segment_id is out of valid range, segmentation map cannot be applied. If buffer mfxExtVP9Segmentation is attached to mfxEncodeCtrl in runtime, SegmentId can be zero. In this case segmentation map from static configuration will be used. |
Change History
This structure is available since SDK API 1.26.
Definition
typedef struct {
mfxU16 FrameRateScale;
mfxU16 TargetKbps
mfxU16 reserved[14];
} mfxVP9TemporalLayer;
typedef struct {
mfxExtBuffer Header;
mfxVP9TemporalLayer Layer[8];
mfxU16 reserved[60];
} mfxExtVP9TemporalLayers;
Description
The SDK allows to encode VP9 bitstream that contains several subset bitstreams that differ in frame rates also called “temporal layers”. On decoder side each temporal layer can be extracted from coded stream and decoded separately.
The mfxExtVP9TemporalLayers
structure configures the temporal layers for SDK VP9 encoder. It can be attached to the mfxVideoParam structure during initialization or MFXVideoENCODE_Reset call. If mfxExtVP9TemporalLayers
buffer isn’t attached during initialization, temporal scalability is disabled. If the buffer isn’t attached for Reset call, encoder continues to use temporal scalability configuration which was actual before this Reset call.
In SDK API temporal layers are ordered by their frame rates in ascending order. Temporal layer 0 (having lowest frame rate) is called base layer. Each next temporal layer includes all previous layers.
Temporal scalability feature has requirements for minimum number of allocated reference frames (controlled by SDK API parameter NumRefFrame). If NumRefFrame set by application isn’t enough to build reference structure for requested number of temporal layers, the SDK corrects NumRefFrame.
Temporal layer structure is reset (re-started) after key-frames.
Members
FrameRateScale |
The ratio between the frame rates of the current temporal layer and the base layer. The SDK treats particular temporal layer as “defined” if it has FrameRateScale > 0 . If base layer defined, it must have FrameRateScale equal to 1. FrameRateScale of each next layer (if defined) must be multiple of and greater than FrameRateScale of previous layer. |
TargetKbps |
Target bitrate for current temporal layer (ignored if RateControlMethod is CQP). If RateControlMethod is not CQP, application must provide TargetKbps for every defined temporal layer. TargetKbps of each next layer (if defined) must be greater than TargetKbps of previous layer. |
Header.BufferId |
Must be MFX_EXTBUFF_VP9_TEMPORAL_LAYERS. |
Layer |
The array of temporal layers. Layer[0] specifies base layer. The SDK reads layers from the array while they are defined (have FrameRateScale>0 ). All layers starting from first layer with FrameRateScale=0 are ignored. Last layer which is not ignored is “highest layer”. Highest layer has frame rate specified in mfxVideoParam. Frame rates of lower layers are calculated using their FrameRateScale. TargetKbps of highest layer should be equal to TargetKbps specified in mfxVideoParam. If it’s not true, TargetKbps of highest temporal layers has priority. If there are no defined layers in Layer array, temporal scalability feature is disabled. E.g. to disable temporal scalability in runtime, application should pass to Reset call mfxExtVP9TemporalLayers buffer with all FrameRateScale set to 0. |
Change History
This structure is available since SDK API 1.26
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 reserved[14];
mfxHDL pthis;
mfxStatus (*Init) (mfxHDL pthis, mfxVideoParam* par);
mfxStatus (*Reset) (mfxHDL pthis, mfxVideoParam* par);
mfxStatus (*Close) (mfxHDL pthis);
mfxStatus (*GetFrameCtrl) (mfxHDL pthis, mfxBRCFrameParam* par, mfxBRCFrameCtrl* ctrl);
mfxStatus (*Update) (mfxHDL pthis, mfxBRCFrameParam* par, mfxBRCFrameCtrl* ctrl,
mfxBRCFrameStatus* status);
mfxHDL reserved1[10];
} mfxExtBRC;
Description
Structure contains set of callbacks to perform external bit rate control. Can be attached to mfxVideoParam structure during encoder initialization.Turn mfxExtCodingOption2::ExtBRC
option ON to make encoder use external BRC instead of native one.
Members
Header.BufferId |
Must be MFX_EXTBUFF_BRC. |
pthis |
Pointer to the BRC object |
Init | Pointer to the function that initializes BRC session |
Reset | Pointer to the function that resets initialization parameters for BRC session |
Close | Pointer to the function that closes BRC session |
GetFrameCtrl | Pointer to the function that returns controls required for next frame encoding |
Update | Pointer to the function that updates BRC state after each frame encoding |
Change History
This structure is available since SDK API 1.24.
Syntax
mfxStatus (*Init) (mfxHDL pthis, mfxVideoParam* par);
Parameters
pthis |
Pointer to the BRC object |
par |
Pointer to the mfxVideoParam structure that was used for the encoder initialization |
Description
This function initializes BRC session according to parameters from input mfxVideoParam and attached structures. It does not modify in any way the input mfxVideoParam and attached structures. Invoked during MFXVideoENCODE_Init.
Return Status
MFX_ERR_NONE |
The function successfully initialized BRC session. |
MFX_ERR_UNSUPPORTED |
The function detected unsupported video parameters. |
Change History
This function is available since SDK API 1.24.
Syntax
mfxStatus (*Reset) (mfxHDL pthis, mfxVideoParam* par);
Parameters
pthis |
Pointer to the BRC object |
par |
Pointer to the mfxVideoParam structure that was used for the encoder reset |
Description
This function resets BRC session according to new parameters. It does not modify in any way the input mfxVideoParam and attached structures. Invoked during MFXVideoENCODE_Reset.
Return Status
MFX_ERR_NONE |
The function successfully reset BRC session. |
MFX_ERR_UNSUPPORTED |
The function detected unsupported video parameters. |
MFX_ERR_INCOMPATIBLE_VIDEO_PARAM |
The function detected that provided by the application video parameters are incompatible with initialization parameters. Reset requires additional memory allocation and cannot be executed. |
Change History
This function is available since SDK API 1.24.
Syntax
mfxStatus (*Close) (mfxHDL pthis);
Parameters
pthis |
Pointer to the BRC object |
Description
This function de-allocates any internal resources acquired in Init for this BRC session. Invoked during MFXVideoENCODE_Close.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.24.
Syntax
mfxStatus (*GetFrameCtrl) (mfxHDL pthis, mfxBRCFrameParam* par, mfxBRCFrameCtrl* ctrl);
Parameters
pthis |
Pointer to the BRC object |
par |
Pointer to the input mfxBRCFrameParam structure |
ctrl |
Pointer to the output mfxBRCFrameCtrl structure |
Description
This function returns controls (ctrl
) to encode next frame based on info from input mfxBRCFrameParam structure (par
) and internal BRC state. Invoked asynchronously before each frame encoding or recoding.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.24.
Syntax
mfxStatus (*Update) (mfxHDL pthis, mfxBRCFrameParam* par, mfxBRCFrameCtrl* ctrl, mfxBRCFrameStatus* status);
Parameters
pthis |
Pointer to the BRC object |
par |
Pointer to the input mfxBRCFrameParam structure |
ctrl |
Pointer to the input mfxBRCFrameCtrl structure |
status |
Pointer to the output mfxBRCFrameStatus structure |
Description
This function updates internal BRC state and returns status to instruct encoder whether it should recode previous frame, skip it, do padding or proceed to next frame based on info from input mfxBRCFrameParam and mfxBRCFrameCtrl structures. Invoked asynchronously after each frame encoding or recoding.
Return Status
MFX_ERR_NONE |
The function completed successfully. |
Change History
This function is available since SDK API 1.24.
Definition
typedef struct {
mfxU32 reserved[23];
mfxU16 SceneChange;
mfxU16 LongTerm;
mfxU32 FrameCmplx;
mfxU32 EncodedOrder;
mfxU32 DisplayOrder;
mfxU32 CodedFrameSize;
mfxU16 FrameType;
mfxU16 PyramidLayer;
mfxU16 NumRecode;
mfxU16 NumExtParam;
mfxExtBuffer** ExtParam;
} mfxBRCFrameParam;
Description
Structure describes frame parameters required for external BRC functions.
Members
SceneChange |
Frame belongs to a new scene if non zero. |
LongTerm |
Frame is a Long Term Reference frame if non zero. |
FrameCmplx |
Frame spatial complexity if non zero. Zero if complexity is not available. |
EncodedOrder |
The frame number in a sequence of reordered frames starting from encoder Init |
DisplayOrder |
The frame number in a sequence of frames in display order starting from last IDR |
CodedFrameSize |
Size of the frame in bytes after encoding |
FrameType |
See FrameType enumerator |
PyramidLayer |
B-pyramid or P-pyramid layer the frame belongs to |
NumRecode |
Number of recodings performed for this frame |
NumExtParam , ExtParam |
Reserved for future extension |
Change History
This structure is available since SDK API 1.24.
SDK API 1.26 adds SceneChange
, LongTerm
and FrameCmplx
.
Definition
typedef struct {
mfxI32 QpY;
mfxU32 InitialCpbRemovalDelay;
mfxU32 InitialCpbRemovalOffset;
mfxU32 reserved1[7];
mfxU32 MaxFrameSize; // Max frame size in bytes (used for rePak)
mfxU8 DeltaQP[8]; // deltaQP[i] is adding to QP value while i-rePak
mfxU16 MaxNumRepak; // Max number of rePak to provide MaxFrameSize (from 0 to 8)
mfxU16 NumExtParam;
mfxExtBuffer** ExtParam; // extension buffer list
} mfxBRCFrameCtrl;
Description
Structure specifies controls for next frame encoding provided by external BRC functions.
Members
QpY |
Frame-level Luma QP |
InitialCpbRemovalDelay |
See initial_cpb_removal_delay in codec standard. Ignored if no HRD control: mfxExtCodingOption:: VuiNalHrdParameters = MFX_CODINGOPTION_OFF. Calculated by encoder if initial_cpb_removal_delay==0 && initial_cpb_removal_offset == 0 && HRD control is switched on. |
InitialCpbRemovalOffset |
See initial_cpb_removal_offset in codec standard. Ignored if no HRD control: mfxExtCodingOption:: VuiNalHrdParameters = MFX_CODINGOPTION_OFF. Calculated by encoder if initial_cpb_removal_delay==0 && initial_cpb_removal_offset == 0 && HRD control is switched on. |
MaxFrameSize |
Max frame size in bytes. This is option for repack feature. Driver calls PAK until current frame size is less or equal maxFrameSize or number of repacking for this frame is equal to maxNumRePak.Repack is available if driver support, MaxFrameSize !=0, MaxNumRePak != 0. Ignored if maxNumRePak == 0. |
MaxNumRePak |
Number of possible repacks in driver if current frame size > maxFrameSize. Ignored if maxFrameSize==0. See maxFrameSize description. Possible values are [0,8]; |
DeltaQP |
This is option for repack feature. Ignored if maxNumRePak == 0 or maxNumRePak==0. If current frame size > maxFrameSize and or number of repacking (nRepack) for this frame <= maxNumRePak , PAK is called with QP = mfxBRCFrameCtrl::QpY+ ∑DeltaQP[i], where i = [0,nRepack]. Non zero DeltaQP[nRepack] are ignored if nRepack > maxNumRePak. If repacking feature is on ( maxFrameSize & maxNumRePak are not zero), it is calculated by encoder. |
NumExtParam , ExtParam |
Reserved for future extension |
Change History
This structure is available since SDK API 1.24.
The SDK API 1.29 adds MaxFrameSize
, MaxNumRePak
, DeltaQP
, InitialCpbRemovalDelay
, InitialCpbRemovalOffset
, NumExtParam
and ExtParam
fields.
Definition
typedef struct {
mfxU32 MinFrameSize;
mfxU16 BRCStatus;
mfxU16 reserved[25];
mfxHDL reserved1;
} mfxBRCFrameStatus;
Description
Structure specifies instructions for the SDK encoder provided by external BRC after each frame encoding. See the BRCStatus enumerator for details.
Members
MinFrameSize |
Size in bits the coded frame must be padded to when BRCStatus is MFX_BRC_PANIC_SMALL_FRAME |
BRCStatus |
See the BRCStatus enumerator |
Change History
This structure is available since SDK API 1.24.
Deprecated in 1.35 and removed starting from 2.0
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 MFMode;
mfxU16 MaxNumFrames;
mfxU16 reserved[58];
} mfxExtMultiFrameParam;
Description
Attached to the mfxVideoParam structure used to query supported parameters for multi frame submission operation and initialize encoder with particular values. Multi Frame submission will gather frames from several joined sessions and combine into single submission.
Members
Header.BufferId |
Must be MFX_EXTBUFF_MULTI_FRAME_PARAM. |
MFMode |
Multi frame submission mode, when buffer attached, MaxNumFrames is not equal to zero and MFMode is zero - will be set to MFX_MF_AUTO |
MaxNumFrames |
Maximum number of frames to be used for combining. Each encoder in joined sessions has to be initialized with the same value, depending on parameters allowed number of frames can differ, use query mechanizm to identify number of frames. By default along with MFX_MF_AUTO will be decided by SDK, if not set with other modes - disables multi-frame operation. |
Change History
This structure is available since SDK API 1.25.
Deprecated in 1.35 and removed starting from 2.0
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 Timeout;
mfxU16 Flush;
mfxU16 reserved[57];
} mfxExtMultiFrameControl;
Description
If application attaches this structure to the mfxEncodeCtrl structure at runtime, allow to manage timeout on per frame basis or force flushing internal frame buffer immediately. If applicaiton attaches this structure to the mfxVideoParam structure at initialization and/or reset - set default Timeout for this stream, that will be used for all frames of current encoder session, if per-frame timeout not set.
Members
Header.BufferId |
Must be MFX_EXTBUFF_MULTI_FRAME_CONTROL. |
Flush |
Flushes internal frame buffer with current frame despite whether MaxNumFrames specified during initialization through mfxExtMultiFrameParam) reached or not. |
Timeout |
Time in microseconds specifying how long this encoder will wait for internal buffer of frames to collect MaxNumFrames specified during initialization through mfxExtMultiFrameParam), if elapse it'll flush internal buffer. Ignored with 'MFX_MF_MANUAL'. By default calculated based on target frame rate. |
Change History
This structure is available since SDK API 1.25.
Definition
typedef struct {
mfxU16 Type;
mfxU16 reserved1;
mfxU32 Offset;
mfxU32 Size;
mfxU32 reserved[5];
} mfxEncodedUnitInfo;
typedef struct {
mfxExtBuffer Header;
union {
mfxEncodedUnitInfo *UnitInfo;
mfxU64 reserved1;
};
mfxU16 NumUnitsAlloc;
mfxU16 NumUnitsEncoded;
mfxU16 reserved[22];
} mfxExtEncodedUnitsInfo;
Description
If mfxExtCodingOption3::EncodedUnitsInfo
was set to MFX_CODINGOPTION_ON
during encoder initialization, structure mfxExtEncodedUnitsInfo
attached to the mfxBitstream structure during encoding is used to report information about coding units in the resulting bitstream.
Members
Type |
Codec-dependent coding unit type (NALU type for AVC/HEVC, start_code for MPEG2 etc). |
Offset |
Offset relatively to associated mfxBitstream::DataOffset . |
Size |
Unit size including delimiter. |
Header.BufferId |
Must be MFX_EXTBUFF_ENCODED_UNITS_INFO. |
UnitInfo |
Pointer to an array of structures mfxEncodedUnitsInfo of size equal to or greater than NumUnitsAlloc . |
NumUnitsAlloc |
UnitInfo array size. |
NumUnitsEncoded |
Output field. Number of coding units to report. If NumUnitsEncoded is greater than NumUnitsAlloc , UnitInfo array will contain information only for the first NumUnitsAlloc units; user may consider to reallocate UnitInfo array to avoid this for consequent frames. |
The number of filled items in UnitInfo
is min(NumUnitsEncoded, NumUnitsAlloc)
.
For counting a minimal amount of encoded units you can use algorithm:
nSEI = amountOfApplicationDefinedSEI;
if (CodingOption3.NumSlice[IPB] != 0 || mfxVideoParam.mfx.NumSlice != 0)
ExpectedAmount = 10 + nSEI + Max(CodingOption3.NumSlice[IPB], mfxVideoParam.mfx.NumSlice);
else if (CodingOption2.NumMBPerSlice != 0)
ExpectedAmount = 10 + nSEI + (FrameWidth * FrameHeight) / (256 * CodingOption2.NumMBPerSlice);
else if (CodingOption2.MaxSliceSize != 0)
ExpectedAmount = 10 + nSEI + Round(MaxBitrate / (FrameRate*CodingOption2.MaxSliceSize));
else
ExpectedAmount = 10 + nSEI;
if (mfxFrameInfo.PictStruct != MFX_PICSTRUCT_PROGRESSIVE)
ExpectedAmount = ExpectedAmount * 2;
if (temporalScaleabilityEnabled)
ExpectedAmount = ExpectedAmount * 2;
Encoders support: AVC
Change History
This structure is available since SDK API 1.25.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 ChromaSiting;
mfxU16 reserved[27];
} mfxExtColorConversion;
Description
The mfxExtColorConversion structure is a hint structure that tunes the VPP Color Conversion algorithm, when attached to the mfxVideoParam structure during VPP Init.
