Releases: FrayedFunction/PrefabPalette
Releases · FrayedFunction/PrefabPalette
v1.1.0-beta.1
New features:
- Adds support for 2D mode:
- Control placement depth from the overlay
- Tool auto switches when editor is in 2D mode.
- Adds new palette overlay GUI.
- Adds thumbnail scale slider to both palette overlay and window.
- Adds per axis rotation selection to settings overlay.
- Adds object instance parenting field to mode settings overlay.
- Supports surface aligned rotation.
- Fixes not being able to place objects in empty space.
- Fallback height is adjustable via settings window.
- Settings window: Section titles renamed for clarity.
- Add 'Open Palette Overlay' button to mode settings overlay start menu.
- Add hierarchy collapser tool to easily squash cascading hierarchy's with one button press.
v1.0.4
v1.0.3 - WITHDRAWN
⚠️ Withdrawn due to a bug introduced in v1.0.3 that breaks placement behaviour. Please use v1.0.4+ instead. ⚠️
- Fixed PathDr bug crashing worker threads and returning null paths.
- Placement now respects prefab stages and parents objects correctly.
- Reorganised Palette Options Overlay.
- Removed Snap To Grid toggle.
- Added support for native grid and rotation angle snapping.
- Optimised scene view raycast for performance.
- Exposed mouse move threshold and max raycast distance in Tool Settings.
- Added contact and links section to Tool Settings.
v1.0.2
- Fixed bug generating empty collections when creating collection from folder.
- Improved tool state messaging when creating collections with manager window.
- New shortcut buttons added to options overlay when palette is closed.
- Per window scaling options added to tool settings menu.
v1.0.1
- Resolved error being thrown by properly queuing calls to Asset Database.
- Line mode spacing minimum now 0 instead of 1.
- Fixed issue with preexisting collections in folder not being auto recognised.
v1.0.0 - Initial
- Initial release,
- Includes core features,
- See docs for details.