well it's too easy to capture a town ...
it seems the algo does not account to unload possible units to defend in presumption of an hostile capture.
the consequence is one can gain an entire docked float and loaded with canons and units which could have been defending otherwise. then game over.
sure it is not difficult to fix!
well it's too easy to capture a town ...
it seems the algo does not account to unload possible units to defend in presumption of an hostile capture.
the consequence is one can gain an entire docked float and loaded with canons and units which could have been defending otherwise. then game over.
sure it is not difficult to fix!