-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMCLAMap.cs
436 lines (381 loc) · 15 KB
/
MCLAMap.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
using CodeX.Core.Engine;
using CodeX.Core.Numerics;
using CodeX.Core.Utilities;
using CodeX.Games.MCLA.Files;
using CodeX.Games.MCLA.RPF3;
using System.Collections.Generic;
using System.Numerics;
namespace CodeX.Games.MCLA
{
public class MCLAMap : StreamingLevel<MCLAGame, MCLAMapFileCache, Rpf3FileManager>
{
public List<Rpf3Entry> CityFiles;
public Dictionary<JenkHash, MCLAMapNode> MapNodeDict;
public StreamingSet<MCLAMapNode> StreamNodes;
public static readonly Setting EnabledSetting = Settings.Register("MCLAMap.Enabled", SettingType.Bool, true, true);
public static readonly Setting StartPositionSetting = Settings.Register("MCLAMap.StartPosition", SettingType.Vector3, new Vector3(150.0f, -350.0f, 30.0f));
public Statistic NodeCountStat = Statistics.Register("MCLAMap.NodeCount", StatisticType.Counter);
public Statistic EntityCountStat = Statistics.Register("MCLAMap.EntityCount", StatisticType.Counter);
public MCLAMap(MCLAGame game) : base(game, "MCLA Map Level")
{
this.Game = game;
this.DefaultSpawnPoint = StartPositionSetting.GetVector3();
this.BoundingBox = new BoundingBox(new Vector3(-100000.0f), new Vector3(100000.0f));
this.InitPhysicsSim();
}
protected override bool StreamingInit()
{
Core.Engine.Console.Write("MCLAMap", "Initialising " + this.Game.Name + "...");
this.FileManager = Game.GetFileManager() as Rpf3FileManager;
if (this.FileManager == null)
{
throw new Exception("Failed to initialize MCLA.");
}
if (EnabledSetting.GetBool() == false)
{
Cache = new MCLAMapFileCache(FileManager);
return true;
}
var dfm = this.FileManager.DataFileMgr;
this.Cache = new MCLAMapFileCache(this.FileManager);
this.StreamNodes = new StreamingSet<MCLAMapNode>();
this.StreamPosition = this.DefaultSpawnPoint;
this.MapNodeDict = new Dictionary<JenkHash, MCLAMapNode>();
dfm.LoadCityFiles(this.Cache);
foreach (var kv in dfm.XshpFiles)
{
var node = new MCLAMapNode(kv.Value);
this.MapNodeDict[node.NameHash] = node;
}
this.StreamBVH = new StreamingBVH();
foreach (var kvp in this.MapNodeDict)
{
var mapnode = kvp.Value;
if (mapnode.StreamingBox.Minimum != mapnode.StreamingBox.Maximum)
{
this.StreamBVH.Add(mapnode);
}
}
Core.Engine.Console.Write("MCLAMap", FileManager.Game.Name + " map initialised.");
return true;
}
protected override bool StreamingUpdate()
{
if (this.StreamNodes == null) return false;
if (EnabledSetting.GetBool() == false) return false;
this.StreamNodes.BeginIteration();
var nodes = this.StreamNodes.CurrentSet;
var ents = this.StreamEntities.CurrentSet;
var spos = this.StreamPosition;
this.StreamBVH.BeginIteration();
this.StreamBVH.AddStreamPosition(spos);
foreach (var node in this.StreamBVH.StreamItems.Cast<MCLAMapNode>())
{
var n = node;
if (n.NameHash == 0) continue;
if (n.Enabled == false) continue;
while (!nodes.Contains(n))
{
nodes.Add(n);
}
}
foreach (var node in nodes) //Find current entities for max lod level
{
var mapdata = node.MapData;
if (mapdata?.RootEntities != null)
{
foreach (var e in mapdata.RootEntities)
{
RecurseAddStreamEntity(e, ref spos, ents);
}
}
}
var needsAnotherUpdate = AddExtraStreamEntities();
foreach (var ent in ents.ToList()) //Make sure all current entities assets are loaded
{
var upd = ent.Piece == null;
