-
Notifications
You must be signed in to change notification settings - Fork 151
Expand file tree
/
Copy pathc29867611.lua
More file actions
130 lines (130 loc) · 4.51 KB
/
Copy pathc29867611.lua
File metadata and controls
130 lines (130 loc) · 4.51 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
--A・∀・MM
function c29867611.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCondition(aux.dscon)
e1:SetCost(c29867611.cost)
e1:SetTarget(c29867611.target)
e1:SetOperation(c29867611.operation)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(500)
e2:SetCondition(c29867611.con)
c:RegisterEffect(e2)
--destroy replace
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_DESTROY_REPLACE)
e3:SetRange(LOCATION_SZONE)
e3:SetCondition(c29867611.desrepcon)
e3:SetTarget(c29867611.desreptg)
e3:SetValue(c29867611.desrepval)
e3:SetOperation(c29867611.desrepop)
c:RegisterEffect(e3)
--atk down
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_EQUIP)
e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetValue(c29867611.atkval)
e4:SetCondition(c29867611.atkcon)
c:RegisterEffect(e4)
end
function c29867611.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_REMAIN_FIELD)
e1:SetProperty(EFFECT_FLAG_OATH+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_DISABLED)
e2:SetOperation(c29867611.tgop)
e2:SetLabel(cid)
e2:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e2,tp)
end
function c29867611.tgop(e,tp,eg,ep,ev,re,r,rp)
local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)
if cid~=e:GetLabel() then return end
if e:GetOwner():IsRelateToChain(ev) then
e:GetOwner():CancelToGrave(false)
end
end
function c29867611.filter(c,tp)
return c:IsFaceup() and (c:IsSetCard(0x15b) or c:IsControler(1-tp))
end
function c29867611.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c29867611.filter(chkc,tp) end
if chk==0 then return e:IsCostChecked()
and Duel.IsExistingTarget(c29867611.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c29867611.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c29867611.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
if c:IsRelateToEffect(e) and not c:IsStatus(STATUS_LEAVE_CONFIRMED) then
Duel.Equip(tp,c,tc)
--Add Equip limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c29867611.eqlimit)
c:RegisterEffect(e1)
end
elseif c:IsRelateToEffect(e) and not c:IsStatus(STATUS_LEAVE_CONFIRMED) then
c:CancelToGrave(false)
end
end
function c29867611.eqlimit(e,c)
return e:GetHandler():GetEquipTarget()==c
or c:IsControler(e:GetHandlerPlayer()) and c:IsSetCard(0x15b)
or c:IsControler(1-e:GetHandlerPlayer())
end
function c29867611.con(e)
return e:GetHandler():GetEquipTarget():IsControler(e:GetHandlerPlayer())
end
function c29867611.desrepcon(e,tp,eg,ep,ev,re,r,rp)
local ec=e:GetHandler():GetEquipTarget()
return ec and ec:IsControler(tp)
end
function c29867611.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local ec=c:GetEquipTarget()
if chk==0 then return ec and ec:IsReason(REASON_BATTLE+REASON_EFFECT) and not ec:IsReason(REASON_REPLACE)
and not c:IsStatus(STATUS_DESTROY_CONFIRMED+STATUS_BATTLE_DESTROYED) end
return Duel.SelectEffectYesNo(tp,c,96)
end
function c29867611.desrepval(e,c)
return c29867611.repfilter(c,e:GetHandlerPlayer())
end
function c29867611.desrepop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,29867611)
Duel.SendtoGrave(e:GetHandler(),REASON_EFFECT+REASON_REPLACE)
end
function c29867611.atkcon(e)
return e:GetHandler():GetEquipTarget():IsControler(1-e:GetHandlerPlayer())
end
function c29867611.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x15c) and c:IsType(TYPE_TRAP) and c:GetEquipTarget()
end
function c29867611.atkval(e,c)
local ct=Duel.GetMatchingGroupCount(c29867611.atkfilter,e:GetHandlerPlayer(),LOCATION_SZONE,0,nil)
return ct*-500
end