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src/core/execution/nation/NationNukeBehavior.ts
@@ -132,14 +132,6 @@ export class NationNukeBehavior {
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spawnTile: TileRef,
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targetTile: TileRef,
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): boolean {
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- const difficulty = this.mg.config().gameConfig().difficulty;
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- if (
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- difficulty !== Difficulty.Hard &&
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- difficulty !== Difficulty.Impossible
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- ) {
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- return false;
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- }
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-
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const pathFinder = new ParabolaPathFinder(this.mg);
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const speed = this.mg.config().defaultNukeSpeed();
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const distanceBasedHeight = true; // Atom/Hydrogen bombs use distance-based height
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