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Copy pathc36350300.lua
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75 lines (75 loc) · 2.6 KB
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--高尚儀式術
function c36350300.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,36350300+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c36350300.target)
e1:SetOperation(c36350300.activate)
c:RegisterEffect(e1)
end
function c36350300.matfilter(c)
return c:IsType(TYPE_NORMAL) and not c:IsLocation(LOCATION_MZONE)
end
function c36350300.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetRitualMaterial(tp):Filter(c36350300.matfilter,nil)
return Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_DECK,0,1,nil,nil,e,tp,mg,nil,Card.GetLevel,"Equal")
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c36350300.activate(e,tp,eg,ep,ev,re,r,rp)
::cancel::
local mg=Duel.GetRitualMaterial(tp):Filter(c36350300.matfilter,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_DECK,0,1,1,nil,nil,e,tp,mg,nil,Card.GetLevel,"Equal")
local tc=g:GetFirst()
if tc then
mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc)
if tc.ritual_mat_filter then
mg=mg:Filter(tc.ritual_mat_filter,tc,tp)
else
mg:RemoveCard(tc)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Equal")
local mat=mg:SelectSubGroup(tp,aux.RitualCheck,true,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Equal")
aux.GCheckAdditional=nil
if not mat then goto cancel end
tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect()
if Duel.SpecialSummonStep(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP) then
local fid=e:GetHandler():GetFieldID()
tc:RegisterFlagEffect(36350300,RESET_EVENT+RESETS_STANDARD,0,1,fid)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(tc)
e1:SetCondition(c36350300.tdcon)
e1:SetOperation(c36350300.tdop)
Duel.RegisterEffect(e1,tp)
tc:CompleteProcedure()
end
Duel.SpecialSummonComplete()
end
end
function c36350300.tdcon(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetTurnPlayer()~=1-tp then return false end
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(36350300)==e:GetLabel() then
return true
else
e:Reset()
return false
end
end
function c36350300.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end