var pp = Cache.GetPiecePack(new JenkHash(ent.Level.Name), Rpf3ResourceType.BitMap);
ent.Piece = pp?.Piece;
if (upd && (ent.Piece != null))
{
ent.EnsurePieceLightInstances();
ent.UpdateBounds();
}
}
this.NodeCountStat.SetCounter(nodes.Count);
this.EntityCountStat.SetCounter(ents.Count);
this.StreamNodes.EndIteration();
if (needsAnotherUpdate) this.StreamUpdateRequest = true;
return true;
}
private static void RecurseAddStreamEntity(Entity e, ref Vector3 spos, HashSet<Entity> ents)
{
e.StreamingDistance = (e.Position - spos).Length();
if (e.BoundingBox.Contains(ref spos) == ContainmentType.Contains)
{
e.StreamingDistance = 0.0f;
}
if ((e.StreamingDistance < e.LodDistMax) && ((e.LodChildren == null) || (e.StreamingDistance >= e.LodDistMin)))
{
ents.Add(e);
}
}
public override void GetEntities(SceneViewProjection proj)
{
base.GetEntities(proj);
var isScreen = proj.View.Type == SceneViewType.Screen;
var ents = proj.View.ViewEntities ?? StreamEntities.ActiveSet;
if (ents != null)
{
foreach (var ent in ents)
{
if (ent == null) continue;
if (ent.Piece == null)
{
ents.Remove(ent);
continue;
}
if (ent.BoundingSphere.Radius < proj.MinEntitySize) continue;
if (ent.BoundingBox.Minimum == ent.BoundingBox.Maximum) continue;
ent.CurrentDistance = ent.StreamingDistance;
if (proj.Frustum.ContainsAABB(ref ent.BoundingBox))
{
if (ent.Batch?.Lods != null)
{
//Add separate entities for the lod batches
for (int i = 0; i < ent.Batch.Lods.Length; i++)
{
var l = ent.Batch.Lods[i];
if (l?.RenderEntity != null)
{
l.RenderEntity.CurrentDistance = ent.CurrentDistance;
proj.Entities.Add(l.RenderEntity);
}
}
}
else proj.Entities.Add(ent);
}
}
}
proj.SortEntities();
if (isScreen)
{
UpdateStreamingPosition(proj.Params.Position);
}
}
}
public class MCLAMapNode : StreamingBVHItem
{
public BoundingBox StreamingBox { get; set; }
public BoundingBox BoundingBox { get; set; }
public MCLAMapNode ParentNode;
public MCLAMapData MapData;
public JenkHash NameHash;
public bool Enabled;
public MCLAMapNode(XshpFile xshp)
{
MapData = new MCLAMapData(xshp);
NameHash = xshp.Hash;
BoundingBox = MapData.BoundingBox;
StreamingBox = MapData.StreamingBox;
Enabled = true;
}
public void LoadMapData(XshpFile mapChild)
{
if (MapData != null)
{
UnloadMapData();
}
MapData ??= new MCLAMapData(mapChild);
}
public void UnloadMapData()
{
if (MapData != null)
{
foreach (var e in MapData.RootEntities)
{
e.LodParent?.RemoveLodChild(e);
}
MapData.LodParent = null;
}
ParentNode = null;
}
public void SetParentNode(MCLAMapNode node)
{
if (ParentNode != node)
{
ParentNode = node;
MapData?.SetParent(node?.MapData);
}
}
public override string ToString()
{
return NameHash.ToString();
}
}
public class MCLAMapData : Level
{
public MCLAMapData(XshpFile xshp)
{
FilePack = xshp;
FilePack.EditorObject = this;
Name = xshp.Name;
var dist = new Vector3(800.0f);
BoundingBox = xshp.Piece.BoundingBox;
StreamingBox = new BoundingBox(BoundingBox.Center - dist, BoundingBox.Center + dist);
var e = new Entity()
{
Position = BoundingBox.Center,
LodLevel = 0,
LodDistMax = 800.0f,
Index = Entities.Count,
Level = this
};
this.Add(e);
}
public override string ToString()
{
return Name;
}
}
public class MCLAMapFileCache : StreamingCache
{
public Rpf3FileManager FileManager;
private readonly Dictionary<Rpf3ResourceType, StreamingCacheDict<JenkHash>> Cache = new();