Members
Header.BufferId |
Must be MFX_EXTBUFF_VPP_COLOR_CONVERSION. |
ChromaSiting |
See ChromaSiting enumerator for details. |
ChromaSiting is applied on input or output surface depending on the scenario:
VPP Input | VPP Output |
--- | --- | ---
MFX_CHROMAFORMAT_YUV420
or MFX_CHROMAFORMAT_YUV422
| MFX_CHROMAFORMAT_YUV444
| the ChromaSiting indicates the input chroma location.
MFX_CHROMAFORMAT_YUV444
| MFX_CHROMAFORMAT_YUV420
or MFX_CHROMAFORMAT_YUV422
| the ChromaSiting indicates the output chroma location.
MFX_CHROMAFORMAT_YUV420
| MFX_CHROMAFORMAT_YUV420
| the chroma siting location indicates chroma location for both input and output.
MFX_CHROMAFORMAT_YUV420
| MFX_CHROMAFORMAT_YUV422
| the chroma siting location indicates horizontal location for both input and output, and vertical location for input.
Change History
This structure is available since SDK API 1.25.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 ErrorTypes;
mfxU16 reserved[10];
} mfxExtDecodeErrorReport;
Description
This structure is used by the SDK decoders to report bitstream error information right after DecodeHeader or DecodeFrameAsync. The application can attach this extended buffer to the mfxBitstream structure at runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_DECODE_ERROR_REPORT |
ErrorTypes |
Bitstream error types (bit-ORed values). See ErrorTypes enumerator for the list of possible types. |
Change History
This structure is available since SDK API 1.25.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 StatusReportIndex;
mfxU32 reserved[15];
} mfxExtCencParam;
Description
This structure is used to pass decryption status report index for Common Encryption usage model. The application can attach this extended buffer to the mfxBitstream structure at runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_CENC_PARAM |
StatusReportIndex |
Decryption status report index. |
Change History
This structure is available since SDK API 1.30.
Definition
typedef struct {
mfxU8 Value;
mfxU8 Scaling;
} mfxAV1FilmGrainPoint;
typedef struct {
mfxExtBuffer Header;
mfxU16 Flags;
mfxU16 GrainSeed;
mfxU8 RefIdx;
mfxU8 NumYPoints;
mfxU8 NumCbPoints;
mfxU8 NumCrPoints;
mfxAV1FilmGrainPoint PointY[14];
mfxAV1FilmGrainPoint PointCb[10];
mfxAV1FilmGrainPoint PointCr[10];
mfxU8 GrainScalingMinus8;
mfxU8 ArCoeffLag;
mfxU8 ArCoeffsYPlus128[24];
mfxU8 ArCoeffsCbPlus128[25];
mfxU8 ArCoeffsCrPlus128[25];
mfxU8 ArCoeffShiftMinus6;
mfxU8 GrainScaleShift;
mfxU8 CbMult;
mfxU8 CbLumaMult;
mfxU16 CbOffset;
mfxU8 CrMult;
mfxU8 CrLumaMult;
mfxU16 CrOffset;
mfxU16 reserved[43];
} mfxExtAV1FilmGrainParam;
Description
This structure is used by AV1 SDK decoder to report film grain parameters for decoded frame. The application can attach this extended buffer to the mfxFrameSurface1 structure at runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_AV1_FILM_GRAIN_PARAM |
Value |
The x coordinate for the i-th point of the piece-wise linear scaling function for luma/Cb/Cr component. The value is signaled on the scale of 0..255. |
Scaling |
The scaling (output) value for the i-th point of the piecewise linear scaling function for luma/Cb/Cr component. |
Flags |
Bit map with bit-ORed flags from enum AV1FilmGrainFlags. |
GrainSeed |
Starting value for pseudo-random numbers used during film grain synthesis. |
RefIdx |
Indicate which reference frame contains the film grain parameters to be used for this frame. |
NumYPoints |
The number of points for the piece-wise linear scaling function of the luma component. |
NumCbPoints |
The number of points for the piece-wise linear scaling function of the Cb component. |
NumCrPoints |
The number of points for the piece-wise linear scaling function of the Cr component. |
PointY |
The array of points for luma component. |
PointCb |
The array of points for Cb component. |
PointCr |
The array of points for Cr component. |
GrainScalingMinus8 |
The shift – 8 applied to the values of the chroma component. The grain_scaling_minus_8 can take values of 0..3 and determines the range and quantization step of the standard deviation of film grain. |
ArCoeffLag |
The number of auto-regressive coefficients for luma and chroma. |
ArCoeffsYPlus128 |
Auto-regressive coefficients used for the Y plane |
ArCoeffsCbPlus128 |
Auto-regressive coefficients used for the U plane |
ArCoeffsCrPlus128 |
Auto-regressive coefficients used for the V plane |
ArCoeffShiftMinus6 |
The range of the auto-regressive coefficients. Values of 0, 1, 2, and 3 correspond to the ranges for auto-regressive coefficients of [-2, 2), [-1, 1), [-0.5, 0.5) and [-0.25, 0.25) respectively. |
GrainScaleShift |
How much the Gaussian random numbers should be scaled down during the grain synthesis process. |
CbMult |
The multiplier for the cb component used in derivation of the input index to the Cb component scaling function. |
CbLumaMult |
The multiplier for the average luma component used in derivation of the input index to the Cb component scaling function. |
CbOffset |
The offset used in derivation of the input index to the Cb component scaling function. |
CrMult |
The multiplier for the cr component used in derivation of the input index to the Cr component scaling function. |
CrLumaMult |
The multiplier for the average luma component used in derivation of the input index to the Cr component scaling function. |
CrOffset |
The offset used in derivation of the input index to the Cr component scaling function. |
These parameters represent film grain syntax of AV1 codec. They are equivalent of film_grain_params() from uncompressed header syntax of AV1 frame.
If syntax parameter isn't present in uncompressed header of particular frame, respective member of mfxExtAV1FilmGrainParam
is zeroed by the SDK AV1 decoder.
Change History
This structure is available since SDK API 1.34.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU32 BlockSize; /* output block granulatiry for Granularity = MFX_PARTIAL_BITSTREAM_BLOCK */
mfxU16 Granularity; /* granulatiry of the partial bitstream: slice/block/any */
mfxU16 reserved[8];
} mfxExtPartialBitstreamParam;
Description
This structure is used by an encoder to output parts of bitstream as soon as they ready. The application can attach this extended buffer to the mfxVideoParam structure at init time.
If this option is turned ON (Granularity != MFX_PARTIAL_BITSTREAM_NONE), then encoder can output bitstream by part based with required granularity.
This parameter is valid only during initialization and reset. Absence of this buffer means default or previously configured bitstream output behavior.
Not all codecs and SDK implementations support this feature. Use Query function to check if this feature is supported.
Members
Granularity |
Granulatiry of the partial bitstream: slice/block/any, all types of granularity state in PartialBitstreamOutput enum |
BlockSize |
Output block granulatiry for PartialBitstreamGranularity, valid only for MFX_PARTIAL_BITSTREAM_BLOCK |
Change History
This structure is available since SDK API 1.31.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 reserve1[10];
mfxU16 NumArea;
struct area {
mfxU32 Left;
mfxU32 Top;
mfxU32 Right;
mfxU32 Bottom;
mfxU16 reserved2[8];
} * Areas;
} mfxExtEncoderIPCMArea;
Description
The mfxExtEncoderIPCMArea
structure is used by the application to specify different regions during encoding. It may be used at initialization or at runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_ENCODER_IPCM_AREA | ||
NumArea |
Number of IPCM regions descriptions in array. The Query function mode 2 returns maximum supported value (set it to 256 and Query will update it to maximum supported value). | ||
Areas |
Array of IPCM regions. Different regions may overlap each other. | ||
Left, Top, Right, Bottom |
IPCM region location rectangle. Rectangle definition is using end-point exclusive notation. In other words, the pixel with (Right, Bottom) coordinates lies immediately outside of the IPCM region. HW will align coordinates to codec-specific block boundaries. |
Change History
This structure is available since SDK API 1.34.
Definition
typedef struct {
mfxExtBuffer Header;
mfxU16 SPS;
mfxU16 PPS;
mfxU16 reserved[8];
} mfxExtInsertHeaders;
Description
The mfxExtInsertHeaders
structure is used by the application to force insertion of active SPS or/and PPS with next frame. It may be used at initialization or at runtime.
Members
Header.BufferId |
Must be MFX_EXTBUFF_INSERT_HEADERS | ||
SPS |
MFX_CODINGOPTION_OFF - do nothing, MFX_CODINGOPTION_ON - attach active SPS with currently encoding frame. |
||
PPS |
MFX_CODINGOPTION_OFF - do nothing, MFX_CODINGOPTION_ON - attach active PPS with currently encoding frame. |
Change History
This structure is available since SDK API 1.34.
Description
The BitstreamDataFlag
enumerator uses bit-ORed values to itemize additional information about the bitstream buffer.
Name/Description
MFX_BITSTREAM_COMPLETE_FRAME |
The bitstream buffer contains a complete frame or complementary field pair of data for the bitstream. For decoding, this means that the decoder can proceed with this buffer without waiting for the start of the next frame, which effectively reduces decoding latency. If this flag is set, but the bitstream buffer contains incomplete frame or pair of field, then decoder will produce corrupted output. |
MFX_BITSTREAM_EOS |
The bitstream buffer contains the end of the stream. For decoding, this means that the application does not have any additional bitstream data to send to decoder. |
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.6 adds MFX_BITSTREAM_EOS
definition.
Description
The ChromaFormatIdc
enumerator itemizes color-sampling formats.
Name/Description
MFX_CHROMAFORMAT_MONOCHROME |
Monochrome |
MFX_CHROMAFORMAT_YUV420 |
4:2:0 color |
MFX_CHROMAFORMAT_YUV422 |
4:2:2 color |
MFX_CHROMAFORMAT_YUV444 |
4:4:4 color |
MFX_CHROMAFORMAT_YUV400 |
equal to monochrome |
MFX_CHROMAFORMAT_YUV411 |
4:1:1 color |
MFX_CHROMAFORMAT_YUV422H |
4:2:2 color, horizontal subsampling. It is equal to 4:2:2 color. |
MFX_CHROMAFORMAT_YUV422V |
4:2:2 color, vertical subsampling |
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.4 adds MFX_CHROMAFORMAT_YUV400
, MFX_CHROMAFORMAT_YUV411
, MFX_CHROMAFORMAT_YUV422H
and MFX_CHROMAFORMAT_YUV422V
definitions.
Description
The CodecFormatFourCC
enumerator itemizes codecs in the FourCC format.
Name/Description
MFX_CODEC_AVC |
AVC, H.264, or MPEG-4, part 10 codec |
MFX_CODEC_MPEG2 |
MPEG-2 codec |
MFX_CODEC_VC1 |
VC-1 codec |
MFX_CODEC_HEVC |
HEVC codec |
MFX_CODEC_VP9 |
VP9 codec |
MFX_CODEC_AV1 |
AV1 codec |
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.8 added MFX_CODEC_HEVC
definition.
SDK API 1.19 added MFX_CODEC_VP9
definition.
SDK API 1.25 added MFX_CODEC_AV1
definition.
Description
The CodecLevel
enumerator itemizes codec levels for all codecs.
Name/Description
MFX_LEVEL_UNKNOWN |
Unspecified codec level |
MFX_LEVEL_AVC_1 ,MFX_LEVEL_AVC_1b ,MFX_LEVEL_AVC_11 ,MFX_LEVEL_AVC_12 ,MFX_LEVEL_AVC_13 |
H.264 level 1-1.3 |
MFX_LEVEL_AVC_2 ,MFX_LEVEL_AVC_21 ,MFX_LEVEL_AVC_22 |
H.264 level 2-2.2 |
MFX_LEVEL_AVC_3 ,MFX_LEVEL_AVC_31 ,MFX_LEVEL_AVC_32 |
H.264 level 3-3.2 |
MFX_LEVEL_AVC_4 ,MFX_LEVEL_AVC_41 ,MFX_LEVEL_AVC_42 |
H.264 level 4-4.2 |
MFX_LEVEL_AVC_5 ,MFX_LEVEL_AVC_51 ,MFX_LEVEL_AVC_52 |
H.264 level 5-5.2 |
MFX_LEVEL_AVC_6 ,MFX_LEVEL_AVC_61 ,MFX_LEVEL_AVC_62 |
H.264 level 6-6.2 |
MFX_LEVEL_MPEG2_LOW ,MFX_LEVEL_MPEG2_MAIN ,MFX_LEVEL_MPEG2_HIGH ,MFX_LEVEL_MPEG2_HIGH1440 |
MPEG-2 levels |
MFX_LEVEL_VC1_LOW ,MFX_LEVEL_VC1_MEDIAN ,MFX_LEVEL_VC1_HIGH |
VC-1 Level Low (simple & main profiles) |
MFX_LEVEL_VC1_0 ,MFX_LEVEL_VC1_1 ,MFX_LEVEL_VC1_2 ,MFX_LEVEL_VC1_3 ,MFX_LEVEL_VC1_4 |
VC-1 advanced profile levels |
MFX_LEVEL_HEVC_1 ,MFX_LEVEL_HEVC_2 ,MFX_LEVEL_HEVC_21 ,MFX_LEVEL_HEVC_3 ,MFX_LEVEL_HEVC_31 ,MFX_LEVEL_HEVC_4 ,MFX_LEVEL_HEVC_41 ,MFX_LEVEL_HEVC_5 ,MFX_LEVEL_HEVC_51 ,MFX_LEVEL_HEVC_52 ,MFX_LEVEL_HEVC_6 ,MFX_LEVEL_HEVC_61 ,MFX_LEVEL_HEVC_62 ,MFX_TIER_HEVC_MAIN ,MFX_TIER_HEVC_HIGH |
HEVC levels and tiers |
MFX_LEVEL_AV1_2 ,MFX_LEVEL_AV1_21 ,MFX_LEVEL_AV1_22 ,MFX_LEVEL_AV1_23 ,MFX_LEVEL_AV1_3 ,MFX_LEVEL_AV1_31 ,MFX_LEVEL_AV1_32 ,MFX_LEVEL_AV1_33 ,MFX_LEVEL_AV1_4 ,MFX_LEVEL_AV1_41 ,MFX_LEVEL_AV1_42 ,MFX_LEVEL_AV1_43 ,MFX_LEVEL_AV1_5 ,MFX_LEVEL_AV1_51 ,MFX_LEVEL_AV1_52 ,MFX_LEVEL_AV1_53 ,MFX_LEVEL_AV1_6 ,MFX_LEVEL_AV1_61 ,MFX_LEVEL_AV1_62 ,MFX_LEVEL_AV1_63 |
AV1 levels |
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.8 added HEVC level and tier definitions.
SDK API 1.34 added AV1 level definitions.
SDK API 1.35 added H.264 level 6-6.2 definitions.
Description
The CodecProfile
enumerator itemizes codec profiles for all codecs.
Name/Description
MFX_PROFILE_UNKNOWN |
Unspecified profile |
MFX_PROFILE_AVC_BASELINE ,MFX_PROFILE_AVC_MAIN ,MFX_PROFILE_AVC_EXTENDED ,MFX_PROFILE_AVC_HIGH ,MFX_PROFILE_AVC_HIGH10 ,MFX_PROFILE_AVC_CONSTRAINED_BASELINE ,MFX_PROFILE_AVC_CONSTRAINED_HIGH ,MFX_PROFILE_AVC_PROGRESSIVE_HIGH |
H.264 profiles |
MFX_PROFILE_AVC_CONSTRAINT_SET0 ,MFX_PROFILE_AVC_CONSTRAINT_SET1 ,MFX_PROFILE_AVC_CONSTRAINT_SET2 ,MFX_PROFILE_AVC_CONSTRAINT_SET3 ,MFX_PROFILE_AVC_CONSTRAINT_SET4 ,MFX_PROFILE_AVC_CONSTRAINT_SET5 |
Combined with H.264 profile these flags impose additional constrains. See H.264 specification for the list of constrains. |
MFX_PROFILE_MPEG2_SIMPLE ,MFX_PROFILE_MPEG2_MAIN ,MFX_PROFILE_MPEG2_HIGH |
MPEG-2 profiles |
MFX_PROFILE_VC1_SIMPLE ,MFX_PROFILE_VC1_MAIN ,MFX_PROFILE_VC1_ADVANCED , |
VC-1 profiles |
MFX_PROFILE_HEVC_MAIN ,MFX_PROFILE_HEVC_MAIN10 ,MFX_PROFILE_HEVC_MAINSP ,MFX_PROFILE_HEVC_REXT ,MFX_PROFILE_HEVC_SCC , |
HEVC profiles |
MFX_PROFILE_VP9_0 ,MFX_PROFILE_VP9_1 ,MFX_PROFILE_VP9_2 ,MFX_PROFILE_VP9_3 |
VP9 profiles |
MFX_PROFILE_AV1_MAIN ,MFX_PROFILE_AV1_HIGH ,MFX_PROFILE_AV1_PRO |
AV1 profiles |
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.3 adds MFX_PROFILE_AVC_EXTENDED
.
