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src/core/execution/nation/NationAllianceBehavior.ts
@@ -342,7 +342,7 @@ export class NationAllianceBehavior {
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const { difficulty } = this.game.config().gameConfig();
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const otherPlayerMaxTroops = this.game.config().maxTroops(otherPlayer);
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- // Betray weaklings
+ // Betray very weak players (For example MIRVed ones)
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if (
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difficulty !== Difficulty.Easy &&
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difficulty !== Difficulty.Medium &&
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