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Win32Helper.cs
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using System;
using System.ComponentModel;
using System.Globalization;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
using System.Windows.Media;
using Flow.Launcher.Infrastructure.UserSettings;
using Microsoft.Win32;
using Windows.Win32;
using Windows.Win32.Foundation;
using Windows.Win32.Graphics.Dwm;
using Windows.Win32.UI.Input.KeyboardAndMouse;
using Windows.Win32.UI.WindowsAndMessaging;
using Point = System.Windows.Point;
namespace Flow.Launcher.Infrastructure
{
public static class Win32Helper
{
#region Blur Handling
public static bool IsBackdropSupported()
{
// Mica and Acrylic only supported Windows 11 22000+
return RuntimeInformation.IsOSPlatform(OSPlatform.Windows) &&
Environment.OSVersion.Version.Build >= 22000;
}
public static unsafe bool DWMSetCloakForWindow(Window window, bool cloak)
{
var cloaked = cloak ? 1 : 0;
return PInvoke.DwmSetWindowAttribute(
GetWindowHandle(window),
DWMWINDOWATTRIBUTE.DWMWA_CLOAK,
&cloaked,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
public static unsafe bool DWMSetBackdropForWindow(Window window, BackdropTypes backdrop)
{
var backdropType = backdrop switch
{
BackdropTypes.Acrylic => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_TRANSIENTWINDOW,
BackdropTypes.Mica => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_MAINWINDOW,
BackdropTypes.MicaAlt => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_TABBEDWINDOW,
_ => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_AUTO
};
return PInvoke.DwmSetWindowAttribute(
GetWindowHandle(window),
DWMWINDOWATTRIBUTE.DWMWA_SYSTEMBACKDROP_TYPE,
&backdropType,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
public static unsafe bool DWMSetDarkModeForWindow(Window window, bool useDarkMode)
{
var darkMode = useDarkMode ? 1 : 0;
return PInvoke.DwmSetWindowAttribute(
GetWindowHandle(window),
DWMWINDOWATTRIBUTE.DWMWA_USE_IMMERSIVE_DARK_MODE,
&darkMode,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
/// <summary>
///
/// </summary>
/// <param name="window"></param>
/// <param name="cornerType">DoNotRound, Round, RoundSmall, Default</param>
/// <returns></returns>
public static unsafe bool DWMSetCornerPreferenceForWindow(Window window, string cornerType)
{
var preference = cornerType switch
{
"DoNotRound" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_DONOTROUND,
"Round" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_ROUND,
"RoundSmall" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_ROUNDSMALL,
"Default" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_DEFAULT,
_ => throw new InvalidOperationException("Invalid corner type")
};
return PInvoke.DwmSetWindowAttribute(
GetWindowHandle(window),
DWMWINDOWATTRIBUTE.DWMWA_WINDOW_CORNER_PREFERENCE,
&preference,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
#endregion
#region Wallpaper
public static unsafe string GetWallpaperPath()
{
var wallpaperPtr = stackalloc char[(int)PInvoke.MAX_PATH];
PInvoke.SystemParametersInfo(SYSTEM_PARAMETERS_INFO_ACTION.SPI_GETDESKWALLPAPER, PInvoke.MAX_PATH,
wallpaperPtr,
0);
var wallpaper = MemoryMarshal.CreateReadOnlySpanFromNullTerminated(wallpaperPtr);
return wallpaper.ToString();
}
#endregion
#region Window Foreground
public static nint GetForegroundWindow()
{
return PInvoke.GetForegroundWindow().Value;
}
public static bool SetForegroundWindow(Window window)
{
return PInvoke.SetForegroundWindow(GetWindowHandle(window));
}
public static bool SetForegroundWindow(nint handle)
{
return PInvoke.SetForegroundWindow(new(handle));
}
#endregion
#region Task Switching
/// <summary>
/// Hide windows in the Alt+Tab window list
/// </summary>
/// <param name="window">To hide a window</param>
public static void HideFromAltTab(Window window)
{
var hwnd = GetWindowHandle(window);
var exStyle = GetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE);
// Add TOOLWINDOW style, remove APPWINDOW style
var newExStyle = ((uint)exStyle | (uint)WINDOW_EX_STYLE.WS_EX_TOOLWINDOW) & ~(uint)WINDOW_EX_STYLE.WS_EX_APPWINDOW;
SetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE, (int)newExStyle);
}
/// <summary>
/// Restore window display in the Alt+Tab window list.