public MCLAMapFileCache(Rpf3FileManager fman)
{
FileManager = fman;
}
public Dictionary<JenkHash, StreamingCacheEntry> GetCache(Rpf3ResourceType ext)
{
if (!Cache.TryGetValue(ext, out var cache))
{
cache = new StreamingCacheDict<JenkHash>(this);
Cache[ext] = cache;
}
return cache;
}
public override void Invalidate(string gamepath)
{
if (string.IsNullOrEmpty(gamepath)) return;
Rpf3FileManager.GetRpf3FileHashExt(gamepath, out var hash, out var ext);
Cache.TryGetValue(ext, out var cache);
cache?.Remove(hash);
}
public override void BeginFrame()
{
base.BeginFrame();
foreach (var cache in Cache)
{
cache.Value.RemoveOldItems();
}
}
public PiecePack GetPiecePack(JenkHash hash, Rpf3ResourceType ext)
{
var cache = GetCache(ext);
if (!cache.TryGetValue(hash, out var cacheItem))
{
cacheItem = new StreamingCacheEntry();
var entry = FileManager.DataFileMgr.TryGetStreamEntry(hash, ext);
if (entry != null)
{
Core.Engine.Console.Write("MCLAMap", entry.Name);
try
{
var piecePack = FileManager.LoadPiecePack(entry, null, true);
cacheItem.Object = piecePack;
}
catch { }
}
}
cacheItem.LastUseFrame = CurrentFrame;
cache[hash] = cacheItem;
return cacheItem.Object as PiecePack;
}
/*public Piece GetPiece(BaseArchetype archetype)
{
if (archetype == null) return null;
Piece piece = null;
PiecePack pack = null;
JenkHash assetName = JenkHash.GenHash(archetype.Name?.ToLowerInvariant());
JenkHash textureDictionary = JenkHash.GenHash(archetype.TxdName?.ToLowerInvariant());
JenkHash drawableDictionary = JenkHash.GenHash(archetype.LODModel?.ToLowerInvariant());
var loaddeps = false;
if ((drawableDictionary != 0) && (drawableDictionary != 0x3ADB3357)) //"null"
{
pack = GetPiecePack(drawableDictionary, Img3ResourceType.Model, out loaddeps);
pack?.Pieces?.TryGetValue(assetName, out piece);
loaddeps = true;
}
else
{
pack = GetPiecePack(assetName, Img3ResourceType.Model, out loaddeps);
if (pack == null)
{
pack = GetPiecePack(assetName, Img3ResourceType.ModelFrag, out loaddeps);
}
piece = pack?.Piece;
}
if (piece?.AllModels != null)
{
var txds = new List<TexturePack>();
void addTxd(JenkHash h)
{
var txd = GetTexturePack(h);
if (txd != null)
{
txds.Add(txd);
}
}
FileManager.GetTxds(textureDictionary, addTxd);
if (loaddeps)
{
FileManager.ApplyTextures(piece, txds);
}
}
if (piece != null)
{
JenkHash ideName = archetype.Ide?.FileEntry?.ShortNameHash ?? 0;
if (ideName != 0)//try load item collisions from wbd
{
var wbd = GetPiecePack(ideName, Img3ResourceType.Bounds, out loaddeps);
if (wbd?.Pieces != null)
{
if (wbd.Pieces.TryGetValue(assetName, out var cpiece))
{
piece.Collider = cpiece.Collider;
}
}
if (piece.Collider == null)
{
//try to load colliders from other wbd files in the same archive as the ide name... (yuk!)
var entry = FileManager.DataFileMgr.TryGetStreamEntry(ideName, Img3ResourceType.Bounds);
if (entry?.Archive?.AllEntries != null)
{
foreach (Img3FileEntry sube in entry.Archive.AllEntries)
{
if (sube.ResourceType != Img3ResourceType.Bounds) continue;
if (sube.NameLower.EndsWith(".wbd") == false) continue;
if (sube.ShortNameHash == ideName) continue;
wbd = GetPiecePack(sube.ShortNameHash, Img3ResourceType.Bounds, out loaddeps);
if (wbd?.Pieces != null)
{
if (wbd.Pieces.TryGetValue(assetName, out var cpiece))
{
piece.Collider = cpiece.Collider;
break;
}
else
{ }
}
else
{ }
}
}
}
}
}
return piece;
}*/
}
}