SDK API 1.4 adds MFX_PROFILE_AVC_CONSTRAINED_BASELINE, MFX_PROFILE_AVC_CONSTRAINED_HIGH, MFX_PROFILE_AVC_PROGRESSIVE_HIGH
and six constrained flags MFX_PROFILE_AVC_CONSTRAINT_SET
.
SDK API 1.8 adds HEVC profile definitions.
SDK API 1.16 adds MFX_PROFILE_HEVC_REXT
.
SDK API 1.19 adds VP9 profile definitions.
SDK API 1.32 adds MFX_PROFILE_HEVC_SCC
.
SDK API 1.34 adds MFX_PROFILE_AVC_HIGH10
.
SDK API 1.34 added AV1 profile definitions.
Description
The CodingOptionValue
enumerator defines a three-state coding option setting.
Name/Description
MFX_CODINGOPTION_UNKNOWN |
Unspecified |
MFX_CODINGOPTION_ON |
Coding option set |
MFX_CODINGOPTION_OFF |
Coding option not set |
MFX_CODINGOPTION_ADAPTIVE |
Reserved |
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.6 adds MFX_CODINGOPTION_ADAPTIVE
option.
Description
The ColorFourCC
enumerator itemizes color formats.
Name/Description
MFX_FOURCC_YV12 |
YV12 color planes |
MFX_FOURCC_NV12 |
NV12 color planes |
MFX_FOURCC_NV16 |
4:2:2 color format with similar to NV12 layout. |
MFX_FOURCC_RGB565 |
2 bytes per pixel, uint16 in little-endian format, where bits 0-4 are blue, bits 5-10 are green and bits 11-15 are red. |
MFX_FOURCC_RGB4 |
RGB4 (RGB32) color planes |
MFX_FOURCC_RGBP |
RGB 24 bit planar layout (3 separate channels, 8-bits per sample each) This format should be mapped to D3DFMT_R8G8B8 or VA_FOURCC_RGBP. |
MFX_FOURCC_YUY2 |
YUY2 color planes |
MFX_FOURCC_P8 |
Internal SDK color format. The application should use one of the functions below to create such surface, depending on Direct3D version. Direct3D9 IDirectXVideoDecoderService::CreateSurface() Direct3D11 ID3D11Device::CreateBuffer() |
MFX_FOURCC_P8_TEXTURE |
Internal SDK color format. The application should use one of the functions below to create such surface, depending on Direct3D version. Direct3D9 IDirectXVideoDecoderService::CreateSurface() Direct3D11 ID3D11Device::CreateTexture2D() |
MFX_FOURCC_P010 |
P010 color format. This is 10 bit per sample format with similar to NV12 layout. This format should be mapped to DXGI_FORMAT_P010. |
MFX_FOURCC_P016 |
P016 color format. This is 16 bit per sample format with similar to NV12 layout. This format should be mapped to DXGI_FORMAT_P016. |
MFX_FOURCC_P210 |
10 bit per sample 4:2:2 color format with similar to NV12 layout |
MFX_FOURCC_BGR4 |
ABGR color format. It is similar to MFX_FOURCC_RGB4 but with interchanged R and B channels. ‘A’ is 8 MSBs, then 8 bits for ‘B’ channel, then ‘G’ and ‘R’ channels. |
MFX_FOURCC_A2RGB10 |
10 bits ARGB color format packed in 32 bits. ‘A’ channel is two MSBs, then ‘R’, then ‘G’ and then ‘B’ channels. This format should be mapped to DXGI_FORMAT_R10G10B10A2_UNORM or D3DFMT_A2R10G10B10. |
MFX_FOURCC_ARGB16 |
10 bits ARGB color format packed in 64 bits. ‘A’ channel is 16 MSBs, then ‘R’, then ‘G’ and then ‘B’ channels. This format should be mapped to DXGI_FORMAT_R16G16B16A16_UINT or D3DFMT_A16B16G16R16 formats. |
MFX_FOURCC_R16 |
16 bits single channel color format. This format should be mapped to DXGI_FORMAT_R16_TYPELESS or D3DFMT_R16F. |
MFX_FOURCC_ABGR16 |
10 bits ABGR color format packed in 64 bits. ‘A’ channel is 16 MSBs, then ‘B’, then ‘G’ and then ‘R’ channels. This format should be mapped to DXGI_FORMAT_R16G16B16A16_UINT or D3DFMT_A16B16G16R16 formats. |
MFX_FOURCC_AYUV |
YUV 4:4:4, AYUV color format. This format should be mapped to DXGI_FORMAT_AYUV. |
MFX_FOURCC_AYUV_RGB4 |
RGB4 stored in AYUV surface. This format should be mapped to DXGI_FORMAT_AYUV. |
MFX_FOURCC_UYVY |
UYVY color planes. Same as YUY2 except the byte order is reversed. |
MFX_FOURCC_Y210 |
10 bit per sample 4:2:2 packed color format with similar to YUY2 layout. This format should be mapped to DXGI_FORMAT_Y210. |
MFX_FOURCC_Y216 |
16 bit per sample 4:2:2 packed color format with similar to YUY2 layout. This format should be mapped to DXGI_FORMAT_Y216. |
MFX_FOURCC_Y410 |
10 bit per sample 4:4:4 packed color format This format should be mapped to DXGI_FORMAT_Y410. |
MFX_FOURCC_Y416 |
16 bit per sample 4:4:4 packed color format This format should be mapped to DXGI_FORMAT_Y416. |
MFX_FOURCC_NV21 |
Same as NV12 but with weaved V and U values. |
MFX_FOURCC_IYUV |
Same as YV12 except that the U and V plane order is reversed. |
MFX_FOURCC_I010 |
10-bit YUV 4:2:0, each component has its own plane. |
Change History
This enumerator is available since SDK API 1.0.
The SDK API 1.1 adds MFX_FOURCC_P8.
The SDK API 1.6 adds MFX_FOURCC_P8_TEXTURE.
The SDK API 1.9 adds MFX_FOURCC_P010
, MFX_FOURCC_BGR4
, MFX_FOURCC_A2RGB10
, MFX_FOURCC_ARGB16
and MFX_FOURCC_R16
.
The SDK API 1.11 adds MFX_FOURCC_NV16
and MFX_FOURCC_P210
.
The SDK API 1.17 adds MFX_FOURCC_ABGR16
, MFX_FOURCC_AYUV
, MFX_FOURCC_AYUV_RGB4
, and MFX_FOURCC_UYVY
.
The SDK API 1.27 adds MFX_FOURCC_Y210
and MFX_FOURCC_Y410
.
The SDK API 1.28 adds MFX_FOURCC_RGB565
and MFX_FOURCC_RGBP
.
The SDK API 1.31 adds MFX_FOURCC_P016
, MFX_FOURCC_Y216
and MFX_FOURCC_Y416
.
The SDK API 1.34 adds MFX_FOURCC_NV21
, MFX_FOURCC_IYUV
and MFX_FOURCC_I010
.
Description
The Corruption
enumerator itemizes the decoding corruption types. It is a bit-OR’ed value of the following.
Name/Description
MFX_CORRUPTION_MINOR |
Minor corruption in decoding certain macro-blocks. |
MFX_CORRUPTION_MAJOR |
Major corruption in decoding the frame - incomplete data, for example. |
MFX_CORRUPTION_REFERENCE_FRAME |
Decoding used a corrupted reference frame. A corrupted reference frame was used for decoding this frame. For example, if the frame uses refers to frame was decoded with minor/major corruption flag – this frame is also marked with reference corruption flag. |
MFX_CORRUPTION_REFERENCE_LIST |
The reference list information of this frame does not match what is specified in the Reference Picture Marking Repetition SEI message. (ITU-T H.264 D.1.8 dec_ref_pic_marking_repetition) |
MFX_CORRUPTION_ABSENT_TOP_FIELD |
Top field of frame is absent in bitstream. Only bottom field has been decoded. |
MFX_CORRUPTION_ABSENT_BOTTOM_FIELD |
Bottom field of frame is absent in bitstream. Only top filed has been decoded. |
Flag MFX_CORRUPTION_ABSENT_TOP_FIELD
/MFX_CORRUPTION_ABSENT_BOTTOM_FIELD
is set by the AVC decoder when it detects that one of fields is not present in bitstream. Which field is absent depends on value of bottom_field_flag
(ITU-T H.264 7.4.3).
Change History
This enumerator is available since SDK API 1.3.
The SDK API 1.6 added MFX_CORRUPTION_ABSENT_TOP_FIELD
and MFX_CORRUPTION_ABSENT_BOTTOM_FIELD
definitions.
Description
The ExtendedBufferID
enumerator itemizes and defines identifiers (BufferId
) for extended buffers or video processing algorithm identifiers.
Name/Description
MFX_EXTBUFF_AVC_REFLIST_CTRL |
This extended buffer defines additional encoding controls for reference list. See the mfxExtAVCRefListCtrl structure for details. The application can attach this buffer to the mfxVideoParam structure for encoding & decoding initialization, or the mfxEncodeCtrl structure for per-frame encoding configuration. |
MFX_EXTBUFF_AVC_TEMPORAL_LAYERS |
This extended buffer configures the structure of temporal layers inside the encoded H.264 bitstream. See the mfxExtAvcTemporalLayers structure for details. The application can attach this buffer to the mfxVideoParam structure for encoding initialization. |
MFX_EXTBUFF_CODING_OPTION |
This extended buffer defines additional encoding controls. See the mfxExtCodingOption structure for details. The application can attach this buffer to the structure for encoding initialization. |
MFX_EXTBUFF_CODING_OPTION_SPSPPS |
This extended buffer defines sequence header and picture header for encoders and decoders. See the mfxExtCodingOptionSPSPPS structure for details. The application can attach this buffer to the mfxVideoParam structure for encoding initialization, and for obtaining raw headers from the decoders and encoders. |
MFX_EXTBUFF_CODING_OPTION2 |
This extended buffer defines additional encoding controls. See the mfxExtCodingOption2 structure for details. The application can attach this buffer to the structure for encoding initialization. |
MFX_EXTBUFF_CODING_OPTION3 |
This extended buffer defines additional encoding controls. See the mfxExtCodingOption3 structure for details. The application can attach this buffer to the structure for encoding initialization. |
MFX_EXTBUFF_ENCODED_FRAME_INFO |
This extended buffer is used by the SDK encoder to report additional information about encoded picture. See the mfxExtAVCEncodedFrameInfo structure for details. The application can attach this buffer to the mfxBitstream structure before calling MFXVideoENCODE_EncodeFrameAsync function. |
MFX_EXTBUFF_ENCODER_CAPABILITY |
This extended buffer is used to retrieve SDK encoder capability. See the mfxExtEncoderCapability structure for details. The application can attach this buffer to the mfxVideoParam structure before calling MFXVideoENCODE_Query function. |
MFX_EXTBUFF_ENCODER_RESET_OPTION |
This extended buffer is used to control encoder reset behavior and also to query possible encoder reset outcome. See the mfxExtEncoderResetOption structure for details. The application can attach this buffer to the mfxVideoParam structure before calling MFXVideoENCODE_Query or MFXVideoENCODE_Reset functions. |
MFX_EXTBUFF_OPAQUE_SURFACE_ALLOCATION |
This extended buffer defines opaque surface allocation information. See the mfxExtOpaqueSurfaceAlloc structure for details. The application can attach this buffer to decoding, encoding, or video processing initialization. |
MFX_EXTBUFF_PICTURE_TIMING_SEI |
This extended buffer configures the H.264 picture timing SEI message. See the mfxExtPictureTimingSEI structure for details. The application can attach this buffer to the mfxVideoParam structure for encoding initialization, or the mfxEncodeCtrl structure for per-frame encoding configuration. |
MFX_EXTBUFF_VIDEO_SIGNAL_INFO |
This extended buffer defines video signal type. See the mfxExtVideoSignalInfo structure for details. The application can attach this buffer to the mfxVideoParam structure for encoding initialization, and for retrieving such information from the decoders. |
MFX_EXTBUFF_VPP_AUXDATA |
This extended buffer defines auxiliary information at the VPP output. See the mfxExtVppAuxData structure for details. The application can attach this buffer to the mfxEncodeCtrl structure for per-frame encoding control. |
MFX_EXTBUFF_VPP_DENOISE |
The extended buffer defines control parameters for the VPP denoise filter algorithm. See the mfxExtVPPDenoise structure for details. The application can attach this buffer to the mfxVideoParam structure for video processing initialization. |
MFX_EXTBUFF_VPP_DETAIL |
The extended buffer defines control parameters for the VPP detail filter algorithm. See the mfxExtVPPDetail structure for details. The application can attach this buffer to the structure for video processing initialization. |
MFX_EXTBUFF_VPP_DONOTUSE |
This extended buffer defines a list of VPP algorithms that applications should not use. See the mfxExtVPPDoNotUse structure for details. The application can attach this buffer to the mfxVideoParam structure for video processing initialization. |
MFX_EXTBUFF_VPP_DOUSE |
This extended buffer defines a list of VPP algorithms that applications should use. See the mfxExtVPPDoUse structure for details. The application can attach this buffer to the structure for video processing initialization. |
MFX_EXTBUFF_VPP_FRAME_RATE_CONVERSION |
This extended buffer defines control parameters for the VPP frame rate conversion algorithm. See the mfxExtVPPFrameRateConversion structure for details. The application can attach this buffer to the mfxVideoParam structure for video processing initialization. |
MFX_EXTBUFF_VPP_IMAGE_STABILIZATION |
This extended buffer defines control parameters for the VPP image stabilization filter algorithm. See the mfxExtVPPImageStab structure for details. The application can attach this buffer to the mfxVideoParam structure for video processing initialization. |
MFX_EXTBUFF_VPP_PICSTRUCT_DETECTION |
Deprecated. |
MFX_EXTBUFF_VPP_PROCAMP |
The extended buffer defines control parameters for the VPP ProcAmp filter algorithm. See the mfxExtVPPProcAmp structure for details. The application can attach this buffer to the mfxVideoParam structure for video processing initialization or to the mfxFrameData structure in the mfxFrameSurface1 structure of output surface for per-frame processing configuration. |
MFX_EXTBUFF_VPP_SCENE_CHANGE |
Deprecated. |
MFX_EXTBUFF_VPP_FIELD_PROCESSING |
The extended buffer defines control parameters for the VPP field-processing algorithm. See the mfxExtVPPFieldProcessing structure for details. The application can attach this buffer to the mfxVideoParam structure for video processing initialization or to the mfxFrameData structure during runtime. |
MFX_EXTBUFF_MBQP |
This extended buffer defines per-macroblock QP. See the mfxExtMBQP structure for details. The application can attach this buffer to the mfxEncodeCtrl structure for per-frame encoding configuration. |
MFX_EXTBUFF_MB_FORCE_INTRA |
This extended buffer defines per-macroblock force intra flag. See the mfxExtMBForceIntra structure for details. The application can attach this buffer to the mfxEncodeCtrl structure for per-frame encoding configuration. |
MFX_EXTBUFF_CHROMA_LOC_INFO |
This extended buffer defines chroma samples location information. See the mfxExtChromaLocInfo structure for details. The application can attach this buffer to the mfxVideoParam structure for encoding initialization. |
MFX_EXTBUFF_HEVC_PARAM |
See the mfxExtHEVCParam structure for details. |
MFX_EXTBUFF_HEVC_TILES |
This extended buffer defines additional encoding controls for HEVC tiles. See the mfxExtHEVCTiles structure for details. The application can attach this buffer to the mfxVideoParam structure for encoding initialization. |
MFX_EXTBUFF_MB_DISABLE_SKIP_MAP |
This extended buffer defines macroblock map for current frame which forces specified macroblocks to be non skip. See the mfxExtMBDisableSkipMap structure for details. The application can attach this buffer to the mfxEncodeCtrl structure for per-frame encoding configuration. |
MFX_EXTBUFF_DECODED_FRAME_INFO |
This extended buffer is used by SDK decoders to report additional information about decoded frame. See the mfxExtDecodedFrameInfo structure for more details. |
MFX_EXTBUFF_DECODE_ERROR_REPORT |
This extended buffer is used by SDK decoders to report error information before frames get decoded. See the mfxExtDecodeErrorReport structure for more details. |
MFX_EXTBUFF_CENC_PARAM |
This structure is used to pass decryption status report index for Common Encryption usage model. See the mfxExtCencParam structure for more details. |
MFX_EXTBUFF_TIME_CODE |
See the mfxExtTimeCode structure for more details. |
MFX_HEVC_REGION_SLICE |
This extended buffer instructs HEVC encoder to encode only one region. The application can attach this buffer to the mfxVideoParam structure for HEVC encoding initialization. |
MFX_EXTBUFF_THREADS_PARAM |
See the mfxExtThreadsParam structure for details. |
MFX_EXTBUFF_PRED_WEIGHT_TABLE |
See the mfxExtPredWeightTable structure for details. |
MFX_EXTBUFF_AVC_ROUNDING_OFFSET |
See the mfxExtAVCRoundingOffset structure for details. |
MFX_EXTBUFF_DIRTY_RECTANGLES |
See the mfxExtDitrtyRect structure for details. |
MFX_EXTBUFF_MOVING_RECTANGLES |
See the mfxExtMoveRect structure for details. |
MFX_EXTBUFF_CODING_OPTION_VPS |
See the mfxExtCodingOptionVPS structure for details. |
MFX_EXTBUFF_VPP_ROTATION |
See the mfxExtVPPRotation structure for details. |
MFX_EXTBUFF_ENCODED_SLICES_INFO |
See the mfxExtEncodedSlicesInfo structure for details. |
MFX_EXTBUFF_MV_OVER_PIC_BOUNDARIES |
See the mfxExtMVOverPicBoundaries structure for details. |
MFX_EXTBUFF_VPP_SCALING |
See the mfxExtVPPScaling structure for details. |
MFX_EXTBUFF_VPP_MIRRORING |
See the mfxExtVPPMirroring structure for details. |
MFX_EXTBUFF_VPP_COLORFILL |
See the mfxExtVPPColorFill structure for details. |
MFX_EXTBUFF_DEC_VIDEO_PROCESSING |
See the mfxExtDecVideoProcessing structure for details. |
MFX_EXTBUFF_VP9_PARAM |
Extends mfxVideoParam structure with VP9-specific parameters. See the mfxExtVP9Param structure for details. |
MFX_EXTBUFF_VP9_SEGMENTATION |
Extends mfxVideoParam structure with VP9 segmentation parameters. See the mfxExtVP9Segmentation structure for details. |
MFX_EXTBUFF_VP9_TEMPORAL_LAYERS |
Extends mfxVideoParam structure with parameters for VP9 temporal scalability. See the mfxExtVP9TemporalLayers structure for details. |
MFX_EXTBUFF_MASTERING_DISPLAY_COLOUR_VOLUME |
This extended buffer configures HDR SEI message. See the mfxExtMasteringDisplayColourVolume structure for details. |
MFX_EXTBUFF_CONTENT_LIGHT_LEVEL_INFO |
This extended buffer configures HDR SEI message. See the mfxExtContentLightLevelInfo structure for details. |
MFX_EXTBUFF_BRC |
See the mfxExtBRC structure for details. |
MFX_EXTBUFF_MULTI_FRAME_PARAM |
This extended buffer allow to specify multi-frame submission parameters. |
MFX_EXTBUFF_MULTI_FRAME_CONTROL |
This extended buffer allow to manage multi-frame submission in runtime. |
MFX_EXTBUFF_ENCODED_UNITS_INFO |
See the mfxExtEncodedUnitsInfo structure for details. |
MFX_EXTBUFF_VPP_COLOR_CONVERSION |
See the mfxExtColorConversion structure for details. |
MFX_EXTBUFF_TASK_DEPENDENCY |
See the Alternative Dependencies chapter for details. |
MFX_EXTBUFF_VPP_MCTF |
This video processing algorithm identifier is used to enable MCTF via mfxExtVPPDoUse and together with mfxExtVppMctf |
MFX_EXTBUFF_AV1_FILM_GRAIN_PARAM |
This extended buffer is used by AV1 SDK decoder to report film grain parameters for decoded frame. See the mfxExtAV1FilmGrainParam structure for more details. |
MFX_EXTBUFF_ENCODER_IPCM_AREA |
See the mfxExtEncoderIPCMArea structure for details. |
MFX_EXTBUFF_INSERT_HEADERS |
See the mfxExtInsertHeaders structure for details. |
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.6 adds MFX_EXTBUFF_VPP_IMAGE_STABILIZATION
, MFX_EXTBUFF_VPP_PICSTRUCT_DETECTION
, MFX_EXTBUFF_CODING_OPTION2
and deprecates MFX_EXTBUFF_VPP_SCENE_CHANGE
.