/// </summary>
/// <param name="window">To restore the displayed window</param>
public static void ShowInAltTab(Window window)
{
var hwnd = GetWindowHandle(window);
var exStyle = GetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE);
// Remove the TOOLWINDOW style and add the APPWINDOW style.
var newExStyle = ((uint)exStyle & ~(uint)WINDOW_EX_STYLE.WS_EX_TOOLWINDOW) | (uint)WINDOW_EX_STYLE.WS_EX_APPWINDOW;
SetWindowStyle(GetWindowHandle(window), WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE, (int)newExStyle);
}
/// <summary>
/// Disable windows toolbar's control box
/// This will also disable system menu with Alt+Space hotkey
/// </summary>
public static void DisableControlBox(Window window)
{
var hwnd = GetWindowHandle(window);
var style = GetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_STYLE);
style &= ~(int)WINDOW_STYLE.WS_SYSMENU;
SetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_STYLE, style);
}
private static int GetWindowStyle(HWND hWnd, WINDOW_LONG_PTR_INDEX nIndex)
{
var style = PInvoke.GetWindowLong(hWnd, nIndex);
if (style == 0 && Marshal.GetLastPInvokeError() != 0)
{
throw new Win32Exception(Marshal.GetLastPInvokeError());
}
return style;
}
private static nint SetWindowStyle(HWND hWnd, WINDOW_LONG_PTR_INDEX nIndex, int dwNewLong)
{
PInvoke.SetLastError(WIN32_ERROR.NO_ERROR); // Clear any existing error
var result = PInvoke.SetWindowLongPtr(hWnd, nIndex, dwNewLong);
if (result == 0 && Marshal.GetLastPInvokeError() != 0)
{
throw new Win32Exception(Marshal.GetLastPInvokeError());
}
return result;
}
#endregion
#region Window Fullscreen
private const string WINDOW_CLASS_CONSOLE = "ConsoleWindowClass";
private const string WINDOW_CLASS_WINTAB = "Flip3D";
private const string WINDOW_CLASS_PROGMAN = "Progman";
private const string WINDOW_CLASS_WORKERW = "WorkerW";
private static HWND _hwnd_shell;
private static HWND HWND_SHELL =>
_hwnd_shell != HWND.Null ? _hwnd_shell : _hwnd_shell = PInvoke.GetShellWindow();
private static HWND _hwnd_desktop;
private static HWND HWND_DESKTOP =>
_hwnd_desktop != HWND.Null ? _hwnd_desktop : _hwnd_desktop = PInvoke.GetDesktopWindow();
public static unsafe bool IsForegroundWindowFullscreen()
{
// Get current active window
var hWnd = PInvoke.GetForegroundWindow();
if (hWnd.Equals(HWND.Null))
{
return false;
}
// If current active window is desktop or shell, exit early
if (hWnd.Equals(HWND_DESKTOP) || hWnd.Equals(HWND_SHELL))
{
return false;
}
string windowClass;
const int capacity = 256;
Span<char> buffer = stackalloc char[capacity];
int validLength;
fixed (char* pBuffer = buffer)
{
validLength = PInvoke.GetClassName(hWnd, pBuffer, capacity);
}
windowClass = buffer[..validLength].ToString();
// For Win+Tab (Flip3D)
if (windowClass == WINDOW_CLASS_WINTAB)
{
return false;
}
PInvoke.GetWindowRect(hWnd, out var appBounds);
// For console (ConsoleWindowClass), we have to check for negative dimensions
if (windowClass == WINDOW_CLASS_CONSOLE)
{
return appBounds.top < 0 && appBounds.bottom < 0;
}
// For desktop (Progman or WorkerW, depends on the system), we have to check
if (windowClass is WINDOW_CLASS_PROGMAN or WINDOW_CLASS_WORKERW)
