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Copy pathc58577036.lua
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51 lines (51 loc) · 1.84 KB
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--名推理
function c58577036.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c58577036.target)
e1:SetOperation(c58577036.operation)
c:RegisterEffect(e1)
end
function c58577036.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummon(tp) and not Duel.IsPlayerAffectedByEffect(tp,63060238) and not Duel.IsPlayerAffectedByEffect(tp,97148796)
and Duel.IsExistingMatchingCard(Card.IsSummonableCard,tp,LOCATION_DECK,0,1,nil) and Duel.IsPlayerCanDiscardDeck(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end
function c58577036.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanSpecialSummon(tp) or not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_LVRANK)
local lv=Duel.AnnounceLevel(1-tp)
local g=Duel.GetMatchingGroup(Card.IsSummonableCard,tp,LOCATION_DECK,0,nil)
local dcount=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
local seq=-1
local tc=g:GetFirst()
local spcard=nil
while tc do
if tc:GetSequence()>seq then
seq=tc:GetSequence()
spcard=tc
end
tc=g:GetNext()
end
if seq==-1 then
Duel.ConfirmDecktop(tp,dcount)
Duel.ShuffleDeck(tp)
return
end
Duel.ConfirmDecktop(tp,dcount-seq)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and not spcard:IsLevel(lv)
and spcard:IsCanBeSpecialSummoned(e,0,tp,false,false) then
Duel.DisableShuffleCheck()
if dcount-seq==1 then Duel.SpecialSummon(spcard,0,tp,tp,false,false,POS_FACEUP)
else
Duel.SpecialSummonStep(spcard,0,tp,tp,false,false,POS_FACEUP)
Duel.DiscardDeck(tp,dcount-seq-1,REASON_EFFECT)
Duel.SpecialSummonComplete()
end
else
Duel.DiscardDeck(tp,dcount-seq,REASON_EFFECT+REASON_REVEAL)
end
end