SDK API 1.7 adds MFX_EXTBUFF_ENCODED_FRAME_INFO
, MFX_EXTBUFF_ENCODER_CAPABILITY
, MFX_EXTBUFF_ENCODER_RESET_OPTION
.
SDK API 1.11 adds MFX_EXTBUFF_CODING_OPTION3
and MFX_EXTBUFF_VPP_FIELD_PROCESSING
.
SDK API 1.13 adds MFX_EXTBUFF_MBQP
, MFX_EXTBUFF_HEVC_TILES
, MFX_EXTBUFF_MB_DISABLE_SKIP_MAP
and MFX_EXTBUFF_CHROMA_LOC_INFO
.
SDK API 1.14 adds MFX_EXTBUFF_HEVC_PARAM
, MFX_EXTBUFF_HEVC_TILES
, MFX_EXTBUFF_MB_DISABLE_SKIP_MAP
, MFX_EXTBUFF_DECODED_FRAME_INFO
and MFX_EXTBUFF_TIME_CODE
.
SDK API 1.15 adds MFX_HEVC_REGION_SLICE
and MFX_EXTBUFF_THREADS_PARAM
.
SDK API 1.16 adds MFX_EXTBUFF_PRED_WEIGHT_TABLE
, MFX_EXTBUFF_DIRTY_RECTANGLES
and
MFX_EXTBUFF_MOVING_RECTANGLES
.
SDK API 1.17 adds MFX_EXTBUFF_CODING_OPTION_VPS
and MFX_EXTBUFF_VPP_ROTATION
and deprecates MFX_EXTBUFF_VPP_PICSTRUCT_DETECTION
.
SDK API 1.19 adds MFX_EXTBUFF_ENCODED_SLICES_INFO
, MFX_EXTBUFF_MV_OVER_PIC_BOUNDARIES
, MFX_EXTBUFF_VPP_SCALING
, MFX_EXTBUFF_VPP_MIRRORING
, MFX_EXTBUFF_VPP_COLORFILL
.
SDK API 1.22 adds MFX_EXTBUFF_DEC_VIDEO_PROCESSING
.
SDK API 1.23 adds MFX_EXTBUFF_MB_FORCE_INTRA
.
SDK API 1.24 adds MFX_EXTBUFF_BRC
.
SDK API 1.25 adds MFX_EXTBUFF_CONTENT_LIGHT_LEVEL_INFO
, MFX_EXTBUFF_MASTERING_DISPLAY_COLOUR_VOLUME
, MFX_EXTBUFF_MULTI_FRAME_PARAM
, MFX_EXTBUFF_MULTI_FRAME_CONTROL
, MFX_EXTBUFF_ENCODED_UNITS_INFO
and MFX_EXTBUFF_DECODE_ERROR_REPORT
.
SDK API 1.26 adds MFX_EXTBUFF_VP9_PARAM
, MFX_EXTBUFF_VP9_SEGMENTATION
, MFX_EXTBUFF_VP9_TEMPORAL_LAYERS
, MFX_EXTBUFF_VPP_MCTF
.
SDK API 1.27 adds MFX_EXTBUFF_AVC_ROUNDING_OFFSET
.
SDK API 1.30 adds MFX_EXTBUFF_CENC_PARAM
.
SDK API 1.34 adds MFX_EXTBUFF_ENCODER_IPCM_AREA
, MFX_EXTBUFF_INSERT_HEADERS
and MFX_EXTBUFF_AV1_FILM_GRAIN_PARAM
.
SDK API TBD adds MFX_EXTBUFF_TASK_DEPENDENCY
and MFX_EXTBUFF_VPP_PROCAMP
use for per-frame processing configuration.
See additional change history in the structure definitions.
Description
The ExtMemBufferType
enumerator specifies the buffer type. It is a bit-ORed value of the following.
Name/Description
MFX_MEMTYPE_PERSISTENT_MEMORY |
Memory page for persistent use |
Change History
This enumerator is available since SDK API 1.0.
Description
The ExtMemFrameType
enumerator specifies the memory type of frame. It is a bit-ORed value of the following. For information on working with video memory surfaces, see the section Working with hardware acceleration.
Name/Description
MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET |
Frames are in video memory and belong to video decoder render targets. |
MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET |
Frames are in video memory and belong to video processor render targets. |
MFX_MEMTYPE_SYSTEM_MEMORY |
The frames are in system memory. |
MFX_MEMTYPE_FROM_ENCODE |
Allocation request comes from an ENCODE function |
MFX_MEMTYPE_FROM_DECODE |
Allocation request comes from a DECODE function |
MFX_MEMTYPE_FROM_VPPIN |
Allocation request comes from a VPP function for input frame allocation |
MFX_MEMTYPE_FROM_VPPOUT |
Allocation request comes from a VPP function for output frame allocation |
MFX_MEMTYPE_FROM_ENC |
Allocation request comes from an ENC function |
MFX_MEMTYPE_FROM_PAK |
Reserved |
MFX_MEMTYPE_INTERNAL_FRAME |
Allocation request for internal frames |
MFX_MEMTYPE_EXTERNAL_FRAME |
Allocation request for I/O frames |
MFX_MEMTYPE_OPAQUE_FRAME |
Allocation request for opaque frames |
MFX_MEMTYPE_EXPORT_FRAME |
Application requests frame handle export to some associated object. For Linux frame handle can be considered to be exported to DRM Prime FD, DRM FLink or DRM FrameBuffer Handle. Specifics of export types and export procedure depends on external frame allocator implementation |
MFX_MEMTYPE_SHARED_RESOURCE |
For DX11 allocation use shared resource bind flag. |
Remarks
The application may use macro MFX_MEMTYPE_BASE
to extract the base memory types, one of MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET
, MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET
, and MFX_MEMTYPE_SYSTEM_MEMORY
.
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.3 extended the MFX_MEMTYPE_OPAQUE_FRAME
definition and the MFX_MEMTYPE_BASE
macro definition.
SDK API 1.17 adds MFX_MEMTYPE_EXPORT_FRAME.
SDK API 1.19 adds MFX_MEMTYPE_SHARED_RESOURCE.
Description
TheFrameDataFlag
enumerator uses bit-ORed values to itemize additional information about the frame
buffer.
Name/Description
MFX_FRAMEDATA_ORIGINAL_TIMESTAMP |
Indicates the time stamp of this frame is not calculated and is a pass-through of the original time stamp. |
Change History
This enumerator is available since SDK API 1.3.
Description
The FrameType
enumerator itemizes frame types. Use bit-ORed values to specify all that apply.
Name/Description
MFX_FRAMETYPE_I |
This frame or the first field is encoded as an I frame/field. |
MFX_FRAMETYPE_P |
This frame or the first field is encoded as a P frame/field. |
MFX_FRAMETYPE_B |
This frame or the first field is encoded as a B frame/field. |
MFX_FRAMETYPE_S |
This frame or the first field is either an SI- or SP-frame/field. |
MFX_FRAMETYPE_REF |
This frame or the first field is encoded as a reference. |
MFX_FRAMETYPE_IDR |
This frame or the first field is encoded as an IDR. |
MFX_FRAMETYPE_xI |
The second field is encoded as an I-field. |
MFX_FRAMETYPE_xP |
The second field is encoded as a P-field. |
MFX_FRAMETYPE_xB |
The second field is encoded as a B-field. |
MFX_FRAMETYPE_xS |
The second field is an SI- or SP-field. |
MFX_FRAMETYPE_xREF |
The second field is encoded as a reference. |
MFX_FRAMETYPE_xIDR |
The second field is encoded as an IDR. |
Change History
This enumerator is available since SDK API 1.0. SDK API 1.3 extended the second field types.
Description
This enumerator specifies NAL unit types supported by the SDK HEVC encoder.
Name/Description
MFX_HEVC_NALU_TYPE_UNKNOWN |
The SDK encoder will decide what NAL unit type to use. |
MFX_HEVC_NALU_TYPE_TRAIL_N MFX_HEVC_NALU_TYPE_TRAIL_R MFX_HEVC_NALU_TYPE_RADL_N MFX_HEVC_NALU_TYPE_RADL_R MFX_HEVC_NALU_TYPE_RASL_N MFX_HEVC_NALU_TYPE_RASL_R MFX_HEVC_NALU_TYPE_IDR_W_RADL MFX_HEVC_NALU_TYPE_IDR_N_LP MFX_HEVC_NALU_TYPE_CRA_NUT |
See Table 7-1 of the ITU-T H.265 specification for the definition of these types. |
Change History
This enumerator is available since SDK API 1.25.
Description
TheFrcAlgm
enumerator itemizes frame rate conversion algorithms. See description of mfxExtVPPFrameRateConversion structure for more details.
Name/Description
MFX_FRCALGM_PRESERVE_TIMESTAMP |
Frame dropping/repetition based frame rate conversion algorithm with preserved original time stamps. Any inserted frames will carry MFX_TIMESTAMP_UNKNOWN. |
MFX_FRCALGM_DISTRIBUTED_TIMESTAMP |
Frame dropping/repetition based frame rate conversion algorithm with distributed time stamps. The algorithm distributes output time stamps evenly according to the output frame rate. |
MFX_FRCALGM_FRAME_INTERPOLATION |
Frame rate conversion algorithm based on frame interpolation. This flag may be combined with MFX_FRCALGM_PRESERVE_TIMESTAMP or MFX_FRCALGM_DISTRIBUTED_TIMESTAMP flags. |
Change History
This enumerator is available since SDK API 1.3.
Description
The GopOptFlag
enumerator itemizes special properties in the GOP (Group of Pictures) sequence.
Name/Description
MFX_GOP_CLOSED |
The encoder generates closed GOP if this flag is set. Frames in this GOP do not use frames in previous GOP as reference. The encoder generates open GOP if this flag is not set. In this GOP frames prior to the first frame of GOP in display order may use frames from previous GOP as reference. Frames subsequent to the first frame of GOP in display order do not use frames from previous GOP as reference. The AVC encoder ignores this flag if IdrInterval in mfxInfoMFX structure is set to 0, i.e. if every GOP starts from IDR frame. In this case, GOP is encoded as closed.This flag does not affect long-term reference frames. See Appendix C: Long-term Reference frame for more details. |
MFX_GOP_STRICT |
The encoder must strictly follow the given GOP structure as defined by parameter GopPicSize , GopRefDist etc in the mfxVideoParam structure. Otherwise, the encoder can adapt the GOP structure for better efficiency, whose range is constrained by parameter GopPicSize and GopRefDist etc. See also description of AdaptiveI and AdaptiveB fields in the mfxExtCodingOption2 structure. |
Change History
This enumerator is available since SDK API 1.0.
Description
The IOPattern
enumerator itemizes memory access patterns for SDK functions. Use bit-ORed values to specify an input access pattern and an output access pattern.
Name/Description
MFX_IOPATTERN_IN_VIDEO_MEMORY |
Input to SDK functions is a video memory surface |
MFX_IOPATTERN_IN_SYSTEM_MEMORY |
Input to SDK functions is a linear buffer directly in system memory or in system memory through an external allocator |
MFX_IOPATTERN_IN_OPAQUE_MEMORY |
Input to SDK functions maps at runtime to either a system memory buffer or a video memory surface. Deprecated in 1.35 and removed starting from 2.0 |
MFX_IOPATTERN_OUT_VIDEO_MEMORY |
Output to SDK functions is a video memory surface |
MFX_IOPATTERN_OUT_SYSTEM_MEMORY |
Output to SDK functions is a linear buffer directly in system memory or in system memory through an external allocator |
MFX_IOPATTERN_OUT_OPAQUE_MEMORY |
Output to SDK functions maps at runtime to either a system memory buffer or a video memory surface. Deprecated in 1.35 and removed starting from 2.0 |
Change History
This enumerator is available since SDK API 1.0. SDK API 1.3 extended the MFX_IOPATTERN_IN_OPAQUE_MEMORY
and MFX_IOPATTERN_OUT_OPAQUE_MEMORY
definitions.
Description
The mfxHandleType
enumerator itemizes system handle types that SDK implementations might use.
Name/Description
MFX_HANDLE_D3D9_DEVICE_MANAGER |
Pointer to the IDirect3DDeviceManager9 interface. See Working with Microsoft* DirectX* Applications for more details on how to use this handle. |
MFX_HANDLE_D3D11_DEVICE |
Pointer to the ID3D11Device interface. See Working with Microsoft* DirectX* Applications for more details on how to use this handle. |
MFX_HANDLE_VA_DISPLAY |
Pointer to VADisplay interface. See Working with VA API Applications for more details on how to use this handle. |
MFX_HANDLE_ENCODE_CONTEXT |
Pointer to VAContextID interface. It represents encoder context. |
MFX_HANDLE_VA_CONFIG_ID |
Pointer to VAConfigID interface. It represents external VA config for Common Encryption usage model. |
MFX_HANDLE_VA_CONTEXT_ID |
Pointer to VAContextID interface. It represents external VA context for Common Encryption usage model. |
MFX_HANDLE_CM_DEVICE |
Pointer to CmDevice interface ( Intel® C for media ). |
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.4 added MFX_HANDLE_D3D11_DEVICE
definition.
