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Win32Helper.cs
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using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Interop;
using System.Windows.Media;
using Windows.Win32;
using Windows.Win32.Foundation;
using Windows.Win32.Graphics.Dwm;
using Windows.Win32.UI.WindowsAndMessaging;
using Flow.Launcher.Infrastructure.UserSettings;
namespace Flow.Launcher.Infrastructure
{
public static class Win32Helper
{
#region Blur Handling
public static bool IsBackdropSupported()
{
// Mica and Acrylic only supported Windows 11 22000+
return RuntimeInformation.IsOSPlatform(OSPlatform.Windows) &&
Environment.OSVersion.Version.Build >= 22000;
}
public static unsafe bool DWMSetCloakForWindow(Window window, bool cloak)
{
var cloaked = cloak ? 1 : 0;
return PInvoke.DwmSetWindowAttribute(
GetWindowHandle(window),
DWMWINDOWATTRIBUTE.DWMWA_CLOAK,
&cloaked,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
public static unsafe bool DWMSetBackdropForWindow(Window window, BackdropTypes backdrop)
{
var backdropType = backdrop switch
{
BackdropTypes.Acrylic => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_TRANSIENTWINDOW,
BackdropTypes.Mica => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_MAINWINDOW,
BackdropTypes.MicaAlt => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_TABBEDWINDOW,
_ => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_AUTO
};
return PInvoke.DwmSetWindowAttribute(
GetWindowHandle(window),
DWMWINDOWATTRIBUTE.DWMWA_SYSTEMBACKDROP_TYPE,
&backdropType,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
public static unsafe bool DWMSetDarkModeForWindow(Window window, bool useDarkMode)
{
var darkMode = useDarkMode ? 1 : 0;
return PInvoke.DwmSetWindowAttribute(
GetWindowHandle(window),
DWMWINDOWATTRIBUTE.DWMWA_USE_IMMERSIVE_DARK_MODE,
&darkMode,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
/// <summary>
///
/// </summary>
/// <param name="window"></param>
/// <param name="cornerType">DoNotRound, Round, RoundSmall, Default</param>
/// <returns></returns>
public static unsafe bool DWMSetCornerPreferenceForWindow(Window window, string cornerType)
{
var preference = cornerType switch
{
"DoNotRound" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_DONOTROUND,
"Round" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_ROUND,
"RoundSmall" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_ROUNDSMALL,
"Default" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_DEFAULT,
_ => throw new InvalidOperationException("Invalid corner type")
};
return PInvoke.DwmSetWindowAttribute(
GetWindowHandle(window),
DWMWINDOWATTRIBUTE.DWMWA_WINDOW_CORNER_PREFERENCE,
&preference,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
#endregion
#region Wallpaper
public static unsafe string GetWallpaperPath()
{
var wallpaperPtr = stackalloc char[(int)PInvoke.MAX_PATH];
PInvoke.SystemParametersInfo(SYSTEM_PARAMETERS_INFO_ACTION.SPI_GETDESKWALLPAPER, PInvoke.MAX_PATH,
wallpaperPtr,
0);
var wallpaper = MemoryMarshal.CreateReadOnlySpanFromNullTerminated(wallpaperPtr);
return wallpaper.ToString();
}
#endregion
#region Window Foreground
public static nint GetForegroundWindow()
{
return PInvoke.GetForegroundWindow().Value;
}
public static bool SetForegroundWindow(Window window)
{
return PInvoke.SetForegroundWindow(GetWindowHandle(window));
}
public static bool SetForegroundWindow(nint handle)
{
return PInvoke.SetForegroundWindow(new(handle));
}
#endregion
#region Task Switching
/// <summary>
/// Hide windows in the Alt+Tab window list
/// </summary>
/// <param name="window">To hide a window</param>
public static void HideFromAltTab(Window window)
{
var hwnd = GetWindowHandle(window);
var exStyle = GetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE);
// Add TOOLWINDOW style, remove APPWINDOW style
var newExStyle = ((uint)exStyle | (uint)WINDOW_EX_STYLE.WS_EX_TOOLWINDOW) & ~(uint)WINDOW_EX_STYLE.WS_EX_APPWINDOW;
SetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE, (int)newExStyle);
}
/// <summary>
/// Restore window display in the Alt+Tab window list.
/// </summary>
/// <param name="window">To restore the displayed window</param>
public static void ShowInAltTab(Window window)
{
var hwnd = GetWindowHandle(window);
var exStyle = GetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE);
// Remove the TOOLWINDOW style and add the APPWINDOW style.
