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gframe/sound_manager.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -246,7 +246,7 @@ void SoundManager::PlaySoundEffect(int sound) {
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default:
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break;
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}
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char soundPath[40];
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char soundPath[64];
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std::snprintf(soundPath, sizeof soundPath, "./sound/%s.wav", soundName);
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SetSoundVolume(mainGame->gameConf.sound_volume);
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#ifdef YGOPRO_USE_MINIAUDIO

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