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Copy pathc28189908.lua
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69 lines (69 loc) · 2.7 KB
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--TG-ブレイクリミッター
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--return from grave
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCost(aux.bfgcost)
e2:SetTarget(s.rttg)
e2:SetOperation(s.rtop)
c:RegisterEffect(e2)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function s.filter(c)
return c:IsSetCard(0x27) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMatchingGroup(s.filter,tp,LOCATION_DECK,0,nil):GetClassCount(Card.GetCode)>1 end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_DECK,0,nil):WithCheckSpec(aux.dncheck_spec):SelectSubGroup(tp,nil,false,2,2)
if g then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function s.cfilter(c)
return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsSetCard(0x27)
end
function s.rfilter(c,chk)
return c:IsSetCard(0x27) and c:IsType(TYPE_MONSTER) and (c:IsAbleToDeck() or chk and c:IsAbleToHand())
end
function s.rttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local check=Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.rfilter(chkc,check) end
if chk==0 then return Duel.IsExistingTarget(s.rfilter,tp,LOCATION_GRAVE,0,1,nil,check) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,s.rfilter,tp,LOCATION_GRAVE,0,1,1,nil,check)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function s.rtop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
local check=Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil) and tc:IsAbleToHand()
if check and Duel.SelectOption(tp,1190,1193)==0 then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
else Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT) end
end