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Bug Report: FlxG.bitmap.whitePixels isn't permanently cached #7847

Description

@TechnikTil

Issue Checklist

  • I have read the Contributing Guide
  • I have checked the Issues/Discussions pages to see if my issue has already been reported
  • I have properly titled my issue
  • I did not have any mods installed when I encountered this issue

Platform

Compiled from GitHub Source Code

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None

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Mobile OS Version

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Version

0.8.5 Preview 3 (abd3fb)

Description (include any images, videos, errors, or crash logs)

FlxG.bitmap.whitePixels isn't permanently cached, meaning that any classes that utilize it will not behave properly after the bitmap is destroyed. One example of this is FlxBitmapText.

Steps to Reproduce

I can't find a reliable way to encounter this issue, it is more common with mods that use FlxBitmapText, though.

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status: resolved publiclyResolved by a merged PR or developer commit. Currently available for testing on the develop branch.type: minor bugInvolves a minor bug or issue.

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