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Copy pathc41516133.lua
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80 lines (80 loc) · 2.86 KB
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--超巨大戦艦 メタル・スレイブ
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(0x1f)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCost(s.descost)
e2:SetTarget(s.destg)
e2:SetOperation(s.desop)
c:RegisterEffect(e2)
end
function s.costfilter(c)
return c:IsSetCard(0x15) and c:IsLevelBelow(10) and c:IsAbleToGraveAsCost()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(s.costfilter,tp,LOCATION_DECK+LOCATION_HAND,0,nil)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=g:WithCheckSpec(aux.dncheck_spec):SelectSubGroup(tp,nil,false,1,5)
Duel.SendtoGrave(tg,REASON_COST)
e:SetLabel(tg:GetCount())
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:IsCostChecked()
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToChain() and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0
and e:GetLabel()>0 and c:IsCanAddCounter(0x1f,e:GetLabel()) then
Duel.BreakEffect()
c:AddCounter(0x1f,e:GetLabel())
end
end
function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x1f,1,REASON_COST) end
e:GetHandler():RemoveCounter(tp,0x1f,1,REASON_COST)
end
function s.cfilter(c,e)
return c:IsFaceup() and c:IsCanBeEffectTarget(e)
end
function s.desfilter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x15) and c:IsControler(tp)
end
function s.fselect(g,tp)
return g:IsExists(s.desfilter,1,nil,tp)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
local rg=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,e)
if chk==0 then return rg:CheckSubGroup(s.fselect,2,2,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=rg:SelectSubGroup(tp,s.fselect,false,2,2,tp)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,#sg,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(Duel.GetTargetsRelateToChain(),REASON_EFFECT)
end