SDK API 1.8 added MFX_HANDLE_VA_DISPLAY
and MFX_HANDLE_ENCODE_CONTEXT
definitions.
SDK API 1.30 added MFX_HANDLE_VA_CONFIG_ID
and MFX_HANDLE_VA_CONTEXT_ID
definitions.
SDK API TBD added MFX_HANDLE_CM_DEVICE
definition.
Description
The mfxIMPL
enumerator itemizes SDK implementation types. The implementation type is a bit OR’ed value of the base type and any decorative flags.
Name/Description
MFX_IMPL_AUTO |
Find the best SDK implementation automatically. It includes either hardware-accelerated implementation on the default acceleration device or software implementation. This value is obsolete and it is recommended to use MFX_IMPL_AUTO_ANY instead. |
MFX_IMPL_SOFTWARE |
Use the software implementation |
MFX_IMPL_HARDWARE |
Use the hardware-accelerated implementation on the default acceleration device |
MFX_IMPL_RUNTIME |
This value cannot be used for session initialization. It may be returned by MFXQueryIMPL function to show that session has been initialized in run time mode. |
MFX_IMPL_UNSUPPORTED |
Failed to locate the desired SDK implementation |
If the acceleration device is not default device, use the following values to initialize the SDK libraries on an alternative acceleration device.
MFX_IMPL_AUTO_ANY |
Find the SDK implementation on any acceleration device including the default acceleration device and the SDK software library. |
MFX_IMPL_HARDWARE_ANY |
Find the hardware-accelerated implementation on any acceleration device including the default acceleration device. |
MFX_IMPL_HARDWARE2 |
Use the hardware-accelerated implementation on the second acceleration device. |
MFX_IMPL_HARDWARE3 |
Use the hardware-accelerated implementation on the third acceleration device. |
MFX_IMPL_HARDWARE4 |
Use the hardware-accelerated implementation on the fourth acceleration device. |
Use the following decorative flags to specify the OS infrastructure that hardware acceleration should base on.
MFX_IMPL_VIA_D3D9 |
Hardware acceleration goes through the Microsoft* Direct3D9* infrastructure. |
MFX_IMPL_VIA_D3D11 |
Hardware acceleration goes through the Microsoft* Direct3D11* infrastructure. |
MFX_IMPL_VIA_VAAPI |
Hardware acceleration goes through the Linux* VA API infrastructure. |
MFX_IMPL_VIA_ANY |
Hardware acceleration can go through any supported OS infrastructure. This is default value, it is used by the SDK if none of MFX_IMPL_VIA_xxx flag is specified by application. If the application is going to work with video memory, it should get the exact type of video acceleration infrastructure which SDK library was initialized with by calling MFXQueryIMPL and create a corresponding types of video memory allocator and device manager handle. |
MFX_IMPL_AUDIO |
Load audio library. It can be used only together with MFX_IMPL_SOFTWARE , any other combinations lead to error. |
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.1 added support of multiple devices.
SDK API 1.3 added support of OS infrastructure definitions.
SDK API 1.6 changed defauls OS infrustructure from MFX_IMPL_VIA_D3D9
to MFX_IMPL_VIA_ANY.
SDK API 1.8 added support of MFX_IMPL_AUDIO
and MFX_IMPL_VIA_VAAPI
.
Remarks
The application can use the macro MFX_IMPL_BASETYPE(x) to obtain the base implementation type.
It is recommended that the application use MFX_IMPL_VIA_ANY if the application uses system memory or opaque surface for I/O exclusively.
Description
The mfxPriority
enumerator describes the session priority.
Name/Description
MFX_PRIORITY_LOW |
Low priority: the session operation and HW accelerator processing halt when high priority tasks are executing and more than 75% of the CPU is being used for normal priority tasks. |
MFX_PRIORITY_NORMAL |
Normal priority: the session operation and HW accelerator processing task are halted if there are high priority tasks. |
MFX_PRIORITY_HIGH |
High priority: the session operation blocks other lower priority session operations and HW accelerator processing task. To set the high priority for HW accelerator processing task, the user needs the CAP_SYS_NICE capability.. |
Change History
This enumerator is available since SDK API 1.1.
Description
The mfxSkipMode
enumerator describes the decoder skip-mode options.
Name/Description
MFX_SKIPMODE_NONE |
Do not skip any frames. |
MFX_SKIPMODE_MORE |
Skip more frames. |
MFX_SKIPMODE_LESS |
Skip less frames. |
Change History
This enumerator is available since SDK API 1.0.
Description
The mfxStatus
enumerator itemizes status codes returned by SDK functions.
When an SDK function returns an error status code, it generally expects a Reset or Close function to follow, (with the exception of MFX_ERR_MORE_DATA and MFX_ERR_MORE_SURFACE for asynchronous operation considerations) See section Decoding Procedures, section Encoding Procedures, and section Video Processing Procedures for more information about recovery procedures.
When an SDK function returns a warning status code, the function has performed necessary operations to continue the operation without interruption. In this case, the output might be unreliable. The application must check the validity of the output generated by the function.
Name/Description
Successful operation
MFX_ERR_NONE |
No error |
Reserved status code
MFX_ERR_UNKNOWN |
An unknown error occurred in the library function operation. This is a reserved status code. |
Programming related errors
MFX_ERR_NOT_INITIALIZED |
Member functions called without initialization. |
MFX_ERR_INVALID_HANDLE |
Invalid session or MemId handle |
MFX_ERR_NULL_PTR |
NULL pointer in the input or output arguments |
MFX_ERR_UNDEFINED_BEHAVIOR |
The behavior is undefined. |
MFX_ERR_NOT_ENOUGH_BUFFER |
Insufficient buffer for input or output. |
MFX_ERR_NOT_FOUND |
Specified object/item/sync point not found. |
Memory related errors
MFX_ERR_MEMORY_ALLOC |
Failed to allocate memory. |
MFX_ERR_LOCK_MEMORY |
Failed to lock the memory block (external allocator). |
MFX_ERR_REALLOC_SURFACE |
Bigger output surface required. |
Configuration related errors or warnings
MFX_ERR_UNSUPPORTED |
Unsupported configurations, parameters, or features |
MFX_ERR_INVALID_VIDEO_PARAM |
Invalid video parameters detected. Init and Reset functions return this status code to indicate either that mandated input parameters are unspecified, or the functions failed to correct them. |
MFX_ERR_INCOMPATIBLE_VIDEO_PARAM |
Incompatible video parameters detected. If a Reset function returns this status code, a component—decoder, encoder or video preprocessor—cannot process the specified configuration with existing structures and frame buffers. If the function MFXVideoDECODE_DecodeFrameAsync returns this status code, the bitstream contains an incompatible video parameter configuration that the decoder cannot follow. |
MFX_WRN_VIDEO_PARAM_CHANGED |
The decoder detected a new sequence header in the bitstream. Video parameters may have changed. |
MFX_WRN_VALUE_NOT_CHANGED |
The parameter has been clipped to its value range. |
MFX_WRN_OUT_OF_RANGE |
The parameter is out of valid value range. |
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM |
Incompatible video parameters detected. SDK functions return this status code to indicate that there was incompatibility in the specified parameters and has resolved it. |
MFX_WRN_FILTER_SKIPPED |
The SDK VPP has skipped one or more optional filters requested by the application. To retrieve actual list of filters attach mfxExtVPPDoUse to mfxVideoParam and call MFXVideoVPP_GetVideoParam. The application must ensure that enough memory is allocated for filter list. |
Asynchronous operation related errors or warnings
MFX_ERR_ABORTED |
The asynchronous operation aborted. |
MFX_ERR_MORE_DATA |
Need more bitstream at decoding input, encoding input, or video processing input frames. |
MFX_ERR_MORE_SURFACE |
Need more frame surfaces at decoding or video processing output |
MFX_ERR_MORE_BITSTREAM |
Need more bitstream buffers at the encoding output |
MFX_WRN_IN_EXECUTION |
Synchronous operation still running |
Hardware device related errors or warnings
MFX_ERR_DEVICE_FAILED |
Hardware device returned unexpected errors. SDK was unable to restore operation. See section Hardware Device Error Handling for more information. |
MFX_ERR_DEVICE_LOST |
Hardware device was lost; See the Hardware Device Error Handling section for further information. |
MFX_WRN_DEVICE_BUSY |
Hardware device is currently busy. Call this function again in a few milliseconds. |
MFX_WRN_PARTIAL_ACCELERATION |
The hardware does not support the specified configuration. Encoding, decoding, or video processing may be partially accelerated. Only SDK HW implementation may return this status code. |
MFX_ERR_GPU_HANG |
Hardware device operation failure caused by GPU hang. |
Special status codes
MFX_ERR_NONE_PARTIAL_OUTPUT |
Frame encoding is not finished, but bitstream contains partial bistream block |
Change History
This enumerator is available since SDK API 1.0.
SDK API 1.3 added the MFX_ERR_MORE_BITSTREAM
return status.
SDK API 1.6 added the MFX_WRN_FILTER_SKIPPED
return status.
SDK API 1.19 added MFX_ERR_GPU_HANG
and MFX_ERR_REALLOC_SURFACE
.
SDK API 1.31 added MFX_ERR_NONE_PARTIAL_OUTPUT
.
Description
The PicStruct
enumerator itemizes picture structure. Use bit-OR’ed values to specify the desired picture type.
Name/Description
MFX_PICSTRUCT_UNKNOWN |
Unspecified or mixed progressive/interlaced/field pictures |
MFX_PICSTRUCT_PROGRESSIVE |
Progressive picture |
MFX_PICSTRUCT_FIELD_TFF |
Top field in first interlaced picture |
MFX_PICSTRUCT_FIELD_BFF |
Bottom field in first interlaced picture |
MFX_PICSTRUCT_FIELD_REPEATED |
First field repeated: pic_struct = 5 or 6 in H.264 |
MFX_PICSTRUCT_FRAME_DOUBLING |
Double the frame for display: pic_struct = 7 in H.264 |
MFX_PICSTRUCT_FRAME_TRIPLING |
Triple the frame for display: pic_struct = 8 in H.264 |
MFX_PICSTRUCT_FIELD_SINGLE |
Single field in a picture |
MFX_PICSTRUCT_FIELD_TOP |
Top field in a picture:pic_struct = 1 in H.265 |
MFX_PICSTRUCT_FIELD_BOTTOM |
Bottom field in a picture:pic_struct = 2 in H.265 |
MFX_PICSTRUCT_FIELD_PAIRED_PREV |
Paired with previous field:pic_struct = 9 or 10 in H.265 |
MFX_PICSTRUCT_FIELD_PAIRED_NEXT , |
Paired with next field:pic_struct = 11 or 12 in H.265 |
Change History
This enumerator is available since SDK API 1.0. SDK API 1.3 added support of combined display attributes. SDK API 1.20 added support of single fields.
Remarks
It is possible to combine the above picture structure values to indicate additional display attributes. If ExtendedPicStruct
in the mfxInfoMFX structure is true, DECODE outputs extended picture structure values to indicate how to display an output frame as shown in the following table:
Extended PicStruct Values | Description |
`MFX_PICSTRUCT_PROGRESSIVE | MFX_PICSTRUCT_FRAME_DOUBLING` |
`MFX_PICSTRUCT_PROGRESSIVE | MFX_PICSTRUCT_FRAME_TRIPLING` |
`MFX_PICSTRUCT_PROGRESSIVE | MFX_PICSTRUCT_FIELD_TFF` |
`MFX_PICSTRUCT_PROGRESSIVE | MFX_PICSTRUCT_FIELD_BFF` |
`MFX_PICSTRUCT_PROGRESSIVE | MFX_PICSTRUCT_FIELD_TFF |
`MFX_PICSTRUCT_FIELD_TOP | MFX_PICSTRUCT_FIELD_BFF |
`MFX_PICSTRUCT_FIELD_TOP | MFX_PICSTRUCT_FIELD_PAIRED_PREV` |
`MFX_PICSTRUCT_FIELD_TOP | MFX_PICSTRUCT_FIELD_PAIRED_NEXT` |
`MFX_PICSTRUCT_FIELD_BOTTOM | MFX_PICSTRUCT_FIELD_PAIRED_PREV` |
`MFX_PICSTRUCT_FIELD_BOTTOM | MFX_PICSTRUCT_FIELD_PAIRED_NEXT` |
In the above cases, VPP processes the frame as a progressive frame and passes the extended picture structure values from input to output. ENCODE encodes the frame as a progressive frame and marks the bitstream header properly according to the extended picture structure values.
Description
The RateControlMethod
enumerator itemizes bitrate control methods.
Name/Description
MFX_RATECONTROL_CBR |
Use the constant bitrate control algorithm |
MFX_RATECONTROL_VBR |
Use the variable bitrate control algorithm |
MFX_RATECONTROL_CQP |
Use the constant quantization parameter algorithm. |
MFX_RATECONTROL_AVBR |
Use the average variable bitrate control algorithm |
MFX_RATECONTROL_LA |
Use the VBR algorithm with look ahead. It is a special bitrate control mode in the SDK AVC encoder that has been designed to improve encoding quality. It works by performing extensive analysis of several dozen frames before the actual encoding and as a side effect significantly increases encoding delay and memory consumption. The only available rate control parameter in this mode is mfxInfoMFX::TargetKbps. Two other parameters, MaxKbps and InitialDelayInKB, are ignored. To control LA depth the application can use mfxExtCodingOption2::LookAheadDepth parameter. This method is not HRD compliant. |
MFX_RATECONTROL_ICQ |
Use the Intelligent Constant Quality algorithm. This algorithm improves subjective video quality of encoded stream. Depending on content, it may or may not decrease objective video quality. Only one control parameter is used - quality factor, specified by mfxInfoMFX::ICQQuality. |
MFX_RATECONTROL_VCM |
Use the Video Conferencing Mode algorithm. This algorithm is similar to the VBR and uses the same set of parameters mfxInfoMFX::InitialDelayInKB, TargetKbpsandMaxKbps. It is tuned for IPPP GOP pattern and streams with strong temporal correlation between frames. It produces better objective and subjective video quality in these conditions than other bitrate control algorithms. It does not support interlaced content, B frames and produced stream is not HRD compliant. |
MFX_RATECONTROL_LA_ICQ |
Use intelligent constant quality algorithm with look ahead. Quality factor is specified by mfxInfoMFX::ICQQuality. To control LA depth the application can use mfxExtCodingOption2::LookAheadDepth parameter. This method is not HRD compliant. |
MFX_RATECONTROL_LA_EXT |
Use extended look ahead rate control algorithm. It is intended for one to N transcode scenario and requires presence of mfxExtLAFrameStatistics structure at encoder input at runtime. Rate control is supported by AVC and HEVC encoders. |
MFX_RATECONTROL_LA_HRD |
Use HRD compliant look ahead rate control algorithm. |
MFX_RATECONTROL_QVBR |
Use the variable bitrate control algorithm with constant quality. This algorithm trying to achieve the target subjective quality with the minimum number of bits, while the bitrate constraint and HRD compliancy are satisfied. It uses the same set of parameters as VBR and quality factor specified by mfxExtCodingOption3::QVBRQuality. |
Change History
This enumerator is available since SDK API 1.0.
The SDK API 1.1 added the constant quantization parameter algorithm.
The SDK API 1.3 added the average variable bitrate control algorithm.
The SDK API 1.7 added the look ahead algorithm.
The SDK API 1.8 added the intelligent constant quality and video conferencing mode algorithms.
The SDK API 1.10 added the extended look ahead rate control algorithm.
The SDK API 1.11 added the HRD compliant look ahead and variable bitrate with constant quality rate control algorithms.
Description
The TimeStampCalc
enumerator itemizes time-stamp calculation methods.
Name/Description
MFX_TIMESTAMPCALC_UNKNOWN |
The time stamp calculation is to base on the input frame rate, if time stamp is not explicitly specified. |
MFX_TIMESTAMPCALC_TELECINE |
Adjust time stamp to 29.97fps on 24fps progressively encoded sequences if telecining attributes are available in the bitstream and time stamp is not explicitly specified. (The input frame rate must be specified.) |
Change History
This enumerator is available since SDK API 1.3.
Description
The TargetUsage
enumerator itemizes a range of numbers from MFX_TARGETUSAGE_1
, best quality, to MFX_TARGETUSAGE_7
, best speed. It indicates trade-offs between quality and speed. The application can use any number in the range. The actual number of supported target usages depends on implementation. If specified target usage is not supported, the SDK encoder will use the closest supported value.
Name/Description
MFX_TARGETUSAGE_1 ,MFX_TARGETUSAGE_2 ,MFX_TARGETUSAGE_3 ,MFX_TARGETUSAGE_4 ,MFX_TARGETUSAGE_5 ,MFX_TARGETUSAGE_6 ,MFX_TARGETUSAGE_7 |
Target usage |
MFX_TARGETUSAGE_UNKNOWN |
Unspecified target usage |
MFX_TARGETUSAGE_BEST_QUALITY |
Best quality, mapped to MFX_TARGETUSAGE_1 |
MFX_TARGETUSAGE_BALANCED |
Balanced quality and speed, mapped to MFX_TARGETUSAGE_4 |
MFX_TARGETUSAGE_BEST_SPEED |
Fastest speed, mapped to MFX_TARGETUSAGE_7 |
Change History
This enumerator is available since SDK API 1.0.