var newExStyle = ((uint)exStyle & ~(uint)WINDOW_EX_STYLE.WS_EX_TOOLWINDOW) | (uint)WINDOW_EX_STYLE.WS_EX_APPWINDOW;
SetWindowStyle(GetWindowHandle(window), WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE, (int)newExStyle);
}
/// <summary>
/// Disable windows toolbar's control box
/// This will also disable system menu with Alt+Space hotkey
/// </summary>
public static void DisableControlBox(Window window)
{
var hwnd = GetWindowHandle(window);
var style = GetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_STYLE);
style &= ~(int)WINDOW_STYLE.WS_SYSMENU;
SetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_STYLE, style);
}
private static int GetWindowStyle(HWND hWnd, WINDOW_LONG_PTR_INDEX nIndex)
{
var style = PInvoke.GetWindowLong(hWnd, nIndex);
if (style == 0 && Marshal.GetLastPInvokeError() != 0)
{
throw new Win32Exception(Marshal.GetLastPInvokeError());
}
return style;
}
private static nint SetWindowStyle(HWND hWnd, WINDOW_LONG_PTR_INDEX nIndex, int dwNewLong)
{
PInvoke.SetLastError(WIN32_ERROR.NO_ERROR); // Clear any existing error
var result = PInvoke.SetWindowLongPtr(hWnd, nIndex, dwNewLong);
if (result == 0 && Marshal.GetLastPInvokeError() != 0)
{
throw new Win32Exception(Marshal.GetLastPInvokeError());
}
return result;
}
#endregion
#region Window Fullscreen
private const string WINDOW_CLASS_CONSOLE = "ConsoleWindowClass";
private const string WINDOW_CLASS_WINTAB = "Flip3D";
private const string WINDOW_CLASS_PROGMAN = "Progman";
private const string WINDOW_CLASS_WORKERW = "WorkerW";
private static HWND _hwnd_shell;
private static HWND HWND_SHELL =>
_hwnd_shell != HWND.Null ? _hwnd_shell : _hwnd_shell = PInvoke.GetShellWindow();
private static HWND _hwnd_desktop;
private static HWND HWND_DESKTOP =>
_hwnd_desktop != HWND.Null ? _hwnd_desktop : _hwnd_desktop = PInvoke.GetDesktopWindow();
public static unsafe bool IsForegroundWindowFullscreen()
{
// Get current active window
var hWnd = PInvoke.GetForegroundWindow();
if (hWnd.Equals(HWND.Null))
{
return false;
}
// If current active window is desktop or shell, exit early
if (hWnd.Equals(HWND_DESKTOP) || hWnd.Equals(HWND_SHELL))
{
return false;
}
string windowClass;
const int capacity = 256;
Span<char> buffer = stackalloc char[capacity];
int validLength;
fixed (char* pBuffer = buffer)
{
validLength = PInvoke.GetClassName(hWnd, pBuffer, capacity);
}
windowClass = buffer[..validLength].ToString();
// For Win+Tab (Flip3D)
if (windowClass == WINDOW_CLASS_WINTAB)
{
return false;
}
PInvoke.GetWindowRect(hWnd, out var appBounds);
// For console (ConsoleWindowClass), we have to check for negative dimensions
if (windowClass == WINDOW_CLASS_CONSOLE)
{
return appBounds.top < 0 && appBounds.bottom < 0;
}
// For desktop (Progman or WorkerW, depends on the system), we have to check
if (windowClass is WINDOW_CLASS_PROGMAN or WINDOW_CLASS_WORKERW)
{
var hWndDesktop = PInvoke.FindWindowEx(hWnd, HWND.Null, "SHELLDLL_DefView", null);
hWndDesktop = PInvoke.FindWindowEx(hWndDesktop, HWND.Null, "SysListView32", "FolderView");
if (hWndDesktop.Value != IntPtr.Zero)
{
return false;
}
}
var monitorInfo = MonitorInfo.GetNearestDisplayMonitor(hWnd);
return (appBounds.bottom - appBounds.top) == monitorInfo.RectMonitor.Height &&
(appBounds.right - appBounds.left) == monitorInfo.RectMonitor.Width;
}
#endregion
#region Pixel to DIP
/// <summary>
/// Transforms pixels to Device Independent Pixels used by WPF
/// </summary>
/// <param name="visual">current window, required to get presentation source</param>
/// <param name="unitX">horizontal position in pixels</param>
/// <param name="unitY">vertical position in pixels</param>
/// <returns>point containing device independent pixels</returns>
public static Point TransformPixelsToDIP(Visual visual, double unitX, double unitY)
{
Matrix matrix;
var source = PresentationSource.FromVisual(visual);
if (source is not null)
{
matrix = source.CompositionTarget.TransformFromDevice;
}
else
{
using var src = new HwndSource(new HwndSourceParameters());
matrix = src.CompositionTarget.TransformFromDevice;
}
return new Point((int)(matrix.M11 * unitX), (int)(matrix.M22 * unitY));
}
#endregion
#region WndProc
public const int WM_ENTERSIZEMOVE = (int)PInvoke.WM_ENTERSIZEMOVE;
public const int WM_EXITSIZEMOVE = (int)PInvoke.WM_EXITSIZEMOVE;
#endregion
#region Window Handle
internal static HWND GetWindowHandle(Window window, bool ensure = false)
{
var windowHelper = new WindowInteropHelper(window);
if (ensure)
{
windowHelper.EnsureHandle();
}
return new(windowHelper.Handle);
}
#endregion
#region STA Thread
/*
Found on https://github.com/files-community/Files
*/
public static Task StartSTATaskAsync(Action action)
{
var taskCompletionSource = new TaskCompletionSource();
Thread thread = new(() =>
{
PInvoke.OleInitialize();
try
{
action();
taskCompletionSource.SetResult();
}
catch (System.Exception)
{
taskCompletionSource.SetResult();
}
finally
{
PInvoke.OleUninitialize();
}
})
{
IsBackground = true,
Priority = ThreadPriority.Normal
};
thread.SetApartmentState(ApartmentState.STA);
thread.Start();
return taskCompletionSource.Task;
}
public static Task<T> StartSTATaskAsync<T>(Func<T> func)
{
var taskCompletionSource = new TaskCompletionSource<T>();
Thread thread = new(() =>
{
PInvoke.OleInitialize();
try
{
taskCompletionSource.SetResult(func());
}
catch (System.Exception)
{
taskCompletionSource.SetResult(default);
}
finally
{
PInvoke.OleUninitialize();
}
})
{
IsBackground = true,
Priority = ThreadPriority.Normal
};
thread.SetApartmentState(ApartmentState.STA);
thread.Start();
return taskCompletionSource.Task;
}
#endregion
}
}