{
var hWndDesktop = PInvoke.FindWindowEx(hWnd, HWND.Null, "SHELLDLL_DefView", null);
hWndDesktop = PInvoke.FindWindowEx(hWndDesktop, HWND.Null, "SysListView32", "FolderView");
if (hWndDesktop.Value != IntPtr.Zero)
{
return false;
}
}
var monitorInfo = MonitorInfo.GetNearestDisplayMonitor(hWnd);
return (appBounds.bottom - appBounds.top) == monitorInfo.RectMonitor.Height &&
(appBounds.right - appBounds.left) == monitorInfo.RectMonitor.Width;
}
#endregion
#region Pixel to DIP
/// <summary>
/// Transforms pixels to Device Independent Pixels used by WPF
/// </summary>
/// <param name="visual">current window, required to get presentation source</param>
/// <param name="unitX">horizontal position in pixels</param>
/// <param name="unitY">vertical position in pixels</param>
/// <returns>point containing device independent pixels</returns>
public static Point TransformPixelsToDIP(Visual visual, double unitX, double unitY)
{
Matrix matrix;
var source = PresentationSource.FromVisual(visual);
if (source is not null)
{
matrix = source.CompositionTarget.TransformFromDevice;
}
else
{
using var src = new HwndSource(new HwndSourceParameters());
matrix = src.CompositionTarget.TransformFromDevice;
}
return new Point((int)(matrix.M11 * unitX), (int)(matrix.M22 * unitY));
}
#endregion
#region WndProc
public const int WM_ENTERSIZEMOVE = (int)PInvoke.WM_ENTERSIZEMOVE;
public const int WM_EXITSIZEMOVE = (int)PInvoke.WM_EXITSIZEMOVE;
#endregion
#region Window Handle
internal static HWND GetWindowHandle(Window window, bool ensure = false)
{
var windowHelper = new WindowInteropHelper(window);
if (ensure)
{
windowHelper.EnsureHandle();
}
return new(windowHelper.Handle);
}
#endregion
#region Keyboard Layout
private const string UserProfileRegistryPath = @"Control Panel\International\User Profile";
// https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-lcid/70feba9f-294e-491e-b6eb-56532684c37f
private const string EnglishLanguageTag = "en";
private static readonly string[] ImeLanguageTags =
{
"zh", // Chinese
"ja", // Japanese
"ko", // Korean
};
private const uint KeyboardLayoutLoWord = 0xFFFF;
// Store the previous keyboard layout
private static HKL _previousLayout;
/// <summary>
/// Switches the keyboard layout to English if available.
/// </summary>
/// <param name="backupPrevious">If true, the current keyboard layout will be stored for later restoration.</param>
/// <exception cref="Win32Exception">Thrown when there's an error getting the window thread process ID.</exception>
public static unsafe void SwitchToEnglishKeyboardLayout(bool backupPrevious)
{
// Find an installed English layout
var enHKL = FindEnglishKeyboardLayout();
// No installed English layout found
if (enHKL == HKL.Null) return;
// Get the current foreground window
var hwnd = PInvoke.GetForegroundWindow();
if (hwnd == HWND.Null) return;
// Get the current foreground window thread ID
var threadId = PInvoke.GetWindowThreadProcessId(hwnd);
if (threadId == 0) throw new Win32Exception(Marshal.GetLastWin32Error());
// If the current layout has an IME mode, disable it without switching to another layout.