The SDK API 1.7 adds MFX_TARGETUSAGE_1
.. MFX_TARGETUSAGE_7
values.
Description
The TrellisControl
enumerator is used to control trellis quantization in AVC encoder. The application can turn it on or off for any combination of I, P and B frames by combining different enumerator values. For example, MFX_TRELLIS_I | MFX_TRELLIS_B
turns it on for I and B frames.
Due to performance reason on some target usages trellis quantization is always turned off and this control is ignored by the SDK encoder.
Name/Description
MFX_TRELLIS_UNKNOWN |
Default value, it is up to the SDK encoder to turn trellis quantization on or off. |
MFX_TRELLIS_OFF |
Turn trellis quantization off for all frame types. |
MFX_TRELLIS_I |
Turn trellis quantization on for I frames. |
MFX_TRELLIS_P |
Turn trellis quantization on for P frames. |
MFX_TRELLIS_B |
Turn trellis quantization on for B frames. |
Change History
This enumerator is available since SDK API 1.7.
Description
The BRefControl
enumerator is used to control usage of B frames as reference in AVC encoder.
Name/Description
MFX_B_REF_UNKNOWN |
Default value, it is up to the SDK encoder to use B frames as reference. |
MFX_B_REF_OFF |
Do not use B frames as reference. |
MFX_B_REF_PYRAMID |
Arrange B frames in so-called “B pyramid” reference structure. |
Change History
This enumerator is available since SDK API 1.8.
Description
The LookAheadDownSampling
enumerator is used to control down sampling in look ahead bitrate
control mode in AVC encoder.
Name/Description
MFX_LOOKAHEAD_DS_UNKNOWN |
Default value, it is up to the SDK encoder what down sampling value to use. |
MFX_LOOKAHEAD_DS_OFF |
Do not use down sampling, perform estimation on original size frames. This is the slowest setting that produces the best quality. |
MFX_LOOKAHEAD_DS_2x |
Down sample frames two times before estimation. |
MFX_LOOKAHEAD_DS_4x |
Down sample frames four times before estimation. This option may significantly degrade quality. |
Change History
This enumerator is available since SDK API 1.8.
Description
The VPPFieldProcessingMode
enumerator is used to control VPP field processing algorithm.
Name/Description
MFX_VPP_COPY_FRAME |
Copy the whole frame. |
MFX_VPP_COPY_FIELD |
Copy only one field. |
MFX_VPP_SWAP_FIELDS |
Swap top and bottom fields. |
Change History
This enumerator is available since SDK API 1.11.
Description
The PicType
enumerator itemizes picture type.
Name/Description
MFX_PICTYPE_UNKNOWN |
Picture type is unknown. |
MFX_PICTYPE_FRAME |
Picture is a frame. |
MFX_PICTYPE_TOPFIELD |
Picture is a top field. |
MFX_PICTYPE_BOTTOMFIELD |
Picture is a bottom field. |
Change History
This enumerator is available since SDK API 1.11.
Description
The SkipFrame
enumerator is used to define usage of mfxEncodeCtrl::SkipFrame parameter.
Name/Description
MFX_SKIPFRAME_NO_SKIP |
Frame skipping is disabled, mfxEncodeCtrl::SkipFrame is ignored |
MFX_SKIPFRAME_INSERT_DUMMY |
Skipping is allowed, when mfxEncodeCtrl::SkipFrame is set encoder inserts into bitstream frame where all macroblocks are encoded as skipped. Only non-reference P and B frames can be skipped. If GopRefDist = 1 and mfxEncodeCtrl::SkipFrame is set for reference P frame, it will be encoded as non-reference. |
MFX_SKIPFRAME_INSERT_NOTHING |
Similar to MFX_SKIPFRAME_INSERT_DUMMY , but when mfxEncodeCtrl::SkipFrame is set encoder inserts nothing into bitstream. |
MFX_SKIPFRAME_BRC_ONLY |
mfxEncodeCtrl::SkipFrame indicates number of missed frames before the current frame. Affects only BRC, current frame will be encoded as usual. |
Change History
This enumerator is available since SDK API 1.11.
The SDK API 1.13 adds MFX_SKIPFRAME_BRC_ONLY
.
Description
The DeinterlacingMode
enumerator itemizes VPP deinterlacing modes.
Name/Description
MFX_DEINTERLACING_BOB |
BOB deinterlacing mode. |
MFX_DEINTERLACING_ADVANCED |
Advanced deinterlacing mode. |
MFX_DEINTERLACING_AUTO_DOUBLE |
Auto mode with deinterlacing double framerate output. |
MFX_DEINTERLACING_AUTO_SINGLE |
Auto mode with deinterlacing single framerate output. |
MFX_DEINTERLACING_FULL_FR_OUT |
Deinterlace only mode with full framerate output. |
MFX_DEINTERLACING_HALF_FR_OUT |
Deinterlace only Mode with half framerate output. |
MFX_DEINTERLACING_24FPS_OUT |
24 fps fixed output mode. |
MFX_DEINTERLACING_FIXED_TELECINE_PATTERN |
Fixed telecine pattern removal mode. |
MFX_DEINTERLACING_30FPS_OUT |
30 fps fixed output mode. |
MFX_DEINTERLACING_DETECT_INTERLACE |
Only interlace detection. |
MFX_DEINTERLACING_ADVANCED_NOREF |
Advanced deinterlacing mode without using of reference frames. |
MFX_DEINTERLACING_ADVANCED_SCD |
Advanced deinterlacing mode with scene change detection. |
MFX_DEINTERLACING_FIELD_WEAVING |
Field weaving. |
Change History
This enumerator is available since SDK API 1.13.
The SDK 1.17 adds MFX_DEINTERLACING_ADVANCED_NOREF
.
The SDK 1.19 adds MFX_DEINTERLACING_ADVANCED_SCD, MFX_DEINTERLACING_FIELD_WEAVING
.
Description
The TelecinePattern
enumerator itemizes telecine patterns.
Name/Description
MFX_TELECINE_PATTERN_32 |
3:2 telecine |
MFX_TELECINE_PATTERN_2332 |
2:3:3:2 telecine |
MFX_TELECINE_PATTERN_FRAME_REPEAT |
One frame repeat telecine |
MFX_TELECINE_PATTERN_41 |
4:1 telecine |
MFX_TELECINE_POSITION_PROVIDED |
User must provide position inside a sequence of 5 frames where the artifacts start. |
Change History
This enumerator is available since SDK API 1.13.
Description
The HEVCRegionType
enumerator itemizes type of HEVC region.
Name/Description
MFX_HEVC_REGION_SLICE |
Slice. |
Change History
This enumerator is available since SDK API 1.15.
Description
The GPUCopy
enumerator controls usage of GPU accelerated copying between video and system memory in the SDK components.
Name/Description
MFX_GPUCOPY_DEFAULT |
Use default mode for the current SDK implementation. |
MFX_GPUCOPY_ON |
Enable GPU accelerated copying. |
MFX_GPUCOPY_OFF |
Disable GPU accelerated copying. |
Change History
This enumerator is available since SDK API 1.16.
Description
The WeightedPred
enumerator itemizes weighted prediction modes.
Name/Description
MFX_WEIGHTED_PRED_UNKNOWN |
Allow encoder to decide. |
MFX_WEIGHTED_PRED_DEFAULT |
Use default weighted prediction. |
MFX_WEIGHTED_PRED_EXPLICIT |
Use explicit weighted prediction. |
MFX_WEIGHTED_PRED_IMPLICIT |
Use implicit weighted prediction (for B-frames only). |
Change History
This enumerator is available since SDK API 1.16.
Description
The ScenarioInfo
enumerator itemizes scenarios for the encoding session.
Name/Description
MFX_SCENARIO_UNKNOWN ,MFX_SCENARIO_DISPLAY_REMOTING ,MFX_SCENARIO_VIDEO_CONFERENCE ,MFX_SCENARIO_ARCHIVE ,MFX_SCENARIO_LIVE_STREAMING ,MFX_SCENARIO_CAMERA_CAPTURE ,MFX_SCENARIO_VIDEO_SURVEILLANCE ,MFX_SCENARIO_GAME_STREAMING ,MFX_SCENARIO_REMOTE_GAMING |
Change History
This enumerator is available since SDK API 1.16.
Description
The ContentInfo
enumerator itemizes content types for the encoding session.
Name/Description
MFX_CONTENT_UNKNOWN , MFX_CONTENT_FULL_SCREEN_VIDEO , MFX_CONTENT_NON_VIDEO_SCREEN |
Change History
This enumerator is available since SDK API 1.16.
Description
The PRefType
enumerator itemizes models of reference list construction and DPB management when GopRefDist=1.
Name/Description
MFX_P_REF_DEFAULT |
Allow encoder to decide. |
MFX_P_REF_SIMPLE |
Regular sliding window used for DPB removal process. |
MFX_P_REF_PYRAMID |
Let N be the max reference list’s size. Encoder treat each N’s frame as “strong” reference and the others as “weak” references. Encoder uses “weak” reference only for prediction of the next frame and removes it from DPB right after. “Strong” references removed from DPB by sliding window. |
Change History
This enumerator is available since SDK API 1.16.
Description
The GeneralConstraintFlags
enumerator uses bit-ORed values to itemize HEVC bitstream indications for specific profiles.
Name/Description
MFX_HEVC_CONSTR_REXT_MAX_12BIT ,MFX_HEVC_CONSTR_REXT_MAX_10BIT ,MFX_HEVC_CONSTR_REXT_MAX_8BIT ,MFX_HEVC_CONSTR_REXT_MAX_422CHROMA ,MFX_HEVC_CONSTR_REXT_MAX_420CHROMA ,MFX_HEVC_CONSTR_REXT_MAX_MONOCHROME ,MFX_HEVC_CONSTR_REXT_INTRA ,MFX_HEVC_CONSTR_REXT_ONE_PICTURE_ONLY ,MFX_HEVC_CONSTR_REXT_LOWER_BIT_RATE |
Indications for format range extensions profiles. |
Change History
This enumerator is available since SDK API 1.16.
Description
The Angle
enumerator itemizes valid rotation angles.
Name/Description
MFX_ANGLE_0 |
0° |
MFX_ANGLE_90 |
90° |
MFX_ANGLE_180 |
180° |
MFX_ANGLE_270 |
270° |
Change History
This enumerator is available since SDK API 1.17.
Description
The PlatformCodeName
enumerator itemizes Intel® microarchitecture code names. For details about any particular code name, see ark.intel.com.
Name/Description
MFX_PLATFORM_UNKNOWN |
Unknown platform |
MFX_PLATFORM_SANDYBRIDGE |
Sandy Bridge |
MFX_PLATFORM_IVYBRIDGE |
Ivy Bridge |
MFX_PLATFORM_HASWELL |
Haswell |
MFX_PLATFORM_BAYTRAIL |
Bay Trail |
MFX_PLATFORM_BROADWELL |
Broadwell |
MFX_PLATFORM_CHERRYTRAIL |
Cherry Trail |
MFX_PLATFORM_SKYLAKE |
Skylake |
MFX_PLATFORM_APOLLOLAKE |
Apollo Lake |
MFX_PLATFORM_KABYLAKE |
Kaby Lake |
MFX_PLATFORM_GEMINILAKE |
Gemini Lake |
MFX_PLATFORM_COFFEELAKE |
Coffee Lake |
MFX_PLATFORM_CANNONLAKE |
Cannon Lake |
MFX_PLATFORM_ICELAKE |
Ice Lake |
MFX_PLATFORM_LAKEFIELD |
Lakefield |
MFX_PLATFORM_JASPERLAKE |
Jasper Lake |
MFX_PLATFORM_ELKHARTLAKE |
Elkhart Lake |
MFX_PLATFORM_TIGERLAKE |
Tiger Lake |
MFX_PLATFORM_ROCKETLAKE |
Rocket Lake |
MFX_PLATFORM_ALDERLAKE_S |
Alder Lake S |
MFX_PLATFORM_KEEMBAY |
Keem Bay |
Change History
This enumerator is available since SDK API 1.19.
SDK API 1.22 adds MFX_PLATFORM_APOLLOLAKE
, and MFX_PLATFORM_KABYLAKE
.
SDK API 1.25 adds MFX_PLATFORM_GEMINILAKE
, MFX_PLATFORM_COFFEELAKE
and MFX_PLATFORM_CANNONLAKE
.
SDK API 1.27 adds MFX_PLATFORM_ICELAKE
.
SDK API 1.31 adds MFX_PLATFORM_ELKHARTLAKE
, MFX_PLATFORM_JASPERLAKE
, MFX_PLATFORM_TIGERLAKE
.
SDK API 1.34 adds MFX_PLATFORM_KEEMBAY
.
SDK API TBD adds MFX_PLATFORM_ROCKETLAKE
, MFX_PLATFORM_ALDERLAKE_S
, MFX_PLATFORM_LAKEFIELD
.
Description
The mfxMediaAdapterType
enumerator itemizes types of Intel Gen Graphics adapters.
Name/Description
MFX_MEDIA_UNKNOWN |
Unknown type. |
MFX_MEDIA_INTEGRATED |
Integrated Intel Gen Graphics adapter. |
MFX_MEDIA_DISCRETE |
Discrete Intel Gen Graphics adapter. |
Change History
This enumerator is available since SDK API 1.31.
Description
The PayloadCtrlFlags
enumerator itemizes additional payload properties.
Name/Description
MFX_PAYLOAD_CTRL_SUFFIX |
Insert this payload into HEVC Suffix SEI NAL-unit. |
Change History
This enumerator is available since SDK API 1.19.
Description
The IntraRefreshTypes
enumerator itemizes types of intra refresh.
Name/Description
MFX_REFRESH_NO |
Encode without refresh. |
MFX_REFRESH_VERTICAL |
Vertical refresh, by column of MBs. |
MFX_REFRESH_HORIZONTAL |
Horizontal refresh, by rows of MBs. |
MFX_REFRESH_SLICE |
Horizontal refresh by slices without overlapping. |
Change History
This enumerator is available since SDK API 1.23.
Description
The VP9ReferenceFrame
enumerator itemizes reference frame type by mfxVP9SegmentParam::ReferenceFrame parameter.
Name/Description
MFX_VP9_REF_INTRA |
Intra |
MFX_VP9_REF_LAST |
Last |
MFX_VP9_REF_GOLDEN |
Golden |
MFX_VP9_REF_ALTREF |
Alternative reference |
Change History
This enumerator is available since SDK API 1.26.
Description
The SegmentIdBlockSize
enumerator indicates the block size represented by each segment_id in segmentation map. These values are used with the mfxExtVP9Segmentation::SegmentIdBlockSize parameter.
Name/Description
MFX_VP9_SEGMENT_ID_BLOCK_SIZE_UNKNOWN |
Unspecified block size |
MFX_VP9_SEGMENT_ID_BLOCK_SIZE_8x8 |
8x8 block size |
MFX_VP9_SEGMENT_ID_BLOCK_SIZE_16x16 |
16x16 block size |
MFX_VP9_SEGMENT_ID_BLOCK_SIZE_32x32 |
32x32 block size |
MFX_VP9_SEGMENT_ID_BLOCK_SIZE_64x64 |
64x64 block size |
Change History
This enumerator is available since SDK API 1.26.
Description
The SegmentFeature
enumerator indicates features enabled for the segment. These values are used with the mfxVP9SegmentParam::FeatureEnabled parameter.
Name/Description
MFX_VP9_SEGMENT_FEATURE_QINDEX |
Quantization index delta |
MFX_VP9_SEGMENT_FEATURE_LOOP_FILTER |
Loop filter level delta |
MFX_VP9_SEGMENT_FEATURE_REFERENCE |
Reference frame |
MFX_VP9_SEGMENT_FEATURE_SKIP |
Skip |
Change History
This enumerator is available since SDK API 1.26.
Description
The InsertHDRPayload
enumerator itemizes HDR payloads insertion rules.
Name/Description
MFX_PAYLOAD_OFF |
Don't insert payload |
MFX_PAYLOAD_IDR |
Insert payload on IDR frames |
Change History
This enumerator is available since SDK API 1.25.
Description
The SampleAdaptiveOffset
enumerator uses bit-ORed values to itemize corresponding HEVC encoding feature.
Name/Description
MFX_SAO_UNKNOWN |
Use default value for platform/TargetUsage. |
MFX_SAO_DISABLE |
Disable SAO. If set during Init leads to SPS sample_adaptive_offset_enabled_flag = 0 . If set during Runtime, leads to to slice_sao_luma_flag = 0 and slice_sao_chroma_flag = 0 for current frame. |
MFX_SAO_ENABLE_LUMA |
Enable SAO for luma (slice_sao_luma_flag = 1 ). |
MFX_SAO_ENABLE_CHROMA |
Enable SAO for chroma (slice_sao_chroma_flag = 1 ). |
Change History
This enumerator is available since SDK API 1.26.
