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Copy pathc36982581.lua
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102 lines (102 loc) · 4.05 KB
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--リチュアの氷魔鏡
function c36982581.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c36982581.target)
e1:SetOperation(c36982581.activate)
c:RegisterEffect(e1)
--to deck
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetTarget(c36982581.tdtg)
e2:SetOperation(c36982581.tdop)
c:RegisterEffect(e2)
end
function c36982581.rfilter1(c,e,tp)
return c:IsSetCard(0x3a)
end
function c36982581.rfilter2(c,e,tp)
return bit.band(c:GetType(),0x81)==0x81 and c:IsSetCard(0x3a) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true)
end
function c36982581.cfilter(c,e,tp)
return c:IsFaceup() and not c:IsImmuneToEffect(e) and c:IsReleasableByEffect() and c:IsControler(tp)
end
function c36982581.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg1=Duel.GetRitualMaterial(tp)
local mg2=Duel.GetReleaseGroup(1-tp,false,REASON_EFFECT):Filter(c36982581.cfilter,nil,e,1-tp)
return Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,c36982581.rfilter1,e,tp,mg1,nil,Card.GetLevel,"Equal")
or (mg2:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c36982581.rfilter2,tp,LOCATION_HAND,0,1,nil,e,tp))
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c36982581.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
::cancel::
local mg1=Duel.GetRitualMaterial(tp)
local mg2=Duel.GetReleaseGroup(1-tp,false,REASON_EFFECT):Filter(c36982581.cfilter,nil,e,1-tp)
local g1=Duel.GetMatchingGroup(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,nil,c36982581.rfilter1,e,tp,mg1,nil,Card.GetLevel,"Equal")
local g2=nil
local g=g1
if mg2:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
g2=Duel.GetMatchingGroup(c36982581.rfilter2,tp,LOCATION_HAND,0,nil,e,tp)
g=g1+g2
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=g:Select(tp,1,1,nil):GetFirst()
if tc then
local mg=mg1:Filter(Card.IsCanBeRitualMaterial,tc,tc)
if tc.ritual_mat_filter then
mg=mg:Filter(tc.ritual_mat_filter,tc,tp)
else
mg:RemoveCard(tc)
end
if g1:IsContains(tc) and (not g2 or (g2:IsContains(tc) and not Duel.SelectYesNo(tp,aux.Stringid(36982581,0)))) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Equal")
local mat=mg:SelectSubGroup(tp,aux.RitualCheck,true,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Equal")
aux.GCheckAdditional=nil
if not mat then goto cancel end
tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local matc=mg2:SelectUnselect(nil,tp,false,true,1,1)
if not matc then goto cancel end
local mat=Group.FromCards(matc)
tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat)
end
Duel.BreakEffect()
if Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)>0 then
Duel.SetLP(tp,Duel.GetLP(tp)-tc:GetBaseAttack())
tc:CompleteProcedure()
end
end
end
function c36982581.tdfilter(c)
return c:IsSetCard(0x3a) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end
function c36982581.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c36982581.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c36982581.tdfilter,tp,LOCATION_GRAVE,0,1,nil) and c:IsAbleToDeck() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c36982581.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
g:AddCard(c)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c36982581.tdop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT)>0 and c:IsRelateToEffect(e) then
Duel.SendtoDeck(c,nil,SEQ_DECKBOTTOM,REASON_EFFECT)
end
end