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Crash when attempting to fill recipes in Acclimatizer when using fluids that are too hot for their containers (?) (1.12) #666

@lordmuff

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@lordmuff

crash-2021-05-02_21.21.16-client.txt
crash attached, got a lot of mods i just smashed together from two packs but i've run into this issue before so i know vaguely what it's caused by; Binnie's tries to register a Capsule that holds a material it should normally be too hot for, namely Pyrotheum or other fluids. this is mostly caused by CraftTweaker scripts changing the temperature definition of fluids, and i found a way around it before but i have forgotten it since. i apologize if this is not your bug, but i figured i'd bring it to you guys since i've brought it up on the Forestry Discord once or twice.

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