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Copy pathc70456282.lua
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75 lines (75 loc) · 2.56 KB
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--A BF-霧雨のクナイ
function c70456282.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c70456282.spcon)
e1:SetTarget(c70456282.sptg)
e1:SetOperation(c70456282.spop)
c:RegisterEffect(e1)
--lv change
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(c70456282.lvtg)
e2:SetOperation(c70456282.lvop)
c:RegisterEffect(e2)
end
c70456282.treat_itself_tuner=true
function c70456282.spfilter(c,tp)
return c:IsSetCard(0x33)
and Duel.GetMZoneCount(tp,c)>0 and (c:IsControler(tp) or c:IsFaceup())
end
function c70456282.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.CheckReleaseGroupEx(tp,c70456282.spfilter,1,REASON_SPSUMMON,false,nil,tp)
end
function c70456282.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local g=Duel.GetReleaseGroup(tp,false,REASON_SPSUMMON):Filter(c70456282.spfilter,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local tc=g:SelectUnselect(nil,tp,false,true,1,1)
if tc then
e:SetLabelObject(tc)
return true
else return false end
end
function c70456282.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=e:GetLabelObject()
Duel.Release(g,REASON_SPSUMMON)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_TYPE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(TYPE_TUNER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD)
c:RegisterEffect(e1)
end
function c70456282.filter(c)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:GetLevel()>0
end
function c70456282.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c70456282.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c70456282.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c70456282.filter,tp,LOCATION_MZONE,0,1,1,nil)
local lv=g:GetFirst():GetLevel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_LVRANK)
e:SetLabel(Duel.AnnounceLevel(tp,1,8,lv))
end
function c70456282.lvop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end