Description
The BRCStatus
enumerator itemizes instructions to the SDK encoder by mfxExtBrc::Update.
Name/Description
MFX_BRC_OK |
Coded frame size is acceptable, no further operations required, proceed to next frame |
MFX_BRC_BIG_FRAME |
Coded frame is too big, recoding required |
MFX_BRC_SMALL_FRAME |
Coded frame is too small, recoding required |
MFX_BRC_PANIC_BIG_FRAME |
Coded frame is too big, no further recoding possible - skip frame |
MFX_BRC_PANIC_SMALL_FRAME |
Coded frame is too small, no further recoding possible - required padding to mfxBRCFrameStatus::MinFrameSize |
Change History
This enumerator is available since SDK API 1.24.
Description
The MFMode
enumerator defines multi-frame submission mode.
Name/Description
MFX_MF_DEFAULT |
The SDK decides if multi-frame submission is enabled or disabled based on parameters, target encoder, platform, implementation, etc. |
MFX_MF_DISABLED |
Explicitly disables multi-frame submission. |
MFX_MF_AUTO |
The SDK controls multi-frame submission based on timeout management and decides amount of frames to be combined, by default timeout is calculated based on requirement to reach particular output rate equal to framerate. |
MFX_MF_MANUAL |
Application manages multi-frame submission, number of frames can be maximum for platform and decided by Application. The SDK will always wait for mfxExtMultiFrameControl::MaxNumFrames to submit frames or until application specify mfxExtMultiFrameControl::Flush with one of frames |
Change History
This enumerator is available since SDK API 1.25.
Description
The ErrorTypes
enumerator uses bit-ORed values to itemize bitstream error types.
Name/Description
MFX_ERROR_PPS |
Invalid/corrupted PPS |
MFX_ERROR_SPS |
Invalid/corrupted SPS |
MFX_ERROR_SLICEHEADER |
Invalid/corrupted slice header |
MFX_ERROR_SLICEDATA |
Invalid/corrupted slice data |
MFX_ERROR_FRAME_GAP |
Missed frames |
Change History
This enumerator is available since SDK API 1.25.
Description
The ChromaSiting
enumerator defines chroma location. Use bit-OR’ed values to specify the desired location.
Name/Description
MFX_CHROMA_SITING_UNKNOWN |
Unspecified. |
MFX_CHROMA_SITING_VERTICAL_TOP |
Chroma samples are co-sited vertically on the top with the luma samples. |
MFX_CHROMA_SITING_VERTICAL_CENTER |
Chroma samples are not co-sited vertically with the luma samples. |
MFX_CHROMA_SITING_VERTICAL_BOTTOM |
Chroma samples are co-sited vertically on the bottom with the luma samples. |
MFX_CHROMA_SITING_HORIZONTAL_LEFT |
Chroma samples are co-sited horizontally on the left with the luma samples. |
MFX_CHROMA_SITING_HORIZONTAL_CENTER |
Chroma samples are not co-sited horizontally with the luma samples. |
Change History
This enumerator is available since SDK API 1.25.
Description
The Protected
enumerator describes the protection schemes.
Name/Description
MFX_PROTECTION_CENC_WV_CLASSIC |
The protection scheme is based on the Widevine* DRM from Google*. |
MFX_PROTECTION_CENC_WV_GOOGLE_DASH |
The protection scheme is based on the Widevine* Modular DRM* from Google*. |
Change History
This enumerator is available since SDK API 1.30.
Description
The AV1FilmGrainFlags
enumerator indicates flags in AV1 film grain parameters. The flags are equivalent to respective syntax elements from film_grain_params() section of uncompressed header. These values are used with the mfxExtAV1FilmGrainParam::FilmGrainFlags parameter.
Name/Description
MFX_FILM_GRAIN_APPLY |
Film grain is added to this frame |
MFX_FILM_GRAIN_UPDATE |
New set of film grain parameters is sent for this frame |
MFX_FILM_GRAIN_CHROMA_SCALING_FROM_LUMA |
Chroma scaling is inferred from luma scaling |
MFX_FILM_GRAIN_OVERLAP |
Overlap between film grain blocks is applied |
MFX_FILM_GRAIN_CLIP_TO_RESTRICTED_RANGE |
Clipping to the restricted (studio) range is applied after adding the film grain |
Change History
This enumerator is available since SDK API 1.34.
Description
The mfxComponentType
enumerator describes type of workload passed to MFXQueryAdapters.
Name/Description
MFX_COMPONENT_ENCODE |
Encode workload. |
MFX_COMPONENT_DECODE |
Decode workload. |
MFX_COMPONENT_VPP |
VPP workload. |
Change History
This enumerator is available since SDK API 1.31.
Description
The PartialBitstreamOutput
enumerator indicates flags of partial bitstream output type.
Name/Description
MFX_PARTIAL_BITSTREAM_NONE |
Don't use partial output |
MFX_PARTIAL_BITSTREAM_SLICE |
Partial bitstream output will be aligned to slice granularity |
MFX_PARTIAL_BITSTREAM_BLOCK |
Partial bitstream output will be aligned to user-defined block size granularity |
MFX_PARTIAL_BITSTREAM_ANY |
Partial bitstream output will return any coded data available at the end of SyncOperation timeout |
Change History
This enumerator is available since SDK API 1.31.
The mfxFrameInfo structure is used by both the mfxVideoParam structure during SDK class initialization and the mfxFrameSurface1 structure during the actual SDK class function. The following constraints apply:
Constraints common for DECODE, ENCODE and VPP:
Parameters | During SDK initialization | During SDK operation |
---|---|---|
FourCC |
Any valid value | The value must be the same as the initialization value. The only exception is VPP in composition mode, where in some cases it is allowed to mix RGB and NV12 surfaces. See mfxExtVPPComposite for more details. |
ChromaFormat |
Any valid value | The value must be the same as the initialization value. |
Constraints for DECODE:
Parameters | During SDK initialization | During SDK operation |
---|---|---|
Width Height |
Aligned frame size | The values must be the equal to or larger than the initialization values. |
CropX, CropY CropW, CropH |
Ignored | DECODE output. The cropping values are per-frame based. |
AspectRatioW AspectRatioH |
Any valid values or unspecified (zero); if unspecified, values from the input bitstream will be used; see note below the table |
DECODE output. |
FrameRateExtN FrameRateExtD |
Any valid values or unspecified (zero); if unspecified, values from the input bitstream will be used; see note below the table |
DECODE output. |
PicStruct |
Ignored | DECODE output. |
Note about priority of initialization parameters.
If application explicitly sets FrameRateExtN/FrameRateExtD or AspectRatioW/ AspectRatioH during initialization then decoder uses these values during decoding regardless of values from bitstream and does not update them on new SPS. If application sets them to 0, then decoder uses values from stream and update them on each SPS.
Constraints for VPP:
Parameters | During SDK initialization | During SDK operation |
---|---|---|
Width Height |
Any valid values | These values must be the same or larger than the initialization values. |
CropX, CropY CropW, CropH |
Ignored | These parameters specify the region of interest from input to output. |
AspectRatioW AspectRatioH |
Ignored | Aspect ratio values will be passed through from input to output. |
FrameRateExtN FrameRateExtD |
Any valid values | Frame rate values will be updated with the initialization value at output. |
PicStruct |
MFX_PICSTRUCT_UNKNOWN , MFX_PICSTRUCT_PROGRESSIVE , MFX_PICSTRUCT_FIELD_TFF , MFX_PICSTRUCT_FIELD_BFF, MFX_PICSTRUCT_FIELD_SINGLE, MFX_PICSTRUCT_FIELD_TOP ,MFX_PICSTRUCT_FIELD_BOTTOM |
The base value must be the same as the initialization value unless MFX_PICSTRUCT_UNKNOWN is specified during initialization.Other decorative picture structure flags are passed through or added as needed. See the PicStruct enumerator for details. |
Constraints for ENCODE:
Parameters | During SDK initialization | During SDK operation |
---|---|---|
Width Height |
Encoded frame size | The values must be the same or larger than the initialization values |
CropX, CropY CropW, CropH |
H.264: Cropped frame size MPEG-2: CropW and CropH specify the real width and height (maybe unaligned) of the coded frames. CropX and CropY must be zero. |
Ignored |
AspectRatioW AspectRatioH |
Any valid values | Ignored |
FrameRateExtN FrameRateExtD |
Any valid values | Ignored |
PicStruct |
MFX_PICSTRUCT_UNKNOWN , MFX_PICSTRUCT_PROGRESSIVE , MFX_PICSTRUCT_FIELD_TFF , or MFX_PICSTRUCT_FIELD_BFF . |
The base value must be the same as the initialization value unless MFX_PICSTRUCT_UNKNOWN is specified during initialization.Add other decorative picture structure flags to indicate additional display attributes. Use MFX_PICSTRUCT_UNKNOWN during initialization for field attributes and MFX_PICSTRUCT_PROGRESSIVE for frame attributes. See the PicStruct enumerator for details. |
The following table summarizes how to specify the configuration parameters during initialization and during encoding, decoding and video processing:
ENCODE Init |
ENCODE Encoding |
DECODE Init |
DECODE Decoding |
VPP Init |
VPP Processing |
|
---|---|---|---|---|---|---|
mfxVideoParam | ||||||
Protected |
R | - | R | - | R | - |
IOPattern |
M | - | M | - | M | - |
ExtParam |
O | - | O | - | O | - |
NumExtParam |
O | - | O | - | O | - |
mfxInfoMFX | ||||||
CodecId |
M | - | M | - | - | - |
CodecProfile |
O | - | O/M* | - | - | - |
CodecLevel |
O | - | O | - | - | - |
NumThread |
O | - | O | - | - | - |
TargetUsage |
O | - | - | - | - | - |
GopPicSize |
O | - | - | - | - | - |
GopRefDist |
O | - | - | - | - | - |
GopOptFlag |
O | - | - | - | - | - |
IdrInterval |
O | - | - | - | - | - |
RateControlMethod |
O | - | - | - | - | - |
InitialDelayInKB |
O | - | - | - | - | - |
BufferSizeInKB |
O | - | - | - | - | - |
TargetKbps |
M | - | - | - | - | - |
MaxKbps |
O | - | - | - | - | - |
NumSlice |
O | - | - | - | - | - |
NumRefFrame |
O | - | - | - | - | - |
EncodedOrder |
M | - | - | - | - | - |
mfxFrameInfo | ||||||
FourCC |
M | M | M | M | M | M |
Width |
M | M | M | M | M | M |
Height |
M | M | M | M | M | M |
CropX |
M | Ign | Ign | /U | Ign | M |
CropY |
M | Ign | Ign | /U | Ign | M |
CropW |
M | Ign | Ign | /U | Ign | M |
CropH |
M | Ign | Ign | /U | Ign | M |
FrameRateExtN |
M | Ign | O | /U | M | /U |
FrameRateExtD |
M | Ign | O | /U | M | /U |
AspectRatioW |
O | Ign | O | /U | Ign | PT |
AspectRatioH |
O | Ign | O | /U | Ign | PT |
PicStruct |
O | M | Ign | /U | M | M/U |
ChromaFormat |
M | M | M | M | Ign | Ign |
Remarks | |
---|---|
Ign | Ignored |
PT | Pass Through |
- | Does Not Apply |
M | Mandated |
R | Reserved |
O | Optional |
/U | Updated at output |
*Note: CodecProfile
is mandated for HEVC REXT and SCC profiles and optional for other cases. If application doesn't explicitly set CodecProfile
during initialization, HEVC decoder will use profile up to Main10.
Multiple-segment encoding is useful in video editing applications when during production; the encoder encodes multiple video clips according to their time line. In general, one can define multiple-segment encoding as dividing an input sequence of frames into segments and encoding them in different encoding sessions with the same or different parameter sets, as illustrated in Figure 7. (Note that different encoders can also be used.)
The application must be able to:
- Extract encoding parameters from the bitstream of previously encoded segment;
- Import these encoding parameters to configure the encoder.
Encoding can then continue on the current segment using either the same or the similar encoding parameters.
Segment already Encoded | Segment in encoding | Segment to be encoded |
---|---|---|
0s | 200s | 500s |
Extracting the header containing the encoding parameter set from the encoded bitstream is usually the task of a format splitter (de-multiplexer). Nevertheless, the SDK MFXVideoDECODE_DecodeHeader function can export the raw header if the application attaches the mfxExtCodingOptionSPSPPS structure as part of the parameters.
The encoder can use the mfxExtCodingOptionSPSPPS structure to import the encoding parameters during MFXVideoENCODE_Init. The encoding parameters are in the encoded bitstream format. Upon a successful import of the header parameters, the encoder will generate bitstreams with a compatible (not necessarily bit-exact) header. Table 9 shows all functions that can import a header and their error codes if there are unsupported parameters in the header or the encoder is unable to achieve compatibility with the imported header.
The encoder must encode frames to a GOP sequence starting with an IDR frame for H.264 (or I frame for MPEG-2) to ensure that the current segment encoding does not refer to any frames in the previous segment. This ensures that the encoded segment is self-contained, allowing the application to insert it anywhere in the final bitstream. After encoding, each encoded segment is HRD compliant. However, the concatenated segments may not be HRD compliant.
Example 18 shows an example of the encoder initialization procedure that imports H.264 sequence and picture parameter sets.
mfxStatus init_encoder(…) {
mfxExtCodingOptionSPSPPS option, *option_array;
/* configure mfxExtCodingOptionSPSPPS */
memset(&option,0,sizeof(option));
option.Header.BufferId=MFX_EXTBUFF_CODING_OPTION_SPSPPS;
option.Header.BufferSz=sizeof(option);
option.SPSBuffer=sps_buffer;
option.SPSBufSize=sps_buffer_length;
option.PPSBuffer=pps_buffer;
option.PPSBufSize=pps_buffer_length;
/* configure mfxVideoParam */
mfxVideoParam param;
…
param.NumExtParam=1;
option_array=&option;
param.ExtParam=&option_array;
/* encoder initialization */
mfxStatus status;
status=MFXVideoENCODE_Init(session, ¶m);
if (status==MFX_ERR_INCOMPATIBLE_VIDEO_PARAM) {
printf(“Initialization failed\n”);
} else {
printf(“Initialized\n”);
}
return status;
}
The following sections address a few aspects of additional requirements that streaming or video conferencing applications may use in the encoding or transcoding process. See also Configuration Change chapter.
The SDK encoder supports dynamic bitrate change differently depending on bitrate control mode andHRD conformance requirement. If HRD conformance is required, i.e. if application sets NalHrdConformance option in mfxExtCodingOption structure to ON, the only allowed bitrate control mode is VBR. In this mode, the application can change TargetKbps and MaxKbps values. The application can change these values by calling the MFXVideoENCODE_Reset function. Such change in bitrate usually results in generation of a new key-frame and sequence header. There are some exceptions though. For example, if HRD Information is absent in the stream then change of TargetKbps does not require change of sequence header and as a result the SDK encoder does not insert a key frame.
If HRD conformance is not required, i.e. if application turns off NalHrdConformance option in mfxExtCodingOption structure, all bitrate control modes are available. In CBR and AVBR modes the application can change TargetKbps, in VBR mode the application can change TargetKbps and MaxKbps values. Such change in bitrate will not result in generation of a new key-frame or sequence header.
The SDK encoder may change some of the initialization parameters provided by the application during initialization. That in turn may lead to incompatibility between the parameters provided by the application during reset and working set of parameters used by the SDK encoder. That is why it is strongly recommended to retrieve the actual working parameters by MFXVideoENCODE_GetVideoParam function before making any changes to bitrate settings.
In all modes, the SDK encoders will respond to the bitrate changes as quickly as the underlying algorithm allows, without breaking other encoding restrictions, such as HRD compliance if it is enabled. How soon the actual bitrate can catch up with the specified bitrate is implementation dependent.
Alternatively, the application may use the CQP (constant quantization parameter) encoding mode to perform customized bitrate adjustment on a per-frame base. The application may use any of the encoded or display order modes to use per-frame CQP.
The SDK encoder supports dynamic resolution change in all bitrate control modes. The application may change resolution by calling MFXVideoENCODE_Reset function. The application may decrease or increase resolution up to the size specified during encoder initialization.
Resolution change always results in insertion of key IDR frame and new sequence parameter set header. The only exception is SDK VP9 encoder (see section for Dynamic reference frame scaling below). The SDK encoder does not guarantee HRD conformance across resolution change point.
The SDK encoder may change some of the initialization parameters provided by the application during initialization. That in turn may lead to incompatibility of parameters provide by the application during reset and working set of parameters used by the SDK encoder. That is why it is strongly recommended to retrieve the actual working parameters set by MFXVideoENCODE_GetVideoParam function before making any resolution change.