// This is needed because for languages with IME mode, Flow Launcher just temporarily disables
// the IME mode instead of switching to another layout.
var currentLayout = PInvoke.GetKeyboardLayout(threadId);
var currentLangId = (uint)currentLayout.Value & KeyboardLayoutLoWord;
foreach (var langTag in ImeLanguageTags)
{
if (GetLanguageTag(currentLangId).StartsWith(langTag, StringComparison.OrdinalIgnoreCase))
{
return;
}
}
// Backup current keyboard layout
if (backupPrevious) _previousLayout = currentLayout;
// Switch to English layout
PInvoke.ActivateKeyboardLayout(enHKL, 0);
}
/// <summary>
/// Restores the previously backed-up keyboard layout.
/// If it wasn't backed up or has already been restored, this method does nothing.
/// </summary>
public static void RestorePreviousKeyboardLayout()
{
if (_previousLayout == HKL.Null) return;
var hwnd = PInvoke.GetForegroundWindow();
if (hwnd == HWND.Null) return;
PInvoke.PostMessage(
hwnd,
PInvoke.WM_INPUTLANGCHANGEREQUEST,
PInvoke.INPUTLANGCHANGE_FORWARD,
_previousLayout.Value
);
_previousLayout = HKL.Null;
}
/// <summary>
/// Finds an installed English keyboard layout.
/// </summary>
/// <returns></returns>
/// <exception cref="Win32Exception"></exception>
private static unsafe HKL FindEnglishKeyboardLayout()
{
// Get the number of keyboard layouts
int count = PInvoke.GetKeyboardLayoutList(0, null);
if (count <= 0) return HKL.Null;
// Get all keyboard layouts
var handles = new HKL[count];
fixed (HKL* h = handles)
{
var result = PInvoke.GetKeyboardLayoutList(count, h);
if (result == 0) throw new Win32Exception(Marshal.GetLastWin32Error());
}
// Look for any English keyboard layout
foreach (var hkl in handles)
{
// The lower word contains the language identifier
var langId = (uint)hkl.Value & KeyboardLayoutLoWord;
var langTag = GetLanguageTag(langId);
// Check if it's an English layout
if (langTag.StartsWith(EnglishLanguageTag, StringComparison.OrdinalIgnoreCase))
{
return hkl;
}
}
return HKL.Null;
}
/// <summary>
/// Returns the
/// <see href="https://learn.microsoft.com/globalization/locale/standard-locale-names">
/// BCP 47 language tag
/// </see>
/// of the current input language.
/// </summary>
/// <remarks>
/// Edited from: https://github.com/dotnet/winforms
/// </remarks>
private static string GetLanguageTag(uint langId)
{
// We need to convert the language identifier to a language tag, because they are deprecated and may have a
// transient value.
// https://learn.microsoft.com/globalization/locale/other-locale-names#lcid
// https://learn.microsoft.com/windows/win32/winmsg/wm-inputlangchange#remarks
//
// It turns out that the LCIDToLocaleName API, which is used inside CultureInfo, may return incorrect
// language tags for transient language identifiers. For example, it returns "nqo-GN" and "jv-Java-ID"
// instead of the "nqo" and "jv-Java" (as seen in the Get-WinUserLanguageList PowerShell cmdlet).
//
// Try to extract proper language tag from registry as a workaround approved by a Windows team.
// https://github.com/dotnet/winforms/pull/8573#issuecomment-1542600949
//
// NOTE: this logic may break in future versions of Windows since it is not documented.
if (langId is PInvoke.LOCALE_TRANSIENT_KEYBOARD1
or PInvoke.LOCALE_TRANSIENT_KEYBOARD2
or PInvoke.LOCALE_TRANSIENT_KEYBOARD3
or PInvoke.LOCALE_TRANSIENT_KEYBOARD4)
{
using var key = Registry.CurrentUser.OpenSubKey(UserProfileRegistryPath);
if (key?.GetValue("Languages") is string[] languages)
{
foreach (string language in languages)
{
using var subKey = key.OpenSubKey(language);
if (subKey?.GetValue("TransientLangId") is int transientLangId
&& transientLangId == langId)
{
return language;
}
}
}
}
return CultureInfo.GetCultureInfo((int)langId).Name;
}
#endregion
}
}