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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -80,13 +80,7 @@ void DeckBuilder::Initialize() {
8080 mainGame->btnSideSort ->setVisible (false );
8181 mainGame->btnSideReload ->setVisible (false );
8282 if (mainGame->gameConf .use_lflist ) {
83- if (mainGame->gameConf .default_lflist >= 0 && mainGame->gameConf .default_lflist < (int )deckManager._lfList .size ()) {
84- filterList = &deckManager._lfList [mainGame->gameConf .default_lflist ];
85- }
86- else {
87- mainGame->gameConf .default_lflist = 0 ;
88- filterList = &deckManager._lfList .front ();
89- }
83+ filterList = &deckManager._lfList [mainGame->gameConf .default_lflist ];
9084 }
9185 else {
9286 filterList = &deckManager._lfList .back ();
Original file line number Diff line number Diff line change @@ -101,6 +101,8 @@ bool Game::Initialize() {
101101 device->getLogger ()->setLogLevel (irr::ELOG_LEVEL ::ELL_ERROR );
102102#endif
103103 deckManager.LoadLFList ();
104+ if (gameConf.default_lflist >= (int )deckManager._lfList .size () || gameConf.default_lflist < 0 )
105+ gameConf.default_lflist = 0 ;
104106 driver = device->getVideoDriver ();
105107 driver->setTextureCreationFlag (irr::video::ETCF_CREATE_MIP_MAPS , false );
106108 driver->setTextureCreationFlag (irr::video::ETCF_OPTIMIZED_FOR_QUALITY , true );
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