VP9 standard allows to change resolution without insertion of key-frame. It's possible because of native built-in capability of VP9 decoder to upscale and downscale reference frames to match resolution of frame which is being encoded. By default SDK VP9 encoder inserts key-frame when application does Dynamic Resolution Change. In this case first frame with new resolution is encoded using Inter prediction from scaled reference frame of previous resolution. Dynamic scaling has following limitation coming from VP9 specification: resolution of any active reference frame cannot exceed 2x resolution of current frame, and can't be smaller than 1/16 of current frame resolution. In case of dynamic scaling SDK VP9 encoder always uses single active reference frame for first frame after resolution change. So SDK VP9 encoder has following limitation for dynamic resolution change: new resolution shouldn't exceed 16x and be below than 1/2 of current resolution.
Application may force insertion of key-frame at the place of resolution change by invoking encoder reset with mfxExtEncoderResetOption::StartNewSequence
set to MFX_CODINGOPTION_ON
. In case of inserted key-frame above limitations for new resolution are not in force.
It should be noted that resolution change with dynamic reference scaling is compatible with multiref (mfxVideoParam::mfx::NumRefFrame
> 1). For multiref configuration SDK VP9 encoder uses multiple references within stream pieces of same resolution, and uses single reference at the place of resolution change.
The SDK supports forced key frame generation during encoding. The application can set the FrameType parameter of the mfxEncodeCtrl structure to control how the current frame is encoded, as follows:
- If the SDK encoder works in the display order, the application can enforce any current frame to be a key frame. The application cannot change the frame type of already buffered frames inside the SDK encoder.
- If the SDK encoder works in the encoded order, the application must exactly specify frame type for every frame thus the application can enforce the current frame to have any frame type that particular coding standard allows.
During streaming or video conferencing, if the application can obtain feedbacks about how good the client receives certain frames, the application may need to adjust the encoding process to use or not use certain frames as reference. The following paragraphs describe how to fine-tune the encoding process based on such feedbacks.
The application can specify the reference window size by specifying the parameter mfxInfoMFX::NumRefFrame during encoding initialization. Certain platform may have limitation on how big the size of the reference window is. Use the function MFXVideoENCODE_GetVideoParam to retrieve the current working set of parameters.
During encoding, the application can specify the actual reference list lengths by attaching the mfxExtAVCRefListCtrl structure to the MFXVideoENCODE_EncodeFrameAsync function. The NumRefIdxL0Active parameter of the mfxExtAVCRefListCtrl structure specifies the length of the reference list L0 and the NumRefIdxL1Active parameter specifies the length of the reference list L1. These two numbers must be less or equal to the parameter mfxInfoMFX::NumRefFrame during encoding initialization.
The application can instruct the SDK encoder to use or not use certain reference frames. To do this, there is a prerequisite that the application must uniquely identify each input frame, by setting the mfxFrameData::FrameOrder parameter. The application then specifies the preferred reference frame list PreferredRefList and/or the rejected frame list RejectedRefList in the mfxExtAVCRefListCtrl structure, and attach the structure to the MFXVideoENCODE_EncodeFrameAsync function. The two lists fine-tune how the SDK encoder chooses the reference frames of the current frame. The SDK encoder does not keep PreferredRefList and application has to send it for each frame if necessary. There are a few limitations:
- The frames in the lists are ignored if they are out of the reference window.
- If by going through the lists, the SDK encoder cannot find a reference frame for the current frame, the SDK encoder will encode the current frame without using any reference frames.
- If the GOP pattern contains B-frames, the SDK encoder may not be able to follow the mfxExtAVCRefListCtrl instructions.
The application can set mfxVideoParam::AsyncDepth=1 to disable any decoder buffering of output frames, which is aimed to improve the transcoding throughput. With AsyncDepth=1, the application must synchronize after the decoding or transcoding operation of each frame.
The application can adjust mfxExtCodingOption::MaxDecFrameBuffering, during encoding initialization, to improve decoding latency. It is recommended to set this value equal to number of reference frames.
The application can request writing the reference picture marking repetition SEI message during encoding initialization, by setting the RefPicMarkRep flag in the mfxExtCodingOption structure. The reference picture marking repetition SEI message repeats certain reference frame information in the output bitstream for robust streaming.
The SDK decoder will respond to the reference picture marking repetition SEI message if such message exists in the bitstream, and check with the reference list information specified in the sequence/picture headers. The decoder will report any mismatch of the SEI message with the reference list information in the mfxFrameData::Corrupted field.
The application may use long-term reference frames to improve coding efficiency or robustness for video conferencing applications. The application controls the long-term frame marking process by attaching the mfxExtAVCRefListCtrl extended buffer during encoding. The SDK encoder itself never marks frame as long-term.
There are two control lists in the mfxExtAVCRefListCtrl extended buffer.The LongTermRefList list contains the frame orders (the FrameOrder value in the mfxFrameData structure) of the frames that should be marked as long-term frames. The RejectedRefList list contains the frame order of the frames that should be unmarked as long-term frames. The application can only mark/unmark those frames that are buffered inside encoder. Because of this, it is recommended that the application marks a frame when it is submitted for encoding. Application can either explicitly unmark long-term reference frame or wait for IDR frame, there all long-term reference frames will be unmarked.
The SDK encoder puts all long-term reference frames at the end of a reference frame list. If the number of active reference frames (the NumRefIdxL0Active and NumRefIdxL1Active values in the mfxExtAVCRefListCtrl extended buffer) is smaller than the total reference frame number (the NumRefFrame value in the mfxInfoMFX structure during the encoding initialization), the SDK encoder may ignore some or all long term reference frames. The application may avoid this by providing list of preferred reference frames in the PreferredRefList list in the mfxExtAVCRefListCtrl extended buffer. In this case, the SDK encoder reorders the reference list based on the specified list.
The application may specify the temporal hierarchy of frames by using the mfxExtAvcTemporalLayers extended buffer during the encoder initialization, in the display-order encoding mode. The SDK inserts the prefix NAL unit before each slice with a unique temporal and priority ID. The temporal ID starts from zero and the priority ID starts from the BaseLayerPID value. The SDK increases the temporal ID and priority ID value by one for each consecutive layer.
If the application needs to specify a unique sequence or picture parameter set ID, the application must use the mfxExtCodingOptionSPSPPS extended buffer, with all pointers and sizes set to zero and valid SPSId/PPSId fields. The same SPS and PPS ID will be used for all temporal layers.
Each temporal layer is a set of frames with the same temporal ID. Each layer is defined by the Scale value. Scale for layer N is equal to ratio between the frame rate of subsequence consisted of temporal layers with temporal ID lower or equal to N and frame rate of base temporal layer. The application may skip some of the temporal layers by specifying the Scale value as zero. The application should use an integer ratio of the frame rates for two consecutive temporal layers.
For example, 30 frame per second video sequence typically is separated by three temporal layers, that can be decoded as 7.5 fps (base layer), 15 fps (base and first temporal layer) and 30 fps (all three layers). Scale for this case should have next values {1,2,4,0,0,0,0,0}.
The following sections address a few aspects of supporting switchable graphics and multiple monitors configurations.
Switchable Graphics refers to the machine configuration that multiple graphic devices are available (integrated device for power saving and discrete devices for performance.) Usually at one time or instance, one of the graphic devices drives display and becomes the active device, and others become inactive. There are different variations of software or hardware mechanisms to switch between the graphic devices. In one of the switchable graphics variations, it is possible to register an application in an affinity list to certain graphic device so that the launch of the application automatically triggers a switch. The actual techniques to enable such a switch are outside the scope of this document. This document discusses the implication of switchable graphics to the SDK and the SDK applications.
As the SDK performs hardware acceleration through Intel graphic device, it is critical that the SDK can access to the Intel graphic device in the switchable graphics setting. If possible, it is recommended to add the application to the Intel graphic device affinity list. Otherwise, the application must handle the following cases:
-
By the SDK design, during the SDK library initialization, the function MFXInit searches for Intel graphic devices. If a SDK implementation is successfully loaded, the function MFXInit returns MFX_ERR_NONE and the MFXQueryIMPL function returns the actual implementation type. If no SDK implementation is loaded, the function MFXInit returns MFX_ERR_UNSUPPORTED.
In the switchable graphics environment, if the application is not in the Intel graphic device affinity list, it is possible that the Intel graphic device is not accessible during the SDK library initialization. The fact that the MFXInit function returns MFX_ERR_UNSUPPORTED does not mean that hardware acceleration is not possible permanently. The user may switch the graphics later and by then the Intel graphic device will become accessible. It is recommended that the application initialize the SDK library right before the actual decoding, video processing, and encoding operations to determine the hardware acceleration capability. -
During decoding, video processing, and encoding operations, if the application is not in the Intel graphic device affinity list, the previously accessible Intel graphic device may become inaccessible due to a switch event. The SDK functions will return MFX_ERR_DEVICE_LOST or MFX_ERR_DEVICE_FAILED, depending on when the switch occurs and what stage the SDK functions operate. The application needs to handle these errors and exits gracefully.
Multiple monitors refer to the machine configuration that multiple graphic devices are available. Some of the graphic devices connect to a display, they become active and accessible under the Microsoft* DirectX* infrastructure. For those graphic devices not connected to a display, they are inactive. Specifically, under the Microsoft Direct3D9* infrastructure, those devices are not accessible.
The SDK uses the adapter number to access to a specific graphic device. Usually, the graphic device that drives the main desktop becomes the primary adapter. Other graphic devices take subsequent adapter numbers after the primary adapter. Under the Microsoft Direct3D9 infrastructure, only active adapters are accessible and thus have an adapter number.
The SDK extends the implementation type mfxIMPL as follows:
Implementation Type | Definition |
---|---|
MFX_IMPL_HARDWARE | The SDK should initialize on the primary adapter |
MFX_IMPL_HARDWARE2 | The SDK should initialize on the 2nd graphic adapter |
MFX_IMPL_HARDWARE3 | The SDK should initialize on the 3rd graphic adapter |
MFX_IMPL_HARDWARE4 | The SDK should initialize on the 4th graphic adapter |
The application can use the above definitions to instruct the SDK library to initializes on a specific graphic device. The application can also use the following definitions for automatic detection:
Implementation Type | Definition |
---|---|
MFX_IMPL_HARDWARE_ANY | The SDK should initialize on any graphic adapter |
MFX_IMPL_AUTO_ANY | The SDK should initialize on any graphic adapter. If not successful, load the software implementation. |
If the application uses the Microsoft* DirectX* surfaces for I/O, it is critical that the application and the SDK works on the same graphic device. It is recommended that the application use the following procedure:
- The application uses the MFXInit function to initialize the SDK library, with option MFX_IMPL_HARDWARE_ANY or MFX_IMPL_AUTO_ANY. The MFXInit function returns MFX_ERR_NONE if successful.
- The application uses the MFXQueryIMPL function to check the actual implementation type. The implementation type MFX_IMPL_HARDWARE...MFX_IMPL_HARDWARE4 indicates the graphic adapter the SDK works on.
- The application creates the Direct3D* device on the respective graphic adapter, and passes it to the SDK through the MFXVideoCORE_SetHandle function.
Finally, similar to the switchable graphics cases, it is possible that the user disconnects monitors from the graphic devices or remaps the primary adapter thus causes interruption. If the interruption occurs during the SDK library initialization, the MFXInit function may return MFX_ERR_UNSUPPORTED. This means hardware acceleration is currently not available. It is recommended that the application initialize the SDK library right before the actual decoding, video processing, and encoding operations to determine the hardware acceleration capability.
If the interruption occurs during decoding, video processing, or encoding operations, the SDK functions will return MFX_ERR_DEVICE_LOST or MFX_ERR_DEVICE_FAILED. The application needs to handle these errors and exit gracefully.
The SDK takes care of all memory and synchronization related operations in VA API. However, in some cases the application may need to extend the SDK functionality by working directly with VA API for Linux*. For example, to implement customized external allocator or USER functions (also known as “plug-in”). This chapter describes some basic memory management and synchronization techniques.
To create VA surface pool the application should call vaCreateSurfaces as it is shown in Example 19.
VASurfaceAttrib attrib;
attrib.type = VASurfaceAttribPixelFormat;
attrib.value.type = VAGenericValueTypeInteger;
attrib.value.value.i = VA_FOURCC_NV12;
attrib.flags = VA_SURFACE_ATTRIB_SETTABLE;
#define NUM_SURFACES 5;
VASurfaceID surfaces[NUMSURFACES];
vaCreateSurfaces(va_display, VA_RT_FORMAT_YUV420,
width, height,
surfaces, NUM_SURFACES,
&attrib, 1);
To destroy surface pool the application should call vaDestroySurfaces as it is shown in Example 20.
vaDestroySurfaces(va_display, surfaces, NUM_SURFACES);
If the application works with hardware acceleration through the SDK then it can access surface data immediately after successful completion of MFXVideoCORE_SyncOperation call. If the application works with hardware acceleration directly then it has to check surface status before accessing data in video memory. This check can be done asynchronously by calling vaQuerySurfaceStatus function or synchronously by vaSyncSurface function.
After successful synchronization the application can access surface data. It is performed in two steps. At the first step VAImage is created from surface and at the second step image buffer is mapped to system memory. After mapping VAImage.offsets[3] array holds offsets to each color plain in mapped buffer and VAImage.pitches[3] array holds color plain pitches, in bytes. For packed data formats, only first entries in these arrays are valid. Example 21 shows how to access data in NV12 surface.
VAImage image;
unsigned char *buffer, Y, U, V;
vaDeriveImage(va_display, surface_id, &image);
vaMapBuffer(va_display, image.buf, &buffer);
/* NV12 */
Y = buffer + image.offsets[0];
U = buffer + image.offsets[1];
V = U + 1;
After processing data in VA surface the application should release resources allocated for mapped buffer and VAImage object. Example 22 shows how to do it.
vaUnmapBuffer(va_display, image.buf);
vaDestroyImage(va_display, image.image_id);
In some cases, for example, to retrieve encoded bitstream from video memory, the application has to use VABuffer to store data. Example 23 shows how to create, use and then destroy VA buffer. Note, that vaMapBuffer function returns pointers to different objects depending on mapped buffer type. It is plain data buffer for VAImage and VACodedBufferSegment structure for encoded bitstream. The application cannot use VABuffer for synchronization and in case of encoding it is recommended to synchronize by input VA surface as described above.
/* create buffer */
VABufferID buf_id;
vaCreateBuffer(va_display, va_context,
VAEncCodedBufferType, buf_size,
1, NULL, & buf_id);
/* encode frame */
...
/* map buffer */
VACodedBufferSegment *coded_buffer_segment;
vaMapBuffer(va_display, buf_id, (void **)(& coded_buffer_segment));
size = coded_buffer_segment->size;
offset = coded_buffer_segment->bit_offset;
buf = coded_buffer_segment->buf;
/* retrieve encoded data*/
...
/* unmap and destroy buffer */
vaUnmapBuffer(va_display, buf_id);
vaDestroyBuffer(va_display, buf_id);
Application can configure AVC encoder to work in CQP rate control mode with HRD model parameters. SDK will place HRD information to SPS/VUI and choose appropriate profile/level. It’s responsibility of application to provide per-frame QP, track HRD conformance and insert required SEI messages to the bitstream.
Example 24 shows how to enable CQP HRD mode. Application should set RateControlMethod
to CQP, VuiNalHrdParameters
to ON, NalHrdConformance
to OFF and set rate control parameters similar to CBR or VBR modes (instead of QPI, QPP and QPB). SDK will choose CBR or VBR HRD mode based on MaxKbps
parameter. If MaxKbps
is set to zero, SDK will use CBR HRD model (write cbr_flag = 1 to VUI), otherwise VBR model will be used (and cbr_flag = 0 is written to VUI).
mfxExtCodingOption option, *option_array;
/* configure mfxExtCodingOption */
memset(&option,0,sizeof(option));
option.Header.BufferId = MFX_EXTBUFF_CODING_OPTION;
option.Header.BufferSz = sizeof(option);
option.VuiNalHrdParameters = MFX_CODINGOPTION_ON;
option.NalHrdConformance = MFX_CODINGOPTION_OFF;
/* configure mfxVideoParam */
mfxVideoParam param;
...
param.mfx.RateControlMethod = MFX_RATECONTROL_CQP;
param.mfx.FrameInfo.FrameRateExtN = <valid_non_zero_value>;
param.mfx.FrameInfo.FrameRateExtD = <valid_non_zero_value>;
param.mfx.BufferSizeInKB = <valid_non_zero_value>;
param.mfx.InitialDelayInKB = <valid_non_zero_value>;
param.mfx.TargetKbps = <valid_non_zero_value>;
if (<write cbr_flag = 1>)
param.mfx.MaxKbps = 0;
else /* <write cbr_flag = 0> */
param.mfx.MaxKbps = <valid_non_zero_value>;
param.NumExtParam = 1;
option_array = &option;
param.ExtParam = &option_array;
/* encoder initialization */
mfxStatus sts;
sts = MFXVideoENCODE_Init(session, ¶m);
...
/* encoding */
mfxEncodeCtrl ctrl;
memset(&ctrl,0,sizeof(ctrl));
ctrl.QP = <frame_qp>
sts=MFXVideoENCODE_EncodeFrameAsync(session,&ctrl,surface2,bits,&syncp);
...