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Copy pathc16780318.lua
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104 lines (104 loc) · 4.24 KB
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--超勝負!
function c16780318.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOEXTRA+CATEGORY_DESTROY+CATEGORY_DRAW+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c16780318.target)
e1:SetOperation(c16780318.activate)
c:RegisterEffect(e1)
--register GY effect
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c16780318.regcon)
e2:SetOperation(c16780318.regop)
c:RegisterEffect(e2)
end
function c16780318.exfilter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:IsAbleToExtra() and Duel.GetMZoneCount(tp,c)>=4
end
function c16780318.spfilter(c,e,tp)
return c:IsSetCard(0xe6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function c16780318.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c16780318.exfilter,tp,LOCATION_MZONE,0,1,nil,tp) and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.IsExistingMatchingCard(c16780318.spfilter,tp,LOCATION_GRAVE,0,4,nil,e,tp) and Duel.IsPlayerCanDraw(tp,1)
end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,nil,1,tp,LOCATION_MZONE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,4,tp,LOCATION_GRAVE)
end
function c16780318.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,c16780318.exfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
local tg=g:GetFirst()
if tg and Duel.SendtoDeck(tg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 and tg:IsLocation(LOCATION_EXTRA) then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<4 or Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c16780318.spfilter),tp,LOCATION_GRAVE,0,4,4,nil,e,tp)
if #sg>0 then
if Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.BreakEffect()
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)~=0 then
local tc=Duel.GetOperatedGroup():GetFirst()
Duel.ConfirmCards(1-p,tc)
if tc:IsType(TYPE_MONSTER) and tc:IsSetCard(0xe6) then
if tc:IsCanBeSpecialSummoned(e,0,tp,true,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.SelectYesNo(tp,aux.Stringid(16780318,0)) then
Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)
end
else
local rg=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
if #rg>0 and Duel.Destroy(rg,REASON_EFFECT)>0 then
Duel.SetLP(tp,math.ceil(Duel.GetLP(tp)/2))
end
end
end
end
end
end
end
function c16780318.regcon(e,tp,eg,ep,ev,re,r,rp)
return re and re:GetHandler():IsSetCard(0xe6) and re:GetHandler():IsType(TYPE_MONSTER) and bit.band(r,REASON_EFFECT)>0
end
function c16780318.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(16780318,1))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1)
e1:SetTarget(c16780318.thtg)
e1:SetOperation(c16780318.thop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e2:SetDescription(227)
e2:SetReset(RESET_EVENT|RESETS_STANDARD|RESET_PHASE|PHASE_END)
c:RegisterEffect(e2)
end
function c16780318.thfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c16780318.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c16780318.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function c16780318.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c16780318.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end