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Copy pathc31002402.lua
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88 lines (88 loc) · 3.38 KB
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--凶導の福音
function c31002402.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,31002402+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c31002402.target)
e1:SetOperation(c31002402.activate)
c:RegisterEffect(e1)
end
function c31002402.filter(c,e,tp)
return c:IsSetCard(0x145)
end
function c31002402.mfilter(c)
return c:GetLevel()>0 and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function c31002402.rfilter2(c,e,tp,m1)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end
if bit.band(c:GetType(),0x81)~=0x81 or not c:IsSetCard(0x145)
or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
local mg=m1:Filter(Card.IsCanBeRitualMaterial,c,c)
if c.ritual_mat_filter then
mg=mg:Filter(c.ritual_mat_filter,c,tp)
end
return mg:IsExists(Card.IsLevel,1,nil,c:GetLevel())
end
function c31002402.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg1=Duel.GetRitualMaterial(tp)
local mg2=Duel.GetMatchingGroup(c31002402.mfilter,tp,LOCATION_EXTRA,0,nil)
return Duel.IsExistingMatchingCard(c31002402.rfilter2,tp,LOCATION_HAND,0,1,nil,e,tp,mg2)
or Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,c31002402.filter,e,tp,mg1,nil,Card.GetLevel,"Equal")
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c31002402.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
::cancel::
local mg1=Duel.GetRitualMaterial(tp)
local mg2=Duel.GetMatchingGroup(c31002402.mfilter,tp,LOCATION_EXTRA,0,nil)
local g1=Duel.GetMatchingGroup(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,nil,c31002402.filter,e,tp,mg1,nil,Card.GetLevel,"Equal")
local g2=Duel.GetMatchingGroup(c31002402.rfilter2,tp,LOCATION_HAND,0,nil,e,tp,mg2)
local g=g1+g2
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=g:Select(tp,1,1,nil):GetFirst()
if tc then
local mg=mg1:Filter(Card.IsCanBeRitualMaterial,tc,tc)
if tc.ritual_mat_filter then
mg=mg:Filter(tc.ritual_mat_filter,tc,tp)
else
mg:RemoveCard(tc)
end
if g1:IsContains(tc) and (not g2:IsContains(tc) or not Duel.SelectYesNo(tp,aux.Stringid(31002402,0))) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Equal")
local mat=mg:SelectSubGroup(tp,aux.RitualCheck,true,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Equal")
aux.GCheckAdditional=nil
if not mat then goto cancel end
tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local matc=mg2:Filter(Card.IsLevel,nil,tc:GetLevel()):SelectUnselect(nil,tp,false,true,1,1)
if not matc then goto cancel end
local mat=Group.FromCards(matc)
tc:SetMaterial(mat)
Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_RITUAL)
end
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure()
end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(c31002402.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c31002402.splimit(e,c)
return c:IsLocation(LOCATION_EXTRA)
end